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[WH40K] A Very Aeldari Christmas

11819212324101

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    TastyfishTastyfish Registered User regular
    edited April 2021
    Stragint wrote:
    Vanguard wrote: »
    Vanguard wrote: »
    You all see that Imperium Magazine is now coming in the US? It's an oddly good deal for GW. Low hopes for the magazine itself, but $50/month for a bunch of free models, paint, and some gifts to those who sign up now is worth it - been toying with the idea of a Necrons army anyway as I have a paint scheme in mind.

    https://www.warhammer40000imperium.com/

    For some reason they aren't showing the entire collection this time. About $61 a month with shipping, for 80 months, $4800 dollars, for two armies, over 6 and a half years. I would like to expand on my small necron force, but I dunno w/o seeing the whole collection, and I don't need more space marines.

    Think you’re doing the math wrong - subscription is 11.95/issue and they ship 4x issues at a time with $4.95 shipping fee. That works out to about $50/month and 52 issues/year.

    Still less economical than just springing for indomitus but I like the idea of getting some models every month vs. spending a lot up front.

    I’m working through 5k points of death guard with 3k points of Nids behind it, so slowly accumulating some Necrons over the next 12 months is probably the right speed, at least for me.

    I think I was posting at 3 am, I have no idea how I did the math. Wow, I posted completely wrong pricing info. Might be $1060 over 1.7 years? Still would like to know what the full run out would look like model wise.

    Is this legit? I still can't find anything official from GW.


    7nx3uj83l2f1.png

    Space Marines
    3 Outriders
    Invader ATV
    Firestrike Servo Turret
    3 Aggressors
    Primaris Librarian in Phobos Armour
    Start Collecting! Vanguard Space Marines (Contains Lt in Probos, 10 Infiltrators, 3 Eliminators, 3 Supressors)
    13 Easy Build Assault Intercessors
    Primaris Lt
    Marneus Calgar and Honour Guard
    Robute Guilliman
    Exclusive captain

    Sisters of Battle

    Sprues from the limited ed box that came out first: 10 Battle Sisters, Cannoness, Penitant Engine, 5 Seraphim, 5 Repentia Squad and 3 Arco-Flagellants

    Adeptus Mechanicus

    10 Skitarri
    3 Kataphron battle servitors
    Tech priest Dominus



    Necrons

    23 Necron Warriors
    6 Scarab swarms
    10 Immortals / Deathmarks
    3 Skorpekh Destroyers
    5 Lychguard/Praetorians
    5 Flayed ones
    3 Tomb Blades
    Annihilation barge
    1 Necron Destroyer (!)
    3 x Canoptek Wraiths
    Triarch Stalker
    Lokhurst Heavy Destroyer
    Canoptek Spyder
    Chronomancer
    Royal Warden
    Necrons Royal Court (Skorpek lord, Plasmancer and thralls, canoptek reanimator)
    Necron Overlord

    I thought they had an exclusive Cryptek too, but can't see it in the pictures

    Terrain
    Haemotrope Reactor
    Munitorum Armoured Containers
    2 x Sub Cloister and Storage Fane
    Thermic plasma conduits

    Tastyfish on
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited April 2021
    Played in person yesterday for the first time since September, maybe August?

    At least September.

    Took my Deathwatch against my friends Scions. He has been playing in every tourney he can (had covid in December and actually is vaccinated now do to work and I am vaccinated completely) so I knew I would get trounced. I know his army in part because we played a bunch last year but I was ad mech. My ad mech can pick off half a table on turn 1 if they are up and just have overlapping threats. Just good verse his army. My Deathwatch plays the mission, isn't nearly as killy, and is pretty heavily focused on holding the mid board.

    My army:
    ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Deathwatch) [98 PL, 7CP, 2,000pts] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Gametype: Matched

    + Stratagems +

    Relics of the Chapter [-2CP]: 2x Number of Extra Relics

    + HQ +

    Lieutenants [5 PL, 90pts]
    . Primaris Lieutenant: Dominus Aegis
    . . Neo-volkite pistol, Master-crafter power sword and Storm Shield: Neo-volkite pistol

    Primaris Librarian [5 PL, -1CP, 95pts]:Chief Librarian 1. Premorphic Resonance, 2.Fortified with Contempt 3. Severance, Stratagem: Hero of the Chapter, The Tome of Ectoclades
    . Rites of War

    Watch Master [7 PL, -1CP, 130pts]: 2.Paragon of their Chapter (Brilliant Strategist), 4. Optimised Priority (Aura), Stratagem: A Vigil Unmatched, Vhorkan-Pattern Auspicator, Warlord

    + Troops +

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Spectrus Kill Team [13 PL, 245pts]
    . 5x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired Combat Blades
    . 4x Infiltrator: 3x Bolt pistol, 3x Frag & Krak grenades, 3x Marksman bolt carbine
    . Infiltrator Sergeant

    + Elites +

    Bladeguard Veteran Squad [10 PL, 210pts]
    . 5x Bladeguard Veteran: 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Master-crafted power sword, 5x Storm Shield
    . Bladeguard Veteran Sergeant: Heavy Bolt Pistol

    Primaris Apothecary [5 PL, -1CP, 95pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Hero of the Chapter

    Redemptor Dreadnought [9 PL, 185pts]: 2x Fragstorm Grenade Launchers, Icarus Rocket Pod, Heavy Gatling Cannon, Onslaught Gatling Cannon

    + Heavy Support +

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    ++ Total: [98 PL, 7CP, 2,000pts] ++

    My opponents army:
    ++ Battalion Detachment 0CP (Imperium - Astra Militarum) [58 PL, 1,235pts, 11CP] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Regimental Doctrine: 9th Iotan Gorgonnes

    + Stratagems +

    Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest

    + HQ +

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Relic (Militarum Tempestus): The Tactical Auto-Reliquary of Tyberius, Tempestus Command Rod

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Tempestus Command Rod

    + Troops +

    Militarum Tempestus Scions [3 PL, 45pts]
    . 4x Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    + Elites +

    Commissar [2 PL, 25pts]: Bolt pistol, Warlord, WT: Grand Strategist

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Officer of the Fleet [2 PL, 25pts]

    + Flyer +

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    ++ Patrol Detachment -2CP (Imperium - Astra Militarum) [38 PL, 740pts, -3CP] ++

    + Configuration +

    Detachment Command Cost [-2CP]

    Regimental Doctrine: 133rd Lambdan Lions

    + HQ +

    Aradia Madellan [3 PL, 45pts]

    Tempestor Prime [3 PL, 45pts, -1CP]: Chainsword, Display Astra Militarum Orders, Progeny of Conflict, Relic: The Laurels of Command, Tempestus Command Rod, WT: Old Grudges

    + Troops +

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    + Elites +

    Militarum Tempestus Command Squad [3 PL, 40pts]
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun

    + Dedicated Transport +

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    ++ Total: [96 PL, 1,975pts, 8CP] ++

    Created with BattleScribe (https://battlescribe.net)

    His very much teched to screw with marines and plays what he calls Scion Shock. Basically if he can hit hard turn 2 he wins by taking you off the board. If he doesn't hit you hard enough you take him off the board. I should have tools to survive it well with a 5++/6+++ aura on my central objective holders.

    Mission was 21 of the GT packet. 6 objectives, hold 1, hold 2, hold more. 2 in each deployment zone and 2 in the middle. My secondaries were Oath of the Moment, Raise the Banners, Assassinate. He had Assassinate, Engage on All Fronts, and Deploy Scramblers. He won the deployment roll off and went second, I won the first turn.

    All my army was in combat squads where possible since the msu style works better I find. I have played this list on table top simulator verse custodes a few times but that is very different.

    Turn 1 little action from either of us. I went first and plinked a few wounds off of the valks, he did kill a spectrus combat squad who had both trans human and smoke screen which was really annoying. Just bad luck for me.and great luck for him. Game did go that way which was revenge for our last game with my ad mech where I just rolled 6s on my shooting with exploding 6s 1/3rd of the time. Turn 2 I blew up both valks and failed to kill a squad of scions with my redemptor due to great saves on his part leaving 1 alive. His turn two was game. His scions hit hard and picked up all but a few of my units. Multiple times I had 4-5 saves to make with a 5++ and made 0. Couldn't make a save or fnp to save my life. It wasn't great.

    The real kicker though was in turn 3. Charged two open characters, a master of the fleet and tempestor prime with 2 bikes and a sgt with a TH.. I forgot to move and charge in my characters and if I was smart I would have white scared them to make sure I could charge and advance making it even easier. But on my sgt, 4 attacks hitting on 4s with a reroll verse a master of the fleet (so no save and one hit kill), I roll 0 4s with 5 dice due to a reroll. That left him and the prime alive but wounded. I could only tripoint one. Making them vulnerable and causing me to lose 6 more assassinate points.

    We ended up calling it there as I would have had maybe my bladeguard and maybe an intercessor squad left after his turn. Final points after talking through it was 81-44. I mean not terrible with how rusty I am. But I know I can do better.

    I am retooling about 200 points of the list. Nothing major but replacing the Watch master and lt with a captain with the shield, adding a ven dread and dropping one blade guard. For the most part a very similar list but giving myself more shooting. Also putting the plasma back on the redemptor.

    Mazzyx on
    u7stthr17eud.png
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited April 2021
    Ok how much as now it's look sadly like 1200 for the whole thing

    It doesn't tell you past issue 4? what you are getting so I feel they are going to milk it
    Really bits and pieces are tempting like the sisters and much of the necrons just I need to think about it

    Brainleech on
  • Options
    KhraulKhraul Registered User regular
    Mazzyx wrote: »
    Played in person yesterday for the first time since September, maybe August?

    At least September.

    Took my Deathwatch against my friends Scions. He has been playing in every tourney he can (had covid in December and actually is vaccinated now do to work and I am vaccinated completely) so I knew I would get trounced. I know his army in part because we played a bunch last year but I was ad mech. My ad mech can pick off half a table on turn 1 if they are up and just have overlapping threats. Just good verse his army. My Deathwatch plays the mission, isn't nearly as killy, and is pretty heavily focused on holding the mid board.

    My army:
    ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Deathwatch) [98 PL, 7CP, 2,000pts] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Gametype: Matched

    + Stratagems +

    Relics of the Chapter [-2CP]: 2x Number of Extra Relics

    + HQ +

    Lieutenants [5 PL, 90pts]
    . Primaris Lieutenant: Dominus Aegis
    . . Neo-volkite pistol, Master-crafter power sword and Storm Shield: Neo-volkite pistol

    Primaris Librarian [5 PL, -1CP, 95pts]:Chief Librarian 1. Premorphic Resonance, 2.Fortified with Contempt 3. Severance, Stratagem: Hero of the Chapter, The Tome of Ectoclades
    . Rites of War

    Watch Master [7 PL, -1CP, 130pts]: 2.Paragon of their Chapter (Brilliant Strategist), 4. Optimised Priority (Aura), Stratagem: A Vigil Unmatched, Vhorkan-Pattern Auspicator, Warlord

    + Troops +

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Spectrus Kill Team [13 PL, 245pts]
    . 5x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired Combat Blades
    . 4x Infiltrator: 3x Bolt pistol, 3x Frag & Krak grenades, 3x Marksman bolt carbine
    . Infiltrator Sergeant

    + Elites +

    Bladeguard Veteran Squad [10 PL, 210pts]
    . 5x Bladeguard Veteran: 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Master-crafted power sword, 5x Storm Shield
    . Bladeguard Veteran Sergeant: Heavy Bolt Pistol

    Primaris Apothecary [5 PL, -1CP, 95pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Hero of the Chapter

    Redemptor Dreadnought [9 PL, 185pts]: 2x Fragstorm Grenade Launchers, Icarus Rocket Pod, Heavy Gatling Cannon, Onslaught Gatling Cannon

    + Heavy Support +

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    ++ Total: [98 PL, 7CP, 2,000pts] ++

    My opponents army:
    ++ Battalion Detachment 0CP (Imperium - Astra Militarum) [58 PL, 1,235pts, 11CP] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Regimental Doctrine: 9th Iotan Gorgonnes

    + Stratagems +

    Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest

    + HQ +

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Relic (Militarum Tempestus): The Tactical Auto-Reliquary of Tyberius, Tempestus Command Rod

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Tempestus Command Rod

    + Troops +

    Militarum Tempestus Scions [3 PL, 45pts]
    . 4x Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    + Elites +

    Commissar [2 PL, 25pts]: Bolt pistol, Warlord, WT: Grand Strategist

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Officer of the Fleet [2 PL, 25pts]

    + Flyer +

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    ++ Patrol Detachment -2CP (Imperium - Astra Militarum) [38 PL, 740pts, -3CP] ++

    + Configuration +

    Detachment Command Cost [-2CP]

    Regimental Doctrine: 133rd Lambdan Lions

    + HQ +

    Aradia Madellan [3 PL, 45pts]

    Tempestor Prime [3 PL, 45pts, -1CP]: Chainsword, Display Astra Militarum Orders, Progeny of Conflict, Relic: The Laurels of Command, Tempestus Command Rod, WT: Old Grudges

    + Troops +

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    + Elites +

    Militarum Tempestus Command Squad [3 PL, 40pts]
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun

    + Dedicated Transport +

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    ++ Total: [96 PL, 1,975pts, 8CP] ++

    Created with BattleScribe (https://battlescribe.net)

    His very much teched to screw with marines and plays what he calls Scion Shock. Basically if he can hit hard turn 2 he wins by taking you off the board. If he doesn't hit you hard enough you take him off the board. I should have tools to survive it well with a 5++/6+++ aura on my central objective holders.

    Mission was 21 of the GT packet. 6 objectives, hold 1, hold 2, hold more. 2 in each deployment zone and 2 in the middle. My secondaries were Oath of the Moment, Raise the Banners, Assassinate. He had Assassinate, Engage on All Fronts, and Deploy Scramblers. He won the deployment roll off and went second, I won the first turn.

    All my army was in combat squads where possible since the msu style works better I find. I have played this list on table top simulator verse custodes a few times but that is very different.

    Turn 1 little action from either of us. I went first and plinked a few wounds off of the valks, he did kill a spectrus combat squad who had both trans human and smoke screen which was really annoying. Just bad luck for me.and great luck for him. Game did go that way which was revenge for our last game with my ad mech where I just rolled 6s on my shooting with exploding 6s 1/3rd of the time. Turn 2 I blew up both valks and failed to kill a squad of scions with my redemptor due to great saves on his part leaving 1 alive. His turn two was game. His scions hit hard and picked up all but a few of my units. Multiple times I had 4-5 saves to make with a 5++ and made 0. Couldn't make a save or fnp to save my life. It wasn't great.

    The real kicker though was in turn 3. Charged two open characters, a master of the fleet and tempestor prime with 2 bikes and a sgt with a TH.. I forgot to move and charge in my characters and if I was smart I would have white scared them to make sure I could charge and advance making it even easier. But on my sgt, 4 attacks hitting on 4s with a reroll verse a master of the fleet (so no save and one hit kill), I roll 0 4s with 5 dice due to a reroll. That left him and the prime alive but wounded. I could only tripoint one. Making them vulnerable and causing me to lose 6 more assassinate points.

    We ended up calling it there as I would have had maybe my bladeguard and maybe an intercessor squad left after his turn. Final points after talking through it was 81-44. I mean not terrible with how rusty I am. But I know I can do better.

    I am retooling about 200 points of the list. Nothing major but replacing the Watch master and lt with a captain with the shield, adding a ven dread and dropping one blade guard. For the most part a very similar list but giving myself more shooting. Also putting the plasma back on the redemptor.

    His list has SO MANY SPECIAL WEAPONS!

    That list honestly looks awful to play against :lol:

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited April 2021
    Khraul wrote: »
    Mazzyx wrote: »
    Played in person yesterday for the first time since September, maybe August?

    At least September.

    Took my Deathwatch against my friends Scions. He has been playing in every tourney he can (had covid in December and actually is vaccinated now do to work and I am vaccinated completely) so I knew I would get trounced. I know his army in part because we played a bunch last year but I was ad mech. My ad mech can pick off half a table on turn 1 if they are up and just have overlapping threats. Just good verse his army. My Deathwatch plays the mission, isn't nearly as killy, and is pretty heavily focused on holding the mid board.

    My army:
    ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Deathwatch) [98 PL, 7CP, 2,000pts] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Gametype: Matched

    + Stratagems +

    Relics of the Chapter [-2CP]: 2x Number of Extra Relics

    + HQ +

    Lieutenants [5 PL, 90pts]
    . Primaris Lieutenant: Dominus Aegis
    . . Neo-volkite pistol, Master-crafter power sword and Storm Shield: Neo-volkite pistol

    Primaris Librarian [5 PL, -1CP, 95pts]:Chief Librarian 1. Premorphic Resonance, 2.Fortified with Contempt 3. Severance, Stratagem: Hero of the Chapter, The Tome of Ectoclades
    . Rites of War

    Watch Master [7 PL, -1CP, 130pts]: 2.Paragon of their Chapter (Brilliant Strategist), 4. Optimised Priority (Aura), Stratagem: A Vigil Unmatched, Vhorkan-Pattern Auspicator, Warlord

    + Troops +

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Fortis Kill Team [15 PL, 340pts]
    . Intercessor Sergeant: Bolt rifle, Thunder hammer
    . 5x Intercessor w/ Bolt rifle: 5x Bolt pistol, 5x Bolt rifle, 5x Frag & Krak grenades
    . 4x Outrider: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Twin Bolt rifle

    Spectrus Kill Team [13 PL, 245pts]
    . 5x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired Combat Blades
    . 4x Infiltrator: 3x Bolt pistol, 3x Frag & Krak grenades, 3x Marksman bolt carbine
    . Infiltrator Sergeant

    + Elites +

    Bladeguard Veteran Squad [10 PL, 210pts]
    . 5x Bladeguard Veteran: 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Master-crafted power sword, 5x Storm Shield
    . Bladeguard Veteran Sergeant: Heavy Bolt Pistol

    Primaris Apothecary [5 PL, -1CP, 95pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Hero of the Chapter

    Redemptor Dreadnought [9 PL, 185pts]: 2x Fragstorm Grenade Launchers, Icarus Rocket Pod, Heavy Gatling Cannon, Onslaught Gatling Cannon

    + Heavy Support +

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    Eradicator Squad [7 PL, 135pts]: Melta rifle
    . 2x Eradicator: 2x Bolt pistol
    . Eradicator Sgt

    ++ Total: [98 PL, 7CP, 2,000pts] ++

    My opponents army:
    ++ Battalion Detachment 0CP (Imperium - Astra Militarum) [58 PL, 1,235pts, 11CP] ++

    + Configuration +

    Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Regimental Doctrine: 9th Iotan Gorgonnes

    + Stratagems +

    Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest

    + HQ +

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Relic (Militarum Tempestus): The Tactical Auto-Reliquary of Tyberius, Tempestus Command Rod

    Tempestor Prime [3 PL, 45pts]: Chainsword, Display Astra Militarum Orders, Tempestus Command Rod

    + Troops +

    Militarum Tempestus Scions [3 PL, 45pts]
    . 4x Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Scion w/ Special Weapon: Meltagun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    Militarum Tempestus Scions [5 PL, 130pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Scion w/ Special Weapon: Plasma gun
    . Tempestor: Chainsword, Plasma pistol

    + Elites +

    Commissar [2 PL, 25pts]: Bolt pistol, Warlord, WT: Grand Strategist

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Militarum Tempestus Command Squad [3 PL, 80pts]
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun
    . Tempestus Scion: Plasma gun

    Officer of the Fleet [2 PL, 25pts]

    + Flyer +

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    Valkyries [7 PL, 120pts]
    . Valkyrie: Hellstrike Missiles, Multi-laser

    ++ Patrol Detachment -2CP (Imperium - Astra Militarum) [38 PL, 740pts, -3CP] ++

    + Configuration +

    Detachment Command Cost [-2CP]

    Regimental Doctrine: 133rd Lambdan Lions

    + HQ +

    Aradia Madellan [3 PL, 45pts]

    Tempestor Prime [3 PL, 45pts, -1CP]: Chainsword, Display Astra Militarum Orders, Progeny of Conflict, Relic: The Laurels of Command, Tempestus Command Rod, WT: Old Grudges

    + Troops +

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    Militarum Tempestus Scions [5 PL, 110pts]
    . 5x Scion: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Scion w/ Special Weapon: Hot-shot Volley Gun
    . Tempestor: Chainsword, Hot-shot Laspistol

    + Elites +

    Militarum Tempestus Command Squad [3 PL, 40pts]
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun
    . Tempestus Scion: Hot-Shot Lasgun

    + Dedicated Transport +

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    Taurox Prime [7 PL, 140pts]: Taurox Missile Launcher, Two Autocannons

    ++ Total: [96 PL, 1,975pts, 8CP] ++

    Created with BattleScribe (https://battlescribe.net)

    His very much teched to screw with marines and plays what he calls Scion Shock. Basically if he can hit hard turn 2 he wins by taking you off the board. If he doesn't hit you hard enough you take him off the board. I should have tools to survive it well with a 5++/6+++ aura on my central objective holders.

    Mission was 21 of the GT packet. 6 objectives, hold 1, hold 2, hold more. 2 in each deployment zone and 2 in the middle. My secondaries were Oath of the Moment, Raise the Banners, Assassinate. He had Assassinate, Engage on All Fronts, and Deploy Scramblers. He won the deployment roll off and went second, I won the first turn.

    All my army was in combat squads where possible since the msu style works better I find. I have played this list on table top simulator verse custodes a few times but that is very different.

    Turn 1 little action from either of us. I went first and plinked a few wounds off of the valks, he did kill a spectrus combat squad who had both trans human and smoke screen which was really annoying. Just bad luck for me.and great luck for him. Game did go that way which was revenge for our last game with my ad mech where I just rolled 6s on my shooting with exploding 6s 1/3rd of the time. Turn 2 I blew up both valks and failed to kill a squad of scions with my redemptor due to great saves on his part leaving 1 alive. His turn two was game. His scions hit hard and picked up all but a few of my units. Multiple times I had 4-5 saves to make with a 5++ and made 0. Couldn't make a save or fnp to save my life. It wasn't great.

    The real kicker though was in turn 3. Charged two open characters, a master of the fleet and tempestor prime with 2 bikes and a sgt with a TH.. I forgot to move and charge in my characters and if I was smart I would have white scared them to make sure I could charge and advance making it even easier. But on my sgt, 4 attacks hitting on 4s with a reroll verse a master of the fleet (so no save and one hit kill), I roll 0 4s with 5 dice due to a reroll. That left him and the prime alive but wounded. I could only tripoint one. Making them vulnerable and causing me to lose 6 more assassinate points.

    We ended up calling it there as I would have had maybe my bladeguard and maybe an intercessor squad left after his turn. Final points after talking through it was 81-44. I mean not terrible with how rusty I am. But I know I can do better.

    I am retooling about 200 points of the list. Nothing major but replacing the Watch master and lt with a captain with the shield, adding a ven dread and dropping one blade guard. For the most part a very similar list but giving myself more shooting. Also putting the plasma back on the redemptor.

    His list has SO MANY SPECIAL WEAPONS!

    That list honestly looks awful to play against :lol:

    My group has some hardcore competitive folks. He actually is one of my favorite people to play against. Always a good game and a good discussion. In 2019 he went 7-2 at the NoVA Open and won his part of the bracket. But also we live in a super high level competitive area. The GT a group of the guys including him went to a couple weeks back was won by Nanvati and has Mark Perry, TJ Lanigan, and Sean Nayden playing at it. One of our guys actually played I think it was Nayden. I feel pretty good at holding a 50/50 win average in our club due to how good the players are.

    One thing to remember is how bad his list is at playing the game. If he has a bad alpha strike/you have a good set of saves or can screen really well which I messed up a bit you can win on the return fire no problem. His army is made of glass and shatters with minimal amounts of pressure. But you have to survive the "scion shock."

    For example my ad mech which has a lot more bodies that are sacrifical and are better at holding the board in a wide area has blunted his shock multiple times. And then just picks up 40-50 scions during my next turn.

    Mazzyx on
    u7stthr17eud.png
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    [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    The day of ascension draws near!

    The Loving Parents genestealer cult were originally the crew of the imperial freighter now renamed The Star Children's Gift, travelling the galaxy in search of their divine saviors (they don't know where the 'nids are and are too few to draw 'nid attention). They occansionally make planetfall to "recruit", trade, or leave "presents" of purestrains. They are fanatically obsessed with increasing their numbers.

    Group shot of my GSC KT:
    zo4rt09q50dg.jpg
    • Patriarch "The Antediluvian"
    • Magos "Mother" Seimona
    • Neophyte Leader Holluna Gorl
    • Purestrain "Junior"
    • Metamorph Leader Kreena Drevender
    • Heavy Stubber Neophyte Gunner Steen Stennvar
    • Icon Metamorph Rauss Rezzekh
    • Rock saw Acolyte Kol Madrach
    • Metamorphs Nasser Drevender, Davon Gardlinger, and Ghaskin Black
    • Grenade launcher Neophyte Gunner Basc Tarnright
    • Flamer Neophyte Gunner Xanda Rezzekh
    • Neophytes Mallicka Helm, Aldren Kreel, and Michona Black
    (The actual 100 pt list skips the two commanders and two of the metamorphs.)

    Individual pics in the spoiler:
    bzoalfc1gnp1.jpg3oj4xjhu8wke.jpgrfjf1jxlw0cm.jpgd9zvfyxbvycy.jpgzr27nple378g.jpg9tgyhp9kgl11.jpgofz6vzrch4qk.jpgha2nw87q0gii.jpgopbla3gr9mqg.jpg5zae6xsfhf6y.jpg2603ghkdllla.jpgfrtim0jm6hwg.jpghsjfvcwcrxff.jpgp9ooseudeeny.jpglnda8d5qu2wg.jpgv65s3ht1ka3a.jpg

    Sic transit gloria mundi.
  • Options
    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    Brainleech wrote: »
    Ok how much as now it's look sadly like 1200 for the whole thing

    It doesn't tell you past issue 4? what you are getting so I feel they are going to milk it
    Really bits and pieces are tempting like the sisters and much of the necrons just I need to think about it

    $11.95/issue, 4 issues a month, plus $4.95 shipping all issues shipped at once

    Subscription is 80 issues, so a little over $1k for 2 full armies plus some terrain

    I subscribed

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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Beast Snaggas
    v4ax8g6x97vl.jpeg

    Warhammer Community article is up. Bigger (stronger?) Orks wot go for more, uh, tradeeshunul meff... ways, from all across the Clans. Still mostly snakebites though, like speed freeks are mostly evil sunz.

    Ride squigs instead of trukks and buggies, but aren’t totally averse to technology, because rokkit spears are never not funny.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    McGibsMcGibs TorontoRegistered User regular
    edited April 2021
    I like that it seems like they don't even throw the rocket spears, they just hang onto them and boost forward with extra powa.
    That grot in the back also looks like it has a hook wrapped in pipebombs. So that seems fun.

    McGibs on
    website_header.jpg
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    StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Tastyfish wrote: »
    Stragint wrote:
    Vanguard wrote: »
    Vanguard wrote: »
    You all see that Imperium Magazine is now coming in the US? It's an oddly good deal for GW. Low hopes for the magazine itself, but $50/month for a bunch of free models, paint, and some gifts to those who sign up now is worth it - been toying with the idea of a Necrons army anyway as I have a paint scheme in mind.

    https://www.warhammer40000imperium.com/

    For some reason they aren't showing the entire collection this time. About $61 a month with shipping, for 80 months, $4800 dollars, for two armies, over 6 and a half years. I would like to expand on my small necron force, but I dunno w/o seeing the whole collection, and I don't need more space marines.

    Think you’re doing the math wrong - subscription is 11.95/issue and they ship 4x issues at a time with $4.95 shipping fee. That works out to about $50/month and 52 issues/year.

    Still less economical than just springing for indomitus but I like the idea of getting some models every month vs. spending a lot up front.

    I’m working through 5k points of death guard with 3k points of Nids behind it, so slowly accumulating some Necrons over the next 12 months is probably the right speed, at least for me.

    I think I was posting at 3 am, I have no idea how I did the math. Wow, I posted completely wrong pricing info. Might be $1060 over 1.7 years? Still would like to know what the full run out would look like model wise.

    Is this legit? I still can't find anything official from GW.


    7nx3uj83l2f1.png

    Space Marines
    3 Outriders
    Invader ATV
    Firestrike Servo Turret
    3 Aggressors
    Primaris Librarian in Phobos Armour
    Start Collecting! Vanguard Space Marines (Contains Lt in Probos, 10 Infiltrators, 3 Eliminators, 3 Supressors)
    13 Easy Build Assault Intercessors
    Primaris Lt
    Marneus Calgar and Honour Guard
    Robute Guilliman
    Exclusive captain

    Sisters of Battle

    Sprues from the limited ed box that came out first: 10 Battle Sisters, Cannoness, Penitant Engine, 5 Seraphim, 5 Repentia Squad and 3 Arco-Flagellants

    Adeptus Mechanicus

    10 Skitarri
    3 Kataphron battle servitors
    Tech priest Dominus



    Necrons

    23 Necron Warriors
    6 Scarab swarms
    10 Immortals / Deathmarks
    3 Skorpekh Destroyers
    5 Lychguard/Praetorians
    5 Flayed ones
    3 Tomb Blades
    Annihilation barge
    1 Necron Destroyer (!)
    3 x Canoptek Wraiths
    Triarch Stalker
    Lokhurst Heavy Destroyer
    Canoptek Spyder
    Chronomancer
    Royal Warden
    Necrons Royal Court (Skorpek lord, Plasmancer and thralls, canoptek reanimator)
    Necron Overlord

    I thought they had an exclusive Cryptek too, but can't see it in the pictures

    Terrain
    Haemotrope Reactor
    Munitorum Armoured Containers
    2 x Sub Cloister and Storage Fane
    Thermic plasma conduits

    It is so weird that they aren't advertising this. At least not in the US. I can't find anything on their facebook page or community page about this.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • Options
    KhraulKhraul Registered User regular
    The crusade rules for Drukhari are absolutely awesome.

    You get to play Commoragh Monopoly. Each match you can gain Raid Spoils and then spend them for rolls on a chart in the book that net you "Territorial Dominance" over various territories in Commorragh such as the Howling Gulf (arena) or the Bleak Spiral (Noble Spire). Once you have enough of one type of territory (EG Arena, spire, Incubi shrine, etc) you gain an armywide bonus. Some let your matching units get +1xp per battle (Arenas for Wych cult units, Shadow districts for Mandrakes) and other provide once per battle abilities (toxin distilleries give you a once per battle 2+ poison on a Kabal unit) or affect your economy (docks make getting raid spoils easier and trading districts let you add relics to your army for 0RP).

    If you play vs another Drukhari player you can spend RP after a win to steal one of their territories at the risk of adding a battle scar to your Archon.

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    Halos Nach TariffHalos Nach Tariff Can you blame me? I'm too famous.Registered User regular
    Stragint wrote: »
    It is so weird that they aren't advertising this. At least not in the US. I can't find anything on their facebook page or community page about this.

    As I recall the AoS version of this was technically produced and distributed by another company, just using GW model components (and presumably some oversight on the lore stuff in the magazines, idk) so GW don't really advertise it much themselves, you'd probably have to go to the magazine company media for proper ads i guess.

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    It’s the same thing here - GW is not managing it

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    KhraulKhraul Registered User regular
    I do not need more GW dice... they're terribly balanced and mostly illegible.


    Also me...

    m4jum4394ah2.jpg

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    SmokeStacksSmokeStacks Registered User regular
    edited April 2021
    At least they finally came to their senses and stopped putting symbols on both the 1 and the 6 like everyone has been complaining about for the past decade.

    Switching suppliers and no longer selling dice in their own containers is pretty sad though. If you wanted to keep them separate you'd have to get a completely different bag. I guess it does make it a lot easier to sell them in blocks of 30 instead of just 10 or 12 like before though.

    SmokeStacks on
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    At least they finally came to their senses and stopped putting symbols on both the 1 and the 6 like everyone has been complaining about for the past decade.

    Switching suppliers and no longer selling dice in their own containers is pretty sad though. If you wanted to keep them separate you'd have to get a completely different bag. I guess it does make it a lot easier to sell them in blocks of 30 instead of just 10 or 12 like before though.

    Well it could be like the aspect warrior dice
    9gqb25fbargq.png
    Number with a tiny rune like symbol
    I just use them to keep track of stuff since they are on the smaller side

    Still I am torn what to prime first to start as I have a huge pile of stuff I built over the last year
    Also my copy of piety and pain arrived from the void today!

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    KhraulKhraul Registered User regular
    The lighting doesn't show it well, but they're very legible for GW dice

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited April 2021
    So debating since this morning about what to prime I built a succubus with a blaster
    Just I am not fond of the head you get with the succubus kit so am just dry fitting heads seeing what looks good on it
    5od3k2jsd9yd.png
    92wwlheikno7.png

    Brainleech on
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    honoverehonovere Registered User regular
    edited April 2021
    A bit more on the beast snaggaz. From the description
    Brainleech wrote: »
    At least they finally came to their senses and stopped putting symbols on both the 1 and the 6 like everyone has been complaining about for the past decade.

    Switching suppliers and no longer selling dice in their own containers is pretty sad though. If you wanted to keep them separate you'd have to get a completely different bag. I guess it does make it a lot easier to sell them in blocks of 30 instead of just 10 or 12 like before though.

    Well it could be like the aspect warrior dice
    9gqb25fbargq.png
    Number with a tiny rune like symbol
    I just use them to keep track of stuff since they are on the smaller side

    Still I am torn what to prime first to start as I have a huge pile of stuff I built over the last year
    Also my copy of piety and pain arrived from the void today!

    Some of them were legible like the those fire dragon dice or the swooping hawks, the others were a on a sliding scale to unreadable
    aspect-warrior-dice.jpg

    honovere on
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    lol those howling banshee dice

    wq09t4opzrlc.jpg
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    honoverehonovere Registered User regular
    Indeed. And these are the small dice variant to start with. The numbers are basically smaller than a pip on a normal dice.

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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I have the full set + extras of the aspect warrior dice I just use the dark reaper, striking scorpion and dire avenger sets to keep track of wounds and psyhic stuff

    Still I am torn of what to prime as I know I will need more than the 1 can of black I got if I want to start priming my drukhari, necrons and finishing my black templars
    or I could just get some cans of white and restart the year long painting quest of the wee folk of the tyranids

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    BurnageBurnage Registered User regular
    edited April 2021
    honovere wrote: »
    Indeed. And these are the small dice variant to start with. The numbers are basically smaller than a pip on a normal dice.

    I'm never going to understand how fucking bonkers GW's dice designs have been. Like, the threshold for useable dice is literally "You can read the numbers on it and they're all clearly distinct from each other" - which is a pretty fucking low bar - and yet so many of their dice sets have failed to meet it

    Burnage on
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Burnage wrote: »
    honovere wrote: »
    Indeed. And these are the small dice variant to start with. The numbers are basically smaller than a pip on a normal dice.

    I'm never going to understand how fucking bonkers GW's dice designs have been. Like, the threshold for useable dice is literally "You can read the numbers on it and they're all clearly distinct from each other" - which is a pretty fucking low bar - and yet so many of their dice sets have failed to meet it

    The realm lords hexagon stick dice still are the oddest dice I have ever seen up there with a set of pig figure dice

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    honoverehonovere Registered User regular
    think the really out there dice, like the Nurgle Pus dice, The lumineth ones, or the Squig dice are fine as wound markers or stuff like that. They probably roll weirdly, might be a bit hard to read, but at least they're fun/interesting. Something like th Banshee dice is just bad, even moreso when the perfectly fine variants are released right alongside.

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    w9vc4w8otx0u.jpeg

    Possessed conversions finished - I dub them “the revolting 7”

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    MazzyxMazzyx Comedy Gold Registered User regular
    https://www.reddit.com/r/AdeptusMechanicus/comments/mcwwt4/adeptus_mechanicus_9th_ed_releases_superthread/

    Ad mech leaks so far.

    Onager is really interesting.

    Eradication beamer is flat 2 damage and ap -3 at 18-36" and 1-18" it is flat 3 damage and ap -4.
    Icarus is the same
    Neutron laser is now str 12 ap -4 d3+3 damage and is d3 shots.

    The big one depending if it sticks is the phosphor blasters for the robots. They twin phosphor is 8 shots (+2 shots) s6 ap -2 d2.

    So if that carries over a single shooting robot is 12 shots of s6 ap -2 d2 fire. Which is before doubling.

    u7stthr17eud.png
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    2 wound raiders, oof

    wq09t4opzrlc.jpg
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited April 2021
    2 wound raiders, oof

    They always felt like the 3w thing was a weird error for a 16 point model.

    Edit: I mean I abused the shit out of it but still.

    Mazzyx on
    u7stthr17eud.png
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    honoverehonovere Registered User regular
    Surprised that the heavy phosphor is fixed shots while the smaller variants on the sulphur hounds got random shots.
    I could also see the onager version getting renamed into a heavier variant than the robot version. It looks quite a bit beefier.

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    MazzyxMazzyx Comedy Gold Registered User regular
    honovere wrote: »
    Surprised that the heavy phosphor is fixed shots while the smaller variants on the sulphur hounds got random shots.
    I could also see the onager version getting renamed into a heavier variant than the robot version. It looks quite a bit beefier.

    Sulph hounds are a different weapon already. But still phosphor which the big thing for it that it ignores cover saves.

    u7stthr17eud.png
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    MonwynMonwyn Apathy's a tragedy, and boredom is a crime. A little bit of everything, all of the time.Registered User regular
    Mazzyx wrote: »
    2 wound raiders, oof

    They always felt like the 3w thing was a weird error for a 16 point model.

    Edit: I mean I abused the shit out of it but still.

    The extremely cynical take is " the rules for these were amazing so everyone bought three boxes, but we really need them to buy three more, so let's cut their staying power so you need more models for the same screen"

    uH3IcEi.png
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Yeah that 9w screen now being 6w protecting my knights is a lot less appealing. Maybe I can make some space for dragoons instead or switch my helverins to warglaives

    wq09t4opzrlc.jpg
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    MonwynMonwyn Apathy's a tragedy, and boredom is a crime. A little bit of everything, all of the time.Registered User regular
    Yeah that 9w screen now being 6w protecting my knights is a lot less appealing. Maybe I can make some space for dragoons instead or switch my helverins to warglaives

    Dragoons are way too big and way too expensive to use as a screen.

    If you need something cheap, quick, and disposable, you're probably best off just running clumps of Vanguard based on what we know. But there's still plenty of codex left to come.

    uH3IcEi.png
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Monwyn wrote: »
    Yeah that 9w screen now being 6w protecting my knights is a lot less appealing. Maybe I can make some space for dragoons instead or switch my helverins to warglaives

    Dragoons are way too big and way too expensive to use as a screen.

    If you need something cheap, quick, and disposable, you're probably best off just running clumps of Vanguard based on what we know. But there's still plenty of codex left to come.

    List right now is 6 units of skitarii 3 raiders 3 seers and the rest spent on knights. The general play has been to use the raiders to get in the way of anything that maneuvers pas the infantry. Maybe I juet run more of them.

    wq09t4opzrlc.jpg
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    MazzyxMazzyx Comedy Gold Registered User regular
    Raiders are still excellent. They still have the pre-game move we think. They have the fall back when charged. They can flood the board for crazy cheap. They are still an excellent unit even with the loss of the wound. And I still plan to take 6-9 in my army. They play 9th really well.

    u7stthr17eud.png
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    MonwynMonwyn Apathy's a tragedy, and boredom is a crime. A little bit of everything, all of the time.Registered User regular
    Mazzyx wrote: »
    Raiders are still excellent. They still have the pre-game move we think. They have the fall back when charged. They can flood the board for crazy cheap. They are still an excellent unit even with the loss of the wound. And I still plan to take 6-9 in my army. They play 9th really well.

    Do we know they have the fallback? Like that's actually the most important thing, but if you can just trivially shoot them off the board (which just got 33% easier) I'm not sure they're still an immediate no-questions auto-take for every FA slot you have.

    uH3IcEi.png
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Do people put the crew on raiders/venoms when they model them
    The various ones hanging on or belted on? As I was building the raider that came in the wych force and was thinking what should I do on the sides for the hooks and spikes

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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    My friend put the Wych crew on his Raiders. They look pretty awesome.

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    honoverehonovere Registered User regular
    edited April 2021
    pteraxii and Cawl box also got leaked. no big changes there. flechettes down to 18". Taser weapons all get ap-1. Cawl's axe s+2, his gun goes to flat 3 damage. phosphor flamer stays at ap-1, compared to the ap-2 on the sulphur hounds. bit of an advantage there.

    honovere on
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