As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[WoW] Shadowlands: 9.1.5 on the PTR

TryCatcherTryCatcher Registered User regular
edited November 2022 in MMO Extravaganza
neaww2aaop50.png
World of Warcraft Shadowlands is live!
16l7t1hccwet.png
Featuring 4 different Covenants that you align yourself with to level up and gain unique powers, transmogs, mounts, and, unique quests. (Think class halls, but not just for your class).

We are taking the fight to the Maw in Sanctum of Domination, and delving into Korthia, the City of Secrets:
https://youtu.be/WuPF51g1A5A
And 9.1.5 is on the PTR, probably launching either next month or the next. Suggest you check it out, is quite good.

Here's the new thread, I guess.

zerzhul on
«13456799

Posts

  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    I am still enjoying WoW, in spite of everything. I'm out of town this weekend, which is unfortunate as it's basically the only good Fortified push week in the entire affix schedule.

    My guild is consistently reaching P3 of Heroic Sylvanas after 25ish pulls, so I feel like we're not too far from a kill. Though it might be a "much harder then it looks" situation. And we are, unfortunately, still dependent on 3-4 PUGs every night.

  • TryCatcherTryCatcher Registered User regular
    Also still enjoying it. Been less busy lately, so doing stuff like Abomination Factory (which is just the weekly quests), finishing up Archivist's Codex since 9.1.5 gives the unlocks to alts (read the guide, it goes slow because dailies are near useless for it, is rares and treasures) and going to keep practicing Unholy DK since I feel that I can get better and do want that Death Knight transmog when Mage Tower opens.

    We are doing another full raid night on Heroic Sylvannas, so will see how that goes.

  • TryCatcherTryCatcher Registered User regular
    Oh. It just came up a list of Legacy bosses that are going to be updated to be soloable on 9.1.5.
    Legacy Raids

    The following encounters have been adjusted to be less challenging for solo play:

    Antorus, the Burning Throne
    • Antoran High Command
    • Eonar the Life-Binder
    • Varimathras (This change will be available in a later PTR build)
    • Coven of Shivarra
    • Aggramar

    Tomb of Sargeras
    • The Desolate Host
    • Fallen Avatar
    • Kil’Jaeden

    The Nighthold
    • Gul’dan

    Trial of Valor
    • Helya

    Yay.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Good changes.

  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    just 39 pulls? 13/14 guilded or soon-to-be guilded. Also?

    xbwoehcirp8v.png

    one guilded hunter, one leggo bow

  • I needed anime to post.I needed anime to post. boom Registered User regular
    jailer do be damned, it's part of the problem

    liEt3nH.png
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    The resto shaman name is exactly how I feel about my shaman when healing as well.

    Also 39 pulls? So like, 10 hours. God that is a long ass fight.

  • LucascraftLucascraft Registered User regular
    I think my guild is at around 36 pulls. Our closest attempt was 59% so we're almost there. Just need to clean up our platform transitions and have a really strong 4th platform and we've got it.

  • SproutSprout Registered User regular
    We got her to 57% on our best pull last night. People getting hit by random Veils in p2 and arrow and puddle management in p3 seem to be our biggest snags left.

  • DissociaterDissociater Registered User regular
    Our guild's only gotten to P3 once. I main tank it, and it's my least favourite raid encounter going back to like...vanilla.

    It's just SO fucking long, and it punishes every mistake so harshly. It's actually caused me to cancel my sub, so hopefully I can help my guild kill her before it expires. I'll probably be back in 9.2 or the next expansion. But between the content drought, this boss's mechanics, and the controversies swirling, it's like the perfect storm of not-fun right now.

  • JavenJaven Registered User regular
    I’m not sure if it’s just my tastes changing but raid tanking has been at an all-time low this expansion. Denathrius was a pleasant diamond in the rough but everything else has been far below average.

  • LucascraftLucascraft Registered User regular
    Our guild's only gotten to P3 once. I main tank it, and it's my least favourite raid encounter going back to like...vanilla.

    It's just SO fucking long, and it punishes every mistake so harshly. It's actually caused me to cancel my sub, so hopefully I can help my guild kill her before it expires. I'll probably be back in 9.2 or the next expansion. But between the content drought, this boss's mechanics, and the controversies swirling, it's like the perfect storm of not-fun right now.

    I agree 100%.

    I very strongly dislike the Sylvanas fight. It isn't fun. It isn't really even difficult. It just requires a lot of precision of movement and good execution of pretty fundamental behaviors.

    Phase 1 feels like the lowest stakes phase 1 of any boss ever. At no point do I ever feel threatened, or at-risk, or anything. Phase 1 is a complete snoozefest. It's easy, it's boring, and it isn't fun. Plus, the whole 84% and she goes immune thing is just unnecessary filler to pad an already obnoxious run time.

    Phase 2 is an add phase, which is "fine" but I also wouldn't call it fun. It feels like filler. The boss being immune for most of it is annoying because any chances you have to land a stray shot here or there on her is wasted effort. I don't like wasted effort. Phase 2 is really just a mobility check. Can you cross some bridges without falling, and while dodging the waves. Some of the timings are a bit tight on the adds, especially on the transition from bridge 3 to 4, and that last interrupt window is very tight. But even with a tight window there, I still don't really consider P2 to be that difficult, and it certainly isn't fun.

    P3 is the only interesting part of the fight, and I don't even think it's that interesting. Other than the DPS check to kill her before you run out of platforms doesn't feel very high stakes. The fight just lacks any sort of epic feel to it. Her abilities get smaller in P3, so it's less flashy. And puddle management isn't exactly a riveting mechanic. It feels like rushed design. It feels like they ran out of time to deliver a truly epic boss fight, and this is the best the could come up with in a pinch. It's by far the least exciting and least interesting end-boss of any raid I can think of.

  • SproutSprout Registered User regular
    There are just so many little changes they could make to speed things up. P1: when she hits 84% she should immediately throw down the chains. We keep having to sit through entire Windrunner sequences after her damage reduction goes up before her script acknowledges that she should transition. P2: cut way back on the RP. There's so much standing around waiting for Jaina/Thrall to make a damn bridge. On that note, make the bridges consistent and regular. "Haha, there's a hole there this time" isn't cool or fun.

    Honestly, just knock 20% off her hp and call it a day.

  • DissociaterDissociater Registered User regular
    Part of it is our guild's dps isn't where it really should be. But yeah it's the fact that none of the mechanics are particularly difficult, there's just a LOT of them, and because of the length of the encounter you're going to be seeing them even more. And if anyone other than a tank gets hit by any mechanic, we've found it's a wipe. There are too many mechanics that insta-kill a DPS, and the fight timing is tight enough that if even one of our DPS goes down we'll miss the ruin interrupt window. So it expects perfection from the DPS and healers for like 12 minutes straight.

    I do think we're going to get close and maybe kill her on Sunday when we raid again, but so much of the encounter feels like luck, which wouldn't be so bad if you could pull more than 3 or 4 times per hour.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Heroic vs Mythic Sylvanas is like they designed two separate bosses.

    Mythic is an incredible fight. after week 1 I was dreading mythic, after having seen heroic. but mythic delivered.

    just a shame after the highlight that Heroic Sire was.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Yeah. I get why the pressures of everything impacted Sanctum how they did, but it's a shame what a huge step back it is in quality after what a great raid Nathria was.

  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited September 2021
    Kai_San wrote: »
    The resto shaman name is exactly how I feel about my shaman when healing as well.

    Also 39 pulls? So like, 10 hours. God that is a long ass fight.

    7, I think? It took us about 25 pulls to get to P3 because we were having so many P1 deaths we'd die to adds or Ruin in P2. Once we started P3 prog we progressed through it quickly. We were helped a lot by Vespertotem, who we recruited (I think he's joining, anyways) just last week -- he was the raid leader of his old guild which cleared Heroic then fell apart (rest in peace) so he was pre-calling spreads for Veil and such, which definitely helped a lot. I don't often put a lot of weight on raid leading as I find most of them aren't much more than a louder DBM, but calling movement a few seconds before it needs to happen in tight windows makes a huge difference.. Our normal caller is also good, but has nowhere near the level of experience.

    I was dreading spending 40 pulls on 10-minute+ P3 wipes, but instead it was just boring because we spent so little time on the one fun part of the fight.
    Dhalphir wrote: »
    Heroic vs Mythic Sylvanas is like they designed two separate bosses.

    Mythic is an incredible fight. after week 1 I was dreading mythic, after having seen heroic. but mythic delivered.

    just a shame after the highlight that Heroic Sire was.

    Yeah. It feels like a fight that they designed on Mythic and then just took stuff out until they felt like Heroic was manageable without much care for the state of the final product. P1 can certainly kill people, but as long as you have spread DPS for the chains it's basically a target dummy fight. I practically had my rotation mapped out cast-by-cast by the end, because there was nothing else to pay attention to.

    admanb on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I actually like the way they kind of included the story in the sylv fight, but it almost feels like it should've been two encounters (a la spine/madness): the top of the sanctum and chase to oribos, and then the battle around the jailer/arbiter. As it is it feels overly long, and the last phase is kind of a letdown (at least on heroic)

    the mythic fight is fun though, we're just starting to see phase 2 and it's just way more engaging

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Heroic Denny’s might be my favorite fight in the game.

    Heroic Sylvanas is a fuckin chore

    Humor can be dissected as a frog can, but dies in the process.
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Really I have little interest in leveling to shadowlands for various reasons. I still play the game even though there are more and more reasons not to. I just goof around with my alts
    Since I can que for brewfest on various people for some free exp I have found people once again abusing the tank/healer que. As my brother que's on his lightborn paladin with my draenei paladin he makes fun of the fact I have had to heal as ret because we run into not healers

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    If they are going to make us slog through a 10 minute gauntlet just to get to the good part they could at least have the common decency to make Sylvanas absolutely lose her shit as you clean her clock.

    Humor can be dissected as a frog can, but dies in the process.
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Heroic Denny’s might be my favorite fight in the game.

    Heroic Sylvanas is a fuckin chore

    I think I killed Heroic Denny in PUGs every week for like…three months? A couple weeks I got multiple kills on the same character just for the hell of it.

    I don’t even want to kill Syl with my guild next week.

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    When the mirrors shatter and Denny is screaming “ I. AM. REVENDRETH!”


    God, such a good fight.

    Humor can be dissected as a frog can, but dies in the process.
  • -SPI--SPI- Osaka, JapanRegistered User regular
    The end of raid final boss fights should have the same energy as when a witness breaks in Ace Attorney.

  • JavenJaven Registered User regular
    Our little ‘do 1-4 dungeons a week’ mythic group started to clear +20s this week. Sanguine Depths and Halls of Atonement continue to be maybe the spiciest ones, only because we don’t currently have a venthyr in our group

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    -SPI- wrote: »
    The end of raid final boss fights should have the same energy as when a witness breaks in Ace Attorney.

    And really, how many fights would be better if we beat them by inflicting psychic damage by showing how stupid their plan/plot is

    Humor can be dissected as a frog can, but dies in the process.
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Javen wrote: »
    Our little ‘do 1-4 dungeons a week’ mythic group started to clear +20s this week. Sanguine Depths and Halls of Atonement continue to be maybe the spiciest ones, only because we don’t currently have a venthyr in our group

    What are you running with?

    I’m hoping to push some 20s for the teleport this season, but it’s tricky as I don’t have a regular group aside from my healer and guild DPS are… inconsistent.

  • JavenJaven Registered User regular
    admanb wrote: »
    Javen wrote: »
    Our little ‘do 1-4 dungeons a week’ mythic group started to clear +20s this week. Sanguine Depths and Halls of Atonement continue to be maybe the spiciest ones, only because we don’t currently have a venthyr in our group

    What are you running with?

    I’m hoping to push some 20s for the teleport this season, but it’s tricky as I don’t have a regular group aside from my healer and guild DPS are… inconsistent.

    Kyrian Vengeance DH(me), Necrolord Unholy DK, Kyrian Ret Paladin, Night Fae Marks Hunter, Kyrian Holy Paladin.

    Not really a meta comp by any stretch of the imagination, we’re all just playing the classes we like.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    So what you are saying is shirls not being kyrian is holding you back. Typical shirls.

  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Javen wrote: »
    admanb wrote: »
    Javen wrote: »
    Our little ‘do 1-4 dungeons a week’ mythic group started to clear +20s this week. Sanguine Depths and Halls of Atonement continue to be maybe the spiciest ones, only because we don’t currently have a venthyr in our group

    What are you running with?

    I’m hoping to push some 20s for the teleport this season, but it’s tricky as I don’t have a regular group aside from my healer and guild DPS are… inconsistent.

    Kyrian Vengeance DH(me), Necrolord Unholy DK, Kyrian Ret Paladin, Night Fae Marks Hunter, Kyrian Holy Paladin.

    Not really a meta comp by any stretch of the imagination, we’re all just playing the classes we like.

    How much are you yelling at your hPal to go Venthyr? I’ve been amping up the pressure on mine (I also play Kyrian VDH) but I don’t think he’s going to crack until 9.1.5.

  • JavenJaven Registered User regular
    admanb wrote: »
    Javen wrote: »
    admanb wrote: »
    Javen wrote: »
    Our little ‘do 1-4 dungeons a week’ mythic group started to clear +20s this week. Sanguine Depths and Halls of Atonement continue to be maybe the spiciest ones, only because we don’t currently have a venthyr in our group

    What are you running with?

    I’m hoping to push some 20s for the teleport this season, but it’s tricky as I don’t have a regular group aside from my healer and guild DPS are… inconsistent.

    Kyrian Vengeance DH(me), Necrolord Unholy DK, Kyrian Ret Paladin, Night Fae Marks Hunter, Kyrian Holy Paladin.

    Not really a meta comp by any stretch of the imagination, we’re all just playing the classes we like.

    How much are you yelling at your hPal to go Venthyr? I’ve been amping up the pressure on mine (I also play Kyrian VDH) but I don’t think he’s going to crack until 9.1.5.

    Not yelling but if someone were to go venthyr it would definitely be them.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited September 2021
    I was completely joking. It's fun to tease shirls but they're enough of a monster player no one would ever tell em what to do.

    Kai_San on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Kai_San wrote: »
    I was completely joking. It's fun to tease shirls but they're enough of a monster player no one would ever tell em what to do.

    Back in 9.0 our team DPS (who quit after 9.1 :bigsad:) was switching from Monk to DK and asked me what Covenant they should play and I was just like… umm… is this a trap…? Play what you want? But they were serious and went Venthyr when I suggested Venthyr.

    When blaster DPS are blasting you don’t argue with their choices, you just appreciate the results.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    denathrius was a well done fight for a lot of reasons; the VA is fun, visually it's great (aside from everything being red), there's a lot of different movement patterns and even though it's complex none of the phases last long enough that you get tired of them in the moment. As opposed to sylvanas phase 2 where you find yourself thinking 'fuck another bridge, I thought we were done with this'

    he reminds me a lot of blackhand, which was another fight that was short for an end-of-raid encounter but similarly fast paced (also both involve falling through a floor.) I wish they'd do more fights like that rather than every end boss being a damned marathon

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    denathrius was a well done fight for a lot of reasons; the VA is fun, visually it's great (aside from everything being red), there's a lot of different movement patterns and even though it's complex none of the phases last long enough that you get tired of them in the moment. As opposed to sylvanas phase 2 where you find yourself thinking 'fuck another bridge, I thought we were done with this'

    he reminds me a lot of blackhand, which was another fight that was short for an end-of-raid encounter but similarly fast paced (also both involve falling through a floor.) I wish they'd do more fights like that rather than every end boss being a damned marathon

    P1 and P2 are the main reason Sylvanas Mythic is so much better than Heroic - you still do four groups of adds and two boss burns, but you're split up for the adds doing two at a time, so P2 plays out like add bridge -> burn bridge -> add bridge -> burn bridge -> P3, which is much better for obvious reasons.

    And P1 in heroic is basically just marking time, nothing challenging happens. P1 in Mythic is one of the best P1s they've ever done.

  • SproutSprout Registered User regular
    I hadn't read up on the fight differences and was genuinely expecting us to have to split up on H Sylv. What a weird bummer that was.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Sprout wrote: »
    I hadn't read up on the fight differences and was genuinely expecting us to have to split up on H Sylv. What a weird bummer that was.

    I have a feeling that was the original vision for both difficulties & they later changed it to avoid having to try to account for tuning on split teams for various raid sizes. It probably wouldn't have played well in playtesting.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    yeah I mean, phase 1 mythic at least feels like it's an actual encounter; I dunno about best ever but it's fine

    we are only just starting to get into phase 2 but at least it's not the three minute snooze it is on heroic

    NREqxl5.jpg
    it was the smallest on the list but
    Pluto was a planet and I'll never forget
  • DacDac Registered User regular
    After doing some gathering and crafting in FF I am convinced that it's something WoW should rip off almost whole cloth.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited September 2021
    Brainleech wrote: »
    Really I have little interest in leveling to shadowlands for various reasons. I still play the game even though there are more and more reasons not to. I just goof around with my alts
    Since I can que for brewfest on various people for some free exp I have found people once again abusing the tank/healer que. As my brother que's on his lightborn paladin with my draenei paladin he makes fun of the fact I have had to heal as ret because we run into not healers

    That stuff drove me crazy. I remember seeing this a ton especially around the Cataclysm days. Also people getting into dungeons that were grossly under ilvl for it causing endless wipes. It was super awful (I still remember one where I think some guys joined as a group so their absolutely terrible ilvl Paladin or something tried to tank and would just melt because he couldn't handle tanking the shit). I think they added some ilvl requirements later on (or bumped them up or something) to make that a little less common.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
This discussion has been closed.