As with kime, I suspect that's because you pretty reliably sign up early. I tend to drag my heels on signing up to most games and I seem to be on all the @ lists.
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2019
It's like a 10 second loop, no need to listen to the whole video. Just every time I think of or see that phrase my mind goes back to the character select jingle for Marvel vs Capcom 2: https://www.youtube.com/watch?v=lsfhADiaP5E
Seems kind of appropriate for this game, now that I think about it.
Insert princess into bottom of central column, with the wall towards ArcSyn.
Down and right and imprison the woodland creature elf thing in a mechanical contrivance
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
ArcSyn photoshopped a blank T-section tile & pm'ed it to me, so I think I'm gonna edit a version of the board with the obtained treasure replaced by empty passages tonight, but for now:
New spare tile from top of center column (4,7):
discrider scored another point!
Score:
ArcSyn = 5 (jeweled ring, mail coif, dragon, royal crown, bag of gold coins)
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2019
So, what do you guys think of this, should I switch to blanking out collected objects, or stick with the normal board? Here's what it would look like on the current turn:
Just gonna quote the rest of my last update here to keep it all together:
Definitely makes it easier to read, but then it also makes it easier for people to try and guess what items you may need to get to, and make blocking moves.
+4
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2019
Yeah, that's why I'm a bit hesitant about forcing the issue. If anyone doesn't like it feel free to say so!
Traditional, actual boardgame version:
Homebrew 'disappearing treasure tiles' version:
New spare tile from top of center column (4,7):
JPants scored another point! He's now tied with ArcSyn for match point, let's see if anyone else can catch up...
Score:
ArcSyn = 5 (jeweled ring, mail coif, dragon, royal crown, bag of gold coins)
I guess the best I can do is push Jpants by putting the corner piece in from the left of the bottom row facing left and up.
And then hope someone else deals with Arcsyn.
And claim the treasure chest
Posts
I'm sure MamaWolf would be happy to have you sign up as a reserve.
quoting myself so the gamestate is visible on the current thread page:
I have never been on any @ list
As with kime, I suspect that's because you pretty reliably sign up early. I tend to drag my heels on signing up to most games and I seem to be on all the @ lists.
You're right, they are all out to get me
New spare tile from right end of lower row (7,2):
JPants scored another point!
Score:
jdarksun is up next.
Move L.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile from top of middle column (4,7):
jdarksun has scored a fourth point!
Score:
ArcSyn gets to go next.
https://www.youtube.com/watch?v=lsfhADiaP5E
Seems kind of appropriate for this game, now that I think about it.
Move down, right, down to yellow starting corner.
New spare tile from right end of upper row (7,6):
Score:
discrider, you're up next.
Get the chaos emerald
New spare tile from left end of middle row (1,4):
discrider's got another point!
Score:
And now it's JPants turn again.
D, R, R, U, L to genie?
New spare tile from left end of lower row (1,2):
JPants gets another point!
Score:
jdarksun, you're up.
Move LLLLUU
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile from bottom of center column (4,1):
Score:
And now it's ArcSyn's turn.
Move up, left, down, left to bag of money.
Score!
New spare tile from left end of lower row (1,2):
ArcSyn scored another point. If he gets one more that's game over folks.
Score:
discrider gets to go next.
Down and right and imprison the woodland creature elf thing in a mechanical contrivance
New spare tile from top of center column (4,7):
discrider scored another point!
Score:
JPants you're up.
Just gonna quote the rest of my last update here to keep it all together:
Orient as is, insert bottom of middle column
Move D, R, R, R, U, R, D, R, U, R to Gecko
Traditional, actual boardgame version:
Homebrew 'disappearing treasure tiles' version:
New spare tile from top of center column (4,7):
JPants scored another point! He's now tied with ArcSyn for match point, let's see if anyone else can catch up...
Score:
It's jdarksun's turn next.
Move U.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile from right end of middle row (7,4):
Score:
It's ArcSyn's turn next.
Move left and up to the piece on right side of jdarksun/yellow.
New spare tile from right end of lower row (7,2):
Score:
discrider's turn is next.
OH YEAH! through the wall R in mechanical contrivance to claim treasure chest
Insert into bottom of left column in down right orientation
And then hope someone else deals with Arcsyn.
And claim the treasure chest
New spare tile from right end of lower row (7,2):
discrider gets a point! Three-way tie now...
Score:
JPants gets to go next.
Thinking here, might take a while...