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Psychonauts 2 Thread, hide Spoilers

KrathoonKrathoon Registered User regular
Psychonauts 2 is coming out tomorrow. It is on GamePass.
Feel free to talk about it.
https://youtu.be/jdkDZGfbws8

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    KrathoonKrathoon Registered User regular
    edited August 2021
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    discriderdiscrider Registered User regular
    So.
    Glad the Nightmares don't appear to be in the game, because I disliked how they pulled you into another dimension in the first.
    But some of those enemies appear to do the same thing? So ehh...

    Predictions:
    Also like how the Gypsy water curse appears to be from the big bad in this game

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    KrathoonKrathoon Registered User regular
    The panic attacks seem frantic. They may have replaced the Nightmares.
    I barely remember the Nightmares.

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    EnlongEnlong Registered User regular
    The Nightmares were in just 2 locations in the first game. First is that one optional room in one of the early areas. Then you get pulled into the earth several times to fight a Nightmare in The Milkman Conspiracy.

    The Milkman nightmares are so abrupt and out of step with that world’s pacing that I’m kinda convinced they were added just to give that world more combat. Since much of it is sneaking around, with one major fight right at the end.

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    discriderdiscrider Registered User regular
    I'm very much okay with horrors being trapped in cages in optional rooms within sane minds.

    But nightmares were done better in the Meat Circus where the threat is a boss stalking the player, and not like in the Milkman Conspiracy where they are formless and (I assume still) whispering dark secrets, and completely removed from the world.

    The panic attacks doing the same thing now may make more thematic sense honestly.
    Got to focus on restoring order before anything else.

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    KrathoonKrathoon Registered User regular
    Enlong wrote: »
    The Nightmares were in just 2 locations in the first game. First is that one optional room in one of the early areas. Then you get pulled into the earth several times to fight a Nightmare in The Milkman Conspiracy.

    The Milkman nightmares are so abrupt and out of step with that world’s pacing that I’m kinda convinced they were added just to give that world more combat. Since much of it is sneaking around, with one major fight right at the end.

    I think is missed the optional one, but I remember the Milkman one. That added to that level because the Milkman's mind is really messed up.

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    KrathoonKrathoon Registered User regular
    I see this on gog. So, they may go ahead and release a non DRM version there. They already have a page for it.

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    discriderdiscrider Registered User regular
    Krathoon wrote: »
    Enlong wrote: »
    The Nightmares were in just 2 locations in the first game. First is that one optional room in one of the early areas. Then you get pulled into the earth several times to fight a Nightmare in The Milkman Conspiracy.

    The Milkman nightmares are so abrupt and out of step with that world’s pacing that I’m kinda convinced they were added just to give that world more combat. Since much of it is sneaking around, with one major fight right at the end.

    I think is missed the optional one, but I remember the Milkman one. That added to that level because the Milkman's mind is really messed up.

    Did you get all the memory vaults or figments of imagination?
    It's in Miila's mind.

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    KrathoonKrathoon Registered User regular
    discrider wrote: »
    Krathoon wrote: »
    Enlong wrote: »
    The Nightmares were in just 2 locations in the first game. First is that one optional room in one of the early areas. Then you get pulled into the earth several times to fight a Nightmare in The Milkman Conspiracy.

    The Milkman nightmares are so abrupt and out of step with that world’s pacing that I’m kinda convinced they were added just to give that world more combat. Since much of it is sneaking around, with one major fight right at the end.

    I think is missed the optional one, but I remember the Milkman one. That added to that level because the Milkman's mind is really messed up.

    Did you get all the memory vaults or figments of imagination?
    It's in Miila's mind.

    Yeah. I do not remember that part. I may need to play through the first game again some time.

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    KrathoonKrathoon Registered User regular
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    KrathoonKrathoon Registered User regular
    I played the game some. The intro level is pretty cool. I may need to switch to a controller. A keyboard and mouse seems to not work well with this game.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    The first level is a very promising start, a much better opening level than Sarge's mind in the first game was.

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    discriderdiscrider Registered User regular
    What
    Sarge's mind was great.
    Just kids getting blasted left and right for no reason.

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    Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited August 2021
    It was entertaining thematically, but it was also confusing as hell for an intro level. Pretty non-linear and also heavily unintuitive, with multiple "training" spots of the very aggravating "do it perfectly or fail" variety.

    Which I guess bookended nicely with the last level being a confusing, hugely frustrating mess of the battlefield, butcher's shop, and circus.

    Ninja Snarl P on
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    KrathoonKrathoon Registered User regular
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    The middle of this game is freaking brilliant. Just got the band back together, which is up there with the best levels of the first game.

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    KrathoonKrathoon Registered User regular
    The game doesn't support PS4 controllers on PC. I used an app to map mine to xinput.

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    KandenKanden Registered User regular
    Just rolled credits, this game is incredible. I do wish there was better tracking on the figments. I'm just like 2 or 3 left on a couple levels and it's a nightmare trying to find them

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    eMoandereMoander Registered User regular
    edited August 2021
    I'm about halfway through and enjoying it quite a bit. The thing I don't like is how formulaic the actual gameplay steps are. Literally everything so far is in groups of three. I know this is game design 101 (three is just enough times to repeat a process so the player can get better and improve without getting bored of it), but it just feels so overused at this point. Without spoilers, every quest has had three parts, with each part tying to a subquest that has three parts, that then goes to a boss fight with three parts, repeat ad nauseum.

    Anyways, this is totally nitpicking on an otherwise great game. My only other complaint is that I am terrible at platforming, but they give you the option to turn off fall damage with no penalties, which is awesome except that I have to keep listening to the death scream over and over again. With no damage and plenty of forgiving checkpoints, I've been able to keep pushing forward where I would otherwise have thrown my controller through the TV at some point.

    eMoander on
    Xbox: Travesty 0214 Switch: 3304-2356-9421 Honkai Star Rail: 600322115 Battlenet: Travesty #1822
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    KrathoonKrathoon Registered User regular
    It is the rule of three. The best things come in threes.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    The rule of three is very strong here, but there is one minor optional quest that has six parts instead of three, and I was ready to reach into the TV and strangle
    Raz's kid brother
    after he ran away for the fourth time.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    There's a timed quest that lets you open "a mystery box!" if you beat it in under 5 minutes, and because of a couple bad jumps I finished it in 5:06. I'm not sure I want to go through it again for what I suppose is a Psi Core, but does anyone know what the reward is for
    making the third dish in time during Ram that Down?

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    Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    I forgot this was coming out on PS4 thanks to the stretch goals in the original fundraiser, so I got a few hours in this afternoon - mainly spent bouncing around the hub area so I could level up my bouncing around

    [Muffled sounds of gorilla violence]
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    eMoandereMoander Registered User regular
    Hedgethorn wrote: »
    There's a timed quest that lets you open "a mystery box!" if you beat it in under 5 minutes, and because of a couple bad jumps I finished it in 5:06. I'm not sure I want to go through it again for what I suppose is a Psi Core, but does anyone know what the reward is for
    making the third dish in time during Ram that Down?

    I also missed the timer on that one by a couple of seconds, but confirmed by DoubleFine that all the boxes will be open once you finish the story.

    Xbox: Travesty 0214 Switch: 3304-2356-9421 Honkai Star Rail: 600322115 Battlenet: Travesty #1822
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    KrathoonKrathoon Registered User regular
    edited August 2021
    I am getting allot of hitches when I run this on my laptop. It has a Geforce GTX 960M. It was running on low settings. Still looks good. I tried downloading new video card drivers, but the internet connection I was using took forever.

    Cyberpunk 2077 runs really well on it, so this seems like an Unreal engine issue.

    Krathoon on
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    AbsalonAbsalon Lands of Always WinterRegistered User regular
    Me: "Man, I am going to miss the weird fun kids hanging around the camp."
    Double Fine: "O ye of little et cetera."

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    KrathoonKrathoon Registered User regular
    It turns out that I needed to plug in my laptop to get max performance from my video card. The game runs fine now.

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    Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Krathoon wrote: »
    It turns out that I needed to plug in my laptop to get max performance from my video card. The game runs fine now.

    Hahaha, I used to do this to myself all the time with my gaming laptop. Thought I plugged it in, game chugs for a while and I wonder why, then I get a power low notification and realize I flubbed the connection attempt.

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    KrathoonKrathoon Registered User regular
    The Microsoft store version does this annoying thing where you have to connect to the internet to run it. I don't know if that is just with the gamepass or not.

    I don't know if the gog version does this.

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    KrathoonKrathoon Registered User regular
    Krathoon wrote: »
    It turns out that I needed to plug in my laptop to get max performance from my video card. The game runs fine now.

    Hahaha, I used to do this to myself all the time with my gaming laptop. Thought I plugged it in, game chugs for a while and I wonder why, then I get a power low notification and realize I flubbed the connection attempt.

    I also have this happen with the cores in Retroarch. Other standalone emulators will run fine with just using the battery.

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    EnlongEnlong Registered User regular
    Note to self: get this on PS4 later this month.

    I actually have a file in the original game, stopped at the top of Thorney Towers.

    I almost feel like I’d rather replay the original than finish it from there, since it’s past al the most interesting menta worlds. But I dunno.

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    KandenKanden Registered User regular
    And that's 100%, definitely in contention for my game of the year. Took about 19 hours to collect everything, the last few figments remained a pain to find til the end.

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    KrathoonKrathoon Registered User regular
    They remove their brains and yet they are still alive.

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    EnlongEnlong Registered User regular
    Krathoon wrote: »
    They remove their brains and yet they are still alive.

    TV?

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    KrathoonKrathoon Registered User regular
    How did they remove their brains in the first game? Wasn't there a zipper or something?

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    discriderdiscrider Registered User regular
    Sneezed

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    KrathoonKrathoon Registered User regular
    Casino
    Associating hospitals with gambling is disturbing.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Krathoon wrote: »
    Casino
    Associating hospitals with gambling is disturbing.
    You're not wrong, but the mash-ups there were so amusingly clever. Not sure which I liked better, Plinko pharmaceuticals or off-track ECG betting. X-ray poker was also pretty great.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Just reached the end of one of the most satisfying games I've played in years. There's no way I'm going to bother trying for 100% collectables, but I will go back and try to find the couple of safes that I missed.

    Thoughts about the penultimate level:
    The design of the flea circus felt like an admission of guilt about how bad Meat Circus was in the first game. "Hey, here's another circus level! Surprise, it's one tiny area that you'll be done with in 5 minutes!"

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    AbsalonAbsalon Lands of Always WinterRegistered User regular
    I am currently in the mind of that band member and I am loving all of this. Nothing amazing in terms of movement or combat, but such pure quality and effort wrt writing, design, music, creativity and unpredictability.

    Really great voice actor work too. "Where did you get the milk?" in particular is masterclass.

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