Time for NG+++ soon I guess. This ought to be interesting.
I've already completed all four paths. So I was just waiting for this last DLC to drop to start another playthrough. I thought it would give me some time to play and finish some other games, you know?
Well, I've still got about a month, so I'd better get cracking I suppose.
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Warlock82Never pet a burning dogRegistered Userregular
I should probably actually finish Blue Lions before this comes out. I really need to get through all the damn routes of this game :P
Wonder who covers as teacher for the leftover house if Byleth picks the new 4th one? Do the students still show up if you go with one of the traditional 3?
Wonder who covers as teacher for the leftover house if Byleth picks the new 4th one? Do the students still show up if you go with one of the traditional 3?
If that trailer is to be believed, the new House only has four students.
I don't think it'll be a brand new route, but rather it'll just get bolted on to whichever one you picked.
I mean, I'd like for it to be a brand new route (provided they polish Crimson Flower up a bit first), I just wouldn't count on it.
It would be a little disappointing if you simply assimilate the 4th house into your chosen main one and then get a few paralogue episode missions chaining into a finale if you get through them all in time... but that does seem like the easiest integration.
I guess I kinda got excited for revelations redux.
Without spoilers why does Crimson Flower in particular need polish?
I ask because it's where I'm going.
It's notably shorter than the other routes, some cutscenes that appear unfinished, and it has dangling threads that are resolved offscreen which scream "oh shit, we ran out of time."
ArcTangent on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
That makes me a bit bummed out. Thanks for the info though.
PSN: Honkalot
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Does that mean the visual novel aspect takes a backseat in the second half?
What I like most about the game is walking around the monastery, doing the activities there and talking to people. I can just attack-move the combat at this stage.
I still haven't completed one route. the monastery stuff was fine for me until post timeskip and i'm still having to teach these nerds every month and do a bunch of nonsense. i just want to do the actual missions towards an endgame and it takes forever.
Does that mean the visual novel aspect takes a backseat in the second half?
What I like most about the game is walking around the monastery, doing the activities there and talking to people. I can just attack-move the combat at this stage.
Without spoilers why does Crimson Flower in particular need polish?
I ask because it's where I'm going.
It's got the fewest chapters, and fewest amount of cutscenes. Some very important moments in Crimson Flower are just a still image with dialogue.
The cutscenes I feel are the main issue. Like, they literally just drop out until the very end of the game. The most jarring example of which is the cutscene leading to the timeskip, which doesn't happen and thus makes the transition SUPER SUPER confusing. It's weird because I feel like at least some of them they could have re-used at least bits of so there was SOMETHING there (they'd have to crop out scenes that didn't make sense with the route but I feel like it's doable)
Combined with the shortness and somewhat half-assedness of the campaign it realllllly feels like they shoehorned it in super quick at the end of development and didn't have time to give it the same love as the other routes.
and imo it's kinda the most important route of all. They should have finished it first and half assed verdant whatever, because golden deer isn't really very relevant to the whole political and religious situation.
My classmate from college does artwork where he "regresses" modern games into their N64 era counterparts. You may have seen his stuff with Splatoon and Zelda, but he just uploaded these:
I just started TMS#FE, and oh my goodness, I only have two-step Session attacks and the Quick Sessions already feel like a godsend. So so so much of the original version was watching those damn things play out and in the remake they just go blap-blap-blap and they're over.
My favorite musical instrument is the air-raid siren.
Does that mean the visual novel aspect takes a backseat in the second half?
What I like most about the game is walking around the monastery, doing the activities there and talking to people. I can just attack-move the combat at this stage.
Honestly I wish it turned into a traditional FE game at that point. It’s not all that mechanically different from Part One to justify its existence, and it just feels weird narratively to still be teaching. And at this point you know how free time works, so it feels a whole lot like padding. Further, your Professor level is high enough to do whatever, so you can either get real min-max and shove items down throats for motivation to maximize your own training, or say fuck it and feed everyone and accept fewer skillups in exchange for not having it take thirty minutes.
And yeah, Crimson Flower being shorter is real weird when there are loose ends that can easily fill the 3-4 missing chapters.
Since I put this down to play other things, I found that I have completely lost my place on coming back to it. I don't know what I'm doing, or where I'm going, or what all the abilities do.
I'm thinking I'll be better off starting over, so I'm looking for recommendations; is there a best order to play the houses, either difficulty or story-wise?
Since I put this down to play other things, I found that I have completely lost my place on coming back to it. I don't know what I'm doing, or where I'm going, or what all the abilities do.
I'm thinking I'll be better off starting over, so I'm looking for recommendations; is there a best order to play the houses, either difficulty or story-wise?
Difficulty-wise, they're all pretty equal. Although I do think Silver Snow has the roughest final map.
Story-wise would be a matter of some debate. I think it kind of depends on what you value. But personally, I think I'd say Azure Moon > Silver Snow > Verdant Wind > Crimson Flower. And I say this as someone who played Crimson Flower first and Azure Moon last.
Since I put this down to play other things, I found that I have completely lost my place on coming back to it. I don't know what I'm doing, or where I'm going, or what all the abilities do.
I'm thinking I'll be better off starting over, so I'm looking for recommendations; is there a best order to play the houses, either difficulty or story-wise?
Difficulty-wise, they're all pretty equal. Although I do think Silver Snow has the roughest final map.
Story-wise would be a matter of some debate. I think it kind of depends on what you value. But personally, I think I'd say Azure Moon > Silver Snow > Verdant Wind > Crimson Flower. And I say this as someone who played Crimson Flower first and Azure Moon last.
I beat Verdant Wind last week and that final battle was trivial compared to the one in Crimson Flower. Not sure how much of that was New Game+ and better optimized character builds though.
Just know that, whichever choice you make, you'll be biased to them forever. I had a real hard time fighting Edelgard in VW because I ultimately agreed with her.
Azure Moon > Silver Snow > Verdant Wind > Crimson Flower
Let's just assume I haven't played far enough to know what these words mean. Which houses am I picking?
Azure Moon > Silver Snow > Verdant Wind > Crimson Flower
Let's just assume I haven't played far enough to know what these words mean. Which houses am I picking?
AM = Blue Lions
SS and CF = Black Eagles
VW = Golden Deer
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I've already completed all four paths. So I was just waiting for this last DLC to drop to start another playthrough. I thought it would give me some time to play and finish some other games, you know?
Well, I've still got about a month, so I'd better get cracking I suppose.
As it turns out I was in the last month before graduation.
I just fished my way to professor level A.
My save-clock says 48 hours and I understand this to be the half way point.
Good ass game.
If that trailer is to be believed, the new House only has four students.
I don't think it'll be a brand new route, but rather it'll just get bolted on to whichever one you picked.
I mean, I'd like for it to be a brand new route (provided they polish Crimson Flower up a bit first), I just wouldn't count on it.
I guess I kinda got excited for revelations redux.
Coincidence?
Ah, well, I dunno. Maybe. But possibly not.
I ask because it's where I'm going.
It's just shorter than the others and feels like they could have added more chapters to it to flesh it out.
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It's got the fewest chapters, and fewest amount of cutscenes. Some very important moments in Crimson Flower are just a still image with dialogue.
It's notably shorter than the other routes, some cutscenes that appear unfinished, and it has dangling threads that are resolved offscreen which scream "oh shit, we ran out of time."
What I like most about the game is walking around the monastery, doing the activities there and talking to people. I can just attack-move the combat at this stage.
Oh, no, that's all still there, same as always.
The cutscenes I feel are the main issue. Like, they literally just drop out until the very end of the game. The most jarring example of which is the cutscene leading to the timeskip, which doesn't happen and thus makes the transition SUPER SUPER confusing. It's weird because I feel like at least some of them they could have re-used at least bits of so there was SOMETHING there (they'd have to crop out scenes that didn't make sense with the route but I feel like it's doable)
Combined with the shortness and somewhat half-assedness of the campaign it realllllly feels like they shoehorned it in super quick at the end of development and didn't have time to give it the same love as the other routes.
Good news! Cyberpunk's been delayed till September!
It's a good fucking week to be a Fire Emblem fan
Basically, Cindered Shadows is going to be a side-story accessed through the main menu and, as such, completely separate from the main campaign.
Only a few surprises there, but some of the interactions could be... interesting.
Can you not S rank them??
I read that you could recruit them to main game but seems like you can't go other way
Amazing.
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And yeah, Crimson Flower being shorter is real weird when there are loose ends that can easily fill the 3-4 missing chapters.
I'm thinking I'll be better off starting over, so I'm looking for recommendations; is there a best order to play the houses, either difficulty or story-wise?
Difficulty-wise, they're all pretty equal. Although I do think Silver Snow has the roughest final map.
Story-wise would be a matter of some debate. I think it kind of depends on what you value. But personally, I think I'd say Azure Moon > Silver Snow > Verdant Wind > Crimson Flower. And I say this as someone who played Crimson Flower first and Azure Moon last.
I beat Verdant Wind last week and that final battle was trivial compared to the one in Crimson Flower. Not sure how much of that was New Game+ and better optimized character builds though.
Just know that, whichever choice you make, you'll be biased to them forever. I had a real hard time fighting Edelgard in VW because I ultimately agreed with her.
Let's just assume I haven't played far enough to know what these words mean. Which houses am I picking?
AM = Blue Lions
SS and CF = Black Eagles
VW = Golden Deer