3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Kitty is mega highroll, like I said. Which probably means that as people figure out how to play safe and avoid dying in early game, kitty becomes really good.
18.5% of kittumcat players end at 1st place, which means if you can survive and get there....
That's also very similar to Flurgl's placement distro, which, same thing. If Flurgl survives and gets to T5 in a good spot, he just fucking crushes the whole lobby.
I think this is what I'll be rolling on day 1. Face is the place and we've got some nice new 1 drops in Demon Companion and Wolpertinger, Panthera as midgame cycle, and Voracious Reader is just lols.
I think this is what I'll be rolling on day 1. Face is the place and we've got some nice new 1 drops in Demon Companion and Wolpertinger, Panthera as midgame cycle, and Voracious Reader is just lols.
I might steal that shit day one
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
My favorite thing in BGs is looking at the left on round 2 starting and seeing who tavern upgrades.
Kitty is mega highroll, like I said. Which probably means that as people figure out how to play safe and avoid dying in early game, kitty becomes really good.
Everything about Biggs that I predicted just from reading the hero power note is coming to fruition.
I think this is what I'll be rolling on day 1. Face is the place and we've got some nice new 1 drops in Demon Companion and Wolpertinger, Panthera as midgame cycle, and Voracious Reader is just lols.
Basically just omega ramp Big Druid. Three 5 cost Beasts for consistency for Guardian Animals. Ramp up and slam out Survival of the Fittest, get big big bois going. Ysiel is there basically just to mitigate the tempo loss of casting a 7 or 10 mana spell. Plus she turns into an instant 9/9 with SotF. I ended up cracking her so I figured like, why not. I think she's better than Kael'thas because I'm not aiming to be saving my cheap spells to combo, I'm going to be using them as soon as I can. Lightning Bloom will be used for ramping out big bois, period the end, not as a combo card. THEN AGAINNNN I have Anubisaths as the tempo mitigator so maybe she's not needed.
I'm not entirely sure if Breath really fits in the deck with only three Dragons. But Spell Druid can get away with it, so. Maybe! It was either that or Wild Growth, but... Wild Growth feels slowwwww now. I don't think Innervate makes the cut with Lightning Bloom being a thing, honestly.
Rising Winds for early draw or early board, depending. It's super flexible. Otherwise you get most of your draw from Twilight Runner. But I figure if you mull for Ramp cards the rest will sort itself out cause you'll have SO MUCH MANA at that point. Polkelt as the EASIEST SotF tutor in the history of anything.
Feno was playing something similar in the latest trolden clip. The high roll of that deck is insane (which is what the clip was).
Origin: KafkaAU B-Net: Kafka#1778
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I screwed up a possible first place win just now. I got tunnel vision trying to find a 3rd Mal'Ganis for my Demon deck, against a person I was fighting against several rounds in a row. I wasn't paying attention to all the Annihilan Battlemaster cards that were coming up, but my opponent did; suddenly in the last battle he had a card on the table with around 150 health. That could have been mine.
I think this is what I'll be rolling on day 1. Face is the place and we've got some nice new 1 drops in Demon Companion and Wolpertinger, Panthera as midgame cycle, and Voracious Reader is just lols.
The main problem with Beasts in Battlegrounds is that they don't get a single minion worth buying between tiers 2 and 6. Well, I guess Hydra at 4, but that's it. They need a redistribution of their guys, and Macaw needs to go away so that can happen.
XBL: Morgan Coke Yes, there is a space, not an underscore. I'm old school like that.
Battle.net: morgancoke#1589
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Me a bit ago: "Okay enough Hearthstone for the night, I gotta get these notes recorded permanently before I lose them."
Me a minute ago: "Okay work done, should get ready for bed."
Me right now: "One more Hearthstone match though."
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
HOOOO BABY I JUST PUT SOME POOR PERSON ON FULL TILT, GOODNIGHT THREAD!
Basically just omega ramp Big Druid. Three 5 cost Beasts for consistency for Guardian Animals. Ramp up and slam out Survival of the Fittest, get big big bois going. Ysiel is there basically just to mitigate the tempo loss of casting a 7 or 10 mana spell. Plus she turns into an instant 9/9 with SotF. I ended up cracking her so I figured like, why not. I think she's better than Kael'thas because I'm not aiming to be saving my cheap spells to combo, I'm going to be using them as soon as I can. Lightning Bloom will be used for ramping out big bois, period the end, not as a combo card. THEN AGAINNNN I have Anubisaths as the tempo mitigator so maybe she's not needed.
I'm not entirely sure if Breath really fits in the deck with only three Dragons. But Spell Druid can get away with it, so. Maybe! It was either that or Wild Growth, but... Wild Growth feels slowwwww now. I don't think Innervate makes the cut with Lightning Bloom being a thing, honestly.
Rising Winds for early draw or early board, depending. It's super flexible. Otherwise you get most of your draw from Twilight Runner. But I figure if you mull for Ramp cards the rest will sort itself out cause you'll have SO MUCH MANA at that point. Polkelt as the EASIEST SotF tutor in the history of anything.
OPEN TO SUGGESTIONS
Also, alternatively I may try a lower curve list with more midrange-y minions and just run Embiggen Druid with some of the new cards (like the Beast package, but, minus Guardian Animals since Embiggen negative synergy). Dunno, hmmm.
Totem Shaman seems to be the latest deck that mega highroll turn 1 beats me every time lately, even when I'm playing decks that ostensibly counter it. I really wish I could download that card selection grid patch.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited August 2020
I'm not convinced Kalec is a good dragon card for BGs. By the time you're getting T6 cards there's not exactly a lot you want to drop out of your lineup for the sake of playing a Battlecry card.
Edit - Laffo, I was playing a Mech team and ended up granting them all divine shield. So in the last combat round I had Drakonid Enforcer in play because why not. It even scored the victory blow!
I'm not convinced Kalec is a good dragon card for BGs. By the time you're getting T6 cards there's not exactly a lot you want to drop out of your lineup for the sake of playing a Battlecry card.
Edit - Laffo, I was playing a Mech team and ended up granting them all divine shield. So in the last combat round I had Drakonid Enforcer in play because why not. It even scored the victory blow!
Kalecgos can end up giving your Dragons like +20/+20 or more. Remember that it is not a one time effect. It is +1/+1 for every Battlecry card you play out. You cycle them.
He is THE linchpin card for Dragons. The single most important card for Dragons.
That's like saying "I don't think Brann is worth it for Murlocs, because you don't want to drop anything from your setup to play Battlecry cards"
I wish I could remember the video I saw it in, but I remember one player doing a hard pivot into dragons after pulling a Kalecgos off a triple. Like, they sold their entire board, played Kalecgos with a few dragons, then spent the rest of the game buying nothing but battlecry minions. While it wasn't a first place finish, they did go from a bottom 3 finish to 2nd.
And it's not only dragons. If you get the right cards and feel like you can risk it, pivoting into a new comp can happen. It's super rare, and often too risky, but having say a Brann and Gentle Megasaur means you can instantly turn into a Murloc comp. Sure, the Murlocs might be weak, but it doesn't matter if they all have Divine Shield and Poisonous.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I'm not convinced Kalec is a good dragon card for BGs. By the time you're getting T6 cards there's not exactly a lot you want to drop out of your lineup for the sake of playing a Battlecry card.
Edit - Laffo, I was playing a Mech team and ended up granting them all divine shield. So in the last combat round I had Drakonid Enforcer in play because why not. It even scored the victory blow!
Kalecgos can end up giving your Dragons like +20/+20 or more. Remember that it is not a one time effect. It is +1/+1 for every Battlecry card you play out. You cycle them.
He is THE linchpin card for Dragons. The single most important card for Dragons.
That's like saying "I don't think Brann is worth it for Murlocs, because you don't want to drop anything from your setup to play Battlecry cards"
yes you do
oh yes you do
Can end up is different than will end up, though. It's basically an assessment of chance. And while I do take chances in how I play any given round, I also tend to stay in safer guaranteed numbers.
Edit - In a sense it's like getting beaten in a match vs beating myself in a match.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited August 2020
Kalecgos is insane but I think it’s dependent on timing and your ability to quickly cycle through choices so you can grab any and every battlecry and just play it. Because Big K doesn’t care about the battlecry itself, just that it happens.
I'm not convinced Kalec is a good dragon card for BGs. By the time you're getting T6 cards there's not exactly a lot you want to drop out of your lineup for the sake of playing a Battlecry card.
Edit - Laffo, I was playing a Mech team and ended up granting them all divine shield. So in the last combat round I had Drakonid Enforcer in play because why not. It even scored the victory blow!
Kalecgos can end up giving your Dragons like +20/+20 or more. Remember that it is not a one time effect. It is +1/+1 for every Battlecry card you play out. You cycle them.
He is THE linchpin card for Dragons. The single most important card for Dragons.
That's like saying "I don't think Brann is worth it for Murlocs, because you don't want to drop anything from your setup to play Battlecry cards"
yes you do
oh yes you do
Can end up is different than will end up, though. It's basically an assessment of chance. And while I do take chances in how I play any given round, I also tend to stay in safer guaranteed numbers.
Edit - In a sense it's like getting beaten in a match vs beating myself in a match.
It's.... I mean, yes, they *will* end up that beefy. It's not really a chance you're taking, the number of Battlecry minions in BGs is super high, it is not uncommon to grab 2-3 a turn.
I could probably dig up screens of some of my successful Dragon games if I still have the screenshots saved.
Edit:
Dibby on
Battle.net Tag: Dibby#1582
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited August 2020
Wow Aranna Starseeker's power in BG is a lie. It doesn't guarantee 7 cards at all on a refresh.
Edit - Wait unless it means that happens after I refresh five times. Then derp my brain.
Edit - YEP I AM STUPID also this power owns.
Henroid on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I don't like to, like, dunk on people still learning a game, but Kalecgos is the single best card you can get for a dragon comp and it's not a debatable point, and assertions to the contrary are objectively wrong. Sorry. Even Nadina, another key dragon card, is not as important as Kalecgos (although she can be a useful stopgap if you're not finding Kalecgos and need some power for a dragon comp).
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Now what is an interesting question is, how worth it is it to suicide roll looking for Kalecgos instead of just building a strong board otherwise? You always need to gauge if you'll get him in time to have an impact before the game ends since you want to get at least 2 full buy phases with him to make it a worthwhile search. Which actually means the question is, how worth it is it to try and force dragons?
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
You should pretty much never force dragons right now because if you're going to force something you should be forcing murlocs. Dragons happens when you luck into a fairly early kalecgos, and at some point you have to roll down hard for nadina and ghoul to have a chance against the murloc players.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Forcing dragons works great if murlocs are banned!
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Forcing dragons works great if murlocs are banned!
something that should happen every game :bzz:
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I will not be overly surprised if Megasaur gets removed or changed in the next balance pass.
+3
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
I was in Admiral's chat recently and both him and Frodan were saying the problem is that there aren't enough pivots in the game, which makes it tiring when everyone always pivots to murlocs because that's the only real option
there's some credence to that idea, but I just don't really want the game to go in that direction. The big thing that separate Battlegrounds from other autobattlers is the permanent buildup of stats, which pivots throw out the window. Having a sense of continuity from the comp you had at 3* to the one you had at 6* is something I like.
Obviously you need to have some flexibility depending on what you hit, but having the dominant strategy be "fuck all this shit I'm doing this now" seems incredibly lame. But the top players like it because it's a hype play that makes them feel like a skilled player when they pull it off. Bah humbug, I say.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Poisonous is just way too strong an effect for how Battlegrounds works.
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zepherinRussian warship, go fuck yourselfRegistered Userregular
Kalc is dope. But this is an end game build. I’ve moved from menagerie and even demons to dragons because any dragons are monsters with kalc. It takes 2 or 3 turns to get the groove out.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I will sometimes force dragons if there are no murlocs and I'm far ahead. It works okay on Alex because a) you get 2 free dragons and b) Alex naturally wants to power level to 5, so if you've done an okay job not dying and combined with your Tier 5 power spike, power leveling to 6 to roll for Kalecgos and Nadina is usually pretty safe.
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Tynnanseldom correct, never unsureRegistered Userregular
Re: dragons in BGs. I pushed to level 5 using my hero power on turn 8, when I had a decent murloc board plus two Bronze Wardens. I tripled something and found Kalecgos, so I sold most of my board to pick up a Scalebane and didn't look back. Beat up a few murloc players to get there, too. They had fought over key cards and none of them ended up as strong as they could have been, whereas I took the open dragons lane and only had to slam abundant battlecries once I'd filled the rest of my slots.
Poisonous is just way too strong an effect for how Battlegrounds works.
I like Poisonous as a specific counter to Large Bois (like a swole Wrath Weaver or Salty Looter). I think it's a necessary evil in that respect, because otherwise how do you counter giant minions like that?
It's when your entire board has Poisonous that's simply too much. Tech cards like Maexxna are great, Megasaur rolling Poisonous on every Murloc you have is not.
Stats used to just, be available to anyone. You could click the button, see your past 5 Warbands and all other kinds of juicy info.
They realized they weren't monetizing Battlegrounds hard enough and removed several baseline features and introduced the "Tavern Pass", which has all those features we used to have baseline.
It costs either $9.99 or 2500 gold, you also get it as part of pre-ordering the expac bundle.
So yeah, it's real shitty! It fuckin sucks ass!!
Battle.net Tag: Dibby#1582
+5
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
A few days ago I did face a person with a murloc deck who managed to have his entire board poisoned minus one minion.
Posts
Kitty is mega highroll, like I said. Which probably means that as people figure out how to play safe and avoid dying in early game, kitty becomes really good.
That's also very similar to Flurgl's placement distro, which, same thing. If Flurgl survives and gets to T5 in a good spot, he just fucking crushes the whole lobby.
Battle.net Tag: Dibby#1582
I might steal that shit day one
Basically just omega ramp Big Druid. Three 5 cost Beasts for consistency for Guardian Animals. Ramp up and slam out Survival of the Fittest, get big big bois going. Ysiel is there basically just to mitigate the tempo loss of casting a 7 or 10 mana spell. Plus she turns into an instant 9/9 with SotF. I ended up cracking her so I figured like, why not. I think she's better than Kael'thas because I'm not aiming to be saving my cheap spells to combo, I'm going to be using them as soon as I can. Lightning Bloom will be used for ramping out big bois, period the end, not as a combo card. THEN AGAINNNN I have Anubisaths as the tempo mitigator so maybe she's not needed.
I'm not entirely sure if Breath really fits in the deck with only three Dragons. But Spell Druid can get away with it, so. Maybe! It was either that or Wild Growth, but... Wild Growth feels slowwwww now. I don't think Innervate makes the cut with Lightning Bloom being a thing, honestly.
Rising Winds for early draw or early board, depending. It's super flexible. Otherwise you get most of your draw from Twilight Runner. But I figure if you mull for Ramp cards the rest will sort itself out cause you'll have SO MUCH MANA at that point. Polkelt as the EASIEST SotF tutor in the history of anything.
OPEN TO SUGGESTIONS
Battle.net Tag: Dibby#1582
Origin: KafkaAU B-Net: Kafka#1778
Sometimes ya' gotta creep!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Battle.net: morgancoke#1589
Titan's Creed: Jump first, don't ask questions, punch everything
buff priest
kelpto priest
pirogue 2020
updated duel pally
control dragon hunter
Me a minute ago: "Okay work done, should get ready for bed."
Me right now: "One more Hearthstone match though."
Also, alternatively I may try a lower curve list with more midrange-y minions and just run Embiggen Druid with some of the new cards (like the Beast package, but, minus Guardian Animals since Embiggen negative synergy). Dunno, hmmm.
Battle.net Tag: Dibby#1582
Edit - Laffo, I was playing a Mech team and ended up granting them all divine shield. So in the last combat round I had Drakonid Enforcer in play because why not. It even scored the victory blow!
Kalecgos can end up giving your Dragons like +20/+20 or more. Remember that it is not a one time effect. It is +1/+1 for every Battlecry card you play out. You cycle them.
He is THE linchpin card for Dragons. The single most important card for Dragons.
That's like saying "I don't think Brann is worth it for Murlocs, because you don't want to drop anything from your setup to play Battlecry cards"
yes you do
oh yes you do
Battle.net Tag: Dibby#1582
And it's not only dragons. If you get the right cards and feel like you can risk it, pivoting into a new comp can happen. It's super rare, and often too risky, but having say a Brann and Gentle Megasaur means you can instantly turn into a Murloc comp. Sure, the Murlocs might be weak, but it doesn't matter if they all have Divine Shield and Poisonous.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Edit - In a sense it's like getting beaten in a match vs beating myself in a match.
Also, this was a pretty neat concept for Control Warrior using Magtheridon (jump to 11:35):
https://youtu.be/C9luEq4RMRc
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
It's.... I mean, yes, they *will* end up that beefy. It's not really a chance you're taking, the number of Battlecry minions in BGs is super high, it is not uncommon to grab 2-3 a turn.
I could probably dig up screens of some of my successful Dragon games if I still have the screenshots saved.
Edit:
Battle.net Tag: Dibby#1582
Edit - Wait unless it means that happens after I refresh five times. Then derp my brain.
Edit - YEP I AM STUPID also this power owns.
something that should happen every game :bzz:
there's some credence to that idea, but I just don't really want the game to go in that direction. The big thing that separate Battlegrounds from other autobattlers is the permanent buildup of stats, which pivots throw out the window. Having a sense of continuity from the comp you had at 3* to the one you had at 6* is something I like.
Obviously you need to have some flexibility depending on what you hit, but having the dominant strategy be "fuck all this shit I'm doing this now" seems incredibly lame. But the top players like it because it's a hype play that makes them feel like a skilled player when they pull it off. Bah humbug, I say.
I like Poisonous as a specific counter to Large Bois (like a swole Wrath Weaver or Salty Looter). I think it's a necessary evil in that respect, because otherwise how do you counter giant minions like that?
It's when your entire board has Poisonous that's simply too much. Tech cards like Maexxna are great, Megasaur rolling Poisonous on every Murloc you have is not.
Battle.net Tag: Dibby#1582
@Henroid you're not gonna like this answer!
Stats used to just, be available to anyone. You could click the button, see your past 5 Warbands and all other kinds of juicy info.
They realized they weren't monetizing Battlegrounds hard enough and removed several baseline features and introduced the "Tavern Pass", which has all those features we used to have baseline.
It costs either $9.99 or 2500 gold, you also get it as part of pre-ordering the expac bundle.
So yeah, it's real shitty! It fuckin sucks ass!!
Battle.net Tag: Dibby#1582