All the 1s, then all the 2s etc. I guess I was lucky and picked them in the same order you did so got there first both times. I went for the legion on the border first as I thought you’d be attacking it with your legion. The second one I thought I had time on! I almost set to blast the first one twice in case it resisted. Glad I didn’t now.
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jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Me thinking playing that event was a good idea gives some clues about what kinds of books I've been studying in my stronghold....
And new rules learned by experimentation, apparently you can only claim border hexes during vendetta (unless there's a PoP involved) which is why Jako got one last hex grab before vendetta end but my legion was expelled when the vendetta with Virgil ended as I'd marched two spaces in to a non-border hex.
Things learned one turn too late... Apparently the super promotion that just happened to go to my legion this turn, would have removed its upkeep cost if it had one. I'd have saved it for those chonky Typhon boys in the bazaar if I'd known that!
That wasn’t meant to be hassling for turn submissions! Just musing on how the weight of finding out how a big turn is going to process can hang over you.
Weight of combat numbers has me able to take the PoP fairly handily so charged straight in there. Then as I only need to kill one legion to win the vendetta this is followed by two orders of nuking, which with the event and Aura's low legion level should work fine.
So it should be great unless Aura can do something in the single order slot he has before my PoP attack. Seeing as my legion and Praetor are fairly high level and loyalty they should have a pretty good chance of resisting most of the ritual based attacks I can imagine, and not relying on combat cards I'm not worried about Aura's card blocking Praetor suddenly popping up. An event could cause chaos? But they always can, no real way to account for that. Let's see...
Post processing:
I presume that was Aura stealing my lovely Minotaur? The betrayal! Not enough to derail the rest of the plan though. Phew.
That wasn’t meant to be hassling for turn submissions! Just musing on how the weight of finding out how a big turn is going to process can hang over you.
No worries, didn't take it that way. I was...hassling myself? Feeling like I'd taken longer than usual.
Oddly enough, I gave up an artifact that I hadn't attached to anyone that I'd had from the beginning and kept staring at like "I'm not sure this is going to help me."
So, I'm not overly upset about it (you know, other than just general lost resources).
Nice try whoever tried to learn info about me....there's nothing to learn
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jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
I'm going to be a way from my main computer over the weekend (plus a bit) so depending on how much of a pain in the ass it is to play on two different set-ups at once I might slow the game down for a few days.
Posts
I think I also put my attacks as early as I could.
Does it do all the order 1s in turn, then the order2s etc, or does each player do all their orders at once?
Has it happened again?
Some things never change.
I went digging in those for context and to try to remember what's worked in the past! Didn't remember much besides going deep Infernal prior.
Those 10,000 noisy lads are fast!
And new rules learned by experimentation, apparently you can only claim border hexes during vendetta (unless there's a PoP involved) which is why Jako got one last hex grab before vendetta end but my legion was expelled when the vendetta with Virgil ended as I'd marched two spaces in to a non-border hex.
Phase 1 of my response will, I think, be pretty effective.
Phases 2 and 3, perhaps not.
Edit: aaand sent
Weight of combat numbers has me able to take the PoP fairly handily so charged straight in there. Then as I only need to kill one legion to win the vendetta this is followed by two orders of nuking, which with the event and Aura's low legion level should work fine.
So it should be great unless Aura can do something in the single order slot he has before my PoP attack. Seeing as my legion and Praetor are fairly high level and loyalty they should have a pretty good chance of resisting most of the ritual based attacks I can imagine, and not relying on combat cards I'm not worried about Aura's card blocking Praetor suddenly popping up. An event could cause chaos? But they always can, no real way to account for that. Let's see...
Post processing:
I presume that was Aura stealing my lovely Minotaur? The betrayal! Not enough to derail the rest of the plan though. Phew.
No worries, didn't take it that way. I was...hassling myself? Feeling like I'd taken longer than usual.
So, I'm not overly upset about it (you know, other than just general lost resources).
Oh.
(Somebody played an event stopping all PoPPPs for 5 turns)
I think we are all just happy it wasn't on us!
Only just properly looked at the turn. You cheeky little thing Jako.