discrider - Transport Passengers Arcsyn - Purchase Bus Daemonis - Transport Passengers Hedgethorn - Line Expansion discrider - Line Expansion Arcsyn - Lead Player
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1
Yellow Line: W4-W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 14 D
Clock Position: Houses
Clock Stones: 4 / 5
Player Order Arcsyn - 3 actions placed Daemonis - 2 actions placed, Current Player Hedgethorn - 2 actions placed discrider - 2 actions placed
Sorry about the miscount. This game definitely gets harder to track as it goes on. Probably worse physically too.
It's fine.
It just means I went from 2 points or 1 point and first next round, to 1 point or 0 points and first next round.
I'm not sure why I took transport first aside I needed points desperately, and it makes my second action a choice of whether you or Hedgethorn wins rather than being able to put me back into contention in any way.
Round 8 - Action Resolutions discrider - Expand Line from W4 to W3 and N6 to N4. Hedgethorn - Expand Line from E1 to E Station, E Station to E4, and E4 to N5.
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 14 D
Clock Position: Houses
Clock Stones: 4 / 5
Actions to be Resolved Daemonis - Line Expansion, 4 Segments Arcsyn - Purchase Bus Daemonis - New Buildings, 4 Buildings Arcsyn - Transport Passengers, 2 --> 3 Passengers Hedgethorn - Transport Passengers, 4 Passengers discrider - Transport Passengers, 2 Passengers Daemonis - Transport Passengers, 3 Passengers Arcsyn - Lead Player
Daemonis - Expand Line from N4 to N3, N3 to N2, N2 to N1, and N1 to C2. Arcsyn - Purchase Bus, Fleet Size 2 --> 3 Daemonis - Place Offices at N2 and N3, and Houses at S5 and S6. (Clock Advances to Offices) Arcsyn - Transport Passenger from N1 to C1, W4 to C1, and W6 to W5. (VP 8 --> 11) Hedgethorn - Transport Passenger from N5 to S7, C4 to C3, and two from E2 to E3. (VP 5 --> 9) discrider - Transport Passenger from C4 to W3. (VP 8 --> 9)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 4 / 5
Actions to be Resolved Daemonis - Transport Passengers, 3 Passengers Arcsyn - Lead Player
Round 8 - Action Resolutions Daemonis - Transport Passengers from E Station to N2, E Station to N3, and E Station to E6. (VP 2 --> 5) Arcsyn - Retain Lead Player
Round 9 - Action Selections Arcsyn - Transport Passengers Daemonis - Transport Passengers Hedgethorn - Transport Passengers discrider - The Clock
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 4 / 5
Actions to be Resolved discrider - The Clock Arcsyn - Transport Passengers, 3 Passengers Daemonis - Transport Passengers, 2 Passengers Hedgethorn - Transport Passengers, 4 Passengers
discrider - Activate Clock, Clock Stays on Offices. (VP 9 --> 8) Arcsyn - No passengers to transport. Daemonis - Transport Passenger from E4 to C2. (VP 2 --> 3) Hedgethorn - No passengers to transport.
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 3 / 5
The C3 Office was already filled last round, so there's no slots for your transportation action. Doesn't change the final rankings, however.
Thanks for playing, everyone! This game seems to be deceptively tough. The system of planning actions before resolving them is remniscent of Dominant Species, which is just as punishing. I don't really have time to put more thoughts down right now, and I forgot to write notes throughout the game, but I'll see what I can post later. If there's interest, I can run another game of Bus; otherwise, I've got other ideas I might want to put energy into pursuing...
Posts
Line extension
@Daemonis
Yes! Thanks for switching @discrider
discrider - Transport Passengers
Arcsyn - Purchase Bus
Daemonis - Transport Passengers
Hedgethorn - Line Expansion
discrider - Line Expansion
Arcsyn - Lead Player
Game Map
Status Summary
Daemonis (Blue) - 2 Actions, 3 Buses, 2 Points (2 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 1 Action, 4 Buses, 5 Points (5 Delivered - 0 Clock Stones)
discrider (Yellow) - 1 Action, 2 Buses, 8 Points (9 Delivered - 1 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1
Yellow Line: W4-W-W5-C4-C3-E2-E3-E4-N5-N6
Passengers: 13 / 15
Empty Building Lots: 14 D
Clock Position: Houses
Clock Stones: 4 / 5
Player Order
Arcsyn - 3 actions placed
Daemonis - 2 actions placed, Current Player
Hedgethorn - 2 actions placed
discrider - 2 actions placed
Lies.
8 + 3 + 3 => 14 (minimum)
5 + 4 + 4 => 13
@Hedgethorn
@discrider
@Daemonis
Sorry about the miscount. This game definitely gets harder to track as it goes on. Probably worse physically too.
It's fine.
It just means I went from 2 points or 1 point and first next round, to 1 point or 0 points and first next round.
I'm not sure why I took transport first aside I needed points desperately, and it makes my second action a choice of whether you or Hedgethorn wins rather than being able to put me back into contention in any way.
@Daemonis
Round 8 - Action Selections
Daemonis - New Buildings
Hedgethorn - Pass
discrider - Pass
Arcsyn - Pass
Daemonis - Pass
Round 8 - Action Resolutions
discrider - Expand Line from W4 to W3 and N6 to N4.
Hedgethorn - Expand Line from E1 to E Station, E Station to E4, and E4 to N5.
Game Map
Status Summary
Daemonis (Blue) - 1 Action, 3 Buses, 2 Points (2 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 1 Action, 4 Buses, 5 Points (5 Delivered - 0 Clock Stones)
discrider (Yellow) - 1 Action, 2 Buses, 8 Points (9 Delivered - 1 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 14 D
Clock Position: Houses
Clock Stones: 4 / 5
Actions to be Resolved
Daemonis - Line Expansion, 4 Segments
Arcsyn - Purchase Bus
Daemonis - New Buildings, 4 Buildings
Arcsyn - Transport Passengers, 2 --> 3 Passengers
Hedgethorn - Transport Passengers, 4 Passengers
discrider - Transport Passengers, 2 Passengers
Daemonis - Transport Passengers, 3 Passengers
Arcsyn - Lead Player
@Daemonis Place 4 Buildings
Passenger N1 to C1
Passenger W4 to C1
Passenger W6 to W5
@Hedgethorn
Transport passengers:
N5 to S7
E2 to E3
E2 to E3
C4 to C3
9 points.
@discrider
@Daemonis
Daemonis - Expand Line from N4 to N3, N3 to N2, N2 to N1, and N1 to C2.
Arcsyn - Purchase Bus, Fleet Size 2 --> 3
Daemonis - Place Offices at N2 and N3, and Houses at S5 and S6.
(Clock Advances to Offices)
Arcsyn - Transport Passenger from N1 to C1, W4 to C1, and W6 to W5. (VP 8 --> 11)
Hedgethorn - Transport Passenger from N5 to S7, C4 to C3, and two from E2 to E3. (VP 5 --> 9)
discrider - Transport Passenger from C4 to W3. (VP 8 --> 9)
Game Map
Status Summary
Daemonis (Blue) - 1 Action, 3 Buses, 2 Points (2 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 1 Action, 4 Buses, 9 Points (9 Delivered - 0 Clock Stones)
discrider (Yellow) - 1 Action, 2 Buses, 9 Points (10 Delivered - 1 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 4 / 5
Actions to be Resolved
Daemonis - Transport Passengers, 3 Passengers
Arcsyn - Lead Player
@ArcSyn
@Daemonis
I know everyone will be shocked by the actions taken this round.
@Hedgethorn
Transport passengers.
@discrider
Round 8 - Action Resolutions
Daemonis - Transport Passengers from E Station to N2, E Station to N3, and E Station to E6. (VP 2 --> 5)
Arcsyn - Retain Lead Player
Round 9 - Action Selections
Arcsyn - Transport Passengers
Daemonis - Transport Passengers
Hedgethorn - Transport Passengers
discrider - The Clock
Game Map
Status Summary
Daemonis (Blue) - 0 Actions, 3 Buses, 2 Points (2 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 0 Actions, 4 Buses, 9 Points (9 Delivered - 0 Clock Stones)
discrider (Yellow) - 0 Actions, 2 Buses, 9 Points (10 Delivered - 1 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 4 / 5
Actions to be Resolved
discrider - The Clock
Arcsyn - Transport Passengers, 3 Passengers
Daemonis - Transport Passengers, 2 Passengers
Hedgethorn - Transport Passengers, 4 Passengers
@discrider what's it going to be?
I thought you had two left.
EVERYONE GETS TO WORK FOREVER
No valid passengers
@Daemonis
@Hedgethorn
And that's the game.
@Arcsyn wins with 11.
I end up with 10.
@discrider has 8 (10 passengers minus 2 clock stones).
@Daemonis has 3.
Good game, everyone. Thanks @MrBlarney for hosting!
discrider - Activate Clock, Clock Stays on Offices. (VP 9 --> 8)
Arcsyn - No passengers to transport.
Daemonis - Transport Passenger from E4 to C2. (VP 2 --> 3)
Hedgethorn - No passengers to transport.
Game Map
Status Summary
Daemonis (Blue) - 0 Actions, 3 Buses, 3 Points (3 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 0 Actions, 4 Buses, 9 Points (9 Delivered - 0 Clock Stones)
discrider (Yellow) - 0 Actions, 2 Buses, 8 Points (10 Delivered - 2 Clock Stones)
Red Line: N1-C1-W4-W-W6-W5-S1
Blue Line: S1-C4-C3-E2-E-E6-E5-E4-N4-N3-N2-N1-C2
Green Line: C1-C4-C3-C2-E3-E2-S7-S8-S5-S6-E1-E-E4-N5
Yellow Line: W3-W4-W-W5-C4-C3-E2-E3-E4-N5-N6-N4
Passengers: 13 / 15
Empty Building Lots: 10 D
Clock Position: Offices
Clock Stones: 3 / 5
Final Scores
Arcsyn (Red) - 11 Points (11 Delivered - 0 Clock Stones)
Hedgethorn (Green) - 9 Points (9 Delivered - 0 Clock Stones)
discrider (Yellow) - 8 Points (10 Delivered - 2 Clock Stones)
Daemonis (Blue) - 3 Points (3 Delivered - 0 Clock Stones)
Arcsyn is victorious with 11 points!
Thanks for playing, everyone! This game seems to be deceptively tough. The system of planning actions before resolving them is remniscent of Dominant Species, which is just as punishing. I don't really have time to put more thoughts down right now, and I forgot to write notes throughout the game, but I'll see what I can post later. If there's interest, I can run another game of Bus; otherwise, I've got other ideas I might want to put energy into pursuing...