I have been on a Skyrim binge too and I realized why I dropped off in the first place, I wasn't having a great time with the main campaign so I just restarted and just have my own adventures slowly clearing out side quests region by region, I also like that no dragons will appear if I don't do that first dragon slaying quest
How is Skyrim VR these days? Some of the stuff from early on didn't seem like it had been adapted to VR well beyond the basic stuff but I don't think I've seen anything with all the mods and such.
You need at least enough resistance to motion sickness to use direct locomotion, so that you can use the thumbstick/wand to move your character around in the game space, while your physical body stays still. Some people get sick from this, I didn't find it to be too much of a problem even during longer sessions.
You can also play with teleportation, where you instantly hop short distances. Better for VR comfort, but it's intolerably hitchy given the way Skyrim is designed - you're just doing too much running around from point to point, and the level geometry isn't designed for that kind of locomotion .
The melee combat isn't particularly interesting, in much the same way normal skyrim melee combat isn't interesting. Bow combat is a lot more fun, since the hand/wand tracking allows you to mime the action of drawing a bow and firing it. Magic is also okay, since you can at least aim your firebolts and lightning with the wands.
SkyUI is a must, and a bit of a pain in the ass to get working. Even so, the game has a weird combination of menus that don't really map well at all to VR controllers. The vive wands in particular are pretty bad, with the touch discs requiring combinations of swipes, presses, presses and holds and side squeezes so that you can actually map every last keyboard/gamepad control used.
This is significantly mitigated by a mod called Dragonborn Naturally Speaking, which allows you to ready items, spells, and take special actions like sleeping and waiting by simply speaking into a headset. It's also a pain in the ass to setup, but once you have it working it means you're in the awful menus about 75% less. You'll also look like an absolute idiot if anyone else is around you and can hear you talking to yourself while flailing around with a headset strapped to your face, but honestly I think it's worth it.
Altogether if you have the ability to have someone else do all the setup and pay for the still-pretty-expensive VR rig and headset and such, I'd recommend trying it out. It does take some time to learn how to play given just how many controls you need to learn, but it's something where it adds an incredible amount of immersion and literal depth to an otherwise very familiar game.
If you're getting into crafting, I'd recommend one of the crafting overhaul mods (I used "Complete Crafting Overhaul Remade" when I played last, but that was a very long time ago, and there might be better options now). My favorite thing about it was that it let me smelt down finished items back into ingots, so like... you know how many sets of nails and hinges a Hearthfire manor needs? A lot. So I would clear out a bandit camp or draugr ruin or whatever, strip all the bodies to the last iron dagger, smelt them all down to ingots, and then just go ham on crafting iron fittings. Swords to ploughshares, baby.
I have been on a Skyrim binge too and I realized why I dropped off in the first place, I wasn't having a great time with the main campaign so I just restarted and just have my own adventures slowly clearing out side quests region by region, I also like that no dragons will appear if I don't do that first dragon slaying quest
Yeah! That was my first... 80 or so hours with this game? I'd picked up a quest in the eastern half of the map in which I got drunk and woke up on the westernmost edge of the map. I slowly made my way back to where I'd started, crossing the length of the world, picking up quests and dungeon-diving along the way. Was forever before I got to Whiterun and that dragon showed up.
If you're getting into crafting, I'd recommend one of the crafting overhaul mods (I used "Complete Crafting Overhaul Remade" when I played last, but that was a very long time ago, and there might be better options now). My favorite thing about it was that it let me smelt down finished items back into ingots, so like... you know how many sets of nails and hinges a Hearthfire manor needs? A lot. So I would clear out a bandit camp or draugr ruin or whatever, strip all the bodies to the last iron dagger, smelt them all down to ingots, and then just go ham on crafting iron fittings. Swords to ploughshares, baby.
no please don't feed this disease
You don't understand, you're already in it. There is no going back; the only way out is through.
Install the mod and the patch and the patch for the patch. Merge mods in Wrye Bash. Hand-edit a save game file to remove broken objects left over by a collision of five different mods. This is who you are, now.
How is Skyrim VR these days? Some of the stuff from early on didn't seem like it had been adapted to VR well beyond the basic stuff but I don't think I've seen anything with all the mods and such.
You need at least enough resistance to motion sickness to use direct locomotion, so that you can use the thumbstick/wand to move your character around in the game space, while your physical body stays still. Some people get sick from this, I didn't find it to be too much of a problem even during longer sessions.
You can also play with teleportation, where you instantly hop short distances. Better for VR comfort, but it's intolerably hitchy given the way Skyrim is designed - you're just doing too much running around from point to point, and the level geometry isn't designed for that kind of locomotion .
The melee combat isn't particularly interesting, in much the same way normal skyrim melee combat isn't interesting. Bow combat is a lot more fun, since the hand/wand tracking allows you to mime the action of drawing a bow and firing it. Magic is also okay, since you can at least aim your firebolts and lightning with the wands.
SkyUI is a must, and a bit of a pain in the ass to get working. Even so, the game has a weird combination of menus that don't really map well at all to VR controllers. The vive wands in particular are pretty bad, with the touch discs requiring combinations of swipes, presses, presses and holds and side squeezes so that you can actually map every last keyboard/gamepad control used.
This is significantly mitigated by a mod called Dragonborn Naturally Speaking, which allows you to ready items, spells, and take special actions like sleeping and waiting by simply speaking into a headset. It's also a pain in the ass to setup, but once you have it working it means you're in the awful menus about 75% less. You'll also look like an absolute idiot if anyone else is around you and can hear you talking to yourself while flailing around with a headset strapped to your face, but honestly I think it's worth it.
Altogether if you have the ability to have someone else do all the setup and pay for the still-pretty-expensive VR rig and headset and such, I'd recommend trying it out. It does take some time to learn how to play given just how many controls you need to learn, but it's something where it adds an incredible amount of immersion and literal depth to an otherwise very familiar game.
That's a much more comprehensive answer than I was expecting, thanks! I've already got the VR setup and gotten pretty used to doing direct movement, so those shouldn't be too bad.
I definitely like the sound of Naturally Speaking, especially since i'd be on index controllers so the equivalent of the Vive touch discs are generally bad at anything beyond scrolling up and down. Now I just gotta decide if I'm willing to pay 60 bucks for it or wait for a sale.
EVERYONE GET INIGO HE'S THE BEST FOLLOWER MOD EVER AND I LOVE HIM
I did! Haven't even gotten around to him yet. He's sitting in a jail in Riften waiting for me. Which will happen after I've made my through the still unexplored North-west portion of the map. God I have, like, the next twenty hours of my gametime mapped out. Is Sofia worth downloading? That mod has good reviews too.
If you're getting into crafting, I'd recommend one of the crafting overhaul mods (I used "Complete Crafting Overhaul Remade" when I played last, but that was a very long time ago, and there might be better options now). My favorite thing about it was that it let me smelt down finished items back into ingots, so like... you know how many sets of nails and hinges a Hearthfire manor needs? A lot. So I would clear out a bandit camp or draugr ruin or whatever, strip all the bodies to the last iron dagger, smelt them all down to ingots, and then just go ham on crafting iron fittings. Swords to ploughshares, baby.
no please don't feed this disease
You don't understand, you're already in it. There is no going back; the only way out is through.
Install the mod and the patch and the patch for the patch. Merge mods in Wrye Bash. Hand-edit a save game file to remove broken objects left over by a collision of five different mods. This is who you are, now.
You know I check the STEP website every day to see if STEP 3.0 got posted? Or Legacy of the Dragonborn v5. Sigh.
I can't do mods myself because having a ton of choices break me
One of the reasons i don't really use Steam to buy games nowadays, i just look at the store and close it
Call of Duty or Far Cry or somebody should pivot into weird shit, like the gameplay as it is but Im fighting Fingoolian sneesnarks on a bright purple sand dune in space as a winged beeperson, let your artists go fucking apeshit batter down the doors of their horridly realistic sweaty grimy beardy cells
This was Plants vs Zombies Garden Warfare 1 ( 2 was a trash fire) , but Garden Warfare 1, is both the most colorful shooter I've ever played, super fun, wacky as heck ( you could be a chomper, no gun, just run around and eat anyone dumb enough to get close).
And also, maybe the most balanced FPS I've ever played? ever single class was viable, there were a couple stand outs, but no class combo was really "weak" in any area, while still being a crazy diverse range of classes/abilities.
It makes it that much sadder than 2 both killed 1's population, then was a unbalanced particle effect loaded nightmare that stopped everyone playing 2 as well.
edit: I reiterate with the colorful comment that yes I've played Splatoon, was more colorful than splatoon, so crisp and bright, I miss it.
What?! 2 was a freaking blast. I loved it. Battle for Neighborville is still better tho.
Was a blast until Electro Zombie never got a nerf and the game became Electro Zombie battle. 2 I didn't like as much graphically either, so many level got so dark compared to 1.
Man, I really wish I could get excited about that new Star Wars game. Respawn makes well-liked games, but I can't get over that bland-ass looking main character. The broadest, most boring looking choice possible.
+4
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Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
it looks fun but yeah, boring main character, not sure why I should care about anything that happens in it
probably not a day 1 purchase for me unless it gets some real interesting reviews
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
I was wondering if they'd still be doing Day of the Devs post Microsoft buyout.
Oh here's their list of games for 2019. Last year Kingdom Hearts 3 was their weird not indie game, this year it's Star Wars Fallen Order. https://youtu.be/YWlDA_-r5-c
Gonna have to check out Procession to Cavalry.
Call of Duty or Far Cry or somebody should pivot into weird shit, like the gameplay as it is but Im fighting Fingoolian sneesnarks on a bright purple sand dune in space as a winged beeperson, let your artists go fucking apeshit batter down the doors of their horridly realistic sweaty grimy beardy cells
This was Plants vs Zombies Garden Warfare 1 ( 2 was a trash fire) , but Garden Warfare 1, is both the most colorful shooter I've ever played, super fun, wacky as heck ( you could be a chomper, no gun, just run around and eat anyone dumb enough to get close).
And also, maybe the most balanced FPS I've ever played? ever single class was viable, there were a couple stand outs, but no class combo was really "weak" in any area, while still being a crazy diverse range of classes/abilities.
It makes it that much sadder than 2 both killed 1's population, then was a unbalanced particle effect loaded nightmare that stopped everyone playing 2 as well.
edit: I reiterate with the colorful comment that yes I've played Splatoon, was more colorful than splatoon, so crisp and bright, I miss it.
What?! 2 was a freaking blast. I loved it. Battle for Neighborville is still better tho.
Was a blast until Electro Zombie never got a nerf and the game became Electro Zombie battle. 2 I didn't like as much graphically either, so many level got so dark compared to 1.
Gardens and Graveyards best mode in both tho.
I realized I only played co-op and solo so I'm guessing I never had the same experiences. I don't think I ever unlocked Electro-Zombie either. You should deffo give Battle for Neighborville a shot tho. Still LOTS of particle effects but it's basically the PvZ version of Destiny with 4 (so far) huge single player solo areas to explore.
Valve has disabled trading Counter Strike keys between accounts after discovering that "nearly all" microtransactions in CS were being used in money laundering networks.
Valve has disabled trading Counter Strike keys between accounts after discovering that "nearly all" microtransactions in CS were being used in money laundering networks.
Call of Duty or Far Cry or somebody should pivot into weird shit, like the gameplay as it is but Im fighting Fingoolian sneesnarks on a bright purple sand dune in space as a winged beeperson, let your artists go fucking apeshit batter down the doors of their horridly realistic sweaty grimy beardy cells
This was Plants vs Zombies Garden Warfare 1 ( 2 was a trash fire) , but Garden Warfare 1, is both the most colorful shooter I've ever played, super fun, wacky as heck ( you could be a chomper, no gun, just run around and eat anyone dumb enough to get close).
And also, maybe the most balanced FPS I've ever played? ever single class was viable, there were a couple stand outs, but no class combo was really "weak" in any area, while still being a crazy diverse range of classes/abilities.
It makes it that much sadder than 2 both killed 1's population, then was a unbalanced particle effect loaded nightmare that stopped everyone playing 2 as well.
edit: I reiterate with the colorful comment that yes I've played Splatoon, was more colorful than splatoon, so crisp and bright, I miss it.
What?! 2 was a freaking blast. I loved it. Battle for Neighborville is still better tho.
Was a blast until Electro Zombie never got a nerf and the game became Electro Zombie battle. 2 I didn't like as much graphically either, so many level got so dark compared to 1.
Gardens and Graveyards best mode in both tho.
I realized I only played co-op and solo so I'm guessing I never had the same experiences. I don't think I ever unlocked Electro-Zombie either. You should deffo give Battle for Neighborville a shot tho. Still LOTS of particle effects but it's basically the PvZ version of Destiny with 4 (so far) huge single player solo areas to explore.
Ya electro zombie was one of the superhero zombie variants.
The super tough high up melee class. This version gave it a electric laser that could cross the entire battlefield, and if it hit it bounced to everyone nearby for even more damage. It's was extremely busted.
I wish was a way for you to try 1's gardens and graveyards .
Kinda overwatch point a/b maps but 10 progressively harder sections i stead of 2. But was helped by pvz having defense points you could place old school pvz turrets on.
But was a 20vs20 map. And I think the last time i popped to check pvz1 the entire population on server wasn't enough anymore
I'm 20 minutes into Afterparty and it's one of the most charming and funny games I've ever played. I actually wish this was an animated film.
It really plays with the high concept of dark comedy about being in Hell like Futurama plays with sci-fi tropes. Early Futurama too, the real good seasons.
Like I'm sure they knew there was crime stuff going on but I'm just cracking up at the thought of the meeting where someone had to present the months-long review of their full marketplace
"Okay I get that there's some crime going on but this pie chart here only shows it as a tiny sliver of the whole"
"No sir, you're reading that wrong. That tiny sliver represents all the legal transactions, turns out there's just one guy who likes buying weapon skins and everything else is fraud."
I'm 20 minutes into Afterparty and it's one of the most charming and funny games I've ever played. I actually wish this was an animated film.
It really plays with the high concept of dark comedy about being in Hell like Futurama plays with sci-fi tropes. Early Futurama too, the real good seasons.
It's really cleverly written as well. All the dialogue feels natural and the voice acting is superb.
I'm 20 minutes into Afterparty and it's one of the most charming and funny games I've ever played. I actually wish this was an animated film.
It really plays with the high concept of dark comedy about being in Hell like Futurama plays with sci-fi tropes. Early Futurama too, the real good seasons.
It's really cleverly written as well. All the dialogue feels natural and the voice acting is superb.
That was what made Oxenfree feel like a real cast of high schoolers, like how Alex and Jonas were clearly not familiar with each other despite being step-siblings or Nona just saying "this night has gone banana bread!"
Mx. Quill on
+6
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Wonder where Jason Schreier will end up after this
At this point, as far as actual "Games Journalism" is concerned, he's Kind of a Big Deal.
Posts
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
You need at least enough resistance to motion sickness to use direct locomotion, so that you can use the thumbstick/wand to move your character around in the game space, while your physical body stays still. Some people get sick from this, I didn't find it to be too much of a problem even during longer sessions.
You can also play with teleportation, where you instantly hop short distances. Better for VR comfort, but it's intolerably hitchy given the way Skyrim is designed - you're just doing too much running around from point to point, and the level geometry isn't designed for that kind of locomotion .
The melee combat isn't particularly interesting, in much the same way normal skyrim melee combat isn't interesting. Bow combat is a lot more fun, since the hand/wand tracking allows you to mime the action of drawing a bow and firing it. Magic is also okay, since you can at least aim your firebolts and lightning with the wands.
SkyUI is a must, and a bit of a pain in the ass to get working. Even so, the game has a weird combination of menus that don't really map well at all to VR controllers. The vive wands in particular are pretty bad, with the touch discs requiring combinations of swipes, presses, presses and holds and side squeezes so that you can actually map every last keyboard/gamepad control used.
This is significantly mitigated by a mod called Dragonborn Naturally Speaking, which allows you to ready items, spells, and take special actions like sleeping and waiting by simply speaking into a headset. It's also a pain in the ass to setup, but once you have it working it means you're in the awful menus about 75% less. You'll also look like an absolute idiot if anyone else is around you and can hear you talking to yourself while flailing around with a headset strapped to your face, but honestly I think it's worth it.
Altogether if you have the ability to have someone else do all the setup and pay for the still-pretty-expensive VR rig and headset and such, I'd recommend trying it out. It does take some time to learn how to play given just how many controls you need to learn, but it's something where it adds an incredible amount of immersion and literal depth to an otherwise very familiar game.
no please don't feed this disease
Yeah! That was my first... 80 or so hours with this game? I'd picked up a quest in the eastern half of the map in which I got drunk and woke up on the westernmost edge of the map. I slowly made my way back to where I'd started, crossing the length of the world, picking up quests and dungeon-diving along the way. Was forever before I got to Whiterun and that dragon showed up.
It's not.
Install the mod and the patch and the patch for the patch. Merge mods in Wrye Bash. Hand-edit a save game file to remove broken objects left over by a collision of five different mods. This is who you are, now.
That's a much more comprehensive answer than I was expecting, thanks! I've already got the VR setup and gotten pretty used to doing direct movement, so those shouldn't be too bad.
I definitely like the sound of Naturally Speaking, especially since i'd be on index controllers so the equivalent of the Vive touch discs are generally bad at anything beyond scrolling up and down. Now I just gotta decide if I'm willing to pay 60 bucks for it or wait for a sale.
Aww, pity.
I did! Haven't even gotten around to him yet. He's sitting in a jail in Riften waiting for me. Which will happen after I've made my through the still unexplored North-west portion of the map. God I have, like, the next twenty hours of my gametime mapped out. Is Sofia worth downloading? That mod has good reviews too.
You know I check the STEP website every day to see if STEP 3.0 got posted? Or Legacy of the Dragonborn v5. Sigh.
One of the reasons i don't really use Steam to buy games nowadays, i just look at the store and close it
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
Was a blast until Electro Zombie never got a nerf and the game became Electro Zombie battle. 2 I didn't like as much graphically either, so many level got so dark compared to 1.
Gardens and Graveyards best mode in both tho.
probably not a day 1 purchase for me unless it gets some real interesting reviews
New Humble Bundle:
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ART SQOOL
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Day of the Devs VIP Ticket
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Oh here's their list of games for 2019. Last year Kingdom Hearts 3 was their weird not indie game, this year it's Star Wars Fallen Order.
https://youtu.be/YWlDA_-r5-c
Gonna have to check out Procession to Cavalry.
I realized I only played co-op and solo so I'm guessing I never had the same experiences. I don't think I ever unlocked Electro-Zombie either. You should deffo give Battle for Neighborville a shot tho. Still LOTS of particle effects but it's basically the PvZ version of Destiny with 4 (so far) huge single player solo areas to explore.
I picked up the Giant Bomb endurance run of Shenmue and finished watching it, so I have to ask
why would you do that to yourself
How about Outer Worlds, Void Bastards, Bloodstained, Gear 5, Forza, Dishonored 2, Dead Cells, Crosscode?
but ill also end up playing Ape Out and Pony Island for sure or just Wolfenstein I suppose
or give it to my dad and hell play Forza
Nothing has been posted to either site since 12:30 Eastern.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
story in question
Ya electro zombie was one of the superhero zombie variants.
The super tough high up melee class. This version gave it a electric laser that could cross the entire battlefield, and if it hit it bounced to everyone nearby for even more damage. It's was extremely busted.
I wish was a way for you to try 1's gardens and graveyards .
Kinda overwatch point a/b maps but 10 progressively harder sections i stead of 2. But was helped by pvz having defense points you could place old school pvz turrets on.
But was a 20vs20 map. And I think the last time i popped to check pvz1 the entire population on server wasn't enough anymore
It really plays with the high concept of dark comedy about being in Hell like Futurama plays with sci-fi tropes. Early Futurama too, the real good seasons.
"Okay I get that there's some crime going on but this pie chart here only shows it as a tiny sliver of the whole"
"No sir, you're reading that wrong. That tiny sliver represents all the legal transactions, turns out there's just one guy who likes buying weapon skins and everything else is fraud."
It's really cleverly written as well. All the dialogue feels natural and the voice acting is superb.
pretty fucked.
I'm starting to think that rich people might not have everyone's best interests in mind, gang. Maybe not anyone's, even.
That was what made Oxenfree feel like a real cast of high schoolers, like how Alex and Jonas were clearly not familiar with each other despite being step-siblings or Nona just saying "this night has gone banana bread!"
At this point, as far as actual "Games Journalism" is concerned, he's Kind of a Big Deal.