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[Flight Sims] DCS open-beta approaches something modern: Using more than one CPU core!

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    swaylowswaylow Registered User regular
    I guess that consideration between HOTAS and yokes is where I was getting lost since I don't have a specific idea on which planes I want to fly most.

    Since I can also foresee myself falling back into Elite now that VR is a future option for this machine, maybe HOTAS is the way to go.

    Either way, I can't way to jump in.

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    SynthesisSynthesis Honda Today! Registered User regular
    Yokes are taking it a step forward in realism, which is certainly cool and all, but not necessarily for every one--the same way separate switch and control panel peripherals are not really the catch-all device that a HOTAS is (and the HOTAS, in turn, is a bit more exclusive than a Game Pad or a plain old joystick with a little throttle switch on it).

    Case in point, I'd actually advocate rudder pedals before a separate yoke, even if you're not strictly sticking with military aircraft simulators, and even if your stick has a twist rudder (which it probably does). But that's purely a matter of taste. It's also another tier after getting a HOTAS, which is much more instrumental.

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    SyngyneSyngyne Registered User regular
    On the other hand, if you have a yoke you’ll be ready for TIE fighters when Star Wars: Squadrons drops.

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    SynthesisSynthesis Honda Today! Registered User regular
    Syngyne wrote: »
    On the other hand, if you have a yoke you’ll be ready for TIE fighters when Star Wars: Squadrons drops.

    Yeah, but it's not going to have that little screen it is, will it?

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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Synthesis wrote: »
    Yokes are taking it a step forward in realism, which is certainly cool and all, but not necessarily for every one--the same way separate switch and control panel peripherals are not really the catch-all device that a HOTAS is (and the HOTAS, in turn, is a bit more exclusive than a Game Pad or a plain old joystick with a little throttle switch on it).

    Case in point, I'd actually advocate rudder pedals before a separate yoke, even if you're not strictly sticking with military aircraft simulators, and even if your stick has a twist rudder (which it probably does). But that's purely a matter of taste. It's also another tier after getting a HOTAS, which is much more instrumental.

    Yeah, I personally wouldn't recommend a yoke unless you're really into civil aviation or money isn't an issue.

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    italianranmaitalianranma Registered User regular
    Also yokes are for heavies. How are you gonna push back against the G’s with both hands on the yoke?

    飛べねぇ豚はただの豚だ。
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    SyngyneSyngyne Registered User regular
    Also yokes are for heavies. How are you gonna push back against the G’s with both hands on the yoke?

    Didn't P-38 pilots manage it?

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    italianranmaitalianranma Registered User regular
    I’m just playing. I’m at a C-130 base currently and making friends with the heavy drivers. They should be called heavy drinkers! Actually I’m trying to convince my Japanese counterpart to get me a ride in their C-2.

    飛べねぇ豚はただの豚だ。
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    italianranmaitalianranma Registered User regular
    edited July 2020
    Syngyne wrote: »
    Also yokes are for heavies. How are you gonna push back against the G’s with both hands on the yoke?

    Didn't P-38 pilots manage it?

    The early days of aviation were wild. They were still figuring out things like wing design and Human Machine Interface problems. I’m not sure the P-38 had a G meter, but certainly they didn’t have to contend with the “last ditch” defense maneuver to defeat a Surface-to-Air missile. Robin Olds’ memoirs is an amazing read for perspective on what things were like then.

    To be honest, I’m not certain why the P-38 had a yoke. My best guess is that there either wasn’t room for the linkage required for a center stick or that it’s benefits weren’t fully understood.

    italianranma on
    飛べねぇ豚はただの豚だ。
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Synthesis wrote: »
    GnomeTank wrote: »
    Couple other little tidbits about it: They confirmed TrackIR support at launch, and said VR support will follow soon after, releasing around the time of the HP Reverb 2 headset in the fall.

    TrackIR support is basically guaranteed, in some form, if you support the player-look headswitch in all HOTAS joysticks. :lol: Even games that don't do the full 6-DOF movement still support TrackIR for 4-DOF.

    VR is a more considerable challenge for obvious reasons. It's nice to hear they've set a date on it!

    Well TrackIR wasn't a given until they confirmed it a couple of days ago. They had been radio silent about it and basically avoided the question when asked directly.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    I’m just playing. I’m at a C-130 base currently and making friends with the heavy drivers. They should be called heavy drinkers! Actually I’m trying to convince my Japanese counterpart to get me a ride in their C-2.

    C-5 or nothing.

    oosik_betsuni.png
    Steam: betsuni7
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    italianranmaitalianranma Registered User regular
    Betsuni wrote: »
    I’m just playing. I’m at a C-130 base currently and making friends with the heavy drivers. They should be called heavy drinkers! Actually I’m trying to convince my Japanese counterpart to get me a ride in their C-2.

    C-5 or nothing.

    They break in all the nice places I hear, so not expecting to see one any time soon.

    飛べねぇ豚はただの豚だ。
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    BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Betsuni wrote: »
    I’m just playing. I’m at a C-130 base currently and making friends with the heavy drivers. They should be called heavy drinkers! Actually I’m trying to convince my Japanese counterpart to get me a ride in their C-2.

    C-5 or nothing.

    They break in all the nice places I hear, so not expecting to see one any time soon.

    Hahahaha, yeah my friend worked on them and had lots of stories but none where they sat for very long. Worst ones were where they didn't get any leave time while the flight crew went out for the evening, or needing to get the plane repaired before they were arrested and plane impounded. I guess the last one was a bit exciting.

    oosik_betsuni.png
    Steam: betsuni7
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    italianranmaitalianranma Registered User regular
    I walked through one at an air show way back when and saw a basketball hoop attached to the rear door, and I’ll admit I’ve always been attached to the idea of playing Basketball at 30,000’. Maybe in a slight dive so I can dunk at < 1G.

    飛べねぇ豚はただの豚だ。
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    SynthesisSynthesis Honda Today! Registered User regular
    GnomeTank wrote: »
    Synthesis wrote: »
    GnomeTank wrote: »
    Couple other little tidbits about it: They confirmed TrackIR support at launch, and said VR support will follow soon after, releasing around the time of the HP Reverb 2 headset in the fall.

    TrackIR support is basically guaranteed, in some form, if you support the player-look headswitch in all HOTAS joysticks. :lol: Even games that don't do the full 6-DOF movement still support TrackIR for 4-DOF.

    VR is a more considerable challenge for obvious reasons. It's nice to hear they've set a date on it!

    Well TrackIR wasn't a given until they confirmed it a couple of days ago. They had been radio silent about it and basically avoided the question when asked directly.

    You can actually "force" TrackIR support via the software in games that don't have it, so long as they do have look bound to the hatswitch. But it is only 4DOF.

    They already confirmed view controls via the hatswitch, so I wasn't worried. This, of course, is better.

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    BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    I walked through one at an air show way back when and saw a basketball hoop attached to the rear door, and I’ll admit I’ve always been attached to the idea of playing Basketball at 30,000’. Maybe in a slight dive so I can dunk at < 1G.

    Better yet is WLAN parties in the air...

    oosik_betsuni.png
    Steam: betsuni7
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    SyngyneSyngyne Registered User regular
    Syngyne wrote: »
    Also yokes are for heavies. How are you gonna push back against the G’s with both hands on the yoke?

    Didn't P-38 pilots manage it?

    The early days of aviation were wild. They were still figuring out things like wing design and Human Machine Interface problems. I’m not sure the P-38 had a G meter, but certainly they didn’t have to contend with the “last ditch” defense maneuver to defeat a Surface-to-Air missile. Robin Olds’ memoirs is an amazing read for perspective on what things were like then.

    To be honest, I’m not certain why the P-38 had a yoke. My best guess is that there either wasn’t room for the linkage required for a center stick or that it’s benefits weren’t fully understood.

    Well, the designers were on to something, since a single P-38 took out the entire Japanese fleet at Midway.

    if Capcom is to be believed

    5gsowHm.png
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    SynthesisSynthesis Honda Today! Registered User regular
    Syngyne wrote: »
    Syngyne wrote: »
    Also yokes are for heavies. How are you gonna push back against the G’s with both hands on the yoke?

    Didn't P-38 pilots manage it?

    The early days of aviation were wild. They were still figuring out things like wing design and Human Machine Interface problems. I’m not sure the P-38 had a G meter, but certainly they didn’t have to contend with the “last ditch” defense maneuver to defeat a Surface-to-Air missile. Robin Olds’ memoirs is an amazing read for perspective on what things were like then.

    To be honest, I’m not certain why the P-38 had a yoke. My best guess is that there either wasn’t room for the linkage required for a center stick or that it’s benefits weren’t fully understood.

    Well, the designers were on to something, since a single P-38 took out the entire Japanese fleet at Midway.

    if Capcom is to be believed

    As a academically-trained historian, I have to advise skepticism towards Capcom's historiography.

    They also argue that the Battle of Mogadishu was "won" by a single roided-up American advisor working with a local specialist, and only after much of the Somali fighting forces had been turned into zombies by a biological weapon.

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    furbatfurbat Registered User regular
    Do any of the sims let you fly rotary wing?

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    ErlkönigErlkönig Seattle, WARegistered User regular
    furbat wrote: »
    Do any of the sims let you fly rotary wing?

    DCS has a few helicopter modules. UH-1, Ka-50, Mi-8, and the SA342 Gazelle.

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    furbatfurbat Registered User regular
    I might have to pick this up. I looked up a video on YouTube of someone explaining hover in the Huey. Seems pretty legit for a PC simulator.

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    SynthesisSynthesis Honda Today! Registered User regular
    furbat wrote: »
    I might have to pick this up. I looked up a video on YouTube of someone explaining hover in the Huey. Seems pretty legit for a PC simulator.

    It is the most legit of legit simulators. But keep in mind the additional moduls--UH-1, Mi-8, etc., are fairly costly. Standalone game price or more.

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    SyngyneSyngyne Registered User regular
    Erlkönig wrote: »
    furbat wrote: »
    Do any of the sims let you fly rotary wing?

    DCS has a few helicopter modules. UH-1, Ka-50, Mi-8, and the SA342 Gazelle.

    It's also getting the OH-58 Kiowa Warrior and the Mi-24 Hind in the future.

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    ErlkönigErlkönig Seattle, WARegistered User regular
    I think I also read somewhere that they were also hoping to get the AH-64A (and maybe even the C model)

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    furbatfurbat Registered User regular
    No love for hookers? CH-47s are objectively superior.

    Flying the Russian aircraft would be cool though. I wonder how close you can get the controls to the real thing.

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    SyngyneSyngyne Registered User regular
    Erlkönig wrote: »
    I think I also read somewhere that they were also hoping to get the AH-64A (and maybe even the C model)

    Yeah, they said the Apache is a when, not an if.

    Also, this just dropped— first look at the Syria map, as well as the Hind.

    https://youtube.com/watch?v=jTcv0SQ3i7Q

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    mastertheheromasterthehero Professional Video Editor & Book Author Registered User regular
    Anyone know of the pros and cons of buying Flight Simulator on MS Store or Steam? All I want to do is ensure it installs on my gaming drive, has mod support, and can play with friends. I currently have it preordered on the MS Appstore but I'll switch to Steam if I miss out on something I want.

    hk52krrtzsf6.gif
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    CristovalCristoval Registered User regular
    If you buy it on MS Store you'll also get it on Xbox Series X down the line if that's a thing you want. Both support the same amount of mods I assume.

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    SynthesisSynthesis Honda Today! Registered User regular
    Cristoval wrote: »
    If you buy it on MS Store you'll also get it on Xbox Series X down the line if that's a thing you want. Both support the same amount of mods I assume.

    This isn't a certainty, though it's fairly likely. And there's pretty much no way this doesn't come to Xbox One ("B-B-But it can't run on Xbox One! Maybe Xbox One X!" Someone hasn't played FSX in the last fifteen years, I take it--it'll run, just expect it to look like it's not running on a +$1000 PC).

    Cross-platform user profile support might be missing from the Steam version, depending on how it's handled, but there will almost certainly be cross-platform multiplayer, which is what matters.

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    CristovalCristoval Registered User regular
    I believe MS have said the devs are utilizing the Xbox one x version of the game to help better optimize the game on PC, and considering the Series X is just as if not more powerful than current PC hardware I'd say chances of full mod support there are looking good, but I wouldn't hold my breath on One X mod support (god damnit Microsoft, choose less confusing naming schemes).

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    StormwatcherStormwatcher Blegh BlughRegistered User regular
    i'm just gonna play it on PC Gamepass.
    As a MS game it's never gonna leave, so it's kinda like free MS Flight Sim.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
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    SynthesisSynthesis Honda Today! Registered User regular
    Cristoval wrote: »
    I believe MS have said the devs are utilizing the Xbox one x version of the game to help better optimize the game on PC, and considering the Series X is just as if not more powerful than current PC hardware I'd say chances of full mod support there are looking good, but I wouldn't hold my breath on One X mod support (god damnit Microsoft, choose less confusing naming schemes).

    I don't think console mod support is guaranteed by any means, whether it be on Xbox One or Series X. Someone correct me if I'm wrong: of the very scant list of console games supporting mods, none of them have that feature on Xbox One X but not Xbox One. If correct, that's worth considering.

    Or it could be like Sony, which barely has any mod support in any games anyway.

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    CristovalCristoval Registered User regular
    Most Bethesda games support mods on Xbox, but either way it doesn't matter too much if you on PC anyway, though if you want the ability to switch to playing on your couch from an Xbox go with MS store if all I'm saying.

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    StormwatcherStormwatcher Blegh BlughRegistered User regular
    haha airplane go brrrrrrrrrr

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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    CristovalCristoval Registered User regular
    Look.

    The airplanes absolutely go brrrrrrr

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    CristovalCristoval Registered User regular
    Now that the embargo is up on press, seeing everyone's streams in 4k 60fps make my current setup look like absolute dogshit and I'm trying my hardest to just holdout for the Series X and not drop another grand on my tower.

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    TroyTroy Registered User regular
    Drovek wrote: »
    Synthesis wrote: »
    swaylow wrote: »
    I bought a new PC rig last week just to play MS Flight Simulator (timing of new parts this fall be damned...I couldn't wait!)

    I am hoping the Ryzen 3900XT + 2080 Ti will be enough to power 1440p ultra-wide.

    Does anyone have some favorite peripherals to recommend? I am coming in fresh after a 10+ year break only gaming on consoles.

    The HOTAS is in-arguably the most important peripheral for Flight Simulator on PC--a more basic joystick would probably do, and you could even get away with your regular console gamepad in a "This is still way less terrible than KBAM only" sort of way, but you'd want a HOTAS.

    Of which there are many favorites in this thread. My Logitech X56 has served me well, even though it's more aimed at games like Elite Dangerous that I've quite cold turkey years ago, and it has the benefit of being from the most predictable PC peripheral company (though not the best by any means).

    There's also Yokes to be considered if you're into civilian aircraft, but I have nothing to recommend in that area.

    Most of these planes are GA or commercial flight craft. All vehicles that do not have HOTAS setups in mind. A small joystick or a yoke both with mouse controls is a far more authentic experience for general aviation flight simulation. One hand on the yoke and the other endlessly fiddling with nobs and buttons.

    I personally use a Logitech 3D pro for all of my general flight siming (fsx/xplane) a HOTAS is just too clunky especially if you like to hop in different planes. I pull out the HOTAS for Elite, or DCS.

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    DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    I will def be using my HOTAS with every button mapped in a incomprehensible mess.

    Playseat arrives in 4 days!

    I noticed I can’t access the Alpha now, is it over or did I just not make it into the next round?

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    bowenbowen How you doin'? Registered User regular
    Hey so I forgot all about this thread.

    I picked up a honeycomb yoke to replace my old thrustmaster t.flight joystick in preparation for MSFS2020. I'm waiting on honeycomb to release their throttle quadrant but in the meantime I can make do with my keyboard or the thrustmaster's throttle. But the stickler is the rudders.

    Do y'all have any recommendation for rudder pedals? I can't get the logitech ones they're basically sold out everywhere and these https://www.amazon.com/dp/B0000512IE/ are ugly and seem to have mixed reviews (and also appear to be mostly sold out or sold by third party sellers).

    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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    SyngyneSyngyne Registered User regular
    edited August 2020
    How much are you wanting to spend? Outside of the Thrustmaster and CH products range, the price jumps pretty sharply into the $300+ range.

    VKB and Virpil make quality pedals, but both are pricey and may be hard to get ahold of at the moment. Also, the VKB pedals are more like helo pedals in that they don’t have toe brakes.

    I have a set of MFG Crosswinds, and I’ve been pretty happy with them. They were $400ish, and it takes a while to get them in (like, months). In the same vein are the Slaw Device Viper pedals, only add more metal, more $$$, and more wait time.

    edit: add some product links

    Syngyne on
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