I've seen a few ads for this, and... I'm struggling to imagine how they built P2W features into the game (I'm assuming there are some). You spend money to... not idle as much? Get more for equal amounts of idleness? Be more efficient at idling?
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zepherinRussian warship, go fuck yourselfRegistered Userregular
I think you unlock different heroes items and powers to be idle with.
"It [today's comic] also allowed us to return to a classic Penny Arcade pastime, that of kicking sponsors directly in the mouth. I can already feel my youthful vigor return!"
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Just a few examples from the various idle games I've used as sleep aids:
-Special upgrades unlocked with premium currency
-Temporary buffs like super rapid clicking or increased money per second
-Time skip (spend some funbux, get your next 24 hours of idle instantly)
-Whatever the "start over but better" system is called, get more of it for premium currency
-Gacha style units with the best ones almost impossible to get without premium currency
-Crazy expensive upgrades that would take weeks, or just spend a dollar or so in premium currency
-Lootboxes containing any of the above
-Lootboxes containing any of the above INCLUDING the above lootboxes, because God no longers loves His creation and all is now misery
Like... seriously, these are games built around arbitrarily long progress bars that get geometrically longer by design. How hard is it to imagine the horrible ways they can be monetized? Take Dungeon Keeper Mobile and strip out everything except the progress bars and the numbers and it still wants you to spend exactly as much money to get anywhere.
well I didn't know they have ads for this game on the site, adblocker ftw
Do they? Or is that just a guess? Signed out of ClubPA (no ads) and refreshed several times and never got one.
They have a bunch of their characters in the game. I figured the developer paid them money for that license. That's what I assumed the "sponsor" bit was.
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OctoberRavenPlays fighting games for the storySkyeline Hotel Apartment 4ARegistered Userregular
Wait, Idle Champions has lootboxes?
It's like they saw Battlefront II and said "Hold my 4Loko"
Currently Most Hype For: VTMB2, Tiny Tina's Wonderlands, Alan Wake 2 (Wake Harder)Currently Playin: Guilty Gear XX AC+R, Gat Out Of Hell
I'm not generally a fan of the Idle Clicker genre, but I got a kick out of Universal Paperclips. It didn't ask much of my time, has no transactions of any kind (the mobile version does cost $1.99), and has an ending.
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MichaelLCIn what furnace was thy brain?ChicagoRegistered Userregular
edited June 2019
I've given money to those adorable Neko Atsume cats so they can have more toys and a bigger house. That's my extent with an idle game. Not even sure if that is one.
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"It [today's comic] also allowed us to return to a classic Penny Arcade pastime, that of kicking sponsors directly in the mouth. I can already feel my youthful vigor return!"
-Tycho Brahe
-Special upgrades unlocked with premium currency
-Temporary buffs like super rapid clicking or increased money per second
-Time skip (spend some funbux, get your next 24 hours of idle instantly)
-Whatever the "start over but better" system is called, get more of it for premium currency
-Gacha style units with the best ones almost impossible to get without premium currency
-Crazy expensive upgrades that would take weeks, or just spend a dollar or so in premium currency
-Lootboxes containing any of the above
-Lootboxes containing any of the above INCLUDING the above lootboxes, because God no longers loves His creation and all is now misery
Like... seriously, these are games built around arbitrarily long progress bars that get geometrically longer by design. How hard is it to imagine the horrible ways they can be monetized? Take Dungeon Keeper Mobile and strip out everything except the progress bars and the numbers and it still wants you to spend exactly as much money to get anywhere.
Do they? Or is that just a guess? Signed out of ClubPA (no ads) and refreshed several times and never got one.
They have a bunch of their characters in the game. I figured the developer paid them money for that license. That's what I assumed the "sponsor" bit was.
It's like they saw Battlefront II and said "Hold my 4Loko"
There aren't any ads for anything anywhere on the site that aren't PA related as far as I can tell. Sponsorship doesn't necessarily equate to ads.