As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

EQ2 LU42 EPICS ARE IN!!

xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
edited February 2008 in MMO Extravaganza
Official Patch Notes
HIGHLIGHTS

*
A new epic quest line is available for every class of adventurer and crafter who has reached level 80.
* The Avatars of the Gods have returned with renewed strength and new members: The Tribunal, Karana and Bertoxxolous.
* New mannequins are available for displaying armor and weapons in your house. You can acquire them from some of your more dedicated and advanced crafting friends.
* Two new UI windows are available: Pet Options and Connection Status. Check out the User Interface section for details.
* PvP armor sets and PvP based writs are now available on the PvP servers.



GAMEPLAY

* Summoners are now granted an additional spell at level 2 so they can complete Arcane Storm properly.
* NPC's in raid zones that you would normally see will no longer disappear when running on low graphics settings.
* The Clockwork Menace Factory will once again allow you to enter as long as one group member has the power cell key.
* AFK flags will no longer be removed when zoning.
* Racial innate abilities are now displayed in the achievement window along with the traits, traditions and trainings.
* Mount Merchant Laydin Haggus of Teren's Grasp will now sell high level mounts to those allied with the forces of evil.



PvP RULESET

* At long last, PvP Armor Sets are now available! Seek out Lady Arlen Sunbeam and Sir Drofecid Tops in Kylong Plains for more information.
* Spread throughout the world, you can now find characters that give out pvp based writs. Tokens have been removed from player drops and are now obtained through the writ system.
* Shrink effects will no longer work on PvP servers
* Charmed mobs should not be as powerful as they once were
* Transcribers should no longer give out temporary spells from the Necromancer Siphoning of Souls line
* Coercers
-Agonizing Silence line has had its stifle duration reduced



BROKER

* You can now search for items on the broker by effect name. For example, open the advanced search page and enter "Aura of Agility" in the item effect field to find all items with this effect.



ITEMS

*
Frostfell themed food house items now remain edible all year round.
* The lust, devotion, passion and love candles can now have their hearts lit or extinguished.
* Rare leather pelts found in treasure chests should stack with harvested rare leather pelts from now on. They still may not stack with older pelts, however. (Local tradeskill society advisors suggest pack rats may therefore wish to use the older ones up first.)
* Clockwork Earring has been renamed to Clockwork Ring to reflect its equip slot
* Red-saddled Midnight Mistrunner Horse Whistle should now be usable by Good-aligned players.
* Heartfinder should no longer give error messages about lacking the required skill to use.
* Seared Bandolier and Buz'zard's Shortbow should no longer move to your overflow after zoning.
* Most power healing procs will no longer break stealth.
* The proc on Bristlebane's Cane of Trickery should now trigger correctly.



ZONES

* Gorowyn
The elevator in Gorowyn will now stop in line with the platforms.
* Sinking Sands
There should now be fewer unreachable mining nodes in the Sinking Sands. Should you encounter any after this update, please submit a /bug with the location.
* Kunzar Jungle
Repeatable quests in Kunzar Jungle now give more faction.
* Charasis: the Maiden's Chamber
-Bilithu of the Old Ways:
Summons of the Feaster is no longer affected by mana draining spells and abilities.
Bilithu's power pool has been reduced.

-Drusella Sathir:
Drusella's Necromantic Aura now initially clears all hostile spells cast on her.
While under the protection of her necromantic aura, Drusella will no longer auto attack.



* Isle of Mara
Artisan quests on the Isle of Mara now grant tradeskill experience, instead of adventure experience.



ACHIEVEMENTS

* Bruiser
Enhance: Knockout line should properly update the damage now.



SPELLS

* Level 60 to 70 dumbfire pets should now scale properly with the caster before an upgraded spell is available.
* Berserker
The adrenaline power drain will no longer be absorbed by wards.
* Brigand
Amazing reflexes can no longer have its trigger percentage modified unless specified explicitly.
* Necromancer
Siphoning of Souls should now return the appropriate level spell for Soothing Soul.
* Ranger
Hook Arrow should no longer move stationary creatures and objects.
* Shaman
An issue that might cause wards to have a long delay in their initial update after zoning has been fixed.
* Warlock
Dark Broodlings should now cast at the level of the caster.



QUESTS

*
Repeating the Sebilis quests "Swords To Be Swiped" and "Sathirian Hunting Party" will now reward more Synod Reet faction than previously.
* While on the quest, "In Honor and Service", players that accidentally destroyed the orc expedition keys can now loot them again if they are on the stage requiring them to open the chests.
* The first stage of the quest "The Teachings of Yoru" now updates correctly on the number of wood pieces collected.
* The quest "An Ugly Bounty" has received a new reward, and players who have sold their previous rewards can return and purchase the new earring if they wish.
* The quest "Nothing on the Mind" in Jarsath Wastes no longer awards the same item as the quest "Deadly Waters!" For those that have already finished "Nothing on the Mind" Mirg Nel'Ron, The Sel'Nok Brigade Quartermaster, has a new item to sell you.



TRADESKILLS

* Grandmasters belonging to the tradeskill societies of the five starting cities now offer another quest for crafters level 30 and above who have completed their previous quest, Journeyman Service. Seek out Grandmaster Kawayzer (West Freeport), Grandmaster Kimbialis (Ironforge Exchange, off North Qeynos), Grandmaster Zyrythius (Neriak), Grandmaster Feldmanus (Kelethin), or Grandmaster Jayak (Gorowyn) to begin.
* Tradeskill societies in the five starting cities of Norrath now offer a new recipe book to those they regard warmly.
* Provisioners noticed they had two separate recipes for prickly pear muffins, and have reformulated the level 55 recipe to create prickly pear crumpets instead. Mmm, crumpets.
* The recipe for luscious cranberry pie with cream now requires 6 fuel, but the pie will last longer.
* "Hair of the Dog" is now a level 25 provisioner recipe, instead of level 35.
* Carpenters will find two new recipes, one in each of carpenter essentials volume 60 and 62, which should be pleasing for home decorators.
* The number of charges on the Gnomish Safety Recaller has been increased to 20.
* "Fizzlebottom's Wondrous Hover-gasser" recipe book is now known as "Fizzlebottom's Remarkable Rechargeration Recipes" and also contains a recharger recipe for the Gnomish Safety Recaller. It is still for sale in Steamfont Mountains at Gnomeland Security.
* The Gigglegibber's Secret of Death now has only a 1 second casting time.
* Scintillating restorative stitching now has a minimum required level to use of 60, in line with other adornments of the same level.
* Condemning Smite Adept III now correctly returns 2 flickering dust as a byproduct.
* "Common Writing" and "Spectral Influx" sage reaction arts should now correctly prevent a failure when used to counter an event.



PETS

* Pets should now be able to keep up with their owners.
* Each pet will now keep his name when zoning instead of all using the current pet name.



USER INTERFACE

* There is a new command for un-equipping items in your appearance slots. /unequip_appearance <slot>
* Pet Options Window
The pet options window allows you to set custom options for every pet you have.
To open this window, right click on a pet and choose Pet Options or type /petoptions. Settings persist through recasting of your pet and include:
Pet Name
Pet Hide Status
Controllable pet states:
- Protect Me
- Protect Self
- Stay
- Follow
- Fight Melee
- Fight Ranged



* Connection Stats Window

We've added a connection statistics window which will show your ping, bytes per second, frames per second and packet loss. The default key to toggle this window is F11.

2 of the group level epics have already been finished. The Coercer and Necromancer ones were finished last night.

Some of the quests have been much much harder. I know the Dirge one the starter for it drops off a named in Seb that only sometimes drops it. Its funny to go in there and see 3 or more full groups of dirges killing everything in sight.

I know for my epic the community has been really working hard at it in the world troubador channel guk.troubador. Its been really fun to see the whole everquest community come together to push on these quests. Its been fun to figure out the hints. I even managed to get a few discoveries of items. Right now all the troubadors are stuck because our clue is "find the spirit of vaheln bound to kunark" wow kunark is a big place. If I was a dead bard where would I hang out?

Here is a video that has a bit of a teaser on the epics
Ten Ton Hammer preview video


Some pictures
epic1.jpg
epic2.jpg
epic3.jpg
epic4.jpg

xYUUBINKYOKUx on

Posts

  • AccualtAccualt Registered User regular
    edited February 2008
    So...the PvP servers, what kind do they have in EQ2?

    I was a fan of the...good vs evil? PvP servers of EQ1. Occasional big guilds were able to raid opposing people's capitol cities, which was both awesome and horrifying. Their open PvP servers were the worst thing known to man, though.

    Accualt on
  • FightTestFightTest Registered User regular
    edited February 2008
    It's faction PvP (good vs evil plus people who choose to go neutral).

    I really liked EQ2 and wanted to stick with it but I saw too many people zipping around the zone at mach 47 for me to stay. Just blatant speed hacking going on when I was playing 6 months or so ago which basically kills PvP.

    edit.. I should point out that I only saw it 2-3 times, but that's too much for me because I used to deal with Gear back in the days of Darktide so I have a low tolerance. The last straw was when a guy doing it was being an obnoxious prick in zone chat laughing and nobody seemed to really care.

    FightTest on
    MOBA DOTA.
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited February 2008
    A_ccualt wrote: »
    So...the PvP servers, what kind do they have in EQ2?

    I was a fan of the...good vs evil? PvP servers of EQ1. Occasional big guilds were able to raid opposing people's capitol cities, which was both awesome and horrifying. Their open PvP servers were the worst thing known to man, though.

    I play on a PvE server personally. Though I think most of the PvPers play on open PvP server Nagafen. *edit* I guess its not open but faction based

    My favorite PvP server in EQ1 was the hardcore server. Where when you died you were dead.... for good. People were careful and so combat was not a constant thing. No one wanted to die but eventually someone was going to come after you so you always had to watch your back.

    EQ2 PvP is not very good though. I only have really done duels. It seems slow and like my attacks never really seem to do much then I am dead. Then again I am a troubador and do shit for damage compared to most classes.

    xYUUBINKYOKUx on
  • HarshLanguageHarshLanguage Registered User regular
    edited February 2008
    EQ2 is just fundamentally a PVE-designed game. Which is odd, I guess, considering the baked-in good-and-evil dichotomy in the story. But the game mechanics to separate good and evil are minimal, and most of them seem tacked on just for the PVP servers and are totally absent from PVE servers. In any event, the PVE world has more than enough to keep players busy and not having to worry constantly about faction warfare or class availability is nice.

    HarshLanguage on
    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • GlalGlal AiredaleRegistered User regular
    edited February 2008
    I've a question- I have just resubscribed to EQ2, having originally played almost 2 years ago on Antonia Bayle, but now I suddenly find myself on EU servers instead. I still see my two AB characters listed on the launch pad, but the servers nor the characters are accessible any more.
    Is this some sort of enforced change, or did I fuck up something in the resub process that kicked me to EU servers? I am in EU, but most of the people I play with aren't. :|

    Glal on
  • MumblyfishMumblyfish Registered User regular
    edited February 2008
    Glal wrote: »
    I've a question- I have just resubscribed to EQ2, having originally played almost 2 years ago on Antonia Bayle, but now I suddenly find myself on EU servers instead. I still see my two AB characters listed on the launch pad, but the servers nor the characters are accessible any more.
    Is this some sort of enforced change, or did I fuck up something in the resub process that kicked me to EU servers? I am in EU, but most of the people I play with aren't. :|
    On the station launchpad, when asked to input your account password, look to the top of the window. There will be a window where you select your language and location. Choose English (US) to have access to the US servers.

    Mumblyfish on
  • GlalGlal AiredaleRegistered User regular
    edited February 2008
    Cheers! :D

    Glal on
  • FryholeFryhole Registered User regular
    edited February 2008
    Some of those and the others you've posted look really really good, others not so much. What happened to the PA eq2 thread, did it fall off? This game has been one of the hardest to find up to date info on, which doesn't help an indecisive person try to choose a class. :)

    Fryhole on
  • GlalGlal AiredaleRegistered User regular
    edited February 2008
    The official forums' stickied threads are generally really good about that sort of thing. Of course, I didn't really realize what I enjoyed until I tried a bunch of them (oh, Dirge, my love forever <3).
    Is there something like a global PA channel? I need wang jokes to complement my resource node stripmining.

    Glal on
  • rehtonAesoohCrehtonAesoohC Registered User regular
    edited February 2008
    Fryhole wrote: »
    Some of those and the others you've posted look really really good, others not so much. What happened to the PA eq2 thread, did it fall off? This game has been one of the hardest to find up to date info on, which doesn't help an indecisive person try to choose a class. :)

    I would say check out the class forums of www.eq2flames.com. That's a great website for resources and such. I will warn you though... don't ask a newb question unless you've thoroughly searched for it already, or you'll get publicly lambasted and labeled a newb. Fair warning...

    I'm done with my Guardian epic, and I'm headed to finished with my mythical. I'll probably have my mythical by Tuesday at the latest.

    rehtonAesoohC on
    Was wowed by Rift so I'm trying that now.
  • HarshLanguageHarshLanguage Registered User regular
    edited February 2008
    EQ2Wiki isn't the best game wiki I've seen, but it's OK. Seems to have gotten better since its switch to Wikia (and I'm saying that as someone that hates how Wikia bought up so many game fan wikis.)

    HarshLanguage on
    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • xYUUBINKYOKUxxYUUBINKYOKUx Registered User regular
    edited February 2008
    If anyone is looking for info on raid items the best place I have found is
    Xanadu Community

    If you get on from the in game browser and go to
    http://www.lootdb.com/
    you can fake link items into the game to see what they would look like on your character in the dressing room. They have all but the defilier mystic epic linked there now. I guess it has not been discoed yet.

    xYUUBINKYOKUx on
Sign In or Register to comment.