Yeah, Guild Wars 2 sounds like the perfect game. It's free-to-play with only the expansion content requiring a (one-time) purchase, and there should be plenty for a kid to do. It has a relatively low number of buttons to press, with about 16 or so. The thing is that you can only use like 8-10 of those at a time, (and can switch weapons to access the rest) so it keeps things simpler. There's less focus on group content and more on exploring each zone, with checklists for finding all the areas of interest, jumping puzzles, quests, and so forth. And you get a box of loot whenever you do so.
The attacks can get quite complex with the combo system, but for a solo player she shouldn't need that. There's always one button to spam. If there is a downside, it's that you can't outlevel zones (it'll scale you down to the zone's cap) so you can't just play her character for a few levels and let her storm through lowbie stuff.
@Ranlin not being able to play her character for her and instead being limited to playing something like a Guardian as a support for the daughter, needing to sometimes run over an revive her when she gets downed until she gets a better grasp of mechanics and runs over to revive Ranlin when Ranlin gets downed feels like a decent allegory for parenting though.
I hate entering the funk of feeling like there are no games I want to play. I've been trying to get back into Black Desert because I really love the combat (and I love being Guts from Berserk as my warrior) but I think I had the last straw as I failed to enhance my Greatsword from II to III w/ 55 failstacks.
Ugh here is hoping for a game to come out with the casual mindset of WoW with the combat system of Black Desert
Yeah, Guild Wars 2 sounds like the perfect game. It's free-to-play with only the expansion content requiring a (one-time) purchase, and there should be plenty for a kid to do. It has a relatively low number of buttons to press, with about 16 or so. The thing is that you can only use like 8-10 of those at a time, (and can switch weapons to access the rest) so it keeps things simpler. There's less focus on group content and more on exploring each zone, with checklists for finding all the areas of interest, jumping puzzles, quests, and so forth. And you get a box of loot whenever you do so.
The attacks can get quite complex with the combo system, but for a solo player she shouldn't need that. There's always one button to spam. If there is a downside, it's that you can't outlevel zones (it'll scale you down to the zone's cap) so you can't just play her character for a few levels and let her storm through lowbie stuff.
I finally got around to trying it out today, and GW2 seems pretty neat so far. I mean, I've barely scratched the game but I like enough of what I saw to show her and see what she thinks.
The plant people are pretty neat looking. I really like the hair options for them.
Yeah, Guild Wars 2 sounds like the perfect game. It's free-to-play with only the expansion content requiring a (one-time) purchase, and there should be plenty for a kid to do. It has a relatively low number of buttons to press, with about 16 or so. The thing is that you can only use like 8-10 of those at a time, (and can switch weapons to access the rest) so it keeps things simpler. There's less focus on group content and more on exploring each zone, with checklists for finding all the areas of interest, jumping puzzles, quests, and so forth. And you get a box of loot whenever you do so.
The attacks can get quite complex with the combo system, but for a solo player she shouldn't need that. There's always one button to spam. If there is a downside, it's that you can't outlevel zones (it'll scale you down to the zone's cap) so you can't just play her character for a few levels and let her storm through lowbie stuff.
I finally got around to trying it out today, and GW2 seems pretty neat so far. I mean, I've barely scratched the game but I like enough of what I saw to show her and see what she thinks.
The plant people are pretty neat looking. I really like the hair options for them.
GW2 has beautiful character models and armor models. It is a joy to dress your character and just admire the way she looks.
And most of the endgame is collecting crazy new weapon models and clothing, so ArenaNet knows whats what.
I hate entering the funk of feeling like there are no games I want to play. I've been trying to get back into Black Desert because I really love the combat (and I love being Guts from Berserk as my warrior) but I think I had the last straw as I failed to enhance my Greatsword from II to III w/ 55 failstacks.
Ugh here is hoping for a game to come out with the casual mindset of WoW with the combat system of Black Desert
You and me both, pal.
I have three MMOs installed and LoL and I just can't get into any of them. It's like I have no attention span when it comes to games anymore.
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ShadowfireVermont, in the middle of nowhereRegistered Userregular
I have a weird hankering to play a MUD. Do any good ones still exist? I played Gemstone 3 a lot back in the day (on fucking Prodigy of all things).
I have a weird hankering to play a MUD. Do any good ones still exist? I played Gemstone 3 a lot back in the day (on fucking Prodigy of all things).
No idea where this is coming from.
I don't know of any good modern MUD's, but your mention of Prodigy just made me have a flashback and remember my love for fucking MadMaze...and I found a freaking working HTML-based replica playable in-browser here.
I'm 10 years old again!
No matter where you go...there you are. ~ Buckaroo Banzai
Hmm. So we tried GW2 a bit, myself more than my daughter. She took to the ranger gameplay just fine, but it did become readily apparent that the presentation of information was far more confusing for her, particularly figuring where a quest actually takes place / what to do there on screen. It's nice not having to trudge over to a ! and pick up a quest, but it also seems difficult to tell where some of the quests/world events are actually taking place on the minimap when you get near one.
Compounding that problem is the fact that credit isn't shared with group members evidently? So she has to be sure to tag / click everything herself, which slows the process way down. I don't suppose that is something with a settings toggle hiding anywhere is it?
Other than that it seemed pretty good, though we've still only experienced the first handful of levels. I got to 15? I think, she didn't last to 5 our first night. She took a liking to the little race, though.
Hmm. So we tried GW2 a bit, myself more than my daughter. She took to the ranger gameplay just fine, but it did become readily apparent that the presentation of information was far more confusing for her, particularly figuring where a quest actually takes place / what to do there on screen. It's nice not having to trudge over to a ! and pick up a quest, but it also seems difficult to tell where some of the quests/world events are actually taking place on the minimap when you get near one.
Compounding that problem is the fact that credit isn't shared with group members evidently? So she has to be sure to tag / click everything herself, which slows the process way down. I don't suppose that is something with a settings toggle hiding anywhere is it?
Other than that it seemed pretty good, though we've still only experienced the first handful of levels. I got to 15? I think, she didn't last to 5 our first night. She took a liking to the little race, though.
GW2 uses heavy instancing though in a different manner than WoW does. Most things you can click on are instanced for each player. This includes things like resource nodes (hence in some zones you'll see people calling out spawns of rare nodes like Orichalcum ore or ancient wood, something you wouldn't see in most MMOs) and many event related objects though not all of them. Everyone interacting with doohickies is key even if grouped. Instanced story quests are another matter entirely of course.
Hmm. So we tried GW2 a bit, myself more than my daughter. She took to the ranger gameplay just fine, but it did become readily apparent that the presentation of information was far more confusing for her, particularly figuring where a quest actually takes place / what to do there on screen. It's nice not having to trudge over to a ! and pick up a quest, but it also seems difficult to tell where some of the quests/world events are actually taking place on the minimap when you get near one.
Compounding that problem is the fact that credit isn't shared with group members evidently? So she has to be sure to tag / click everything herself, which slows the process way down. I don't suppose that is something with a settings toggle hiding anywhere is it?
That's how renown hearts work, but those are only a very tiny portion of the game. You will both get full credit for anything you tag, but if the heart requires non-combat stuff like clicking on items, etc, that is individual. For events (which are the vast majority of the PvE content in the game), credit is shared between literally everyone who shows up. Look for orange circles on the map or other orange indicators to find events. Anyone can show up and help, and everyone who participates at all will get credit (although there are 3 levels of partcipation, bronze/silver/gold, but getting gold is trivial unless you show up at the last minute). Hearts are a one-time thing (except in some end-game zones with repeatable hearts), so you'll spend most of your time doing events rather than hearts. Bonus: if an event takes places near a heart it will almost always give you heart credit also, so definitely be on the lookout for these. Also if there's a dumb heart you don't want to do just skip it. It's not a linear thing and you can always come back later. Your level will always scale down to whatever zone you're in, so it'll stay relevant-ish. Just make sure to grab nearby waypoints so you can get back anywhere you've been quickly.
I think the 18 hours to reach the latest expac of FFXIV should be changed to 30-40 hours. If no one else chimes in with actual facts and/or figures I would put it at 40 hrs in the OP.
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BaidolI will hold him offEscape while you canRegistered Userregular
Dust 514 is dead as of May of last year and thus can be removed from the description of EVE Online.
I think the 18 hours to reach the latest expac of FFXIV should be changed to 30-40 hours. If no one else chimes in with actual facts and/or figures I would put it at 40 hrs in the OP.
It's hard to say, you'd need to find someone who'd done it recently and all at once.
I've went and done a fall update on the OP. If there's any incorrect or missing information then let me know.
While The Secret World is technically still aliven the game is not going to receive any further content updates, and I'm not even sure that new accounts can be made for it. (If they can, it's going to be using already purchased digital codes or a physical copy of the game, because it's no longer for sale from any online retailers.)
The game has been relaunched as Secret World Legends, and I have made a thread for it in G&T, since it has been re-branded as "a shared-world action RPG."
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
In a weird turn of events as far as I'm concerned, Dungeons & Dragons Online is about to launch its third expansion. No, I don't mean Neverwinter. I mean DDO. Which is 11 years old.
I took a look at what's going on with the game. I dunno who looked at it over the years, but they've decided to go with outright talent trees for races / classes, and have been making slow updates to polish them up class by class. A year or two ago Gnomes were added as a race option, and now Aasimar are about to be in too. Warlocks were added a year or two ago as well. The numbers gameplay-wise get pretty hilarious. At first things stay small, as they should, except for HP for everything involved. After level 20 though they go full-on video games and you'll have 80 points in your ability scores.
The only thing I remember from D&D online was the whole rest/recuperate system at launch was a PITA.
Like that system is great for pnp rpgs but doesn't really play very well with online MMO rpgs.
Do they still do that?
Are you talking about the statues you rest / revive at?
I think so.
You only had like a limited number of charges per like 30 minutes or something like that, it made doing things difficult.
Yeah the difficulty you set affects that, both the time and the charges.
The game advertises being solo-friendly but it is the least solo-friendly MMO in existence. And I hate that and respect it all at once, because it really keeps it real when it comes to quests being tuned to favor particular kinds of things. Some rely on trap avoidance / disabling. If you're not a rogue, you're fucked, bring one along. Some are undead heavy. If you're a rogue, you're fucked, bring along a Cleric of Paladin.
The GW2 info is out of date. The latest expansion is Path of Fire. However, it does *not* include the 1st expansion Heart of Thorns. You can choose to play with no expansions, both, or either.
Base game: Free
HoT: $30
PoF: $30
Package with both expansions: $50
There are also mini-updates to the game that add story chapters. They are free when they are new for anyone who logs into the game during that time, but if you missed them they are available on the gem store for 200 gems (US $2.50) per chapter. They also offer bundles of entire seasons, sometimes having sales on them.
Season 1: Not available (happened before seasons became replayable)
Season 2: 1280 gems (US $16)
Season 3: 960 gems (US $12)
If you buy a pack but have some of the episodes in it already, the cost is pro-rated.
Gems can be purchased with either real money or with in-game gold, so it's theoretically possible to buy all the story chapters you miss with gold, but this would be daunting for a new player.
If you want to outright buy all existing content for the game, the total cost would be $50 for the expansions plus 2240 gems for the extra story chapters. You can only buy gems in certain incremements, so you'd have to buy the 2800 amount for $35, leaving you with 560 extra gems to spend on convenience and/or cosmetic items. This brings the total cost of all game content to $85.
I would recommend a new player start with the base game for free, then buy the expansion bundle for $50 if they are enjoying the game. For the story chapters I'd wait for a sale, or just skip them and watch a video or something showing you what you missed.
Pathfinder Online is open for Early Enrollment. Looks like downloading the base game is free, but it's pay-to-play. Fifteen bucks a month, $77.40 for six months, or $143.40 for an entire year.
I play very, very very few MMOs. The only one I've cherished is Destiny, and I never even got the necessary group together for a raid.
Do we have a thread for Outscape? Its a 4X MMO, and while this intrigues me, the trailer talks about it like its not a new concept. It boasts that it lacks the P2W elements that others has.
Standing Stone Games have turned out to be pretty cool people.
If you're interested in trying out either of their games- Dungeons and Dragons Online or The Lord of the Rings Online , they've announced that all dungeons and raids- including those usually paywalled in Steam or in-game cash shop expansion packs- are unlocked for all players through April 30th. If you really like what you see, spring for a month or two of VIP and play to your heart's content.
There are also extra events scheduled for this time to make sure everyone has a great time either returning to or playing for the first time!
JaysonFour on
I can has cheezburger, yes?
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anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
Standing Stone Games have turned out to be pretty cool people.
If you're interested in trying out either of their games- Dungeons and Dragons Online or The Lord of the Rings Online , they've announced that all dungeons and raids- including those usually paywalled in Steam or in-game cash shop expansion packs- are unlocked for all players through April 30th. If you really like what you see, spring for a month or two of VIP and play to your heart's content.
There are also extra events scheduled for this time to make sure everyone has a great time either returning to or playing for the first time!
Wow, I was literally thinking about LOTRO today and actually reinstalled it looking for a game world to mess around in until we can actually go outside again. I thought LOTRO was turbine though? Or am I thinking of something else?
"On December 19, 2016, it was announced that Turbine would no longer develop the game, rather a new independent game studio was formed under the name Standing Stone Games, the staff of whom would made up of the people that have been working on The Lord of the Rings Online and Dungeons & Dragons Online under Turbine before. The publishing of the game would transfer from Warner Brothers to Daybreak Game Company. While a reason was not given for the transition, it was assured that the game would continue with new development."
You can link your Steam account and pay for premium stuff/VIP time with Steam credit now, too. Makes it so much easier than attaching a credit card and stuff.
________________________
In additional, other MMO news, DC Universe Online has announced much the same thing, only they're opening issues (expansions) 1 - 35 through April 15.
I also think WoW has a 100% XP buff going right now, too.
Got an update from Standing Stone on Dungeons and Dragons Online and Lord of the Rings Online:
The free-play period has been extended until May 31! Everyone can access all questing content without having to buy expansions/challenge packs/whatever (classes/races/etc. are still VIP/favor/real money locked).
In addition, springing for or having a VIP subscription gets you some fun things over the next month:
Dungeons and Dragons Online VIPs get ten free shared bank slots for their account and a Siberys Spirit Cake (read: free revive) delivered to every character that logs in between May 1 - May 31.
Lord of the Rings Online VIPs get a picker box of medium carryalls, choose from one of the following: Crafting, Task, Essence, Instrument or Housing Decoration, and a greater morale potion delivered to every character they log into the game with between May 1 - May 31.
So you'd think three months of free play and handfuls of other goodies would be enough for Standing Stone Games to establish goodwill towards players during this fucked-up time. Nope.
More announcements:
1) Free Play for Dungeons and Dragons Online and Lord of the Rings Online has been extended, one final time, until August 31st. So if you wanted to spend summer in Eberron or the Shire, your dreams have been answered.
2) VIP in both games is getting a boost: DDO VIPs are getting a bonus that grants them +1% XP for every person other than themselves or hirelings in a group. LOTRO VIPs get access to vendor that will grant them the following benefits once per day: 48-hours of town services items, a buff that negates item wear, and a buff that provides rapid crafting.
3) A coupon will be provided that you can use to get a lot of content in both games for free or for very cheap. The details haven't been provided yet, but more than likely for DDO, it'll be for the quest packs (but not the expansions)- I don't know what it'll be for LOTRO.
4) An upcoming limited time sale is going to be held in both games. In DDO, the expansions "Menace of the Underdark" and "Shadowfell Conspiracy" will be available for 99 DDO points (each or both hasn't been decided yet). In LOTRO, the expansions "Mines of Moria", "Siege of Mirkwood", "Rise of Isengard", "Riders of Rohan", "Helm's Deep" and the instance clusters of "Rise of Rohan" and "Rise of Isengard" will be on sale for 99 LOTRO points (either each or for everything).
If you're wanting in on either of these games, this would be the time to jump in and enjoy!
I can has cheezburger, yes?
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IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
Welcome to the rest of the world, Phantasy Star Online 2!
Currently available only through Microsoft on XBOX and Win10 PCs. They're having a slightly rough launch but, y'know, it's real!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
Fire up Lord of the Rings Online and enter LOTROFREEQUESTS and you'll get:
Quest Pack: Central Gondor
Quest Pack: East Gondor
Quest Pack: West Gondor
Quest Pack: Wildermore
Quest Pack: Angmar
Quest Pack: Enedwaith
Quest Pack: Eregion
Quest Pack: Evendim
Quest Pack: Forochel
Quest Pack: Eriador Bundle
Quest Pack: Misty Mountains
Quest Pack: North Downs
Quest Pack: Trollshaws
Quest Pack: Lothlorien
Quest Pack: Great River
Quest Pack: Old Anórien
Region Pack: Far Anórien
Quest Pack: March of the King
Quest Pack: Battle of the Black Gate
Quest Pack: Legacy of the Necromancer
Quest Pack: Where Dragons Dwell
Quest Pack: The Vales of Anduin
Quest Pack: Mists of Wilderland
all for free. Also, currently, you can get the following expansion quest packs:
Expansion Quests: Mines of Moria
Expansion Quests: Siege of Mirkwood
Expansion Quests: Rise of Isengard
Expansion Quests: Riders of Rohan
Expansion Quests: Helm's Deep
Instance Cluster: Rise of Isengard
Instance Cluster: Riders of Rohan
for 99 LOTRO points each. Note: This is only for the enabling of quests and instances from these expansion packs, it does not include any of the extras like races/classes/cosmetics, and is a limited-time sale, so get while the getting is good. (The Mordor and Minas Morgul expansions are still full price, though.)
Over on Dungeons and Dragons Online, fire that up and enter DDOFREEQUESTS in the coupon codes to get:
The Devil’s Gambit
Trials of the Archons
The Temple of Elemental Evil
Heart of Madness
Haunted Halls of Eveningstar
Shadow Under Thunderholme
The High Road of Shadow
The Druid’s Deep
Devil Assault
Three-Barrel Cove
Secrets of the Artificers
Vaults of the Artificers
Phiarlan Carnival
The Catacombs
The Sharn Syndicate
Delera’s Tomb
The Demon Sands
The Dreaming Dark
Attack on Stormreach
The Necropolis, Part 1
The Necropolis, Part 2
The Necropolis, Part 3
The Necropolis, Part 4
The Path of Inspiration
The Reaver’s Reach
The Restless Isles
The Ruins of Gianthold
The Ruins of Threnal
Sentinels of Stormreach
Shan-to-Kor
The Devils of Shavarath
Sorrowdusk Isle
The Red Fens
Harbinger of Madness
Tangleroot Gorge
The Vale of Twilight
The Vault of Night
Reign of Madness
Against the Slave Lords
Dragonblood Prophecy
The Mines of Tethyamar
Disciples of Rage
White Plume Mountain & Other Tales
The Soul Splitter
Keep on the Borderlands
The Lost Gatekeepers
for free. Also, for 99 DDO Points each, you can get:
Quest Pack: Menace of the Underdark
Quest Pack: The Shadowfell Conspiracy
That's just the quests and instances from those, though. And it doesn't include the Ravenloft or Masterminds of Sharn expansions. But still, you can grind 198 DDO points for free in a couple hours. Even if you don't play these right away, that's still one hell of a bargain.
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@Ranlin not being able to play her character for her and instead being limited to playing something like a Guardian as a support for the daughter, needing to sometimes run over an revive her when she gets downed until she gets a better grasp of mechanics and runs over to revive Ranlin when Ranlin gets downed feels like a decent allegory for parenting though.
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Ugh here is hoping for a game to come out with the casual mindset of WoW with the combat system of Black Desert
I finally got around to trying it out today, and GW2 seems pretty neat so far. I mean, I've barely scratched the game but I like enough of what I saw to show her and see what she thinks.
The plant people are pretty neat looking. I really like the hair options for them.
GW2 has beautiful character models and armor models. It is a joy to dress your character and just admire the way she looks.
And most of the endgame is collecting crazy new weapon models and clothing, so ArenaNet knows whats what.
You and me both, pal.
I have three MMOs installed and LoL and I just can't get into any of them. It's like I have no attention span when it comes to games anymore.
No idea where this is coming from.
I don't know of any good modern MUD's, but your mention of Prodigy just made me have a flashback and remember my love for fucking MadMaze...and I found a freaking working HTML-based replica playable in-browser here.
I'm 10 years old again!
~ Buckaroo Banzai
Compounding that problem is the fact that credit isn't shared with group members evidently? So she has to be sure to tag / click everything herself, which slows the process way down. I don't suppose that is something with a settings toggle hiding anywhere is it?
Other than that it seemed pretty good, though we've still only experienced the first handful of levels. I got to 15? I think, she didn't last to 5 our first night. She took a liking to the little race, though.
GW2 uses heavy instancing though in a different manner than WoW does. Most things you can click on are instanced for each player. This includes things like resource nodes (hence in some zones you'll see people calling out spawns of rare nodes like Orichalcum ore or ancient wood, something you wouldn't see in most MMOs) and many event related objects though not all of them. Everyone interacting with doohickies is key even if grouped. Instanced story quests are another matter entirely of course.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
That's how renown hearts work, but those are only a very tiny portion of the game. You will both get full credit for anything you tag, but if the heart requires non-combat stuff like clicking on items, etc, that is individual. For events (which are the vast majority of the PvE content in the game), credit is shared between literally everyone who shows up. Look for orange circles on the map or other orange indicators to find events. Anyone can show up and help, and everyone who participates at all will get credit (although there are 3 levels of partcipation, bronze/silver/gold, but getting gold is trivial unless you show up at the last minute). Hearts are a one-time thing (except in some end-game zones with repeatable hearts), so you'll spend most of your time doing events rather than hearts. Bonus: if an event takes places near a heart it will almost always give you heart credit also, so definitely be on the lookout for these. Also if there's a dumb heart you don't want to do just skip it. It's not a linear thing and you can always come back later. Your level will always scale down to whatever zone you're in, so it'll stay relevant-ish. Just make sure to grab nearby waypoints so you can get back anywhere you've been quickly.
It's hard to say, you'd need to find someone who'd done it recently and all at once.
It's probably a good rough estimate though.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
While The Secret World is technically still aliven the game is not going to receive any further content updates, and I'm not even sure that new accounts can be made for it. (If they can, it's going to be using already purchased digital codes or a physical copy of the game, because it's no longer for sale from any online retailers.)
The game has been relaunched as Secret World Legends, and I have made a thread for it in G&T, since it has been re-branded as "a shared-world action RPG."
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I took a look at what's going on with the game. I dunno who looked at it over the years, but they've decided to go with outright talent trees for races / classes, and have been making slow updates to polish them up class by class. A year or two ago Gnomes were added as a race option, and now Aasimar are about to be in too. Warlocks were added a year or two ago as well. The numbers gameplay-wise get pretty hilarious. At first things stay small, as they should, except for HP for everything involved. After level 20 though they go full-on video games and you'll have 80 points in your ability scores.
Like that system is great for pnp rpgs but doesn't really play very well with online MMO rpgs.
Do they still do that?
I think so.
You only had like a limited number of charges per like 30 minutes or something like that, it made doing things difficult.
The game advertises being solo-friendly but it is the least solo-friendly MMO in existence. And I hate that and respect it all at once, because it really keeps it real when it comes to quests being tuned to favor particular kinds of things. Some rely on trap avoidance / disabling. If you're not a rogue, you're fucked, bring one along. Some are undead heavy. If you're a rogue, you're fucked, bring along a Cleric of Paladin.
Base game: Free
HoT: $30
PoF: $30
Package with both expansions: $50
There are also mini-updates to the game that add story chapters. They are free when they are new for anyone who logs into the game during that time, but if you missed them they are available on the gem store for 200 gems (US $2.50) per chapter. They also offer bundles of entire seasons, sometimes having sales on them.
Season 1: Not available (happened before seasons became replayable)
Season 2: 1280 gems (US $16)
Season 3: 960 gems (US $12)
If you buy a pack but have some of the episodes in it already, the cost is pro-rated.
Gems can be purchased with either real money or with in-game gold, so it's theoretically possible to buy all the story chapters you miss with gold, but this would be daunting for a new player.
If you want to outright buy all existing content for the game, the total cost would be $50 for the expansions plus 2240 gems for the extra story chapters. You can only buy gems in certain incremements, so you'd have to buy the 2800 amount for $35, leaving you with 560 extra gems to spend on convenience and/or cosmetic items. This brings the total cost of all game content to $85.
I would recommend a new player start with the base game for free, then buy the expansion bundle for $50 if they are enjoying the game. For the story chapters I'd wait for a sale, or just skip them and watch a video or something showing you what you missed.
$60 - Complete edition. Includes base game and both expansions.
$20 - Starter Edition. Base game.
$40 - Stormblood. Includes Heavensward.
I can has cheezburger, yes?
Correction needed! You don't need to purchase the base game. You only need to purchase a sub.
Sign up on battle.net, buy a subscription, it unlocks pretty much everything up to BFA for you, including classic, if I'm remembering it right.
Do we have a thread for Outscape? Its a 4X MMO, and while this intrigues me, the trailer talks about it like its not a new concept. It boasts that it lacks the P2W elements that others has.
https://www.youtube.com/watch?v=VCOh2UlORpw
If I were to give this genre a try, this would be the game I dive into.
EDIT- Mankind's lookin' like a snack!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
I'm a bit surprised. I thought the game was getting decent figures. Guess not.
Looking at steam charts, they were getting 500/day on average. The same chart shows Maplestory 1 was doing 830ish/day on average.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
If you're interested in trying out either of their games- Dungeons and Dragons Online or The Lord of the Rings Online , they've announced that all dungeons and raids- including those usually paywalled in Steam or in-game cash shop expansion packs- are unlocked for all players through April 30th. If you really like what you see, spring for a month or two of VIP and play to your heart's content.
There are also extra events scheduled for this time to make sure everyone has a great time either returning to or playing for the first time!
I can has cheezburger, yes?
Wow, I was literally thinking about LOTRO today and actually reinstalled it looking for a game world to mess around in until we can actually go outside again. I thought LOTRO was turbine though? Or am I thinking of something else?
"On December 19, 2016, it was announced that Turbine would no longer develop the game, rather a new independent game studio was formed under the name Standing Stone Games, the staff of whom would made up of the people that have been working on The Lord of the Rings Online and Dungeons & Dragons Online under Turbine before. The publishing of the game would transfer from Warner Brothers to Daybreak Game Company. While a reason was not given for the transition, it was assured that the game would continue with new development."
You can link your Steam account and pay for premium stuff/VIP time with Steam credit now, too. Makes it so much easier than attaching a credit card and stuff.
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In additional, other MMO news, DC Universe Online has announced much the same thing, only they're opening issues (expansions) 1 - 35 through April 15.
I also think WoW has a 100% XP buff going right now, too.
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The free-play period has been extended until May 31! Everyone can access all questing content without having to buy expansions/challenge packs/whatever (classes/races/etc. are still VIP/favor/real money locked).
In addition, springing for or having a VIP subscription gets you some fun things over the next month:
Dungeons and Dragons Online VIPs get ten free shared bank slots for their account and a Siberys Spirit Cake (read: free revive) delivered to every character that logs in between May 1 - May 31.
Lord of the Rings Online VIPs get a picker box of medium carryalls, choose from one of the following: Crafting, Task, Essence, Instrument or Housing Decoration, and a greater morale potion delivered to every character they log into the game with between May 1 - May 31.
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More announcements:
1) Free Play for Dungeons and Dragons Online and Lord of the Rings Online has been extended, one final time, until August 31st. So if you wanted to spend summer in Eberron or the Shire, your dreams have been answered.
2) VIP in both games is getting a boost: DDO VIPs are getting a bonus that grants them +1% XP for every person other than themselves or hirelings in a group. LOTRO VIPs get access to vendor that will grant them the following benefits once per day: 48-hours of town services items, a buff that negates item wear, and a buff that provides rapid crafting.
3) A coupon will be provided that you can use to get a lot of content in both games for free or for very cheap. The details haven't been provided yet, but more than likely for DDO, it'll be for the quest packs (but not the expansions)- I don't know what it'll be for LOTRO.
4) An upcoming limited time sale is going to be held in both games. In DDO, the expansions "Menace of the Underdark" and "Shadowfell Conspiracy" will be available for 99 DDO points (each or both hasn't been decided yet). In LOTRO, the expansions "Mines of Moria", "Siege of Mirkwood", "Rise of Isengard", "Riders of Rohan", "Helm's Deep" and the instance clusters of "Rise of Rohan" and "Rise of Isengard" will be on sale for 99 LOTRO points (either each or for everything).
If you're wanting in on either of these games, this would be the time to jump in and enjoy!
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Currently available only through Microsoft on XBOX and Win10 PCs. They're having a slightly rough launch but, y'know, it's real!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
I'm highly suggestible.
Fire up Lord of the Rings Online and enter LOTROFREEQUESTS and you'll get:
Quest Pack: Central Gondor
Quest Pack: East Gondor
Quest Pack: West Gondor
Quest Pack: Wildermore
Quest Pack: Angmar
Quest Pack: Enedwaith
Quest Pack: Eregion
Quest Pack: Evendim
Quest Pack: Forochel
Quest Pack: Eriador Bundle
Quest Pack: Misty Mountains
Quest Pack: North Downs
Quest Pack: Trollshaws
Quest Pack: Lothlorien
Quest Pack: Great River
Quest Pack: Old Anórien
Region Pack: Far Anórien
Quest Pack: March of the King
Quest Pack: Battle of the Black Gate
Quest Pack: Legacy of the Necromancer
Quest Pack: Where Dragons Dwell
Quest Pack: The Vales of Anduin
Quest Pack: Mists of Wilderland
all for free. Also, currently, you can get the following expansion quest packs:
Expansion Quests: Mines of Moria
Expansion Quests: Siege of Mirkwood
Expansion Quests: Rise of Isengard
Expansion Quests: Riders of Rohan
Expansion Quests: Helm's Deep
Instance Cluster: Rise of Isengard
Instance Cluster: Riders of Rohan
for 99 LOTRO points each. Note: This is only for the enabling of quests and instances from these expansion packs, it does not include any of the extras like races/classes/cosmetics, and is a limited-time sale, so get while the getting is good. (The Mordor and Minas Morgul expansions are still full price, though.)
Over on Dungeons and Dragons Online, fire that up and enter DDOFREEQUESTS in the coupon codes to get:
The Devil’s Gambit
Trials of the Archons
The Temple of Elemental Evil
Heart of Madness
Haunted Halls of Eveningstar
Shadow Under Thunderholme
The High Road of Shadow
The Druid’s Deep
Devil Assault
Three-Barrel Cove
Secrets of the Artificers
Vaults of the Artificers
Phiarlan Carnival
The Catacombs
The Sharn Syndicate
Delera’s Tomb
The Demon Sands
The Dreaming Dark
Attack on Stormreach
The Necropolis, Part 1
The Necropolis, Part 2
The Necropolis, Part 3
The Necropolis, Part 4
The Path of Inspiration
The Reaver’s Reach
The Restless Isles
The Ruins of Gianthold
The Ruins of Threnal
Sentinels of Stormreach
Shan-to-Kor
The Devils of Shavarath
Sorrowdusk Isle
The Red Fens
Harbinger of Madness
Tangleroot Gorge
The Vale of Twilight
The Vault of Night
Reign of Madness
Against the Slave Lords
Dragonblood Prophecy
The Mines of Tethyamar
Disciples of Rage
White Plume Mountain & Other Tales
The Soul Splitter
Keep on the Borderlands
The Lost Gatekeepers
for free. Also, for 99 DDO Points each, you can get:
Quest Pack: Menace of the Underdark
Quest Pack: The Shadowfell Conspiracy
That's just the quests and instances from those, though. And it doesn't include the Ravenloft or Masterminds of Sharn expansions. But still, you can grind 198 DDO points for free in a couple hours. Even if you don't play these right away, that's still one hell of a bargain.
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