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[WOW] Patch 8.2.5, shorter version: J. Allen Brack is a big Meanie

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  • Mace1370Mace1370 Registered User regular
    Kai_San wrote: »
    Mace1370 wrote: »
    Enigmedic wrote: »
    Mace1370 wrote: »
    Sterica wrote: »
    Enigmedic wrote: »
    The M+ essence is bonkers in pvp. I did a few arenas and it does sooo much damage. People can blow all their class stuff and end it with a huge burst anyway. 2s are terribly balanced right now but the free weapon is too good to pass up.
    Didn’t they formally announce that they were no longer going to balance 2s like, years ago?

    Correct, 2s is completely unbalanced right now and blizzard has said they aren’t focusing on it at all.

    Really 3s arent much better, 2s were just what i was doing last night. There was one moment though where the stars aligned and my stat buffs procced right when i went to burst a rogue and everything crit and i killed him from full health in a kidney shot on their healer while my partner was screwing with their resto druid. Even my partner was like wtf did you do to him?

    I haven’t played a ton, but apparently games above 2k cr now are just completely full of busted essences and the mechagon trinket.

    I get that pvp isn’t blizzards focus and that’s fine. What is discouraging is that, for this expansion at least, changes seem to be coming out a lot slower than previously.

    Everyone said that essences were going to be stupid busted if they went into pvp with no changes. Blizz basically said “well think about looking into it” and now here we are.

    It kind of baffles me that a company of the most successful MMO of all time can’t do a little quality control before this stuff goes live. Maledict was completely busted when it went live, as were void stone and tank trinkets, etc. Stuff gets nerfed in the last week of a super long season. Does it really take a lot of manpower to tune this stuff up ahead of time?

  • kaidkaid Registered User regular
    forty wrote: »
    There is a general zone quest in Mechagon each day that is usually along the lines of "kill 3 rares" or "loot 6 chests" that is by far the most rep rewarding thing you can do with your time there. It's 850 rep and doesn't usually take too long if you just run/jetpack around the zone watching your minimap for rares/chests.

    Pretty much this. if you have time constraints or just don't like doing a lot of different things focus on the big daily wq for 6 chests or 3 rares. It is about 2/3s of your total normal rep gain for the zone for the day in that one thing that is super easy to bang out.

  • kaidkaid Registered User regular
    Enigmedic wrote: »
    Mace1370 wrote: »
    Sterica wrote: »
    Enigmedic wrote: »
    The M+ essence is bonkers in pvp. I did a few arenas and it does sooo much damage. People can blow all their class stuff and end it with a huge burst anyway. 2s are terribly balanced right now but the free weapon is too good to pass up.
    Didn’t they formally announce that they were no longer going to balance 2s like, years ago?

    Correct, 2s is completely unbalanced right now and blizzard has said they aren’t focusing on it at all.

    Really 3s arent much better, 2s were just what i was doing last night. There was one moment though where the stars aligned and my stat buffs procced right when i went to burst a rogue and everything crit and i killed him from full health in a kidney shot on their healer while my partner was screwing with their resto druid. Even my partner was like wtf did you do to him?

    Basically essenses are like legion legendaries that are usable in pvp. I am pretty sure they wind up doing some pvp specific adjustments pretty quickly.

  • PailryderPailryder Registered User regular
    Bucketman wrote: »
    Pailryder wrote: »
    what was the horde requirement for attunement for MC/Onyx/BWL? I played alliance in vanilla...
    was one of the TBC attunement killing one of the reavers in the first zone?

    Its been years but I think it was:

    MC: They added this later, originally you had to run through Blackrock Depths I think every time you wanted to enter the raid. This was easy, gotta get to the portal and touch a stone for a quest.

    BWL: Originally I think for Horde I remember this super long questline that involved beating BWL and touching the orb behind him then like 4 other things? I assumed alliance had the same but I guess not.

    Onyxia: Per wowhead this is the quest chain for Horde to get Onyxia Attuned:
    Warlord's Command
    Slay Highlord Omokk, War Master Voone, and Overlord Wyrmthalak. Recover Important Blackrock Documents. Return to Warlord Goretooth in Kargath when the mission has been accomplished.
    Eitrigg's Wisdom
    Speak with Eitrigg in Orgrimmar. When you have discussed matters with Eitrigg, seek council from Thrall. You recall having seen Eitrigg in Thrall's chamber.
    For The Horde!
    Travel to Blackrock Spire and slay Warchief Rend Blackhand. Take his head and return to Orgrimmar.
    Blackhand is one of the encounters of Upper Blackrock Spire.
    What the Wind Carries
    Listen to Thrall.
    Thrall tells you about how it is known that Onyxia has disguised herself as a noble from Stormwind, Lady Katrana Prestor.
    The Champion of the Horde
    Seek out Rexxar. The Warchief has instructed you as to his whereabouts. Search the paths of Desolace, between the Stonetalon Mountains and Feralas.
    Rexxar patrols through the entire main road of Desolace, starting from Shadowprey Village.
    Mistress of Deception
    [Deliver Rexxar's Letter to Myranda the Hag in the Western Plaguelands.
    Myranda the Hag is located in the middle of Sorrow Hill, to the south of Andorhal.
    Oculus Illusions
    Travel to Blackrock Spire and collect 20 Black Dragonspawn Eyes. Return to Myranda the Hag when the task is complete.
    Emberstrife
    Travel to the Wyrmbog in Dustwallow Marsh and seek out Emberstrife's Den. Once inside, wear the Amulet of Draconic Subversion and speak with Emberstrife.
    The Test of Skulls, Chronalis
    Guarding the Caverns of Time in the Tanaris Desert is Chronalis, child of Nozdormu. Destroy him and return his skull to Emberstrife.
    As mentioned, Chronalis is located in front of the blocked entrance to the Caverns of Time, in Tanaris.
    The quests to kill Chronalis, Scryer and Somnus are received at the same time.
    The Test of Skulls, Scryer
    You must find the blue dragonflight drake champion, Scryer, and slay him. Pry his skull from his corpse and return it to Emberstrife. You know that Scryer can be found in Winterspring.
    Scryer is located inside the cavern of Mazthoril, next to the teleport to Haleh.
    The quests to kill Chronalis, Scryer and Somnus are received at the same time.
    The Test of Skulls, Somnus
    Destroy the drake champion of the Green Flight, Somnus. Take his skull and return it to Emberstrife.

    This is all from wowhead and little memory so it might have been changed in all the years since, I certainly don't remember everything.
    :

    oh man, i remember UBRS having the portal/orb/thing behind the final boss...i had forgotten and i think alliance had to do that also, maybe? I also remember that if a priest Mind Controlled the dragonkin outside of Molten Core they gave a huge buff/resist to fire..but they patched it pretty quick i think.

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Pailryder wrote: »
    Bucketman wrote: »
    Pailryder wrote: »
    what was the horde requirement for attunement for MC/Onyx/BWL? I played alliance in vanilla...
    was one of the TBC attunement killing one of the reavers in the first zone?

    Its been years but I think it was:

    MC: They added this later, originally you had to run through Blackrock Depths I think every time you wanted to enter the raid. This was easy, gotta get to the portal and touch a stone for a quest.

    BWL: Originally I think for Horde I remember this super long questline that involved beating BWL and touching the orb behind him then like 4 other things? I assumed alliance had the same but I guess not.

    Onyxia: Per wowhead this is the quest chain for Horde to get Onyxia Attuned:
    Warlord's Command
    Slay Highlord Omokk, War Master Voone, and Overlord Wyrmthalak. Recover Important Blackrock Documents. Return to Warlord Goretooth in Kargath when the mission has been accomplished.
    Eitrigg's Wisdom
    Speak with Eitrigg in Orgrimmar. When you have discussed matters with Eitrigg, seek council from Thrall. You recall having seen Eitrigg in Thrall's chamber.
    For The Horde!
    Travel to Blackrock Spire and slay Warchief Rend Blackhand. Take his head and return to Orgrimmar.
    Blackhand is one of the encounters of Upper Blackrock Spire.
    What the Wind Carries
    Listen to Thrall.
    Thrall tells you about how it is known that Onyxia has disguised herself as a noble from Stormwind, Lady Katrana Prestor.
    The Champion of the Horde
    Seek out Rexxar. The Warchief has instructed you as to his whereabouts. Search the paths of Desolace, between the Stonetalon Mountains and Feralas.
    Rexxar patrols through the entire main road of Desolace, starting from Shadowprey Village.
    Mistress of Deception
    [Deliver Rexxar's Letter to Myranda the Hag in the Western Plaguelands.
    Myranda the Hag is located in the middle of Sorrow Hill, to the south of Andorhal.
    Oculus Illusions
    Travel to Blackrock Spire and collect 20 Black Dragonspawn Eyes. Return to Myranda the Hag when the task is complete.
    Emberstrife
    Travel to the Wyrmbog in Dustwallow Marsh and seek out Emberstrife's Den. Once inside, wear the Amulet of Draconic Subversion and speak with Emberstrife.
    The Test of Skulls, Chronalis
    Guarding the Caverns of Time in the Tanaris Desert is Chronalis, child of Nozdormu. Destroy him and return his skull to Emberstrife.
    As mentioned, Chronalis is located in front of the blocked entrance to the Caverns of Time, in Tanaris.
    The quests to kill Chronalis, Scryer and Somnus are received at the same time.
    The Test of Skulls, Scryer
    You must find the blue dragonflight drake champion, Scryer, and slay him. Pry his skull from his corpse and return it to Emberstrife. You know that Scryer can be found in Winterspring.
    Scryer is located inside the cavern of Mazthoril, next to the teleport to Haleh.
    The quests to kill Chronalis, Scryer and Somnus are received at the same time.
    The Test of Skulls, Somnus
    Destroy the drake champion of the Green Flight, Somnus. Take his skull and return it to Emberstrife.

    This is all from wowhead and little memory so it might have been changed in all the years since, I certainly don't remember everything.
    :

    oh man, i remember UBRS having the portal/orb/thing behind the final boss...i had forgotten and i think alliance had to do that also, maybe? I also remember that if a priest Mind Controlled the dragonkin outside of Molten Core they gave a huge buff/resist to fire..but they patched it pretty quick i think.

    It's less that they patched it out and more that the timer on it was super low.

    Humor can be dissected as a frog can, but dies in the process.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Underrated thing about flying - BFA zones are utterly gorgeous and seeing them from the air heightens it.

    Boralus from the air is spectacular.

    cafyr0bamdap.png

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    kaid wrote: »
    Enigmedic wrote: »
    Mace1370 wrote: »
    Sterica wrote: »
    Enigmedic wrote: »
    The M+ essence is bonkers in pvp. I did a few arenas and it does sooo much damage. People can blow all their class stuff and end it with a huge burst anyway. 2s are terribly balanced right now but the free weapon is too good to pass up.
    Didn’t they formally announce that they were no longer going to balance 2s like, years ago?

    Correct, 2s is completely unbalanced right now and blizzard has said they aren’t focusing on it at all.

    Really 3s arent much better, 2s were just what i was doing last night. There was one moment though where the stars aligned and my stat buffs procced right when i went to burst a rogue and everything crit and i killed him from full health in a kidney shot on their healer while my partner was screwing with their resto druid. Even my partner was like wtf did you do to him?

    Basically essenses are like legion legendaries that are usable in pvp. I am pretty sure they wind up doing some pvp specific adjustments pretty quickly.

    I mean, did you see how long some of those broken BoD trinkets were fully effective in PVP?

  • EnigmedicEnigmedic Registered User regular
    the combo right now in pvp is cyclotronic blast from the trinket along with the kamehameha beam. people are just using their abilities to make everyone blow their trinkets then just burst them

  • InvectivusInvectivus Registered User regular
    Coming back to the game for one last kick at the cat.
    Already have a Holy Priest at 117 before I stopped playing the last time. Only going to level one melee class to balance it out. Demon Hunter or Frost Death Knight, help me decide

  • fortyforty Registered User regular
    Dhalphir wrote: »
    forty wrote: »
    1 more Mechagon daily run until I can fly. So close... the pain is almost over...

    Have you beaten all the pets? each pet battle on the island is 75 rep the first time you beat each one, even if they aren't a WQ.
    My highest level pet is 7, so no.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    you can do all of them with about six pets, if you want to just get the stuff you need to do the quests (I think there's a good guide on wowhead)

    it was kinda funny seeing most of our raid group suddenly taking up pet battling

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • fortyforty Registered User regular
    WoW Pokemon is pretty much the most tedious and uninteresting thing in the game to me, so I'm going to continue to abstain.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    forty wrote: »
    Dhalphir wrote: »
    forty wrote: »
    1 more Mechagon daily run until I can fly. So close... the pain is almost over...

    Have you beaten all the pets? each pet battle on the island is 75 rep the first time you beat each one, even if they aren't a WQ.
    My highest level pet is 7, so no.

    Just a suggestion in case you didn't know, is all. I picked up an Unborn Valkyr and already had an Ikky, and you get a free level 25 pet for each lvl 3 garrison on your account, so it's pretty easy to smash through about half the Mechagon & Naz pet battles with just those 2 dudes.

  • EnigmedicEnigmedic Registered User regular
    yeah you can do like 99% of the naz/mech rares with unborn, ikky, and a baby zandalari raptor (theres 4 kinds). Theres like 1 robot on mechagon you need a rabbit to kill easily. And theres a crab in naz that needed something else weird. but still thats like 5 pets at 25.

  • StericaSterica Yes Registered User, Moderator mod
    Don’t forget UBRS had its own attunement, making Onyxia attunement a special kind of hell.

    Naxx was just “pay us in expensive baubles” (or free if exalted), but then TBC turned right back around and reached Peak Attunement.

    YL9WnCY.png
  • OptyOpty Registered User regular
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Opty wrote: »
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

    Access the raid. BWL was located right next to the UBRS entrance.

    Humor can be dissected as a frog can, but dies in the process.
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Heroic Azshara down.

    Very cool fight and very difficult for a heroic boss. Might be the most difficult AOTC in a while. Most of the CE guilds took 20-30 pulls on her, we took 26, which is quite a lot compared to other heroic end bosses this tier, which were much easier. She'll definitely be a fantastic goal to work towards for the pure heroic guilds, which is good since chewing through heroic too fast isn't great if you can't/don't wish to move on to mythic afterwards.

  • SmrtnikSmrtnik job boli zub Registered User regular
    We have two raid groups in my guild, a top 100 us group and a "people who retired from the and their friends/family". I'm now in the second group, having retired during very tail end of MoP (night before we got Klaxxi Paragons). The retired group attendance varies wildly any given night, and some people have to be late or leave early (kids to bed, early work), and we raid one night a week. The numbers on any given night fluctuate between 10 and 17... very very rarely do we have 20+, and if we do, it's not the regulars that get us over the line. So we stick to heroic.

    After we killed Jaina relatively quickly and cleared the 2 boss said on heroic in 2 weeks, i got super bored with WoW and didn't log in for over a month until the patch dropped. To the point where several hundred k worth of mats rotted in my bank alt's mailbox. Whoops.

    steam_sig.png
  • EnigmedicEnigmedic Registered User regular
    Opty wrote: »
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

    it was such a pain to find someone with a key though. I ended up getting it on my rogue so i could secure a spot in my hunt for dalrends set

  • NobodyNobody Registered User regular
    The biggest problem with getting the UBRS key was that there was always that one PUG in the group that'd ninja the gems you'd need.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Nobody wrote: »
    The biggest problem with getting the UBRS key was that there was always that one PUG in the group that'd ninja the gems you'd need.

    Not the worst drama I saw either but that person was all but blacklisted and ran off the realm for what they did for those gems

  • fortyforty Registered User regular
    As expected, Naz has become a whole lot less shitty after unlocking flying.

  • EnigmedicEnigmedic Registered User regular
    I still need about 6k rep with mechagon for flying. I dont even know what ill do after that. I super dont want to grind out the rep on alts to get the essences on each of them. And i still dont get why they stopped doing the MOP rep thing where once you do it on one character alts get double rep.

    I did pay to get ran through a +7 on my rogue because it has pretty trash gear. dotting people up into full kidney into kamehameha in pvp is so broken. People just melt.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    I'm definitely not going to maintain any alts this tier. And that's unusual for me, normally I maintain at least 2 or even 3 fully mythic ready raid tanks to cover me for class balance, but this time around it's just too much work.

    any alternate tanks are going to be so far behind on essences that it will cancel out any gains I might hypothetically get by playing a slightly better class for a specific fight.

    on top of that as long as you don't play a blood death knight, tank balance this tier might be the best it's ever been, the other 5 specs are all extremely close to one another.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    eh I think it always feels like that right at the start of a new patch, but in a couple weeks you'll have all your stuff and be on the once every 2-3 days emissary circuit and it'll feel better to do some alt things

    I have put barely any time into my druid because there's so much to get done on my monk, but I can already kinda see the sunset of where I'll be 'done' with it

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • LucascraftLucascraft Registered User regular
    Dhalphir wrote: »
    I'm definitely not going to maintain any alts this tier. And that's unusual for me, normally I maintain at least 2 or even 3 fully mythic ready raid tanks to cover me for class balance, but this time around it's just too much work.

    any alternate tanks are going to be so far behind on essences that it will cancel out any gains I might hypothetically get by playing a slightly better class for a specific fight.

    on top of that as long as you don't play a blood death knight, tank balance this tier might be the best it's ever been, the other 5 specs are all extremely close to one another.

    Blood DK being better or worse than the others?

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Blood DKs got nerfed hard IIRC.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Way, way worse. They're borderline unplayable in high mythic raids and keystones unless you are exceptionally good at the class, and even then you need to be that good just to match someone who has been playing warrior or druid for a week.

  • bowenbowen How you doin'? Registered User regular
    Opty wrote: »
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

    Access the raid. BWL was located right next to the UBRS entrance.

    That's the shortcut though isn't it? I vaguely recall there being a green portal in UBRS.

    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • SmrtnikSmrtnik job boli zub Registered User regular
    bowen wrote: »
    Opty wrote: »
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

    Access the raid. BWL was located right next to the UBRS entrance.

    That's the shortcut though isn't it? I vaguely recall there being a green portal in UBRS.

    There is, but i think you could only take in 15 doing it that way.

    steam_sig.png
  • kaidkaid Registered User regular
    Dhalphir wrote: »
    forty wrote: »
    Dhalphir wrote: »
    forty wrote: »
    1 more Mechagon daily run until I can fly. So close... the pain is almost over...

    Have you beaten all the pets? each pet battle on the island is 75 rep the first time you beat each one, even if they aren't a WQ.
    My highest level pet is 7, so no.

    Just a suggestion in case you didn't know, is all. I picked up an Unborn Valkyr and already had an Ikky, and you get a free level 25 pet for each lvl 3 garrison on your account, so it's pretty easy to smash through about half the Mechagon & Naz pet battles with just those 2 dudes.

    Its also really easy to get a lot of the pet tokens from ship mission board missions and for 60 you can push a pet to 60 instantly. I have gotten like 20 or 30 pets to max level without actually leveling any of them. If you get unborn valk ikky and maybe a couple other island pets maxed out and you can do basically any of the fights easily.

  • LucascraftLucascraft Registered User regular
    Dhalphir wrote: »
    Way, way worse. They're borderline unplayable in high mythic raids and keystones unless you are exceptionally good at the class, and even then you need to be that good just to match someone who has been playing warrior or druid for a week.

    Huh.

    I wonder if that's why I felt like I was always getting smooshed when I was still playing my Orc DK, before my break and then Alliance reroll?

    When was this nerf? I played Blood DK up through clearing Heroic Dazar and then I took a couple months off before coming back as Alliance. As a side note, now that I'm a Lightforged Priest, it doesn't really matter to me if Blood DK is super shitty. I'm mostly just curious.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    bowen wrote: »
    Opty wrote: »
    UBRS had a key, not an attunement, which meant only one person with the key was needed per group as they could let everyone else in.

    I can't remember: was BWL's attunement required to access the raid or was it just needed to access the shortcut like with MC?

    Access the raid. BWL was located right next to the UBRS entrance.

    That's the shortcut though isn't it? I vaguely recall there being a green portal in UBRS.
    It's more of a run the gauntlet to the orb

    I remember my brother was very upset when his guild was quite good at doing 5 to 10 man content people would join just to get attuned and bail for a raiding guild. This was one of the reasons we joined that train wreck of a guild.

    He is looking forward to playing smaller content again with that esprit de corp of people in vanilla again

  • EnigmedicEnigmedic Registered User regular
    Dhalphir wrote: »
    I'm definitely not going to maintain any alts this tier. And that's unusual for me, normally I maintain at least 2 or even 3 fully mythic ready raid tanks to cover me for class balance, but this time around it's just too much work.

    any alternate tanks are going to be so far behind on essences that it will cancel out any gains I might hypothetically get by playing a slightly better class for a specific fight.

    on top of that as long as you don't play a blood death knight, tank balance this tier might be the best it's ever been, the other 5 specs are all extremely close to one another.

    Yeah im the same way but with pvp. But bfa is pretty abusive trying to keep 3-4 characters on each faction ready to go. Ive got a bunch in benthic gear now, but there arent easy to get weapons, rings, and trinkets and some are so far behind on azerite. This patch ive really only played my ally priest and horde rogue. I dont want to grind out rep and dailies on every character, thats what burnt me out on expansions that had dailies.

    Theres like no reason to invest in alts when in a month i can invest time into alts for a basically different game when classic launches.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Lucascraft wrote: »
    Dhalphir wrote: »
    Way, way worse. They're borderline unplayable in high mythic raids and keystones unless you are exceptionally good at the class, and even then you need to be that good just to match someone who has been playing warrior or druid for a week.

    Huh.

    I wonder if that's why I felt like I was always getting smooshed when I was still playing my Orc DK, before my break and then Alliance reroll?

    When was this nerf? I played Blood DK up through clearing Heroic Dazar and then I took a couple months off before coming back as Alliance. As a side note, now that I'm a Lightforged Priest, it doesn't really matter to me if Blood DK is super shitty. I'm mostly just curious.

    Yep, it was right before BoD, with 8.1. At the time it was roughly a 5% armor nerf for an Uldir Mythic-geared Blood DK, on top of the hit to Will of the Necropolis. But because the nature of the nerf was to Blood DK scaling, it actually gets worse with gear. We're at the point now where a ~425 Blood DK is sitting on about 13% less armor than a hypothetical un-nerfed DK would have had, and a lot less than any other tank.

  • EnigmedicEnigmedic Registered User regular
    Not to mention that DKs by design get hit harder so death strike can bring them back. So now they just get obliterated.

  • SproutSprout Registered User regular
    The Alliance War Mode bonus on the North American servers is now up to +30%, for those keeping track.

  • SmrtnikSmrtnik job boli zub Registered User regular
    Sprout wrote: »
    The Alliance War Mode bonus on the North American servers is now up to +30%, for those keeping track.

    What ilvl is that?

    steam_sig.png
  • LucascraftLucascraft Registered User regular
    The long term solution is a queuing system for world PVP.

    Enforce a hard 1:1 faction ratio in PVP War Mode shards. If there's a faction imbalance, the faction with the abundance of players would go into a non-PVP flagged shard with a queue to get transferred into a PVP shard when a spot opens up.

    That would require new tech to accomplish that, because right now WoW doesn't support queuing for open world zones. But that's how they enforce fair and balanced numbers. They make it a hard and fast 1:1 ratio that cannot be broken, and people who cannot be evenly matched are thrown into overflow.

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