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Pathfinder: Kingmaker- Wrath of the Righteous out now!

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Posts

  • TomantaTomanta Registered User regular
    Dr. Chaos wrote: »
    Glass Cannon podcast have finally finished the Giantslayer campaign. I think it took them seven years. Seven years.

    Jesus. Is that normal if you only play like an hour and some change a week?

    4 hours a week could take 1-2 years, and they added a bit to Giantslayer. And the nourish a week includes banter and 6ish months off. So yeah, seems right.

  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    Swerve:
    https://www.youtube.com/watch?v=I4VUmndj9rw

    Next Owlcat game is Rogue Trader.

    Steam: SanderJK Origin: SanderJK
  • ThawmusThawmus +Jackface Registered User regular
    lol

    lmao

    Twitch: Thawmus83
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    Immediate observation: it does not have a FFG logo.
    FFG discontinued the Warhammer 40k RPG stuff in 2016, and got sold to Asmodee, who now have no tie to 40k at all anymore as far as I know.

    Makes me wonder if they're completely writing their own system, as well as writing their own story. Both previous Owlcat games were adaptions on both fronts.

    Steam: SanderJK Origin: SanderJK
  • ThawmusThawmus +Jackface Registered User regular
    SanderJK wrote: »
    Immediate observation: it does not have a FFG logo.
    FFG discontinued the Warhammer 40k RPG stuff in 2016, and got sold to Asmodee, who now have no tie to 40k at all anymore as far as I know.

    Makes me wonder if they're completely writing their own system, as well as writing their own story. Both previous Owlcat games were adaptions on both fronts.

    Man I just cannot imagine a FFG rulebook. There'd have to be a chart to help you navigate it.

    Twitch: Thawmus83
  • WotanAnubisWotanAnubis Registered User regular
    OK. OK. Did not see that coming.

    My interest in Warhammer 40K is erratic. Mostly because of the fanbase. But I'll definitely be keeping an eye on what Owlcat intend to do with the universe.

    Also, I'm not really familiar with Rogue Trader. They're not necessarily lackeys of the Imperium, right?

  • AspectVoidAspectVoid Registered User regular
    So, when they said it wasn't Starfinder I went through my head to try to figure out what space based TTRPGs they could be doing, and I though Rogue Trader...and then promptly dismissed that idea, figuring they were maybe going to be giving a shot at creating their own setting instead. It seems I need to trust my instinct more.

    PSN|AspectVoid
  • TomantaTomanta Registered User regular
    Okay, I'm interested...

  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    The basic premise of Rogue Trader is that the Imperium gives out what are more or less Letters of Marque for specific territories close to, but not in their control, to some of their wealthiest aristocrats. They are often tied to bloodlines and to a specific vessel.

    So you get to fly out into non-Imperium space, see what you can find that is valuable. And then you have rights to plot your own course in Imperium space regarding this, which is also not allowed for 99% of all trading vessels, who just do the runs the Imperium does.

    There's a lot of fighting, in space and on the ground. There could be politics etcet. There could also be a meta game layer, but twice they've not really struck gold there.

    Also Inquisitors are really suspicious of all these people going into strange space and coming back with various probably heretical objects.

    Steam: SanderJK Origin: SanderJK
  • EspantaPajaroEspantaPajaro Registered User regular
    edited June 2022
    OK. OK. Did not see that coming.

    My interest in Warhammer 40K is erratic. Mostly because of the fanbase. But I'll definitely be keeping an eye on what Owlcat intend to do with the universe.

    Also, I'm not really familiar with Rogue Trader. They're not necessarily lackeys of the Imperium, right?

    They are powerful merchants whose ancestors once upon a time were given written explicit permission to “trade” with other races (and do whatever they want within reason) by the holy god emperor himself . They have a lot of autonomy but are still not going to argue TOO much with an inquisitor . It’s a great premise for a story .

    EspantaPajaro on
  • AspectVoidAspectVoid Registered User regular
    OK. OK. Did not see that coming.

    My interest in Warhammer 40K is erratic. Mostly because of the fanbase. But I'll definitely be keeping an eye on what Owlcat intend to do with the universe.

    Also, I'm not really familiar with Rogue Trader. They're not necessarily lackeys of the Imperium, right?

    They are powerful merchants whose ancestors once upon a time were given written explicit permission to “trade” with other races (and do whatever they want within reason) by the holy god emperor himself . They have a lot of autonomy but are still not going to argue TOO much with an inquisitor . It’s a great premise for a story .

    My knowledge of 40K is limited, but I am under the impression that if you are a sentient being in the galaxy, then you are a lackey of something, and its just a question of what. Fascist God-Emperor? Soul destroying Chaos God? Mind manipulating alien religions priests? A more powerful undead creature? Other horrible thing I don't know about?

    The Tyranids are the good guys in 40K, right? I mean, yes they are an all devouring insect swarm, but that's just their nature, right? They're not purposefully malicious or anything?

    PSN|AspectVoid
  • ThawmusThawmus +Jackface Registered User regular
    AspectVoid wrote: »
    OK. OK. Did not see that coming.

    My interest in Warhammer 40K is erratic. Mostly because of the fanbase. But I'll definitely be keeping an eye on what Owlcat intend to do with the universe.

    Also, I'm not really familiar with Rogue Trader. They're not necessarily lackeys of the Imperium, right?

    They are powerful merchants whose ancestors once upon a time were given written explicit permission to “trade” with other races (and do whatever they want within reason) by the holy god emperor himself . They have a lot of autonomy but are still not going to argue TOO much with an inquisitor . It’s a great premise for a story .

    My knowledge of 40K is limited, but I am under the impression that if you are a sentient being in the galaxy, then you are a lackey of something, and its just a question of what. Fascist God-Emperor? Soul destroying Chaos God? Mind manipulating alien religions priests? A more powerful undead creature? Other horrible thing I don't know about?

    The Tyranids are the good guys in 40K, right? I mean, yes they are an all devouring insect swarm, but that's just their nature, right? They're not purposefully malicious or anything?

    Arguably the Orks are the good guys in 40k because they're the only ones who are having a good time.

    Twitch: Thawmus83
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    40k? Really?

    *takes a moment and breathes in deeply*

    Alright...I'll give it a shot. Atleast it doesn't seem to be another game glorifying the marines. Thats kind of a huge win in and of itself.

    Dr. Chaos on
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  • ThawmusThawmus +Jackface Registered User regular
    edited June 2022
    Dr. Chaos wrote: »
    40k? Really?

    *takes a moment and breathes in deeply*

    Alright...I'll give it a shot. Atleast it doesn't seem to be another game glorifying the space fascists/marines.

    To be fair and honest, none of the games glorify the space fascists/marines.

    How utterly fucked up everything is in the 40k universe is expounded in nearly everything. Nobody is the good guys. Maybe the Tau were originally but not really anymore?

    The problem is that we have a bunch of fucking nazis in our real life society who latch onto it and are incapable of understanding that 40K is a serious satire of every ideology taken to an absurd extreme. They're the ones who glorify it and twist it in shitty ways, and I totally understand someone not wanting to engage the franchise at all because of these fucksticks.

    But it deserves to be pointed out that 40k was originally made my anarcho-punks who definitely weren't fascists nor interested in glorifying fascism.


    EDIT: I totally anticipate that with this being an Owlcat CRPG that there will likely be a bunch of political choices to make to try and assuage an Inquisitor or two and that might be annoying, having to kiss the ring of a racist self-consumed emperor who's basically dead now.

    Thawmus on
    Twitch: Thawmus83
  • DonnictonDonnicton Registered User regular
    The idea of Rogue Traders lends itself perfectly to the idea of a WH40k Rogue(heh)-like, but I can only dream. I'm curious what they'll do with a class system if it goes Full Owlcat though, they're going to have to figure out a lot of character customization that still fits the setting.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    It is interesting in that if I do end up becoming addicted to 40k because of Owlcat, there are going to be like 50 games I can pick up afterwards.

    I said it before but I love how open the Warhammer people are with the IP. There are some franchises with big huge worlds that I would love to see expanded upon like that (Fallout).
    Thawmus wrote: »
    Dr. Chaos wrote: »
    40k? Really?

    *takes a moment and breathes in deeply*

    Alright...I'll give it a shot. Atleast it doesn't seem to be another game glorifying the space fascists/marines.

    To be fair and honest, none of the games glorify the space fascists/marines.

    How utterly fucked up everything is in the 40k universe is expounded in nearly everything. Nobody is the good guys. Maybe the Tau were originally but not really anymore?

    The problem is that we have a bunch of fucking nazis in our real life society who latch onto it and are incapable of understanding that 40K is a serious satire of every ideology taken to an absurd extreme. They're the ones who glorify it and twist it in shitty ways, and I totally understand someone not wanting to engage the franchise at all because of these fucksticks.

    But it deserves to be pointed out that 40k was originally made my anarcho-punks who definitely weren't fascists nor interested in glorifying fascism.


    EDIT: I totally anticipate that with this being an Owlcat CRPG that there will likely be a bunch of political choices to make to try and assuage an Inquisitor or two and that might be annoying, having to kiss the ring of a racist self-consumed emperor who's basically dead now.
    Yeah, I'll admit I'm not being completely fair here.

    Still abit butthurt about it not being Starfinder but 40k has a HUGE fanbase so this game is going to be amazing for Owlcat and they deserve all the success. I know it'll be great if they stick to giving it the kind of depth Kingmaker and Wrath has.

    Dr. Chaos on
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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited June 2022
    OK. OK. Did not see that coming.

    My interest in Warhammer 40K is erratic. Mostly because of the fanbase. But I'll definitely be keeping an eye on what Owlcat intend to do with the universe.

    Also, I'm not really familiar with Rogue Trader. They're not necessarily lackeys of the Imperium, right?

    They are powerful merchants whose ancestors once upon a time were given written explicit permission to “trade” with other races (and do whatever they want within reason) by the holy god emperor himself . They have a lot of autonomy but are still not going to argue TOO much with an inquisitor . It’s a great premise for a story .

    It does depend.

    In general Rogue Traders can more or less do whatever they want. From exploring and trading to building their own pocket empires.

    How much a Rogue Trader can get away with depends on the Rogue Trader in question and more specifically who gave them their Warrant of Trade. The oldest Families got theirs from the God-Emperor himself and their Warrants are sealed with the Emperor's own bloody fingerprint. This makes these warrants unbelievably sacred relics and allows the Rogue Trader to do pretty much anything that isn't obviously traitorous. This can also make them targets of the Eccelsiarchy or anyone else who wants Holy Relics.

    Those who got their Warrant from the High Lords have a bit less protection, but they can still get away with plenty.

    Rogue Traders themselves are as varied as any group of humanity. Ranging from Rogue Traders who consort with Xenos regularly (even employing Xenos) all the way to religious fanatics little different from an Inquisitor (and often have an Inquisitor on their ship). They might employ human/Xenos mercenaries or sub-contract Imperial Guard units. Some lucky few even have Space Marines in their service. Motivations range just as much. Some are all about making dosh, others bring the Light of the God-Emperor to lost worlds of Humanity, while others conquer and purge worlds in the name of the Imperium.

    Assets are similarly varied from a Rogue Trader with a single ship and a modest crew to those with big fuck-off war fleets and ground forces capable of subjugating a sub-sector on their own.


    Honestly the concept isn't that far outside Owlcat's wheelhouse.


    edit- Speaking of "good guys" in 40k the answer is the Salamanders Space Marines. They are 100% Good Guys(tm). They are the goodest of good guys in a universe of awful and are probably very good huggers.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    What is considered "heresy" by the Imperium?

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  • ThawmusThawmus +Jackface Registered User regular
    Dr. Chaos wrote: »
    What is considered "heresy" by the Imperium?

    Hilariously, it depends on who in 40k you're asking because the answers vary wildly. Since the single source of all their dogma is dead now everyone has come up with their own shit to peddle.

    Twitch: Thawmus83
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    This might very well be the first game where I'm not even going to entertain the idea of doing an evil run first. And thats something I usually do pretty gleefully in a lot of games just to try to break the narrative/world for fun.

    Assuming you can run counter against forces like the Imperium of man, I'm going to be working my ass off to try to protect as many people as I can from the bigger factions, assuming thats possible.

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  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Thawmus wrote: »
    Dr. Chaos wrote: »
    What is considered "heresy" by the Imperium?

    Hilariously, it depends on who in 40k you're asking because the answers vary wildly. Since the single source of all their dogma is dead now everyone has come up with their own shit to peddle.

    Very true and funny enough the source of their dogma comes from a book written by a traitor Primarch, turned Daemon Prince.

    A Capellan's favorite sheath for any blade is your back.
  • EspantaPajaroEspantaPajaro Registered User regular
    Dr. Chaos wrote: »
    What is considered "heresy" by the Imperium?

    It’s the same answer of what is considered socialism by right wingers , “everything I don’t like because I’m in power and you can’t do anything”.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    https://youtu.be/WjHfYMsultk

    Dr. Chaos on
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  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    The 2d art and in game models suggest you will have varied party options, including a Space Wolf, an Eldar, a Tech-priest, a psyker and a sister of battle.

    Party dynamics are tricky in 40k, and Owlcat went pretty far with deranged party members some of which can or couldn't be redeemed.

    Steam: SanderJK Origin: SanderJK
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    Oh thank god. Its turn based.

    That should solve a few problem from the last two games. Could let them focus on building tighter/smarter encounters, fewer of them (but potential longer and more strategic) and more meaningful.

    Dr. Chaos on
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  • ElvenshaeElvenshae Registered User regular
    Yeah, the preorder page for the game has two things that make me really excited for this:
    You will make fateful decisions that affect the lives of entire worlds. You will prove your strategic and tactical skills in high-impact turn-based battles against powerful opponents.

    No Rogue Trader travels alone: on this dangerous journey into the unknown, you will meet faithful and sophisticated companions. Imagine fighting alongside a mighty power armoured Space Marine, a lethal Aeldari Ranger, or even a courageous Sister of Battle armed with bolter and ardent prayer - these characters and many others will join you.

    Yay! Eldar and SoBs!

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    I wonder if they could treat Rogue Trader (assuming I'm getting the terminology right here) careers sort of like they did mythic paths? Explorator, astropath ascendant, missionary, etc.

    Hugely influence some of your greater powers, how other characters see you, unique storylines and choices/mechanics, etc.

    Kind of combine both the class system and mythic power.

    Dr. Chaos on
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  • DracomicronDracomicron Registered User regular
    They name drop the Koronus Expanse, apparently, which is the setting for the Fantasy Flight Rogue Trader game.

    Having that character generation system would be cool, where you successively choose your home world, education, call to action, etc.

    That said, Wrath and Glory is the current RPG system for 40K, and those rules far more easily handle characters in different tiers (like an Astartes and a ganger in the same party). I'm not sure if GW wants to promote the Fantasy Flight version, since FF got bought by GW's rival French company Asmodee.

  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    So it is going to be based on the Rogue Trader TTRPG by FFG. Said on twitter, and the announcement also calls it the Koronus Expanse, which is the setting of the TTRPG.

    That system is pretty crunchy and leans towards a more xcom-ish experience. (Low hp, high value in armor, high miss chances, gruesome crits)

    Steam: SanderJK Origin: SanderJK
  • DrascinDrascin Registered User regular
    So, uh, how does the mythic ability with the teleport that then maximizes your heals work? Because far as I can tell no matter where I aim it it always says it's not usable. I gave it to Sosiel for emergencies and repositioning but either it doesn't work or the text on how to use it is inaccurate.

    Steam ID: Right here.
  • DanHibikiDanHibiki Registered User regular
    Dr. Chaos wrote: »
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    Unfortunately the odds of having other player races like Ork, Eldar etc. is unlikely, you'll probably be stuck with Humans, Ogryn and some form of Mechanicus to pick from, but who knows...

  • AspectVoidAspectVoid Registered User regular
    DanHibiki wrote: »
    Dr. Chaos wrote: »
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    Unfortunately the odds of having other player races like Ork, Eldar etc. is unlikely, you'll probably be stuck with Humans, Ogryn and some form of Mechanicus to pick from, but who knows...

    They straight up said there's an Aeldari Ranger, so we know non-humans are on the table as allies at the very least (they say fight beside, so it could be a party member or just NPCs you work with).

    PSN|AspectVoid
  • LorekLorek Registered User regular
    Pretty good chance the possible companions are in the splash art they've been using.
    The-Warhammer-40000-Rogue-Trader-The-Owlcat-Games-announced-a-new-CRPG.jpeg

  • EspantaPajaroEspantaPajaro Registered User regular
    One thing I do not trust owlcat with is making interesting companions .

  • Moridin889Moridin889 Registered User regular
    edited June 2022
    DanHibiki wrote: »
    Dr. Chaos wrote: »
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    Unfortunately the odds of having other player races like Ork, Eldar etc. is unlikely, you'll probably be stuck with Humans, Ogryn and some form of Mechanicus to pick from, but who knows...

    Don't worry, somebody will make a Freeboota mod. Same story same everything, just as orkz

    Moridin889 on
  • DanHibikiDanHibiki Registered User regular
    AspectVoid wrote: »
    DanHibiki wrote: »
    Dr. Chaos wrote: »
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    Unfortunately the odds of having other player races like Ork, Eldar etc. is unlikely, you'll probably be stuck with Humans, Ogryn and some form of Mechanicus to pick from, but who knows...

    They straight up said there's an Aeldari Ranger, so we know non-humans are on the table as allies at the very least (they say fight beside, so it could be a party member or just NPCs you work with).

    oh yeah, i missed that bit, but i'm still pretty sure it won't be an option for your main character.
    I'd love a character like Makari or some Ork mercenary as a companion.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2022
    Owlcat really excelled at writing darker or more evil party members so 40k companions should be right in their wheel house.

    Would you guys say Mechanicus or Martyr are good?

    Thinking about picking them up. Not a lot of scifi Diablos out there so it piqued my interest. Plus its from the Van Helsing dev.

    Dr. Chaos on
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  • DracomicronDracomicron Registered User regular
    DanHibiki wrote: »
    AspectVoid wrote: »
    DanHibiki wrote: »
    Dr. Chaos wrote: »
    We may have lost goblins (moment of silence) but all is not lost.

    We have gained..ORK.

    Unfortunately the odds of having other player races like Ork, Eldar etc. is unlikely, you'll probably be stuck with Humans, Ogryn and some form of Mechanicus to pick from, but who knows...

    They straight up said there's an Aeldari Ranger, so we know non-humans are on the table as allies at the very least (they say fight beside, so it could be a party member or just NPCs you work with).

    oh yeah, i missed that bit, but i'm still pretty sure it won't be an option for your main character.
    I'd love a character like Makari or some Ork mercenary as a companion.

    The Emperor doesn't give Warrants to eldar, it is true. Rogue Traders do have considerable, some might say heretical, latitude in interacting with nonhumans, so aeldari companions are definitely in the cards.

    Rogue Traders can have very diverse backgrounds based on their home planet (base stats of a deathworlder vs. a forge world scion vs a voidborn are very different), however, and you have similar choices to make for your inciting incident, birthright, motivation, circumstances, and career (class).

  • ThawmusThawmus +Jackface Registered User regular
    Dr. Chaos wrote: »
    Owlcat really excelled at writing darker or more evil party members so 40k companions should be right in their wheel house.

    Would you guys say Mechanicus or Martyr are good?

    Thinking about picking them up. Not a lot of scifi Diablos out there so it piqued my interest. Plus its from the Van Helsing dev.

    Mechanicus is pretty good and is maybe one of the most flavorful 40k offerings out there. The gameplay gets a bit stale in my opinion, and I wasn't able to finish it, but the first many hours of the game was really fun and I really enjoyed the dialogue in the game. For the uninitiated it's also a great example of the different mindsets within the Imperium, as well as within the Adeptus Mechanicus faction.

    I should give Inquisitor/Martyr another shot but honestly it just didn't grab me really well after I started playing. Couldn't tell you why.

    Twitch: Thawmus83
  • EspantaPajaroEspantaPajaro Registered User regular
    I loved mechanicus

    Pros:
    Xcom gameplay was well done
    The characters and stories are cool

    Cons
    Way too easy to break the game wide open

    Depends :

    So you have a fixed time to operate in ( think kingmakers ) before the necrons awaken and the final mission starts ( it’s super generous but some people hear time limits and freak out )
    Upgrades are semi random and you can’t get everything in on run . You are almost guaranteed to be able to max out the basic units ( rangers/vanguards ) but it’s not 100% and you may not even get Kastellan robots or the destroyers for example . Again not needed but some hate that.
    Some people don’t like the board game aspect when you in mission but not in combat . Darkest dungeon is a really abt comparison for the exploration phase , including semi random events ( there are options that just tell you what the choices do but at default it’s darkest dungeons choose and pray method)


    Still I really recommend it as it is quite fun and the adeptus mechanicus is a super cool and unique faction.

This discussion has been closed.