(I mean Gear's in agreement. This is fucking shit whatever's being done, and probably seriously bad news if left as it is. I dont actually see a better option than freeing it)
Gear stares at the pearls, trying to divine any weakness, or what they are
"So Hado, how can we go about freeing them? You feed it and cast some spell to grease the wheels of friendship, and I can try playing it a song on my flute, then cut it's bonds once you feel it has calmed down?"
[OOC: do crabs even fuckin like music? Lol, it's worth a shot]
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Options
Tynnanseldom correct, never unsureRegistered Userregular
“That’s what I’m thinking. I just want to know whether to do it before or after we deal with those pearls.”
You’re glad you’ve spent so much time researching things Gear.
Something wants to drain the life from the crab!
The pearls are acting as conduits. The life force enters them, then shoots off to... somewhere else. To some thing else. Something that needs to heal...
2/5th of Rogo-Rogo’s life have already been drained. Had you not arrived at this time the crab might soon be dead!
You can’t read the sigils but they’re arcane in nature, used to power the spell, and are crudely drawn. How can a spell-caster be powerful enough to conduct this ritual, but uncouth enough to scrawl his arcane sigils? It’s almost like he could barely hold onto to whatever sharp rock they used to scratch the sigils into the tiles.
(Did i learn anything about how to break the pearls?)
"...We have to break the pearls. Now. the white one's first. They're draining hte lifeforce from Rogo - he'll be dead shortly if we dont"
Gear swings her arm up and lets a firebolt loose at the middle pearl
geth roll 1d20+3 for Fire bolt
geth roll 1d8 for damage
(Welp, i shoulda gone with catapult. Though that would have fired a pearl into Rogo, and that seemed bad)
Tynnanseldom correct, never unsureRegistered Userregular
Hado retrieves the Big Fish from his pack and starts to move in front of Rogo-Rogo, still keeping his distance for a moment, but getting himself into the crab’s line of sight.
“Could one of you try to dislodge those pearls? I will calm the beast as soon as you do that.”
The ceiling of the dome casts a crab shaped silhouette as the sudden heat scatters the pearls. The first two turn to dust, and the other three roll to a stop behind the giant crab.
Cinders pop around Rogo-Rogo’s feet, and he takes a sharp intake of breath. He’s not frothing at the mouth any more. He looks like he’s preparing to do something! But what can he do?
[OOC: I didn’t say they needed breaking, but no, you learned what they’re for, breaking things is less Intelligence skill and more smashy smashy.]
[OOC: turns out crabs don't really give a shit about music since they don't have ears like mammals. They do react to vibrations in water or the ground, but it's unknown whether they actually enjoy them. Oh well, Baber will play for Rogo Rogo anyways! :bzz: ]
[OOC: turns out crabs don't really give a shit about music since they don't have ears like mammals. They do react to vibrations in water or the ground, but it's unknown whether they actually enjoy them. Oh well, Baber will play for Rogo Rogo anyways! :bzz: ]
(He's a giant probably magical crab, who knows what he aprpeciates!)
Rogo-Rogo fixates on Hado. Then after a brief pause where only Baber’s ocarina can be heard, it blasts Hado in the chest with a gout of compressed water!
Hado, succeed on a 12 DC Strength saving throw or be launched back 15 feet!
The crab shook off the spell before it could take effect. It’s just too angry!
You manage to say, “HABUBUBRGUPUF!” before you are launched back into the water.
In the mere moments you spent discussing and attempted to calm the crab frosty mist has descended upon this underground lake.
Rogo-Rogo rage grows even more severe, you can hear it’s bonds strain from his sheer strength! He wants to be free right now!
Three seaweed blights have crawled out from a nearby ridge and over the top of the dome, and one has swung into the dome! It lands with a wet slap, then slowly brings itself upright on two ‘legs’.
Hado, the second you surface you’re dragged beneath the water! A large blight is pulling you under!
Everyone roll for initiative!
Endless_Serpents on
+2
Options
Tynnanseldom correct, never unsureRegistered Userregular
These blights are tougher than your first encounter! They look to be wearing armour made from mud and seashells across their torsos and have rocks coiled in their leafy limbs.
Tynnanseldom correct, never unsureRegistered Userregular
Hado’s first goal will be to free himself and reach solid ground again. If he’s restrained, he’ll use his action to try to break free and move to the platform. If he’s not restrained, he’ll move to the platform and then look for a suitable place to cast Create Bonfire. He wonders to himself, “would a fire cut those seaweed bindings on the crab?”
Gear takes up her hatchet and then looks at Rogo-Rogo "...i'm trusting you know i never meant to hurt you earlier. Hopefully this proves it." she brings her hatchet down one one of the bidnings, cleaving it cleanly "Plus, i think you have a personal grudge against those blights, and should get to exercise that"
Hado tangles with the blight, and for a moment all is dark. It has no eyes, but it is looking, all the same. You are pulled deeper... and then from across the realm of spirits, a choir of voices speaking as one. Figures stand on a threshold, tall as mountains. Together they say, “No.”
You rip free from the blight and surface. It does not follow.
Another blight (#2) sprints around the corner, drops into the water and with some effort, surfaces to strike Hado in the back!
Geth roll 1d20 for Attack
Geth roll 1d4+1 for Damage
—
Meanwhile a few good hacks at his bindings makes Rogo-Rogo’s eyes swivel. He takes no time to take advantage on his weakened bonds and pulls a claw free, then uses it to slice through the rest. He turns with terrible speed and almost crushed Gear against the dome! He clamps a claw on the nearest blight (#1)...
[OOC:
It’s one of his abilities. 3/day, one turn to charge a blast, save or shove 15 feet.
I guess he keeps a galleon of seawater in an internal pouch. So yeah, not too clean.]
The last blight (#4), the one on the roof of the dome, runs... somewhere... you don’t know where it is now!
Every creature is in motion, the blights are descending upon you!
Hado, what do you do?
Endless_Serpents on
0
Options
Tynnanseldom correct, never unsureRegistered Userregular
On Hado's next turn he will light a fire underneath blight #2 by casting Create Bonfire on its space ((I think that one is on solid ground? If the green tiles are aquatic and every blight is in the water or out of view he will instead strike #2 with his quarterstaff))
Let’s say it’s on the step directly behind you, you can cast Create Bonfire in the archway if you please!
I’m using a very quick method of map making, but imagine you’re stood one one side of the arch and the blight is stood on steps that go down into the water.]
Posts
Gear stares at the pearls, trying to divine any weakness, or what they are
Geth roll 1d20+5 for Arcana
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[OOC: do crabs even fuckin like music? Lol, it's worth a shot]
Something wants to drain the life from the crab!
The pearls are acting as conduits. The life force enters them, then shoots off to... somewhere else. To some thing else. Something that needs to heal...
2/5th of Rogo-Rogo’s life have already been drained. Had you not arrived at this time the crab might soon be dead!
You can’t read the sigils but they’re arcane in nature, used to power the spell, and are crudely drawn. How can a spell-caster be powerful enough to conduct this ritual, but uncouth enough to scrawl his arcane sigils? It’s almost like he could barely hold onto to whatever sharp rock they used to scratch the sigils into the tiles.
—
The middle pearl begins to go dark.
—
Make your next move.
"...We have to break the pearls. Now. the white one's first. They're draining hte lifeforce from Rogo - he'll be dead shortly if we dont"
Gear swings her arm up and lets a firebolt loose at the middle pearl
geth roll 1d20+3 for Fire bolt
geth roll 1d8 for damage
(Welp, i shoulda gone with catapult. Though that would have fired a pearl into Rogo, and that seemed bad)
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Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
“Could one of you try to dislodge those pearls? I will calm the beast as soon as you do that.”
Geth roll 1d20+4 for attack
Geth roll 1d4+2 for damage
The ceiling of the dome casts a crab shaped silhouette as the sudden heat scatters the pearls. The first two turn to dust, and the other three roll to a stop behind the giant crab.
Cinders pop around Rogo-Rogo’s feet, and he takes a sharp intake of breath. He’s not frothing at the mouth any more. He looks like he’s preparing to do something! But what can he do?
[OOC: I didn’t say they needed breaking, but no, you learned what they’re for, breaking things is less Intelligence skill and more smashy smashy.]
Hado gently tosses the fish toward the crab, then casts Animal Friendship.
Baber quickly sheathes their dagger, picks up their trident and digs out their ocarina from their pack.
"Hado, if you're ready to calm the beastie, now's probably a good time!"
Gear decides to throw caution to the win and move in to the dome, sidling around Rogo to try and make sure the pearls are inert.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
(He's a giant probably magical crab, who knows what he aprpeciates!)
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Rogo-Rogo fixates on Hado. Then after a brief pause where only Baber’s ocarina can be heard, it blasts Hado in the chest with a gout of compressed water!
Hado, succeed on a 12 DC Strength saving throw or be launched back 15 feet!
The crab shook off the spell before it could take effect. It’s just too angry!
Geth roll 1d20 for Wisdom Saving Throw
[OOC:
Mistakes are part of us. It’s fine that you blasted them on sight. Makes Gear a fun character. Also sleep when you can, this’ll be here tomorrow.]
Geth roll 1d20+3 for nature
(Gear is trying to figureo ut if she knows anyhting that could be used to help calm Rogo-Rogo down)
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
In the mere moments you spent discussing and attempted to calm the crab frosty mist has descended upon this underground lake.
Rogo-Rogo rage grows even more severe, you can hear it’s bonds strain from his sheer strength! He wants to be free right now!
Three seaweed blights have crawled out from a nearby ridge and over the top of the dome, and one has swung into the dome! It lands with a wet slap, then slowly brings itself upright on two ‘legs’.
Hado, the second you surface you’re dragged beneath the water! A large blight is pulling you under!
Everyone roll for initiative!
“Aaackpfth. Augh. Aaaaaiit’stouchingmylegaaaaaaa!”
maybe this is a /bad/ plan, but it is a Gear plan)
geth roll 1d20+2 for iniative
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
These blights are tougher than your first encounter! They look to be wearing armour made from mud and seashells across their torsos and have rocks coiled in their leafy limbs.
It’s go time!
Baber shouts, "Gear, be careful! I'm going to go take care of this seaweed, then check on Hado! Call if you need assistance!"
Baber then circles towards the door next to blight 1
[OOC: Baber'll attack also whenever their turn comes up, lemme know when and I'll roll for it then]
Hado is restrained, but these things aren’t too tough to escape from. The bindings on the crab are quite dry.
Hado is up next, then Gear, then a blight, then Baber, then the last of the blights!
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
((oops I misread the thread and thought you were responding to me, not Gear there))
Geth roll 1d20+2 for breaking restraint
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Stream: https://www.twitch.tv/thezombiepenguin/
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You rip free from the blight and surface. It does not follow.
Panting, Hado makes it back to the dome.
Rogo Rogo squirting Hado in the face, 2020 (colorized minutes later)]
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Geth roll 1d20 for Attack
Geth roll 1d4+1 for Damage
—
Meanwhile a few good hacks at his bindings makes Rogo-Rogo’s eyes swivel. He takes no time to take advantage on his weakened bonds and pulls a claw free, then uses it to slice through the rest. He turns with terrible speed and almost crushed Gear against the dome! He clamps a claw on the nearest blight (#1)...
[OOC:
It’s one of his abilities. 3/day, one turn to charge a blast, save or shove 15 feet.
I guess he keeps a galleon of seawater in an internal pouch. So yeah, not too clean.]
Geth roll 1d8 for Crab Damage
...and cuts it in half. Then Rogo-Rogo holds each piece triumph in its claws, and eats it.
https://m.youtube.com/watch?v=Y5k3Z3LmVDE
The last blight (#4), the one on the roof of the dome, runs... somewhere... you don’t know where it is now!
Every creature is in motion, the blights are descending upon you!
Hado, what do you do?
Let’s say it’s on the step directly behind you, you can cast Create Bonfire in the archway if you please!
I’m using a very quick method of map making, but imagine you’re stood one one side of the arch and the blight is stood on steps that go down into the water.]
Geth roll 1d20+3 for firebolt
Geth roll 1d8 fit damage
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891