I played my first game of Brass Birmingham, I really enjoyed the dynamic of putting out resources on the board and trying to maneuver a way to use them myself. and similarly steal the resources the other players brought onto the board. Also putting stuff on the board as a honey pot for other players to get myself points.
I generally like when you can manipulate turn-order in a meaningful fashion. and use that secure important spaces on the board.
I really enjoyed this game and can't wait to play it again, and get a better feel of the game flow, and figure out the weird industry tracks and how to optimize their use.
Anyone have an opinion on Space Alert? I adore anything by Vlaada Chvátil but missing this and Through the Ages. My group really likes coops, but was curious anyone's thoughts on the game.
The real-time phase is basically chaos, and is all about communication. You'll have set up a perfectly good program and then not realized somebody else would be blocking you, or you'll have to wait for the elevator and your program will be off by a turn, or there will be some other threat that needs more immediate attention but you used up all the cards that could deal with it already, and then in the resolution (or as we call it recriminations) phase everything goes to hell and maybe the ship survives.
It's also an app based game before those were cool, the game state for the realtime phase is conveyed via an audio track which used to be on a CD but there's an app for it now. So it doesn't work at all with players who aren't able to respond to auditory signals for whatever reason.
I dig it but it's really stressful and it's hard to find enough players/a place where you can play a game with a soundtrack and shouting.
Anyone have an opinion on Space Alert? I adore anything by Vlaada Chvátil but missing this and Through the Ages. My group really likes coops, but was curious anyone's thoughts on the game.
It's very very good and fun but also crazy stressful.
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I'm actually unfamiliar with their previous work, and I feel like there's a good Magic Pink story there... so story time?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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admanbunionize your workplaceSeattle, WARegistered Userregular
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
What if they don't have cars? A lot of people in France don't have cars.
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I looked at it and it didn't seem to capture much from the game. Also, the minis were really blobby
Homogeneous distribution of your varieties of amuse-gueule
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I looked at it and it didn't seem to capture much from the game. Also, the minis were really blobby
A devastating blow.
3DS Friendcode 5413-1311-3767
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Have any video games made the transition to boardgames well? Liking both I can't think of any.
Maybe don't back more massive Kickstarters from companies who continually fuck up massive Kickstarters? Just a thought.
Hush you, I'll have no sensibility in this thread! Besides the projects were all up at the same time basically. Once they started showing up everyone realized "hey do you folks even have proofreaders?"
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
What if they don't have cars? A lot of people in France don't have cars.
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I'm actually unfamiliar with their previous work, and I feel like there's a good Magic Pink story there... so story time?
Time of Legend: Joan of Arc: Completely unplayable due to huge errors in the map book (provided you don't want to download and print out a bunch of stuff). Lots of mistranslations and card errors. Still waiting on the 1.5 "fix" pack.
Reich Busters: 219 cards have misprints and the US versions were missing an entire sheet of tokens. Playable but only barely. They do promise a huge fixed, free update pack with extra game elements.
Soloman Kane: Scrapped the whole game and fired most people working on it to bring in a completely new team to make essentially a completely new game. Two years late so far.
Have any video games made the transition to boardgames well? Liking both I can't think of any.
Doom?
Dark Souls is a fucking blast. Agents of Mayhem is great as well. I watched the DD playthrough and it looks real good.
edit: fuck i forgot This War Of Mine!!
i just posted my first impressions of the Horizon zero dawn game. it's good gameplay. the main limitation is that because of covid they shipped out the base game on it's own without all the KS extras so there's only one bossfight until july when i'm going to be buried in miniature machines
Have any video games made the transition to boardgames well? Liking both I can't think of any.
Doom?
Dark Souls is a fucking blast. Agents of Mayhem is great as well. I watched the DD playthrough and it looks real good.
edit: fuck i forgot This War Of Mine!!
i just posted my first impressions of the Horizon zero dawn game. it's good gameplay. the main limitation is that because of covid they shipped out the base game on it's own without all the KS extras so there's only one bossfight until july when i'm going to be buried in miniature machines
Seriously, they blamed it on covid? 9 out of 10 mini heavy games i've backed send out the core game first followed by all the extras about a year later INCLUDING Steamforged's other games.
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I looked at it and it didn't seem to capture much from the game. Also, the minis were really blobby
A devastating blow.
Overconfidence (in this Kickstarter) is a slow and insidious killer.
How many complete overhauls did it take them to get the video game "right" after it was in the hands of the public? I am having trouble believing a board game version of Darkest Dungeon will turn out.
Have any video games made the transition to boardgames well? Liking both I can't think of any.
Doom?
Dark Souls is a fucking blast. Agents of Mayhem is great as well. I watched the DD playthrough and it looks real good.
edit: fuck i forgot This War Of Mine!!
i just posted my first impressions of the Horizon zero dawn game. it's good gameplay. the main limitation is that because of covid they shipped out the base game on it's own without all the KS extras so there's only one bossfight until july when i'm going to be buried in miniature machines
Seriously, they blamed it on covid? 9 out of 10 mini heavy games i've backed send out the core game first followed by all the extras about a year later INCLUDING Steamforged's other games.
what a bunch of dorks.
honestly idk. I had to go back through updates to see what they planned on doing. Looks like their published intent was to do it all in one shipping wave. then in May when all the production started back up they put out an update that if they were going to stick to that then nothing would ship until July 2021 so they pivoted to the base game wave 1, extras wave 2 strategy?
Maybe they wanted this project to avoid the dark souls expansion problem before everything went to hell?
I am massive pumped for the Darkest Dungeon boardgame but god damn it if Mythic fucks this up as hard as every other damn thing they've made I will personally fly to France and shit on every one of their driver's seats.
brb buying fiber
I looked at it and it didn't seem to capture much from the game. Also, the minis were really blobby
A devastating blow.
Overconfidence (in this Kickstarter) is a slow and insidious killer.
How many complete overhauls did it take them to get the video game "right" after it was in the hands of the public? I am having trouble believing a board game version of Darkest Dungeon will turn out.
there's a few playthrough and rules videos for it already. provided they don't change every dang thing they've shown it looks pretty good as is.
Heart of Crown is a great little Dominion-like. Also I'm a bit late to the party, but Doom has two similar board games by FFG, one based off Doom 3 and one of DOOM 2016. I've played the latter and it fucking rocks. Gosh I'm a fan of that one. There's definitely a small hollow space where it feels like an expansion is supposed to be, one that isn't coming, but the base game is designed so that each of the scenarios allow for a lot of remixing and replayability, which keeps it really fresh.
Edit: Oh it's also not suuuuper well balanced. Which will bother some people more than others.
Man, the people in the twitch chat are just like "App required? I'm out" and being dickish about the art style / 3d model terrain.
I can see the beef with the app. Though I think it's real cool, just gotta be prepared to not be able to play your game in 10 years, so get your value out of it quickly! Now to convince a friend to buy it so I can play it.
Basically everything from the stream was great but that pricetag is a huge shock. Maybe not an unreasonable price (it's comparable to if you bought all the figure expansions from the first wave of Imperial Assault) but one that demands pause.
Man, the people in the twitch chat are just like "App required? I'm out" and being dickish about the art style / 3d model terrain.
Some amount of the complaints about the art turned out (through further posts from those users that then got rightfully moderated into oblivion) to be complaints that the art had non-white people in it. Ugh. The chat was doing so well not being the stereotypical Twitch chat for a while.
I would be potentially interested in giant coop descent, but I'm entirely out on giant coop descent that's actually a clunky video game. I like the art and the crazy 3d terrain toy aspect is fun, but the app just turns me off instantly.
I would be potentially interested in giant coop descent, but I'm entirely out on giant coop descent that's actually a clunky video game. I like the art and the crazy 3d terrain toy aspect is fun, but the app just turns me off instantly.
My experience with some of their other apps (JIME, XCOM, MOM2) is that they're basically functioning as stat trackers and randomizers, and removing having to juggle a bunch of decks and tokens to handle the opposition (and/or having at least one person know the future to some extent and pretend they don't, for map reveals etc.) It's not for everybody for sure, but they've never felt like playing a clunky video game any more than for instance Gloomhaven does. If anything it's less clunky.
e: with the exception of XCOM, which intentionally feels like a video game.
antherem on
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
They also mentioned that they have completely rewritten the app from the ground up. Which I really hope they back port to their older games. Now they will do things like having the campaign remember if you have figured out what a baddie is weak to.
Oh, and an undo function. Thank God.
16 scenarios in the initial campaign is pretty nice, especially if each takes about 2 hours to play with an hour of bookkeeping in between.
Posts
I generally like when you can manipulate turn-order in a meaningful fashion. and use that secure important spaces on the board.
I really enjoyed this game and can't wait to play it again, and get a better feel of the game flow, and figure out the weird industry tracks and how to optimize their use.
The real-time phase is basically chaos, and is all about communication. You'll have set up a perfectly good program and then not realized somebody else would be blocking you, or you'll have to wait for the elevator and your program will be off by a turn, or there will be some other threat that needs more immediate attention but you used up all the cards that could deal with it already, and then in the resolution (or as we call it recriminations) phase everything goes to hell and maybe the ship survives.
It's also an app based game before those were cool, the game state for the realtime phase is conveyed via an audio track which used to be on a CD but there's an app for it now. So it doesn't work at all with players who aren't able to respond to auditory signals for whatever reason.
I dig it but it's really stressful and it's hard to find enough players/a place where you can play a game with a soundtrack and shouting.
It's very very good and fun but also crazy stressful.
brb buying fiber
It's a bit less of a board gamer's board game then something like Dungeon Lords and way less than Mage Knight.
I'm actually unfamiliar with their previous work, and I feel like there's a good Magic Pink story there... so story time?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
What if they don't have cars? A lot of people in France don't have cars.
I looked at it and it didn't seem to capture much from the game. Also, the minis were really blobby
A devastating blow.
Doom?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Gears of War?
Hush you, I'll have no sensibility in this thread! Besides the projects were all up at the same time basically. Once they started showing up everyone realized "hey do you folks even have proofreaders?"
Dark Souls is a fucking blast. Agents of Mayhem is great as well. I watched the DD playthrough and it looks real good.
edit: fuck i forgot This War Of Mine!!
RIGHT ON THE FACE
Time of Legend: Joan of Arc: Completely unplayable due to huge errors in the map book (provided you don't want to download and print out a bunch of stuff). Lots of mistranslations and card errors. Still waiting on the 1.5 "fix" pack.
Reich Busters: 219 cards have misprints and the US versions were missing an entire sheet of tokens. Playable but only barely. They do promise a huge fixed, free update pack with extra game elements.
Soloman Kane: Scrapped the whole game and fired most people working on it to bring in a completely new team to make essentially a completely new game. Two years late so far.
And those are just the ones I've backed!
i just posted my first impressions of the Horizon zero dawn game. it's good gameplay. the main limitation is that because of covid they shipped out the base game on it's own without all the KS extras so there's only one bossfight until july when i'm going to be buried in miniature machines
Seriously, they blamed it on covid? 9 out of 10 mini heavy games i've backed send out the core game first followed by all the extras about a year later INCLUDING Steamforged's other games.
what a bunch of dorks.
Overconfidence (in this Kickstarter) is a slow and insidious killer.
How many complete overhauls did it take them to get the video game "right" after it was in the hands of the public? I am having trouble believing a board game version of Darkest Dungeon will turn out.
honestly idk. I had to go back through updates to see what they planned on doing. Looks like their published intent was to do it all in one shipping wave. then in May when all the production started back up they put out an update that if they were going to stick to that then nothing would ship until July 2021 so they pivoted to the base game wave 1, extras wave 2 strategy?
Maybe they wanted this project to avoid the dark souls expansion problem before everything went to hell?
there's a few playthrough and rules videos for it already. provided they don't change every dang thing they've shown it looks pretty good as is.
Edit: Oh it's also not suuuuper well balanced. Which will bother some people more than others.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
That is a FATT box.
Man, the people in the twitch chat are just like "App required? I'm out" and being dickish about the art style / 3d model terrain.
I can see the beef with the app. Though I think it's real cool, just gotta be prepared to not be able to play your game in 10 years, so get your value out of it quickly! Now to convince a friend to buy it so I can play it.
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
It's going to be $175!
https://www.fantasyflightgames.com/en/news/2020/10/22/descent-legends-of-the-dark/
Some amount of the complaints about the art turned out (through further posts from those users that then got rightfully moderated into oblivion) to be complaints that the art had non-white people in it. Ugh. The chat was doing so well not being the stereotypical Twitch chat for a while.
Eh, no thanks.
I have a few that size and a lot that are bigger even.
A non kickstarter box that is 1 foot cube is still kind of a big deal.
According to the devs, you will be able to store all the 3d terrain and minis in it without disassembly, except for the bone dragon.
My experience with some of their other apps (JIME, XCOM, MOM2) is that they're basically functioning as stat trackers and randomizers, and removing having to juggle a bunch of decks and tokens to handle the opposition (and/or having at least one person know the future to some extent and pretend they don't, for map reveals etc.) It's not for everybody for sure, but they've never felt like playing a clunky video game any more than for instance Gloomhaven does. If anything it's less clunky.
e: with the exception of XCOM, which intentionally feels like a video game.
Oh, and an undo function. Thank God.
16 scenarios in the initial campaign is pretty nice, especially if each takes about 2 hours to play with an hour of bookkeeping in between.
Bloodborne was a very enjoyable push your luck competitive treasure-grabber.