Short single-player games are a kindness these days. With a few exceptions (basically one's own 'forever' games) I'd much rather have a shorter game that successfully executes on its vision for story, design and gameplay than a 15+ hour mess that feels padded.
Because I’m only allowed to “Agree” a post once, I thought it best to mention that I agree with this post 500% more than a normal agree.
These are the times I want to be allowed to both Awesome and Agree a post instead of limit it as one or the other. I also miss the bro fist.
Short single-player games are a kindness these days. With a few exceptions (basically one's own 'forever' games) I'd much rather have a shorter game that successfully executes on its vision for story, design and gameplay than a 15+ hour mess that feels padded.
Because I’m only allowed to “Agree” a post once, I thought it best to mention that I agree with this post 500% more than a normal agree.
These are the times I want to be allowed to both Awesome and Agree a post instead of limit it as one or the other. I also miss the bro fist.
Bro fist must have been removed because it was found out that they, in fact, did not even lift.
Steam - DoublySymmetric (43687993)
Blizz ID - DoublySymm#1758
Maybe it will pick up for me, but after the first boss fight in INDIVISIBLE. . .I dunno. The game definitely looks good and the hand-drawn animation is stellar, but the game hasn't really caught me quite yet. I will say the boss battle in and of itself was interesting with a mix between in/out combat sections and that the combat is spectacularly combo heavy which should appeal to SKULLGIRL fans, but I dunno. I'll give it another go tonight (only played a little less than two-hours).
I'm personally finding it enthralling because it knows about all the Timed Hits.
Its like a 4 button version of the Mario & Luigi games.
EDIT - Shit, its exactly like the Mario & Luigi games. A Metroidvania in the main world, and each party member gets assigned a button all for them in combat. I hope it doesn't have the same pacing issues.
So I'm just waiting about in Steam chat, wondering what to play. Then, after figuring that maybe instead I was just hungry and a turkey pot pie sounded good, I went ahead and made one. I come back to, well... a rather large pile of gifts.
Many thanks to the tricksy @Pixelated Pixie for a gift of Consummate: Missing World, Mirror, I Heart You, Grobda Remix, A.I. Escort, and Otaku's Fantasy 2!
Now, hmm... where'd I program that launcher to, anyways...?
HiT BiT🍒 Fresh, straight from Pac-man'sRegistered Userregular
Really excited about the new remote play together feature. I have tried that same option in Parsec several times in the past but never managed to make it work properly.
Maybe it will pick up for me, but after the first boss fight in INDIVISIBLE. . .I dunno. The game definitely looks good and the hand-drawn animation is stellar, but the game hasn't really caught me quite yet. I will say the boss battle in and of itself was interesting with a mix between in/out combat sections and that the combat is spectacularly combo heavy which should appeal to SKULLGIRL fans, but I dunno. I'll give it another go tonight (only played a little less than two-hours).
I'm personally finding it enthralling because it knows about all the Timed Hits.
Its like a 4 button version of the Mario & Luigi games.
EDIT - Shit, its exactly like the Mario & Luigi games. A Metroidvania in the main world, and each party member gets assigned a button all for them in combat. I hope it doesn't have the same pacing issues.
If I'm understanding correctly, NVIDIA had a function like this that worked pretty well. I want to say it was something like NVIDIA GameStream Co-op. It wasn't perfect and didn't work across all local multiplayer games but when it worked it worked well.
People are making PC games with local multi? I thought that all been scrap heaped years ago so they could sell multiple copies for online play.
I don't think local multi was ever a huge feature. On consoles, maybe. If anything, it's way more popular now. My library definitely shows more console crossover games with local multi than old school PC games.
Posts
I [Awesome/Agree] this comment.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Bro fist must have been removed because it was found out that they, in fact, did not even lift.
Blizz ID - DoublySymm#1758
Steam | XBL
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Surely now we should have Godzilla, Mothra, Rodan and King Ghidorah.
Steam | XBL
I'll Gamera that post.
I just miss things being limed for truth.
Anyway, good luck to them, hope they manage to have some longevity.
Contributing writer at Marooner's Rock
Twitch broadcasting! Currently playing through Wing Commander: Privateer
Pinny Lanyard
Blizz ID - DoublySymm#1758
Ubisoft is giving away Rabbids Coding, a game teaching programming basics:
https://register.ubisoft.com/rabbids-coding/
https://www.youtube.com/watch?v=5S9z6DFHt6o
🖥️Steam Profile
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Holy shit.
I'm personally finding it enthralling because it knows about all the Timed Hits.
Its like a 4 button version of the Mario & Luigi games.
EDIT - Shit, its exactly like the Mario & Luigi games. A Metroidvania in the main world, and each party member gets assigned a button all for them in combat. I hope it doesn't have the same pacing issues.
https://www.youtube.com/watch?v=6GlsKKeaCNA
It's already over 116GB on my humble Xbox. Big game is big.
Speaking of weird size discrepancies, and going the other way around, why the hell is Skyrim: Special Edition 12GB on my PC and 39GB on my Xbox? :eh:
Steam | XBL
XBox lacks Khajiit compression algorithm
Xbox is likely hooked to a bigger TV than your PC monitor, so the game needs bigger Nords and bigger Dragons.
>.>
Many thanks to the tricksy @Pixelated Pixie for a gift of Consummate: Missing World, Mirror, I Heart You, Grobda Remix, A.I. Escort, and Otaku's Fantasy 2!
Now, hmm... where'd I program that launcher to, anyways...?
I can has cheezburger, yes?
Steam | XBL
I guess subtlety just gets in the way of the boobs?
Steam | XBL
Sounds dope!
Um, what? WHAT. Yes, I need this now.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
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http://www.fallout3nexus.com/downloads/file.php?id=16534
SteamID: edgruberman GOG Galaxy: EdGruberman
*Fuck China.
Steam ID: Good Life
I don't think local multi was ever a huge feature. On consoles, maybe. If anything, it's way more popular now. My library definitely shows more console crossover games with local multi than old school PC games.
I wish I could combine this mod with all my other ones.
Also, the comments
http://www.fallout3nexus.com/downloads/file.php?id=16534
Plenty! There's even a ton of games that are local only without online, like Crawl, Gang Beasts, Hidden in Plain Sight, and Overcooked.
Some of those comments really are absolutely hilarious in both "laugh at" and "laugh with" ways.
Steam | XBL