Early Ultima games have this particular style.
Talking to people is keyword based. Really, it is a text based game that uses an animated map to represent what is happening.
Then, Ultima 7 switches to a full graphical interface that shows you the keywords to use as they come up in conversation.
Really, if they remade Ultima 9 with a really good plot, people would buy it.
Including my employer match, I’m contributing 8% of my pay to my 401k since January. And my balance is actually less than my rollover that started this account. My contributions can’t grow it quicker than the market can shrink it lol
Including my employer match, I’m contributing 8% of my pay to my 401k since January. And my balance is actually less than my rollover that started this account. My contributions can’t grow it quicker than the market can shrink it lol
You kniw what they say
The first billion takes the longest
+6
WeaverWho are you?What do you want?Registered Userregular
🐕
I spent like twenty minutes plucking away at this dragon with a bow & crossbow, only then it just up and flew away. Then I died and the dragon was back so I just ran over and murdered it with my sword. Like it just crumbled.
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
Strike Commander came out in 1993, same year as Doom.
Strike Commander is emphatically a 3D game. Doom is 2.5D at best.
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
Strike Commander came out in 1993, same year as Doom.
Strike Commander is emphatically a 3D game. Doom is 2.5D at best.
They act like Carmack was so great, but people were already making fully 3D games.
I am not dissing Carmack, but he was not cutting edge. He was just keeping up.
0
WeaverWho are you?What do you want?Registered Userregular
That game was fucking awesome as a kid that was really into military planes and loved Top Gun.
It also brought my 486 DX/33 with 4 megs of RAM to its goddamn knees. I had to learn about TSRs, disk caches, drivers, and custom boots to be able to get it to run.
That stupid game helped put me on the path to becoming a frogrammer, come to think of it.
didn't doom 3 have a nutty lighting/shadow system just because carmack went ham
Yeah. I couldn't really get into Doom 3. I was glad a new team re-imagined it. They did a great job rebooting it. They really play off the campiness of it.
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
The thing about Doom is that it was way faster than those games.
UU is one of my all time favorite games, but even on an adequate machine, it's still a much slower game where the UI takes up like 65% of the screen.
Doom screamed in comparison, and if you had a 486, you were getting like 80% of the screen filled with the gameworld.
+1
WeaverWho are you?What do you want?Registered Userregular
🐕
As a person with horrific sleep disorders Doom 3 was awesome for me. I had bleeding edge PC tech when it released and it was the best kind of nostalgia + spooky
0
WeaverWho are you?What do you want?Registered Userregular
🐕
The new Dooms I can't get into because it's twitch based combat theatre
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
was this the system shock that played like absolute garbage because they hadn’t figured out wasd + mouselook yet
That game was fucking awesome as a kid that was really into military planes and loved Top Gun.
It also brought my 486 DX/33 with 4 megs of RAM to its goddamn knees. I had to learn about TSRs, disk caches, drivers, and custom boots to be able to get it to run.
That stupid game helped put me on the path to becoming a frogrammer, come to think of it.
I really missed out on allot of old Origin games back when I had a 486DX2. I even had PC Gamer, but I missed out on some classic games.
GoG and the internet has really exposed me to what I missed. Back in the early days of the internet, it was harder to find out about old DOS games.
watching the baseball and just saw a Popeye's commercially advertising their "almost the best selling shrimp in America"
I see that add constantly and all I wonder who is ahead of them.
0
WeaverWho are you?What do you want?Registered Userregular
edited April 2022
🐕
What was your first computer that you owned?
Mine was a Sony Vaio desktop, Pentium 2 and on board 3D processing with a 4GB hard drive. Bought it with money from my enlistment bonus for joining the army
Edit: Camp Casey PX, so then I had to cart the whole thing back up to the dmz
Ultima Underworld: The Stygian Abyss actually pre-dated DOOM.
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
The thing about Doom is that it was way faster than those games.
UU is one of my all time favorite games, but even on an adequate machine, it's still a much slower game where the UI takes up like 65% of the screen.
Doom screamed in comparison, and if you had a 486, you were getting like 80% of the screen filled with the gameworld.
The screen realestate made a huge difference.
0
OrcaAlso known as EspressosaurusWrexRegistered Userregular
Mine was a Sony Vaio desktop, Pentium 2 and on board 3D processing with a 4GB hard drive. Bought it with money from my enlistment bonus for joining the army.
That was mine specifically? A 300 MHz Celeron (the kind that didn't even have a cache). I nursed that thing for a long damn time since I couldn't afford to upgrade it. At some point I scavenged a 300 MHz Pentium that was getting discarded at work for a tiny boost.
I think I eventually ended up replacing it with some flavor of Phenom Black Edition, probably an X4.
Posts
Talking to people is keyword based. Really, it is a text based game that uses an animated map to represent what is happening.
Then, Ultima 7 switches to a full graphical interface that shows you the keywords to use as they come up in conversation.
Really, if they remade Ultima 9 with a really good plot, people would buy it.
and I still somehow got a little stain on my shirt
wtf
ghost poop
Enemy now trapped in a causality loop
-Indiana Solo, runner of blades
It is more direct.
I suspect they don't do it because they would have to write more dialogue.
Elden ring uses short phrases. Mass Effect does that too.
*presses doubt*
I OUGHTA STRANGLE YOU PAL
Not even gonna play the housing market is fuuuuuuuuucked
WTT: NFT of naked kobold wearing sunglasses
You kniw what they say
The first billion takes the longest
They act like DOOM was so great, but Origin was already doing more complex games with 3D engines.
System Shock pre-dated DOOM.
Strike Commander came out in 1993, same year as Doom.
Strike Commander is emphatically a 3D game. Doom is 2.5D at best.
They act like Carmack was so great, but people were already making fully 3D games.
I am not dissing Carmack, but he was not cutting edge. He was just keeping up.
https://www.gog.com/en/game/strike_commander
That game was fucking awesome as a kid that was really into military planes and loved Top Gun.
It also brought my 486 DX/33 with 4 megs of RAM to its goddamn knees. I had to learn about TSRs, disk caches, drivers, and custom boots to be able to get it to run.
That stupid game helped put me on the path to becoming a frogrammer, come to think of it.
Yeah. I couldn't really get into Doom 3. I was glad a new team re-imagined it. They did a great job rebooting it. They really play off the campiness of it.
no
The thing about Doom is that it was way faster than those games.
UU is one of my all time favorite games, but even on an adequate machine, it's still a much slower game where the UI takes up like 65% of the screen.
Doom screamed in comparison, and if you had a 486, you were getting like 80% of the screen filled with the gameworld.
was this the system shock that played like absolute garbage because they hadn’t figured out wasd + mouselook yet
I really missed out on allot of old Origin games back when I had a 486DX2. I even had PC Gamer, but I missed out on some classic games.
GoG and the internet has really exposed me to what I missed. Back in the early days of the internet, it was harder to find out about old DOS games.
I see that add constantly and all I wonder who is ahead of them.
Mine was a Sony Vaio desktop, Pentium 2 and on board 3D processing with a 4GB hard drive. Bought it with money from my enlistment bonus for joining the army
Edit: Camp Casey PX, so then I had to cart the whole thing back up to the dmz
Unfortunately it crashed (probs because it had a virus on it) and now I’ll never know what my Civ III saves from when I was 13 look like
TBH they’d probably look like shit
The screen realestate made a huge difference.
That was mine specifically? A 300 MHz Celeron (the kind that didn't even have a cache). I nursed that thing for a long damn time since I couldn't afford to upgrade it. At some point I scavenged a 300 MHz Pentium that was getting discarded at work for a tiny boost.
I think I eventually ended up replacing it with some flavor of Phenom Black Edition, probably an X4.