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Pondcasts Thread [Podcats Thread]

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Posts

  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Evil Within 2 is exactly like Resident Evil 4 in that the first two thirds are a bunch of fun and focus on a compelling villain and then the last third sucks a ton

    I think EW2 might be even worse than the Resident Evil games in that regard, because part of the reason the first two thirds are fun is the open world stuff and the back half is just wall to wall corridors

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Straightzi wrote: »
    Evil Within 2 is exactly like Resident Evil 4 in that the first two thirds are a bunch of fun and focus on a compelling villain and then the last third sucks a ton

    I think EW2 might be even worse than the Resident Evil games in that regard, because part of the reason the first two thirds are fun is the open world stuff and the back half is just wall to wall corridors

    Aw, I actually like the back third of EW2!

    Less for the gameplay (which does get corridor-y, yeah), more for managing to have emotional beats that actually worked on me. A huge rarity in horror games.

  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    edited May 2021
    Yeah, the emotional beats didn't really hit for me. Or rather, I think that the emotional beats of the small story that was being told in the first two thirds worked better for me.

    EW2 Spoilers
    Like, grieving father discovers his daughter is still alive but is trapped in the matrix by an art murderer, that's great.

    But when you add in that also his wife is there and she's a monster sort of now too it just started feeling over convoluted and bloated. Plus the priest figure who just feels kind of rote evil for the sake of being evil and something I've seen a hundred times before.

    Like, you had a good small story! Just tell that one, it's a fun time!

    Straightzi on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    The ending chunk of EW2 has some incredible scene transitions too.

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  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    If had gold I'm turn it into coins and John Wick it in my basement.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • BahamutZEROBahamutZERO Registered User regular
    Then you forget which bit of concrete you buried it in and start excavating holes all over your basement

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  • JarsJars Registered User regular
    here's lookin at you gold

  • -Tal-Tal Registered User regular
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    Similar? I was suggesting Patrick was referring to how design styles have changed in the last seven years that Evil Within 2 has not picked up on.

    Oh i see, patrick suggested that mikami had made re4 again without modernizing the design to say that psychobreak feels outdated

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  • CoinageCoinage Heaviside LayerRegistered User regular
    Cock n balls! Cock n balls!

  • Undead ScottsmanUndead Scottsman Registered User regular
    -Tal wrote: »
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    Similar? I was suggesting Patrick was referring to how design styles have changed in the last seven years that Evil Within 2 has not picked up on.

    Oh i see, patrick suggested that mikami had made re4 again without modernizing the design to say that psychobreak feels outdated

    That's how I took it at least. I could be wrong, of coursem

  • rhylithrhylith Death Rabbits HoustonRegistered User regular
    I will say after beating 8 and then 7 in the last couple weeks I went back and started 4 and the aiming doesn’t feel good in a way that might prevent me from replaying it and kind of makes me feel like a more modern RE4make would be ok!

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    If they do. 4 REmake then they really need to ax the sections where you have to protect Ashley. Bullshit escort missions have mostly gone the way of the Dodo.

    Humor can be dissected as a frog can, but dies in the process.
  • BahamutZEROBahamutZERO Registered User regular
    No

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  • TheySlashThemTheySlashThem Registered User regular
    hard disagree. ashley is the most fun an escort mission has ever been, the parts where she's around are a nice change of pace, and more modern tech opens up more interesting possibilities for those moments when the two of you have to work together

  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    edited May 2021
    MechMantis wrote: »
    Veldrin wrote: »
    Jars wrote: »
    conspiracy theories are viewpoint reinforcing ego boosts. you know the ***truth*** and all those sheeple out there don't

    it's not surprise they are very addicting

    I think that's true for some/many people, yeah

    But conspiracy theories for a lot of other people are a way of seeing order in chaos and happenstance. Uncertainty is scary for a lot of folks, and something that says, "There IS a pattern, you don't need to be scared of the unknown any more" is very appealing.

    For some folks, tragedy on a wide-enough scale short-circuits their brain. It's easier to believe in a cabal of all-powerful bad guys than to believe that tragedy is unpredictable, that it can just happen, that life is more fragile and unpredictable than they realized.

    For some folks they go deep into a conspiracy hole, don't trust the banks to hold their gold, hide it in the roof, and then lose it all when a once in a lifetime tornado destroys their roof specifically.

    Wait

    Didn't you lose your house roof in a tornado...?

    I believe he is accurately describing what happened to his then-roommate.

    Yuuuuuuup

    lmao

    who puts their gold in the attic?

    1) gold is mad heavy
    2) you bury treasure ya dingus

    That's the thing, everybody knows you bury treasure. So while metal-detecting raider gangs are digging up the sad coffee can full of dimes you buried in your back yard, my krugerrands will be safe and sound tarred to the roof under my shingles.

    Jedoc on
    GDdCWMm.jpg
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    rhylith wrote: »
    I will say after beating 8 and then 7 in the last couple weeks I went back and started 4 and the aiming doesn’t feel good in a way that might prevent me from replaying it and kind of makes me feel like a more modern RE4make would be ok!

    One of my problems with most games with guns is that the aiming doesn't feel as good as RE4's, so I think this might be a personal preference thing

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    hard disagree. ashley is the most fun an escort mission has ever been, the parts where she's around are a nice change of pace, and more modern tech opens up more interesting possibilities for those moments when the two of you have to work together

    Ashley sections are fine, working with her is fine. Having to protect her instead of her helping you a la Atreus I am less fine with.

    Humor can be dissected as a frog can, but dies in the process.
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    hard disagree. ashley is the most fun an escort mission has ever been, the parts where she's around are a nice change of pace, and more modern tech opens up more interesting possibilities for those moments when the two of you have to work together

    also like 90% of the time you just stuff her in a dumpster until the area is clear

    the only times she's a hassle is when the level is designed around her being a hassle, like the crank room

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    I'm always having problems in my crank room, yeah

  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

    I thought RE5 played great, though it has been 12 years since I played it last

    Racist as hell though

    2x39jD4.jpg
  • nightmarennynightmarenny Registered User regular
    Having played RE4 recently it still feels basically perfect. An update feels completely unnecessary.

    Quire.jpg
  • turtleantturtleant Gunpla Dad is the best.Registered User regular
    I just wish there was an easier way to get the Wii controls on something I actually have hooked up to my TV all the time.

    But I aint buying a ps move for one game

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  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Kwoaru wrote: »
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

    I thought RE5 played great, though it has been 12 years since I played it last

    Racist as hell though

    obviously ymmv but i played through it co op with a friend a couple years ago and past like, the first couple areas it was pretty dull

  • rhylithrhylith Death Rabbits HoustonRegistered User regular
    Having played RE4 recently it still feels basically perfect. An update feels completely unnecessary.

    Maybe I need to change a setting or something. it’s hard for me to describe what felt off about it without putting my hands on it right now but it just didn’t feel right.

  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    Yeah I could never vibe with RE4's gameplay, somehow too stiff and too squirrely at the same time

    wY6K6Jb.gif
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    RE4 still used tank controls and you had specific limitations (no movement while aiming, no strafing) that makes it feel stiffer and more restrictive than more modern third person shooters. Yeah, the game was built around that and all, but tuning it something more like the recent remakes could make it feel smoother and more intuitive.

  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    I'm always having problems in my crank room, yeah

    I keep telling you, this is a library.

    GDdCWMm.jpg
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I'm always having problems in my crank room, yeah

    Invest in a door lock.

    Humor can be dissected as a frog can, but dies in the process.
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    RE4 does have the best video game character in history.

    Mike, the helicopter operator.

    He knew a bar.

    Humor can be dissected as a frog can, but dies in the process.
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    Jedoc wrote: »
    I'm always having problems in my crank room, yeah

    I keep telling you, this is a library.

    it's not a library just because you're standing in it

  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Zxerol wrote: »
    RE4 still used tank controls and you had specific limitations (no movement while aiming, no strafing) that makes it feel stiffer and more restrictive than more modern third person shooters. Yeah, the game was built around that and all, but tuning it something more like the recent remakes could make it feel smoother and more intuitive.

    Yeah that's why it felt good

    Please design more video games around the assumption that the players are incapable of moving and shooting at the same time

  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Shorty wrote: »
    Jedoc wrote: »
    I'm always having problems in my crank room, yeah

    I keep telling you, this is a library.

    it's not a library just because you're standing in it

    Well, not automatically. I have to rubber stamp the signs and sigils over all the thresholds and shush the unquiet spirits, it's a whole ordeal.

    GDdCWMm.jpg
  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited May 2021
    Kwoaru wrote: »
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

    I thought RE5 played great, though it has been 12 years since I played it last

    Racist as hell though

    obviously ymmv but i played through it co op with a friend a couple years ago and past like, the first couple areas it was pretty dull

    It would not surprise me to play it again and find out it hasn't held up, I also haven't played 4 so I don't have that reference point

    Kwoaru on
    2x39jD4.jpg
  • Beef AvengerBeef Avenger Registered User regular
    Kwoaru wrote: »
    Kwoaru wrote: »
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

    I thought RE5 played great, though it has been 12 years since I played it last

    Racist as hell though

    obviously ymmv but i played through it co op with a friend a couple years ago and past like, the first couple areas it was pretty dull

    It would not surprise me to play it again and find out it hasn't held up, I also haven't played 4 so I don't have that reference point

    As a counterpoint I also played through 5 again with a bud and still had a blast. The gunplay is just so satisfying if it clicks with you

    Racist as hell though

    Steam ID
    PSN: Robo_Wizard1
  • TheySlashThemTheySlashThem Registered User regular
    I tried playing RE5 co-op with my girlfriend and just completely checked out at the stationary turret vs el gigante 2.0 fight

  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    Kwoaru wrote: »
    Kwoaru wrote: »
    -Tal wrote: »
    -Tal wrote: »
    Here's my beef with how patrick klepek talks about psychobreak. He says it's like if shinji mikami made resident evil 4 again in 2014 but resident evil 4 whips ass and is amazing to play in 2021.

    Are you sure that was a qualitative statement and not just Patrick talking about design styles?

    I'm not sure how similar the design styles can be if psychobreak is apparently intolerable to play and resident evil 4 is one of the best video games

    i dunno, RE5 plays very similarly to RE4 and yet it sucks shit

    I thought RE5 played great, though it has been 12 years since I played it last

    Racist as hell though

    obviously ymmv but i played through it co op with a friend a couple years ago and past like, the first couple areas it was pretty dull

    It would not surprise me to play it again and find out it hasn't held up, I also haven't played 4 so I don't have that reference point

    As a counterpoint I also played through 5 again with a bud and still had a blast. The gunplay is just so satisfying if it clicks with you

    Racist as hell though

    Yeah, the raw moment-to-moment gameplay is even better than RE4, especially on PC. The breadth of melee options and how they differ between characters makes Mercenaries a joy that I've put like a hundred hours into alone

    Racist as hell though

    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • LalaboxLalabox Registered User regular
    if they just use the movement and controls of the 2 and 3 remakes ill be happy

    you can move and aim and shoot, but they still feel appropriately slow and deliberate

  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    Lalabox wrote: »
    if they just use the movement and controls of the 2 and 3 remakes ill be happy

    you can move and aim and shoot, but they still feel appropriately slow and deliberate

    Add roundhouse kicks and suplexes and yeah, I'd be okay with this tbh

    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • The Lovely BastardThe Lovely Bastard Registered User regular
    the evil within 2 is maybe the only game that has ever scared me. i still think about it to this day.
    so you know that ghost lady who stalks you and shows up in random story events and spots on the map? the unkillable one with the spinechilling screech? that fucking ghost lady?

    okay, so i had beaten the game a first time, and never once encountered her on the map. didn't know that could happen. thought she was confined to those story segments.

    i am strutting through new game+ feeling like a stud because i know where everything is, and i want to 100% this run. i got all my bennies from the playthrough before.

    then, out of fucking nowhere in the middle of the map i hear "sebastiaaaaaan" and i lose. my goddamn. mind.

    all my confidence evaporates as i start booking it as far away as possible

    never had a thrill like that in any other game before or since.

    once in a lifetime experience.

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This discussion has been closed.