The Game Music Festival at the National Forum Of Music in Wroclaw, Poland is this upcoming weekend, October 16-17. Both concerts will be streaming online for free, and recordings of the shows will be on YouTube afterwards.
Night 1 is The Symphony of Four Worlds, featuring music from Supergiant's games Hades, Bastion, Transistor, and Pyre.
Night 2 is The Symphony of Sin, featuring music from Larian Studios' Baldur's Gate 3 and Divinity: Original Sin 2.
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Activision-Blizzard: "We're a multi-billion dollar company and our idea of writing elven language music in Warcraft is to have the lyrics just repeat names and phrases we've heard for like 20 years."
Nier Automata Team: "We're going to write a fictional language for the lyrics of our songs."
Also, western AAA video game music sucks and is boring as shit.
Speaking of Nier, I really love how the original game's soundtrack was composed. Every track was composed in several layers (say, 2 or 3 instrumental layers, a percussion layer, a vocal layer, etc). Each zone would only have 1 theme, but different layers would be pulled in and out dynamically to fit the situation. For instance, instead of having combat music, the percussion layer would get pulled in. Instead of having a separate piece for emotional scenes, everything would fade out but the vocals. Because all the layers were a part of the same song, this could be done at any time, from any set of layers to any other, all without transitions.
I will agree that Bethesda is the exception in regards to my AAA music is bad take. I don't really like to plug Elder Scrolls though, because the composer is gross.
Prey does have a killer soundtrack. I wish the composer did an entire album of music like the helicopter ride music from the beginning of the game. I really dig how that piece was a bait-and-switch musically that mirrored the bait-and-switch of the plot.
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Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
Been playing Ikenfell, a magic school RPG that has some of the Steven Universe composers on for the soundtrack:
I will agree that Bethesda is the exception in regards to my AAA music is bad take. I don't really like to plug Elder Scrolls though, because the composer is gross.
Prey does have a killer soundtrack. I wish the composer did an entire album of music like the helicopter ride music from the beginning of the game. I really dig how that piece was a bait-and-switch musically that mirrored the bait-and-switch of the plot.
I have to say, I played through the entirety of Prey and enjoyed it and if you told me the game had no music I would believe you. It made no impression on me whatsoever for some reason.
I will agree that Bethesda is the exception in regards to my AAA music is bad take. I don't really like to plug Elder Scrolls though, because the composer is gross.
Prey does have a killer soundtrack. I wish the composer did an entire album of music like the helicopter ride music from the beginning of the game. I really dig how that piece was a bait-and-switch musically that mirrored the bait-and-switch of the plot.
I have to say, I played through the entirety of Prey and enjoyed it and if you told me the game had no music I would believe you. It made no impression on me whatsoever for some reason.
I think that it has to do with the soundtrack being primarily atmospheric. The soundtrack is by all accounts good, it just doesn't leave an impression. That is a complaint I have about many western style soundtracks. Mass Effect and Assassin's Creed are both good examples; they have great memorable pieces like Ezio's Family and the galaxy map theme, but are otherwise unremarkable.
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JacobkoshGamble a stamp.I can show you how to be a real man!Moderatormod
The Solitaire Conspiracy, which came out a couple of weeks ago, has a nifty dynamic soundtrack (by Jon Everist, channeling the style of Hans Zimmer or techno-thriller soundtracks like Tom Clancy movies, etc) that speeds up as you get closer to completing the solitaire game. I have to admit, it's pretty fun when you realize you're closing in on the end of the puzzle and the soundtrack starts going like you're in a car chase gunfight through the streets of Vienna or whatever.
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doesn't sound right without that sitar
https://youtu.be/OA2eoTUZG6g
Night 1 is The Symphony of Four Worlds, featuring music from Supergiant's games Hades, Bastion, Transistor, and Pyre.
Night 2 is The Symphony of Sin, featuring music from Larian Studios' Baldur's Gate 3 and Divinity: Original Sin 2.
Nier Automata Team: "We're going to write a fictional language for the lyrics of our songs."
https://www.youtube.com/watch?v=Ux9c-Yjsl4k
https://www.youtube.com/watch?v=wEVYS7Ofbgo
Speaking of Nier, I really love how the original game's soundtrack was composed. Every track was composed in several layers (say, 2 or 3 instrumental layers, a percussion layer, a vocal layer, etc). Each zone would only have 1 theme, but different layers would be pulled in and out dynamically to fit the situation. For instance, instead of having combat music, the percussion layer would get pulled in. Instead of having a separate piece for emotional scenes, everything would fade out but the vocals. Because all the layers were a part of the same song, this could be done at any time, from any set of layers to any other, all without transitions.
???????????
absolutely, settle it on the street
https://www.youtube.com/watch?v=6AldIERbaoE
https://www.youtube.com/watch?v=wLDCkeVWLeQ
https://www.youtube.com/watch?v=H2NyHZgbh5w&t=96s
https://www.youtube.com/watch?v=xlbOOAeZdBg
like just off the top of my head from recent years
can never remember individual track names for some of those, sorry for full ost posting
the NMS OST is fuckin fantastic, it's AAA enough IMO, that's a full playlist uploaded by the band who created it
acronyms
https://www.youtube.com/watch?v=o6y6chb0Qq8
https://www.youtube.com/watch?v=5Nz3HXwEG4M
https://www.youtube.com/watch?v=ag_oxIIyFz8
For real Bethesda and their assorted studios have put out some of my favorite video game music in years
https://www.youtube.com/watch?v=vXj71r-WrQk
Shout outs to Auriel's Ascension. Like holy shit that track.
Prey does have a killer soundtrack. I wish the composer did an entire album of music like the helicopter ride music from the beginning of the game. I really dig how that piece was a bait-and-switch musically that mirrored the bait-and-switch of the plot.
https://youtube.com/watch?v=nQLpzOZ9Z5M&list=OLAK5uy_lr2TV0QxUjd48nvyda89UVUv01IrSdvzY&index=23&t=0s
https://youtube.com/watch?v=D409ZK3lxWU&list=OLAK5uy_lr2TV0QxUjd48nvyda89UVUv01IrSdvzY&index=20
It's real good.
Ah hell I forgot about this
I also really dig the art style / character designs there.
The game itself is pixel art, but they do it well and have a very diverse cast.
I have to say, I played through the entirety of Prey and enjoyed it and if you told me the game had no music I would believe you. It made no impression on me whatsoever for some reason.
I can't not hear this in York's voice.
I think that it has to do with the soundtrack being primarily atmospheric. The soundtrack is by all accounts good, it just doesn't leave an impression. That is a complaint I have about many western style soundtracks. Mass Effect and Assassin's Creed are both good examples; they have great memorable pieces like Ezio's Family and the galaxy map theme, but are otherwise unremarkable.
https://www.youtube.com/watch?v=RvAJ3Qjr6mU
https://www.youtube.com/watch?v=YD-zKVvE7LA
https://www.youtube.com/watch?v=LUC7Q116xxI