Bomb/Control Warrior definitely get hit the hardest by the Discover change in the current meta. It's hard to gauge exactly how much this will hurt them, but it's definitely a nerf. Seems like Aggro Warrior will be the preeminent Warrior deck after this nerf.
Hi fam I've had a good think about it now and I think this Discover change is probably good for the health of the game in the long term!!! It's super not healthy for Control Warrior to be discovering 4 million Tomb Wardens/Omega Devastators and honestly that's a good way to nerf that without actually touching the cards themselves.
Off the top of my head I'm trying to think of what this truly negatively impacts outside of Warrior... Hmm... Blazing Invocation? That never really saw play outside of getting one off a Lackey or Vulpera though. Affects Elysiana as well but that's, a Warrior card, let's be real.
Outside of Standard though, like Arena I suppose? I guess it hurts things like Journey Below, Netherspite Historian, Museum Curator, Dark Peddler, Jeweled Scarab, A Light in the Darkness, Stonehill Defender, Primalfin Lookout, Golden Scarab, Tomb Spider, Gorillabot, Servant of Kalimos, Free From Amber....
I have no idea if any of those see play in Wild, but it definitely affects Arena quite a bit. Hmm!
Hi fam I've had a good think about it now and I think this Discover change is probably good for the health of the game in the long term!!! It's super not healthy for Control Warrior to be discovering 4 million Tomb Wardens/Omega Devastators and honestly that's a good way to nerf that without actually touching the cards themselves.
Off the top of my head I'm trying to think of what this truly negatively impacts outside of Warrior... Hmm... Blazing Invocation? That never really saw play outside of getting one off a Lackey or Vulpera though. Affects Elysiana as well but that's, a Warrior card, let's be real.
Outside of Standard though, like Arena I suppose? I guess it hurts things like Journey Below, Netherspite Historian, Museum Curator, Dark Peddler, Jeweled Scarab, A Light in the Darkness, Stonehill Defender, Primalfin Lookout, Golden Scarab, Tomb Spider, Gorillabot, Servant of Kalimos, Free From Amber....
I have no idea if any of those see play in Wild, but it definitely affects Arena quite a bit. Hmm!
I doubt it affects Wild at all. Our meta is mostly Secret Mage and Snip-Snap Warlock now.
Stonehill and Netherspite are the only ones that both see Wild play and are adversely affected. Dragon Priest isn't very popular (it is pretty good though) and Stonehill had already been trending out in both Odd Paladin and control Warlocks. Not being able to consistently grab Sunkeeper/Tirion/Rin/Voidlords probably kills it completely.
Sigh. Somehow I don't think a single player adventure should really need a mandatory 1GB mobile download... Now I can not play for the next 3+ hours on my shitty hotel wifi. Thanks blizzard
Sigh. Somehow I don't think a single player adventure should really need a mandatory 1GB mobile download... Now I can not play for the next 3+ hours on my shitty hotel wifi. Thanks blizzard
Sigh. Somehow I don't think a single player adventure should really need a mandatory 1GB mobile download... Now I can not play for the next 3+ hours on my shitty hotel wifi. Thanks blizzard
Especially if you're not buying it.
Yup. What really annoys me though is they have the ability to do live asset downloads and this will probably have one after the update too, so what is this actually downloading now?
it's basically a standard "random decks" brawl except you get a 0 mana spell that does the Zephrys effect, and shuffles a copy of itself into your deck
This week's Brawl was 3 packs for me and, not surprisingly, 135 dust (1 extra Rare). Thankfully I completed it in one game, even though I only saw 1 Wish and my opponent got 2 Kalygos. Turns out 3 Loathebs, Scargill, and 2 Underbelly Anglers are pretty good.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
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BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
I made aggro warrior and it is hilarious beating opponents who guessed wrong and held their slow value cards thinking you're control only to get punched repeatedly in the face until they die on turn 6
I made aggro warrior and it is hilarious beating opponents who guessed wrong and held their slow value cards thinking you're control only to get punched repeatedly in the face until they die on turn 6
That’s one of the main strengths of aggro warrior, isn’t it? That people mulligan wrong against it?
Also while that Gunspire deck is cool, -10 points to Kripp for not having a deck code anywhere. Not on the Youtube channel, not on the Twitch clip, nowhere. Sucks.
Also while that Gunspire deck is cool, -10 points to Kripp for not having a deck code anywhere. Not on the Youtube channel, not on the Twitch clip, nowhere. Sucks.
Quest Shaman as a single deck is more popular than any other classes archetypes combined despite being a middle/low T2 deck. Combo Priest remains the best deck at all skill levels with Murloc Paladin, Reno Hunter, Aggro Warrior, and Control Warrior comprising the rest of T1 and top of T2.
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Just sent you a friend request from Cali#1543 if you still need a quest buddy.
There are 4 chapters + grand finale giving you 3 uldum packs each, which is 15. Then the 16th is a golden classic pack.
Off the top of my head I'm trying to think of what this truly negatively impacts outside of Warrior... Hmm... Blazing Invocation? That never really saw play outside of getting one off a Lackey or Vulpera though. Affects Elysiana as well but that's, a Warrior card, let's be real.
Outside of Standard though, like Arena I suppose? I guess it hurts things like Journey Below, Netherspite Historian, Museum Curator, Dark Peddler, Jeweled Scarab, A Light in the Darkness, Stonehill Defender, Primalfin Lookout, Golden Scarab, Tomb Spider, Gorillabot, Servant of Kalimos, Free From Amber....
I have no idea if any of those see play in Wild, but it definitely affects Arena quite a bit. Hmm!
Battle.net Tag: Dibby#1582
"Oh we couldn't POSSIBLY nerf dr boom again"
Battle.net Tag: Dibby#1582
I doubt it affects Wild at all. Our meta is mostly Secret Mage and Snip-Snap Warlock now.
Stonehill and Netherspite are the only ones that both see Wild play and are adversely affected. Dragon Priest isn't very popular (it is pretty good though) and Stonehill had already been trending out in both Odd Paladin and control Warlocks. Not being able to consistently grab Sunkeeper/Tirion/Rin/Voidlords probably kills it completely.
Especially if you're not buying it.
Yup. What really annoys me though is they have the ability to do live asset downloads and this will probably have one after the update too, so what is this actually downloading now?
Cenarius just looked up from the back corner of my card collection and gave me a big thumbs up.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
That’s one of the main strengths of aggro warrior, isn’t it? That people mulligan wrong against it?
Miracles can happen.
I just went full yolo to the face with everything I had.
Fortunately he never drew Zilliax to pull off any serious life gain turns.
Wat. He has a link to the Hearthpwn deck that he swiped it from: https://www.hearthpwn.com/decks/1306975-legend-blackhowl-gunspire-combo-warrior
Code:
Twitch: KoopahTroopah - Steam: Koopah
Yeah, it wasn't in the video credits at all. That should be like the minimum effort.
Also, thanks for the code!
Quest Shaman as a single deck is more popular than any other classes archetypes combined despite being a middle/low T2 deck. Combo Priest remains the best deck at all skill levels with Murloc Paladin, Reno Hunter, Aggro Warrior, and Control Warrior comprising the rest of T1 and top of T2.
Correct. He also doesn't know the contents of your hand.