I love everything about it. Dota was getting so stale with this last meta.
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
I played my first game in aaaaaages a few weeks ago with a friend, might have to do that more often. Even through all the nutty stuff I'm stuck on my boi Lich getting an AoE stun.
You get a courier! And you get a courier! You all get couriers!
On one hand, the quality of life improvement for not having to fight for it is amazing.
On the other hand, the bitching about people who got their courier killed and thus lost gold advantage and whatnot in pubs will probably be about as incessant.
Not that the DotA2 community needs help with that, it's mostly the default state, but still, I'm just expecting to trade one source of ire and consternation for another.
Being able to place wards and use items though? Huge! If nothing else, making it so that EVERY player is effectively controlling multiple units on some level might make it a bit more common/intuitive for newer players to branch out to those characters who require that playstyle.
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
I miss the side shop, but I love my personal courier. I only ever play ability draft these days and this patch had made it the wild wild west as insane builds get insane jungle items.
When you consider how jaw-droppingly complex this game is it's frankly amazing that it's ever even close to balanced, which really leaves me spellbound in terms of how much they've changed it up over the years. Icefrog is probably one of the best game designers of all time. Like, imagine if basketball changed the number of hoops every once in a while. Shit's nuts!
I can confirm that Snapfire is ridiculous with a hero that has a strong teamfight disable.
Played some Faceless Void with my friend on Snapfire support last night and it wasn't even close. Every teamfight where void ult was up, Void initiate + Snapfire ult just ended the fight.
Steam: Spawnbroker
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Chen is a hard hero to balance without completely changing what the hero is. So they keep nerfing it, finding out that doesn't change the core issue which is that it's a broken character, and then nerfing some more. See also, five million changes to Io, until we're now at the point where they seem to have thrown up their hands, put the hero slow back on Tether and resigned to it being first-banned every game.
1) Silence 2) Books must be returned by the last date shown 3) Do not interfere with the nature of causality
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
Void Spirit seems kind of cool. Kind of an int based Ember Spirit. I'm excited to see him in the hands of a pro, I bet he's going to be flashy.
I'm really not liking the new neutral item system. It's having to memorize 50+ new items at a glance.
But most of all it seems to introduce a ridiculous RNG element into the game. Some of the items are a lot better than others, and too much swing can hang on the right item dropping that greatly synergizes with a present hero. Lucking out with that gives too much of an advantage out of a coin flip.
I'm really not liking the new neutral item system. It's having to memorize 50+ new items at a glance.
But most of all it seems to introduce a ridiculous RNG element into the game. Some of the items are a lot better than others, and too much swing can hang on the right item dropping that greatly synergizes with a present hero. Lucking out with that gives too much of an advantage out of a coin flip.
A lot of people are complaining about it on streams too -a lot of comments on how no one knows what's going on anymore, or how to play dota anymore. It's also added a lot of clutter to the game. I still think it's super rad, but yeah, I think they're going to significantly weed out items.
The worst instances I've seen is there are a couple items that give a HUGE mid game boost to hard carries like Anti-Mage or Phantom Lancer, and snowballs them into murder machines 20+ minutes sooner than usual. One team scoring one of those is practically a gg.
I don't get why people keep getting Hand of Midas. I've never seen it work out. Only when their team is already dominating but then it doesn't matter.
It just takes so long to start paying off, which is even a worse deal now that Outlanders made game shorter. You're better off just buying an item where all the gold goes to stats that will help you farm or get kills that provide more gold and XP than Midas would.
Maybe it works at high level? I've never seen it work at my level though, but people at my level keep buying it.
(also the Dooms that keep prioritizing his Q and ignore his E. His Q just kind of stinks now that it has the level max on it. In my experience you're much better off leveling his E as a priority. More damage + lower cooldown makes it a crazy harassing tool in early lane. Like Midas, the bonus gold you get for leveling Q never works out to how much more you can get leveling his other abilities)
I don't get why people keep getting Hand of Midas. I've never seen it work out. Only when their team is already dominating but then it doesn't matter.
It just takes so long to start paying off, which is even a worse deal now that Outlanders made game shorter. You're better off just buying an item where all the gold goes to stats that will help you farm or get kills that provide more gold and XP than Midas would.
Maybe it works at high level? I've never seen it work at my level though, but people at my level keep buying it.
I suspect it's a "the pros do it, so I should too" kind of thing. Probably recommended in some guide they're using for their hero, or something they saw work crazy well in a tournament (ignoring that they aren't, in fact, one of the best players in the world).
Unrelated; based on the release dates of the last two Compendiums, Tuesday May 7th, and Tuesday May 8th, I'm guessing this one is going to aim for Tuesday May 5th, so we're potentially about 99 days away from the next round of shenanigans!
Also, my Aegis came in!
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
WW was the MvP, it kills the Phys. dmg. cores. game 5 sucked.
You're talking the recent Dreamhack finals right? That was one of the worst Dota tournaments I've ever tried to watch. They jammed in so much dead air time for commercials and bad music (It seemed like they were even taking extended breaks between drafts and starting the games) that it totally killed the vibe. They also had some not very good talent calling the games this time.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Edit; To be clear, the Battle Pass is releasing. The International itself has been postponed to 2021, and the BP apparently will run for the standard period of time. How that will work out I have no idea. Maybe they'll open it back up for a couple of weeks again so we can throw more piles of money at them/round out our levels? Regardless, time for some Herald tier shenanigans!
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
I wasn't planning on buying the battlepass this year because I never get far enough in it seem and it doesn't work well with AD which is the mode I play the most, but damn, I really like the terrain and the lady antimage
My friend is working on a roguelike game you can play if you want to. (It has free demo)
Posts
On one hand, the quality of life improvement for not having to fight for it is amazing.
On the other hand, the bitching about people who got their courier killed and thus lost gold advantage and whatnot in pubs will probably be about as incessant.
Not that the DotA2 community needs help with that, it's mostly the default state, but still, I'm just expecting to trade one source of ire and consternation for another.
Being able to place wards and use items though? Huge! If nothing else, making it so that EVERY player is effectively controlling multiple units on some level might make it a bit more common/intuitive for newer players to branch out to those characters who require that playstyle.
Like Tinker rearming the budget Refresher Orb: https://www.reddit.com/r/DotA2/comments/e23yss/new_patch_seems_pretty_balanced/
Or Arc Warden with the budget Manta and his cdr talent, or literally any tempo mid with the budget Aghs buff.
I'd just play like you're in a turbo mode custom game for a few days/weeks until they tone some of the more egregious stuff.
Played some Faceless Void with my friend on Snapfire support last night and it wasn't even close. Every teamfight where void ult was up, Void initiate + Snapfire ult just ended the fight.
Poor Tango, I hope he feeds himself well.
Twitch: KoopahTroopah - Steam: Koopah
They buffed Techies!
But most of all it seems to introduce a ridiculous RNG element into the game. Some of the items are a lot better than others, and too much swing can hang on the right item dropping that greatly synergizes with a present hero. Lucking out with that gives too much of an advantage out of a coin flip.
A lot of people are complaining about it on streams too -a lot of comments on how no one knows what's going on anymore, or how to play dota anymore. It's also added a lot of clutter to the game. I still think it's super rad, but yeah, I think they're going to significantly weed out items.
It just takes so long to start paying off, which is even a worse deal now that Outlanders made game shorter. You're better off just buying an item where all the gold goes to stats that will help you farm or get kills that provide more gold and XP than Midas would.
Maybe it works at high level? I've never seen it work at my level though, but people at my level keep buying it.
(also the Dooms that keep prioritizing his Q and ignore his E. His Q just kind of stinks now that it has the level max on it. In my experience you're much better off leveling his E as a priority. More damage + lower cooldown makes it a crazy harassing tool in early lane. Like Midas, the bonus gold you get for leveling Q never works out to how much more you can get leveling his other abilities)
Ps4 : Gigawatt666
Steam I.D. : Gigawatt666
LoL : GiG4W4TT
I suspect it's a "the pros do it, so I should too" kind of thing. Probably recommended in some guide they're using for their hero, or something they saw work crazy well in a tournament (ignoring that they aren't, in fact, one of the best players in the world).
Unrelated; based on the release dates of the last two Compendiums, Tuesday May 7th, and Tuesday May 8th, I'm guessing this one is going to aim for Tuesday May 5th, so we're potentially about 99 days away from the next round of shenanigans!
Also, my Aegis came in!
You're talking the recent Dreamhack finals right? That was one of the worst Dota tournaments I've ever tried to watch. They jammed in so much dead air time for commercials and bad music (It seemed like they were even taking extended breaks between drafts and starting the games) that it totally killed the vibe. They also had some not very good talent calling the games this time.
The in game animations for epic moments really adds to it, this is directed really well.
Twitch: KoopahTroopah - Steam: Koopah
https://www.youtube.com/watch?v=7NvGiWtb2d0
I feel for MC and W33. They hate watching themselves make mistakes.
Twitch: KoopahTroopah - Steam: Koopah
Is there any way to download the replay files?
https://www.youtube.com/watch?v=wJp_P_Olc7A
Or you could look up the replays from the 'Watch/Learn' tabs inside Dota 2.
Twitch: KoopahTroopah - Steam: Koopah
Edit; To be clear, the Battle Pass is releasing. The International itself has been postponed to 2021, and the BP apparently will run for the standard period of time. How that will work out I have no idea. Maybe they'll open it back up for a couple of weeks again so we can throw more piles of money at them/round out our levels? Regardless, time for some Herald tier shenanigans!
https://www.dota2.com/international/battlepass/
Twitch: KoopahTroopah - Steam: Koopah