I have thoroughly misread the board this turn.
Hedgethorn isn't on four buses and ArcSyn is getting a longer route, so I've apparently picked only a single route expansion.
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
I'm actually comfortable rolling things back to your second pick if that'd be welcome, discrider. ArcSyn is the only one who took an action after you, after all.
(I can't speak for anyone else, but my color blindness has led to several near disasters of a similar form already.)
I'm not really comfortable rolling it back, because I was actually picking based on Hedgethorn having three buses (when it was Daemonis who got the third bus last round)
So I would be picking something else as my first action.
The Clock action's effect is optional, unlike every other action. So discrider could just choose to let time continue to proceed once the action resolution rolls around if he'd like.
I just wanted to note that there are 13 of 15 passengers on the board; the next time someone takes the New Passengers action, they can only place a maximum of two passengers.
@Daemonis
That E-E4 I don't think is legal placement.
When extending a line, a new edge must be added to the end of one of the line's existing heads. Usually, if there are any empty edges at a line head, then one of those must be chosen for expansion. However, if your line's head is at the same intersection as the head of another player's line, then you may extend your line parallel to the other player's route instead of into an empty edge. In addition, if your line head is at an intersection with no open edges, then it can expand in any direction.
@Daemonis
That E-E4 I don't think is legal placement.
When extending a line, a new edge must be added to the end of one of the line's existing heads. Usually, if there are any empty edges at a line head, then one of those must be chosen for expansion. However, if your line's head is at the same intersection as the head of another player's line, then you may extend your line parallel to the other player's route instead of into an empty edge. In addition, if your line head is at an intersection with no open edges, then it can expand in any direction.
@Daemonis
That E-E4 I don't think is legal placement.
When extending a line, a new edge must be added to the end of one of the line's existing heads. Usually, if there are any empty edges at a line head, then one of those must be chosen for expansion. However, if your line's head is at the same intersection as the head of another player's line, then you may extend your line parallel to the other player's route instead of into an empty edge. In addition, if your line head is at an intersection with no open edges, then it can expand in any direction.
Round 6 - Action Resolutions discrider - Expand Line from W Station to W4. Daemonis - Expand Line from C3 to C4 and C4 to S1. Arcsyn - Expand Line from W Station to W6, W6 to W5, and W5 to S1. Hedgethorn - Purchase Bus, Fleet Size 2 --> 3. Arcsyn - Place House at W6 and Office at S1.
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6
Green Line: C1-C4-C3-C2-E3-E2-S7-S8
Yellow Line: W4-W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 6 C, 15 D
Clock Position: Pubs
Clock Stones: 5 / 5
Actions to be Resolved discrider - New Buildings, 3 Buildings discrider - The Clock Hedgethorn - Transport Passengers, 2 Passengers Arcsyn - Transport Passengers, 2 Passengers Daemonis - Transport Passengers, 2 Passengers (Lead Player passes to Daemonis)
Round 6 - Action Resolutions discrider - Place Pub at N6, Office at S7, and House at E2. discrider - Activate Clock, Clock Stays on Pubs. (VP 5 --> 4) Hedgethorn - No passengers to transport. Arcsyn - Transport Passengers from C1 to W6 and C1 to S1. (VP 5 --> 7) Daemonis - No passengers to transport. (Lead Player passes to Daemonis)
Round 7 - Action Selections Daemonis - Line Expansion
Posts
@Hedgethorn
@Daemonis
Daemonis - Transport Passengers
Hedgethorn - Purchase Bus
discrider - Line Expansion
Arcsyn - New Buildings
Game Map
Status Summary
Daemonis (Blue) - 7 Actions, 3 Buses, 1 Point (1 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 7 Actions, 2 Buses, 4 Points (4 Delivered - 0 Clock Stones)
discrider (Yellow) - 6 Actions, 2 Buses, 5 Points (5 Delivered - 0 Clock Stones)
Red Line: N1-C1-W4-W
Blue Line: C3-E2-E-E6
Green Line: C1-C4-C3-C2-E3-E2-S7-S8
Yellow Line: W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 8 C, 15 D
Clock Position: Pubs
Clock Stones: 5 / 5
Player Order
Arcsyn - 3 actions placed
Daemonis - 2 actions placed, Current Player
Hedgethorn - 2 actions placed
discrider - 2 actions placed
@Hedgethorn
@discrider
Hedgethorn isn't on four buses and ArcSyn is getting a longer route, so I've apparently picked only a single route expansion.
(I can't speak for anyone else, but my color blindness has led to several near disasters of a similar form already.)
So I would be picking something else as my first action.
I missed ArcSyn's route action because it was before the previous status update, and the rest is me rambling.
@ArcSyn
@discrider
Right? Once you pass then you're done, so it would skip to discrider?
@ArcSyn
That E-E4 I don't think is legal placement.
Speaking of, @discrider way to mess up my plans.
Since I don't think it'll matter since we don't intersect, here's my extension:
W-W6-W5-S1
Hedgethorn gets New Bus
Building Placement
W6-House
S1-Office
@discrider or wait for daemonis to correct line extension
Well, was contemplating W-W6 myself but I didn't think it would be worth it for me in the end.
Probably wouldn't have been. Your route will give more options in the future.
Just to make sure it was clear, the E-E4 extension is illegal since the heads of the line are at C3 and E6, and E-E4 starts from neither point.
I'll post a status update once Daemonis revises his Line Extension action.
Action: C3-C4 and C4-S1
@ArcSyn
Yes
Round 6 - Action Selections
Daemonis - Pass
Hedgethorn - Pass
discrider - The Clock
Arcsyn - Pass
discrider - Pass
Round 6 - Action Resolutions
discrider - Expand Line from W Station to W4.
Daemonis - Expand Line from C3 to C4 and C4 to S1.
Arcsyn - Expand Line from W Station to W6, W6 to W5, and W5 to S1.
Hedgethorn - Purchase Bus, Fleet Size 2 --> 3.
Arcsyn - Place House at W6 and Office at S1.
Game Map
Status Summary
Daemonis (Blue) - 7 Actions, 3 Buses, 1 Point (1 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 7 Actions, 3 Buses, 4 Points (4 Delivered - 0 Clock Stones)
discrider (Yellow) - 5 Actions, 2 Buses, 5 Points (5 Delivered - 0 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6
Green Line: C1-C4-C3-C2-E3-E2-S7-S8
Yellow Line: W4-W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 6 C, 15 D
Clock Position: Pubs
Clock Stones: 5 / 5
Actions to be Resolved
discrider - New Buildings, 3 Buildings
discrider - The Clock
Hedgethorn - Transport Passengers, 2 Passengers
Arcsyn - Transport Passengers, 2 Passengers
Daemonis - Transport Passengers, 2 Passengers
(Lead Player passes to Daemonis)
@Hedgethorn all your passengers have secured another round somehow.
@ArcSyn
@Daemonis
But he has first pick at actions.
@Hedgethorn
Round 6 - Action Resolutions
discrider - Place Pub at N6, Office at S7, and House at E2.
discrider - Activate Clock, Clock Stays on Pubs. (VP 5 --> 4)
Hedgethorn - No passengers to transport.
Arcsyn - Transport Passengers from C1 to W6 and C1 to S1. (VP 5 --> 7)
Daemonis - No passengers to transport.
(Lead Player passes to Daemonis)
Round 7 - Action Selections
Daemonis - Line Expansion
Game Map
Status Summary
Daemonis (Blue) - 6 Actions, 3 Buses, 1 Point (1 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 7 Actions, 3 Buses, 4 Points (4 Delivered - 0 Clock Stones)
discrider (Yellow) - 5 Actions, 2 Buses, 4 Points (5 Delivered - 1 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6
Green Line: C1-C4-C3-C2-E3-E2-S7-S8
Yellow Line: W4-W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 3 C, 15 D
Clock Position: Pubs
Clock Stones: 4 / 5
Player Order
Daemonis - 1 action placed
Hedgethorn - Current Player
discrider -
Arcsyn -
I see a few options I'm concerned about.
@discrider
@Daemonis
@discrider