HeroQuest broke 2m which opened up a bunch of new stretch goals.
I want that Orc bard so bad, you guys.
I think getting the druid hero that is unlocked at 2.4 million is a safe bet, as there is a lot of time left and these funding campaigns usually see a surge towards the end. The Orc bard is rad, but I think 3 million might be a long shot. Here's hoping, though.
They had comments from the guest designers for the second quest book (also unlocked at 3 million) and druid visible on the Hasbro pulse site even before they revealed the extra stretch goals, which confused me at the time, but I don't see any more missing unlocks so I'm uncertain whether there will be any more stretch goals after the 3 million double feature.
I don't get why people keep talking about not AoS in here?
The new Gargant warscrolls seem neat, and a fun with to shake things up. One can destroy terrain(making it deadly and making it rubble), and another can kick an objective 2d6" away which could be hilarious if it sees use in tournaments.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited October 2020
The original Hero Quest was made through a partnership between Games Workshop and Milton Bradley (now a subsidiary of Hasbro, who are doing a funding campaign to make a modern version sans-GW). While not officially a part of the Warhammer Fantasy Battles world, it had Fimir and Chaos Warrior (specifically a single-ax variant of Slambo) minis for bad guys, and just generally a very WHFB feel to it. If memory serves, after HQ wound down, GW made a spiritual successor that leaned into the Warhammer roots and added more RPG elements, called Warhammer Quest. So while the new Hero Quest game is being done without GW, they are trying to hew fairly close to the original, which makes it something of a relative of AoS (itself being a reboot of WHFB).
One interesting consequence of Hasbro doing this without GW is the fish men "Abominations" in the new set are their replacement for the fimir from the original HQ. All the other enemies were fantasy staples (skeletons, ghouls, goblins, orcs, dark knights, wizards, and a pretty typical demon called the "Gargoyle" to avoid upsetting Christian fundies), so just making new sculpts was enough to de-warhammer them, but I guess the fimir were too distinctive to GW.
When people first started talking about the "sons of behemat" release, the new name had me expecting something much wilder and more... AoS-y?... than what we got. I don't know, but an expanded range in the same vein as the old WHFB Giants feels underwhelming to me. I was hoping they would do something with the old sky titans' background lore and the fact that the Ogre's big canons were made by the titans, to make them much weirder and more fantastical.
Yeah, i keep coming back to this.
Considering the size and cost and spectacle of the army, having them all be "huge generic semi nude man" seems baffling dull to me.
Maybe it's just not an aesthetic aimed at me, but hey, less things to buy i guess!
When people first started talking about the "sons of behemat" release, the new name had me expecting something much wilder and more... AoS-y?... than what we got. I don't know, but an expanded range in the same vein as the old WHFB Giants feels underwhelming to me. I was hoping they would do something with the old sky titans' background lore and the fact that the Ogre's big canons were made by the titans, to make them much weirder and more fantastical.
Yeah, i keep coming back to this.
Considering the size and cost and spectacle of the army, having them all be "huge generic semi nude man" seems baffling dull to me.
Maybe it's just not an aesthetic aimed at me, but hey, less things to buy i guess!
Like I’ve said elsewhere, if this had been the refugee sky-titans returning for their vengeance on the littles, I would have been all over that. But they are just more biggerer giants; except they’re also part namekian now? Seeing as how they were spawned by being vomited up by their dying father or something…
Having perused GMG’s review of the book, they have actually been worked into a mechanically interesting force but the models being so blah (and not actually as big as advertised - several extant models are taller) really leaves me cold.
When people first started talking about the "sons of behemat" release, the new name had me expecting something much wilder and more... AoS-y?... than what we got. I don't know, but an expanded range in the same vein as the old WHFB Giants feels underwhelming to me. I was hoping they would do something with the old sky titans' background lore and the fact that the Ogre's big canons were made by the titans, to make them much weirder and more fantastical.
Yeah, i keep coming back to this.
Considering the size and cost and spectacle of the army, having them all be "huge generic semi nude man" seems baffling dull to me.
Maybe it's just not an aesthetic aimed at me, but hey, less things to buy i guess!
I'm not interested in them at all. If I want to see a huge generic semi nude man I'll look in the mirror for free.
The original Hero Quest was made through a partnership between Games Workshop and Milton Bradley (now a subsidiary of Hasbro, who are doing a funding campaign to make a modern version sans-GW). While not officially a part of the Warhammer Fantasy Battles world, it had Fimir and Chaos Warrior (specifically a single-ax variant of Slambo) minis for bad guys, and just generally a very WHFB feel to it. If memory serves, after HQ wound down, GW made a spiritual successor that leaned into the Warhammer roots and added more RPG elements, called Warhammer Quest. So while the new Hero Quest game is being done without GW, they are trying to hew fairly close to the original, which makes it something of a relative of AoS (itself being a reboot of WHFB).
One interesting consequence of Hasbro doing this without GW is the fish men "Abominations" in the new set are their replacement for the fimir from the original HQ. All the other enemies were fantasy staples (skeletons, ghouls, goblins, orcs, dark knights, wizards, and a pretty typical demon called the "Gargoyle" to avoid upsetting Christian fundies), so just making new sculpts was enough to de-warhammer them, but I guess the fimir were too distinctive to GW.
The gargoyle is actually a bloodthirster, a hilariously small one.
The original Hero Quest was made through a partnership between Games Workshop and Milton Bradley (now a subsidiary of Hasbro, who are doing a funding campaign to make a modern version sans-GW). While not officially a part of the Warhammer Fantasy Battles world, it had Fimir and Chaos Warrior (specifically a single-ax variant of Slambo) minis for bad guys, and just generally a very WHFB feel to it. If memory serves, after HQ wound down, GW made a spiritual successor that leaned into the Warhammer roots and added more RPG elements, called Warhammer Quest. So while the new Hero Quest game is being done without GW, they are trying to hew fairly close to the original, which makes it something of a relative of AoS (itself being a reboot of WHFB).
One interesting consequence of Hasbro doing this without GW is the fish men "Abominations" in the new set are their replacement for the fimir from the original HQ. All the other enemies were fantasy staples (skeletons, ghouls, goblins, orcs, dark knights, wizards, and a pretty typical demon called the "Gargoyle" to avoid upsetting Christian fundies), so just making new sculpts was enough to de-warhammer them, but I guess the fimir were too distinctive to GW.
In between HeroQuest and Warhammer Quest there was Advanced HeroQuest which was 100% Warhammer. It introduced Skaven. Of course there was also Battle Masters which was pretty much just WHFB-lite.
The original HeroQuest (and it's Milton Bradley collab 40k brother, Space Crusade) featured prominently in White Dwarf during their run with new rules, quests, etc.
HeroQuest is the close uncle who introduced AoS' parents.
Fun fact: Space Crusade contained the first look at what would become Necrons.
I'm sorry I brought it up, because not only does it sound like it isnt age of sigmar, people are talking about space guns now.
Edit: Sorry I guess I'll just report the posts next time instead.
DiannaoChong on
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Mr_Rose83 Blue Ridge Protects the HolyRegistered Userregular
Ok, let’s talk about flying dwarves then?
I don’t have the Kharadron book so I don’t know if this is a new option or not? It does seem kinda tacked on this week, like they had something bigger planned but weren’t able to do it…
Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
Kharadon Overlords always kind of bugged me as they seem like a real missed opportunity. They could have been automatons created by a long-dead dwarf race or something cool but they're just dwarfs in armor.
AoS is such a great opportunity to really go wide with aesthetics and storytelling and they only bothered with 1.
I hate playing against KO, because having ships that can just fly away and drop down wherever they like makes me feel like I'm playing whack-a-mole. It becomes a race to bog down a ship in close combat before it can bounce off to sit on an objective somewhere or park itself just barely in range of my units and shoot them to hell while I can't really do anything about it.
They have begun teasing for Warcry Catacombs, going to have to keep an eye out for that preorder.
I have been in the process of largely divesting myself of unpainted minis and scaling back which games I choose to focus on. I think at this point in my life I'm more or less out of the business of painting "armies" aside from a few notable exceptions and really only care about skirmish games.
If Catacombs is anywhere near as good as the first Warcry box set it's definitely a buy for me
I wonder if they'll include a bunch of neutral models again
gt: Bobby2Socks | steam: Billy Boot-Snatcher
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
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Halos Nach TariffCan you blame me?I'm too famous.Registered Userregular
They've already shown the contents of the catacombs box in the last preview show I think, doesn't look like it has any cave monsters or anything, more's the pity, and there's less scenery elements overall but that seems to be to accommodate being able to set up underground and overground battlefields from the one box. I like both the warbands more than the two included in the original starter box though, and I'm a known sucker for Daughters of Khaine stuff, so I'm planning on grabbing a box.
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
They've already shown the contents of the catacombs box in the last preview show I think, doesn't look like it has any cave monsters or anything, more's the pity, and there's less scenery elements overall but that seems to be to accommodate being able to set up underground and overground battlefields from the one box. I like both the warbands more than the two included in the original starter box though, and I'm a known sucker for Daughters of Khaine stuff, so I'm planning on grabbing a box.
I missed out on the first starter set, but that was fine. I'm not too big a fan of Chaos, apart from my Beastie Boys.
The Catacombs box looks great. I've long been a little DoK-curious and the Chaos warband looks incredible.
A Capellan's favorite sheath for any blade is your back.
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Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
Warcry:
Looks like they are re-releasing the Tome of Champions, Monsters & Mercenaries, and Cardpacks in new books, each one themed around a grand alliance. Which is nice as many people had no way to get the cards for their warbands if they bought the wrong box, or are a new player and the cards were out of print. These will also be excellent additions for a new player who is buying catacombs and doesnt have all the other books etc.
MWO: Adamski
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Halos Nach TariffCan you blame me?I'm too famous.Registered Userregular
Personally I find warcry plays best with the actual warcry squads, but it's good to have an option for the other factions which aren't a single print run of cards, certainly.
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Personally I find warcry plays best with the actual warcry squads, but it's good to have an option for the other factions which aren't a single print run of cards, certainly.
This is something they brought in in the stream. With this new, uh "season" I guess, they wanted to bring all the other non-Chaos factions up to par.
A Capellan's favorite sheath for any blade is your back.
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Halos Nach TariffCan you blame me?I'm too famous.Registered Userregular
Yes, but as far as I can tell it's mostly just a reprinting of the warband stats you could get as separate card packs, with some fated missions and the like? I find that the warbands pulling from full AoS factions (naturally) have a larger selection of fighters to draw from compared to the warcry specific boxes which can lead to some disparity, the best games I've had have been those using only the warcry squads.
It's probably worth mentioning that on the stream it was slipped that next weekend is probably going to be the preorder for the Catacombs box for those interested.
The issue we found with AoS warbands in Warcry was that they were often very one note and could either be at a massive advantage or disadvantage depending on the scenario.
Sadly killed the game in our group.
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Mr_Rose83 Blue Ridge Protects the HolyRegistered Userregular
The issue we found with AoS warbands in Warcry was that they were often very one note and could either be at a massive advantage or disadvantage depending on the scenario.
Sadly killed the game in our group.
These books are supposed to be introducing new material to bring the non-chaos factions into line in terms of quests and development and so on.
The issue we found with AoS warbands in Warcry was that they were often very one note and could either be at a massive advantage or disadvantage depending on the scenario.
Sadly killed the game in our group.
These books are supposed to be introducing new material to bring the non-chaos factions into line in terms of quests and development and so on.
I’m more hopeful they do a bit of work on rebalancing points costs and abilities.
Some factions are just in desperate need of help, like the Fyreslayers.
I was fine with warcry using different interpretations of chaos in the warbands
The not DoK ones make sense with the war against chaos and it's why I feel they were going to sneak in Malerion's armies whatever they will be
still I thought they were going to preview the Broken realms stuff and the xmas bundle deals
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
They are DoK. Morathi's hand picked agents no less.
A Capellan's favorite sheath for any blade is your back.
Posts
Really? I cannot.wait till I get home then
I think getting the druid hero that is unlocked at 2.4 million is a safe bet, as there is a lot of time left and these funding campaigns usually see a surge towards the end. The Orc bard is rad, but I think 3 million might be a long shot. Here's hoping, though.
They had comments from the guest designers for the second quest book (also unlocked at 3 million) and druid visible on the Hasbro pulse site even before they revealed the extra stretch goals, which confused me at the time, but I don't see any more missing unlocks so I'm uncertain whether there will be any more stretch goals after the 3 million double feature.
The new Gargant warscrolls seem neat, and a fun with to shake things up. One can destroy terrain(making it deadly and making it rubble), and another can kick an objective 2d6" away which could be hilarious if it sees use in tournaments.
One interesting consequence of Hasbro doing this without GW is the fish men "Abominations" in the new set are their replacement for the fimir from the original HQ. All the other enemies were fantasy staples (skeletons, ghouls, goblins, orcs, dark knights, wizards, and a pretty typical demon called the "Gargoyle" to avoid upsetting Christian fundies), so just making new sculpts was enough to de-warhammer them, but I guess the fimir were too distinctive to GW.
On the downside, no one here offers discounts.
Yeah, i keep coming back to this.
Considering the size and cost and spectacle of the army, having them all be "huge generic semi nude man" seems baffling dull to me.
Maybe it's just not an aesthetic aimed at me, but hey, less things to buy i guess!
Like I’ve said elsewhere, if this had been the refugee sky-titans returning for their vengeance on the littles, I would have been all over that. But they are just more biggerer giants; except they’re also part namekian now? Seeing as how they were spawned by being vomited up by their dying father or something…
Having perused GMG’s review of the book, they have actually been worked into a mechanically interesting force but the models being so blah (and not actually as big as advertised - several extant models are taller) really leaves me cold.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
I'm not interested in them at all. If I want to see a huge generic semi nude man I'll look in the mirror for free.
The gargoyle is actually a bloodthirster, a hilariously small one.
I glued the wings upside down on mine. :<
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
In between HeroQuest and Warhammer Quest there was Advanced HeroQuest which was 100% Warhammer. It introduced Skaven. Of course there was also Battle Masters which was pretty much just WHFB-lite.
The original HeroQuest (and it's Milton Bradley collab 40k brother, Space Crusade) featured prominently in White Dwarf during their run with new rules, quests, etc.
HeroQuest is the close uncle who introduced AoS' parents.
Fun fact: Space Crusade contained the first look at what would become Necrons.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Space Crusade's Dreadnought design still rules
Edit: Sorry I guess I'll just report the posts next time instead.
I don’t have the Kharadron book so I don’t know if this is a new option or not? It does seem kinda tacked on this week, like they had something bigger planned but weren’t able to do it…
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
AoS is such a great opportunity to really go wide with aesthetics and storytelling and they only bothered with 1.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
I'd rather see occasional straying into "related to AOS even if it's not AOS" territory than whiny metamodding.
MWO: Adamski
I have been in the process of largely divesting myself of unpainted minis and scaling back which games I choose to focus on. I think at this point in my life I'm more or less out of the business of painting "armies" aside from a few notable exceptions and really only care about skirmish games.
This definitely got my attention.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
I wonder if they'll include a bunch of neutral models again
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
I missed out on the first starter set, but that was fine. I'm not too big a fan of Chaos, apart from my Beastie Boys.
The Catacombs box looks great. I've long been a little DoK-curious and the Chaos warband looks incredible.
I may just pick this up. Both warbands really appeal to me and less terrain to paint is always a plus.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
Warcry:
Looks like they are re-releasing the Tome of Champions, Monsters & Mercenaries, and Cardpacks in new books, each one themed around a grand alliance. Which is nice as many people had no way to get the cards for their warbands if they bought the wrong box, or are a new player and the cards were out of print. These will also be excellent additions for a new player who is buying catacombs and doesnt have all the other books etc.
MWO: Adamski
This is something they brought in in the stream. With this new, uh "season" I guess, they wanted to bring all the other non-Chaos factions up to par.
It's probably worth mentioning that on the stream it was slipped that next weekend is probably going to be the preorder for the Catacombs box for those interested.
Sadly killed the game in our group.
These books are supposed to be introducing new material to bring the non-chaos factions into line in terms of quests and development and so on.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
I’m more hopeful they do a bit of work on rebalancing points costs and abilities.
Some factions are just in desperate need of help, like the Fyreslayers.
MWO: Adamski
At first I was excited for more AoS in Warcry but it kinda spiraled out of control balance wise.
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
The not DoK ones make sense with the war against chaos and it's why I feel they were going to sneak in Malerion's armies whatever they will be
still I thought they were going to preview the Broken realms stuff and the xmas bundle deals
I call them the Not DoK since they are not currently in the book they are morathi's agents