I do like that Todd Howard is very much aware of what makes a Bethesda game unique, which is for me the ability to pick up all the objects in a room and have them all rendered in detailed 3D. It sounds silly but for me it’s a sign that he gets it. Like that’s the metaphorical heart to me of Bethesda games in terms of exploring environments
I do like that Todd Howard is very much aware of what makes a Bethesda game unique, which is for me the ability to pick up all the objects in a room and have them all rendered in detailed 3D. It sounds silly but for me it’s a sign that he gets it. Like that’s the metaphorical heart to me of Bethesda games in terms of exploring environments
It would be great if you could pickup an object with your hand and place it.
TexiKenDammit!That fish really got me!Registered Userregular
I'm playing the GTA San Andreas definitive that's up on game pass, stupid graphic upgrades and horrible mid-action loading constantly, already had it eat a save and just crash out constantly to the home page.
(I also never knew it took place in early 90's LA, I would have played it sooner knowing that even after burning out on sandboxes with Vice City. I always thought it took place in loser 2003 era LA)
I'm playing the GTA San Andreas definitive that's up on game pass, stupid graphic upgrades and horrible mid-action loading constantly, already had it eat a save and just crash out constantly to the home page.
(I also never knew it took place in early 90's LA, I would have played it sooner knowing that even after burning out on sandboxes with Vice City. I always thought it took place in loser 2003 era LA)
OG San Andreas is a good game for its era and, as you have discovered, a period piece as much as VC was.
Microsoft, what are you doing with this Halo Infinite Gamepass perk? You want me to go to a website and mess with a login instead of just adding it to my account like all of the other perks? And this is for your flagship game?
Microsoft, what are you doing with this Halo Infinite Gamepass perk? You want me to go to a website and mess with a login instead of just adding it to my account like all of the other perks? And this is for your flagship game?
My guess with stuff like this is some team has a traffic quota to meet on some part of the website and so you get this
I posted a while back about Netflix and a couple other streaming apps making the dimming zones on my qled go haywire. Turns out it's dolby vision that was the problem. Turned it off on my X and no issues since. Weird.
Just finished a 100% run on The Gunk. Compared to the Steamworld games (which I have played 3/4ths of), I'm... unenthusiastic. As a springboard to training their team to doing a more complex/higher budget 3D game? Yeah, that sounds promising. It kind of reminds me of Haven in a way, in that kind of short, intentionally easy, plot mainly deals with anti-corporatism and pro-environmentalism stuff, with a core relationship meant to be the heart of the storyline.
Gameplay thoughts:
-No map or indicator is kind of rough, especially if you go backwards intentionally or for resources to max out the upgrades. Just playing the game through linearly it's fine, but I would certainly prefer a net to catch players who get lost. At one point early on, I missed like a pixel of Gunk and walked in circles for 15-20 minutes trying to figure out what was going wrong. If the game is meant to be easy (everything else in the game points in this direction), provide MORE help, not less.
-The core mechanic (vacuuming) feels acceptable but not like... amazing. If it felt incredible or addicting, I'd have more nice to say about this one. As is, it does what it's supposed to and the game doesn't softlock or mess up, so good on them.
-Since they didn't have too many good ideas, a short length was the right idea but... have more ideas instead? Steamworld Dig feels like a much more satisfying package, despite also being short and limited. Dig 2 blows this game out of the water in a lot of different ways.
-The slow walk, lowest point of the narrative level plays like absolute shit. Don't break your game's (already extremely basic!) mechanics for a narrative point so simple as "the character is feeling bad right now".
Story thoughts:
-They went WAY too far on Becks being the "sensible" one. A wounded sentient lifeform arrives in their camp and she's like, "ew, get this shit out of my face." Rani is like, "the planet and the race living here is literally going to die, I feel compelled to make that not happen!" And Becks responds with, "Wow! Who cares???" Can't really walk that one back with, "Oh, I guess the death of a planet and hundreds of people IS kind of bad, woops," despite the game's attempt to do just that. She also does literally none of the work, yet we're expected to see it as a partnership. This issue is fixable, but it takes a lot of rewrites and an additional cutscene or two. Have Becks leave the few feet away from the ship with Rani, the "my shoes are bad" line is despicable (in a cutscene if the game literally can't handle this character in the field from a tech perspective). Have the upgrade desk explicitly be Becks making the upgrades, from all appearances in the game, it is Rani doing it all. Have a more reasonable breaking point argument where both characters have good points, instead of one character being empathetic and heroic and the other being an absolute dirtbag.
-So... why was this game being coy about them being lovers or what? To keep the rating down? If it's important to the writers that they are non-romantic partners, just say that. And not in an achievement that claims they are just friends, put it in the text. If they are romantic partners, hints are not good enough in today's climate. If you want to be queer friendly, own it! The comparison to Haven really hurts this game here, because that game dove very deep on what their couple life was like, whereas this game is just all wink wink, nudge nudge to the point you're not sure if they're even TRYING to imply it or not.
I'd say it's like a... 6/10? I can't even enthusiastically say it's worth playing for the price of free on Gamepass, which is frustrating. Because I like the studio, but I feel like I will forget this one in a week or two.
Grabbed The Gunk, it's sort of mediocre? Very much linear, push through each area, minor puzzles, minor jumping, little to no "action". The character just thinks out loud what you should do, "I SHOULD STOP DOING ANYTHING BUT PUSH TO THE END OF THIS WALKWAY!" Looks like a generically competent AA game? A game? I dunno, played for a few hours and don't feel really compelled to finish it. Might give it another chance tonight, feels like a lot less compelling Mario Sunshine maybe?
The Lodoss metroidvania is also sort of janky, got wrecked by the first boss. Lots of annoying "bank an arrow off 4 steel plates to cut a rope and open a door" bits.
It reminds me of another game I played on Gamepass, but can’t remember the name of.
Stuck on an alien world, gather resources, upgrade gear.
I’m enjoying The Gunk, though - I’m in the mood for a simple, on-rails game. I like the world, and the interactions between the main characters are fun. It’s a very wholesome action game, basically.
Journey to the Savage Planet?
That was the one ! Thanks.
I gave up on it after a while - the ge was obviously designed so you come back later with more travel abilities and unlock secrets and stuff, and I wasn't enjoying it enough to go through the map twice.
I appreciate the fact the Gunk appears to be pretty linear, with tiny detours for extra resources.
well its Day 2 and attempt number 2 at delivering my Series X. todays driver is Darren, who hopefully wont share Jason's aversion to intercoms. delivery is scheduled for 5-6 hours from now so until then its the waiting game. updates as they happen in this already thrilling story.
So, everyone else probably already knows this, but there's a big-ass digital sale going down. As I'm fairly certain my employer (the University System of Georgia) raised the yearly salary of my classification of employee by 28.6% (probably in an attempt to fight off the rampant headhunting/transferring that was going when neoliberalism doesn't know how to deal with a worker shortage ), I should probably buy some stuff to celebrate.
well its Day 2 and attempt number 2 at delivering my Series X. todays driver is Darren, who hopefully wont share Jason's aversion to intercoms. delivery is scheduled for 5-6 hours from now so until then its the waiting game. updates as they happen in this already thrilling story.
well its Day 2 and attempt number 2 at delivering my Series X. todays driver is Darren, who hopefully wont share Jason's aversion to intercoms. delivery is scheduled for 5-6 hours from now so until then its the waiting game. updates as they happen in this already thrilling story.
Weird. Somebody named Darren just handed me something and said 'Merry Christmas!'
Breaking News*: Darren is down, repeat Darren is down! my Series X has been handed off to Dawid who will deliver it ~1 hour earlier than previously expected. hopefully.
ITS HERE!!!!! packaging was torn up a bit and the box is a little bashed but thankfully MS packed these things in nice and tight so it looks to have been well protected. now its time to get it all set up.
giving Destiny 2 a fresh install to really break it in. while that downloads i'm playing some Forza Motorsport 7... off an external drive...
Make sure to calibrate the Series X's HDR settings before booting up D2. Bungie's HDR implementation doesn't always play nice with the system's defaults and you might end up not being able to see 3 feet in front of your guardian's face.
No matter where you go...there you are. ~ Buckaroo Banzai
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
If you hit the Xbox button to bring up the overlay it should have indicators in the upper right corner, just above the time.
Thanks. In accessories, it tells me my battery level is medium. The graphic looks 75% filled. Not what I would call consistent, but it’s something. Thanks!
The headset does say full which makes sense since I just charged it.
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
I meant on and connected wirelessly to the Xbox, not charging via wire. Sorry for the confusion.
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
I meant on and connected wirelessly to the Xbox, not charging via wire. Sorry for the confusion.
ah, in that case it should show in the top right corner when you open the guide or are on the dashboard.
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
I meant on and connected wirelessly to the Xbox, not charging via wire. Sorry for the confusion.
Little light on it will go orange when it thinks it "wants a charge" otherwise there's the meter you found. No numeric measure that I'm aware of.
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
I meant on and connected wirelessly to the Xbox, not charging via wire. Sorry for the confusion.
Little light on it will go orange when it thinks it "wants a charge" otherwise there's the meter you found. No numeric measure that I'm aware of.
The things I've paired with bluetooth on my PC show a percentage number on the appropriate section/page.
Ah, Ikaruga, the game that made me have to rethink 20+ years (and that was when it first came out) of how to play a shmup. There's still really nothing else quite like it.
The Gamecube release was also the game that gave us "our frothing demand for this game increases!"
Ah, Ikaruga, the game that made me have to rethink 20+ years (and that was when it first came out) of how to play a shmup. There's still really nothing else quite like it.
The Gamecube release was also the game that gave us "our frothing demand for this game increases!"
Great game, get on it.
Oh my god, I remember this.
Some of us are really fucking old.
+3
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BlackDragon480Bluster KerfuffleMaster of Windy ImportRegistered Userregular
I was not prepared for the surgical precision with which Deedlit is exactly my jam.
Yeah...it's got the claws in me deep too.
A fantastic Symphony of the Night homage with a ridiculous number of mechanics that all actually work how they are supposed to. And while some of the boss battles have been almost Dark Souls hard, none of them have felt cheap or frustrating.
No matter where you go...there you are. ~ Buckaroo Banzai
Posts
It would be great if you could pickup an object with your hand and place it.
(I also never knew it took place in early 90's LA, I would have played it sooner knowing that even after burning out on sandboxes with Vice City. I always thought it took place in loser 2003 era LA)
OG San Andreas is a good game for its era and, as you have discovered, a period piece as much as VC was.
The "Definitive" is an abomination, of course.
Steam | XBL
My guess with stuff like this is some team has a traffic quota to meet on some part of the website and so you get this
Gameplay thoughts:
-No map or indicator is kind of rough, especially if you go backwards intentionally or for resources to max out the upgrades. Just playing the game through linearly it's fine, but I would certainly prefer a net to catch players who get lost. At one point early on, I missed like a pixel of Gunk and walked in circles for 15-20 minutes trying to figure out what was going wrong. If the game is meant to be easy (everything else in the game points in this direction), provide MORE help, not less.
-The core mechanic (vacuuming) feels acceptable but not like... amazing. If it felt incredible or addicting, I'd have more nice to say about this one. As is, it does what it's supposed to and the game doesn't softlock or mess up, so good on them.
-Since they didn't have too many good ideas, a short length was the right idea but... have more ideas instead? Steamworld Dig feels like a much more satisfying package, despite also being short and limited. Dig 2 blows this game out of the water in a lot of different ways.
Story thoughts:
-So... why was this game being coy about them being lovers or what? To keep the rating down? If it's important to the writers that they are non-romantic partners, just say that. And not in an achievement that claims they are just friends, put it in the text. If they are romantic partners, hints are not good enough in today's climate. If you want to be queer friendly, own it! The comparison to Haven really hurts this game here, because that game dove very deep on what their couple life was like, whereas this game is just all wink wink, nudge nudge to the point you're not sure if they're even TRYING to imply it or not.
I'd say it's like a... 6/10? I can't even enthusiastically say it's worth playing for the price of free on Gamepass, which is frustrating. Because I like the studio, but I feel like I will forget this one in a week or two.
Misread this as "The Gunk was a fun little game that'll take you 6-8 hours to flush."
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
That was the one ! Thanks.
I gave up on it after a while - the ge was obviously designed so you come back later with more travel abilities and unlock secrets and stuff, and I wasn't enjoying it enough to go through the map twice.
I appreciate the fact the Gunk appears to be pretty linear, with tiny detours for extra resources.
Godspeed!
Weird. Somebody named Darren just handed me something and said 'Merry Christmas!'
Neat!
*insert tense breaking news jingle here
giving Destiny 2 a fresh install to really break it in. while that downloads i'm playing some Forza Motorsport 7... off an external drive...
Make sure to calibrate the Series X's HDR settings before booting up D2. Bungie's HDR implementation doesn't always play nice with the system's defaults and you might end up not being able to see 3 feet in front of your guardian's face.
~ Buckaroo Banzai
I imagine if I somehow get an XSX the first thing I’ll boot up will be KotoR.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Can you check the battery level of a connected controller/headset?
connected? i don't think so. battery displays in the upper right corner when you bring up the guide, but if your controller/headset is connected it'll just show as charging and wont give any indication of how much power is left.
Thanks. In accessories, it tells me my battery level is medium. The graphic looks 75% filled. Not what I would call consistent, but it’s something. Thanks!
The headset does say full which makes sense since I just charged it.
I meant on and connected wirelessly to the Xbox, not charging via wire. Sorry for the confusion.
ah, in that case it should show in the top right corner when you open the guide or are on the dashboard.
Little light on it will go orange when it thinks it "wants a charge" otherwise there's the meter you found. No numeric measure that I'm aware of.
The things I've paired with bluetooth on my PC show a percentage number on the appropriate section/page.
The Gamecube release was also the game that gave us "our frothing demand for this game increases!"
Great game, get on it.
Steam | XBL
I was not prepared for the surgical precision with which Deedlit is exactly my jam.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Oh my god, I remember this.
Some of us are really fucking old.
Yeah...it's got the claws in me deep too.
A fantastic Symphony of the Night homage with a ridiculous number of mechanics that all actually work how they are supposed to. And while some of the boss battles have been almost Dark Souls hard, none of them have felt cheap or frustrating.
~ Buckaroo Banzai
"And ever since that day, my Xbox account has been permanently set to South American Spanish."
"But was it worth it?"