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🖥️🎮 - Steam Next Fest! Trouble Juice and Immortal Tales of Rebirth out today!

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Posts

  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    just make a multiplayer version of the mad max game car stuff

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    DJ Eebs wrote: »
    Brolo wrote: »

    my hand is cramping up just looking at that fuckin' thing

    because of the spastic grabbing motion that just kicked in?

  • reVersereVerse Attack and Dethrone God Registered User regular
    Hopefully someone will port Doom on it.

  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    I want to gush about the area design of Everspace 2. The various custom-made permanent locations contain some number of hidden goodies that are entirely optional to find. Unsurprisingly, you often have to comb the map to find these locations. What I'm impressed is how they designers used various cues to tip you off that you might be near something interesting. Some are obvious, like, "Hey, what's this hole in this asteroid for?", but most tells are subtle. A colored glow deep in the space fog? Might be something there! A minefield in an unimportant-looking part of the area? Maybe you should check it out! Weird space gas emanating from a location? Better go kill those space anemones and see if they're hiding a wrecked ship! The visual cues are so varied and so well done. Then you get to the real subtle hints. Most of the goodies are hidden from your scanners for various reasons until you do a thing to reveal them. What your scanners can see are things like crafting components, the most humble of which is scrap metal. You probably stop actively seeking out scrap metal by the mid-game, but it still shows up on your scanners, and its always located someplace thematically appropriate, like a chain of wrecks that you may have otherwise ignored but lead to one of those hidden goodies. Just great ways to nudge a player to explore someplace they might otherwise miss.

    Steam Overwatch: Baidol#1957
  • Knight_Knight_ Dead Dead Dead Registered User regular
    i cannot get over that gollum game using calibri

    all the infinite font choices in the world for your tolkien fantasy game and you went with calibri

    aeNqQM9.jpg
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    Knight_ wrote: »
    i cannot get over that gollum game using calibri

    all the infinite font choices in the world for your tolkien fantasy game and you went with calibri

    I watched a streamer play a little of it and it perfectly fits

    the entire game feels like a ragebait, just a complete fucking embarrassment of a game

  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited May 2023
    The reviewer who played Gollum for Gamespot claims that the game crashed more than a hundred times during an 11 hour playthrough, and gave up trying to finish it.
    Before going any further, we need to address the elephant (or Mûmakil, if you will) in the room: In the state it was in at time of review, The Lord of the Rings: Gollum was not ready to be played. In my roughly 11 hours of playtime on "Performance" mode on a PlayStation 5, the game crashed over 120 times (yes, I counted; masochist, remember?), averaging about one crash every five minutes. After my 20th-or-so crash, I got the dreaded "save data corrupted" message, only to realize I'd lost half a day's progress upon reloading. In multiple other instances, game-breaking bugs--such as a companion I was charged with protecting instantly dying over and over again for no discernible reason--forced me to restart entire levels, losing significant progress. Finally, during an especially tedious and time-consuming puzzle, the crashes became too frequent to possibly make it to the next checkpoint in time. Determined though I was to get through to the end and make these setbacks feel worthwhile, I threw in the towel at 40% completion, defeated.

    I don't know how you pass console cert with that, but fuckin A'.

    Zxerol on
  • Crippl3Crippl3 oh noRegistered User regular
    Other Warhammer stuff announced today, spoilers for size
    Space Marine 2 gameplay:
    https://www.youtube.com/watch?v=T_K5-wAWAKU

    Rogue Trader gameplay/story and beta announcement: (they will be running a beta for the game's ship combat sytems)
    Powerwash Simulator 40K crossover DLC, sure fuck it why not
    Age of Sigmar: Realms of Ruin, a new RTS by Frontier Developments, a dev interview makes it sound a bit like Halo Wars and/or Dawn of War
    Free updates for Darktide and Vermintide 2
    Darktide is getting new missions, a new enemy, and crossplay
    https://www.youtube.com/watch?v=V60qlQMPAZI

    Vermintide 2 is getting 3 new maps, which are remasters from Vermintide 1
    https://www.youtube.com/watch?v=lxIJU7op9Dk

    Speed Freeks, a Twisted Metal-style car combat game set in 40K

  • DonnictonDonnicton Registered User regular
    All they had to do was make "Styx, but Gollum" and they would have been fine.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Donnicton wrote: »
    All they had to do was make "Styx, but Gollum" and they would have been fine.

    Different studio - the Styx studio was involved in publishing, but not development. The developers were the people who made those awful, unfunny, sexist Deponia games

    liEt3nH.png
  • PreacherPreacher Registered User regular
    I had never heard of deponia and I swear the image looked like a ctrl alt del comic.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Was Deponia the super racist one?

  • I needed anime to post.I needed anime to post. boom Registered User regular
    3cl1ps3 wrote: »
    Was Deponia the super racist one?

    Yes!

    liEt3nH.png
  • GlalGlal AiredaleRegistered User regular
    David_T wrote: »


    Wow. They moved backwards by several console generations.
    We have Gollum at home.

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    And misogynist

    Humor can be dissected as a frog can, but dies in the process.
  • TheySlashThemTheySlashThem Registered User regular
    Donnicton wrote: »
    All they had to do was make "Styx, but Gollum" and they would have been fine.

    Different studio - the Styx studio was involved in publishing, but not development. The developers were the people who made those awful, unfunny, sexist Deponia games

    oh that explains a lot actually

  • Crippl3Crippl3 oh noRegistered User regular
  • asofyeunasofyeun Registered User regular
    don't forget the killing baby dolphins thing in one of the Deponia games

    i'm sure there's more random animal cruelty sprinkled about those games but i'm not really curious to find out

  • Fig-DFig-D Tustin, CA, USRegistered User regular
    Unfortunately, I think I own every single Deponia game from various bundle purchases over the years. I have also put 0 minutes into them and I don't think I will ever increase that number.

    SteamID - Fig-D :: PSN - Fig-D
  • DonnictonDonnicton Registered User regular
    Donnicton wrote: »
    All they had to do was make "Styx, but Gollum" and they would have been fine.

    Different studio - the Styx studio was involved in publishing, but not development. The developers were the people who made those awful, unfunny, sexist Deponia games

    That's not what I'm talking about, I'm saying rip off the gameplay.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Donnicton wrote: »
    Donnicton wrote: »
    All they had to do was make "Styx, but Gollum" and they would have been fine.

    Different studio - the Styx studio was involved in publishing, but not development. The developers were the people who made those awful, unfunny, sexist Deponia games

    That's not what I'm talking about, I'm saying rip off the gameplay.

    you wouldn't download a gameplay

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Everything I've seen if those games is just the shittiest offensive for the sake of it humor, like it was written by an edgy thirteen year old

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Donnicton wrote: »
    Donnicton wrote: »
    All they had to do was make "Styx, but Gollum" and they would have been fine.

    Different studio - the Styx studio was involved in publishing, but not development. The developers were the people who made those awful, unfunny, sexist Deponia games

    That's not what I'm talking about, I'm saying rip off the gameplay.

    oh i see you're assuming they wanted to make a game

    liEt3nH.png
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2023
    asofyeun wrote: »
    don't forget the killing baby dolphins thing in one of the Deponia games

    i'm sure there's more random animal cruelty sprinkled about those games but i'm not really curious to find out

    when you play those games the animal you're being cruelest to is yourself

    9paklsk3wd8u.jpg

    Magic Pink on
  • JarsJars Registered User regular
    I wouldn't play deponia if it was given to me

  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    Maddoc wrote: »
    Everything I've seen if those games is just the shittiest offensive for the sake of it humor, like it was written by an edgy thirteen year old

    it's wild, because the first game sets up the protagonist as explicitly a dirtbag to be held in contempt

    and then they just eric cartman him and double down

  • HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    reVerse wrote: »
    Hopefully someone will port Doom on it.
    722jiabez50x.gif

  • I needed anime to post.I needed anime to post. boom Registered User regular
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    asofyeun wrote: »
    don't forget the killing baby dolphins thing in one of the Deponia games

    i'm sure there's more random animal cruelty sprinkled about those games but i'm not really curious to find out

    And pretty shit about mental health! In the third game you need to talk a therapist so to get rid of their current patient you float a coupon for free rope into the office. The person sees the coupon and leaves so they can, you know...

    This is the same game with the sole person of color taking over for a monkey doing organ grinding.

    Just a dreadful game.

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    Shadowfire wrote: »
    asofyeun wrote: »
    don't forget the killing baby dolphins thing in one of the Deponia games

    i'm sure there's more random animal cruelty sprinkled about those games but i'm not really curious to find out

    And pretty shit about mental health! In the third game you need to talk a therapist so to get rid of their current patient you float a coupon for free rope into the office. The person sees the coupon and leaves so they can, you know...

    This is the same game with the sole person of color taking over for a monkey doing organ grinding.

    Just a dreadful game.

    the puzzle for that black person is to buy them

  • CouscousCouscous Registered User regular
    The ending choice in the Gollum game sounds hilariously silly and edgy

  • Grey GhostGrey Ghost Registered User regular
    Couscous wrote: »
    The ending choice in the Gollum game sounds hilariously silly and edgy

    What is it, I ask, sighing deeply

  • PreacherPreacher Registered User regular
    Saw some alpha of the new texas chainsaw game. I'm sure fans will be happy, but I guess my desire for people screaming as they are butchered just isn't up to what that game wants to give you.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • KarlKarl Registered User regular
    Couscous wrote: »
    The ending choice in the Gollum game sounds hilariously silly and edgy

    Please spoil it for me

  • Undead ScottsmanUndead Scottsman Registered User regular
    Its a choice of whether you play riddles with Bilbo or just eat him outright, isn't it.

  • shoeboxjeddyshoeboxjeddy Registered User regular
    Its a choice of whether you play riddles with Bilbo or just eat him outright, isn't it.

    No, the game takes place in between Hobbit and Fellowship. That bit is long gone.

  • cursedkingcursedking Registered User regular
    I've watched the "good" and "bad" ending and it's honestly gibberish to me

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
  • CouscousCouscous Registered User regular
    edited May 2023
    Grey Ghost wrote: »
    Couscous wrote: »
    The ending choice in the Gollum game sounds hilariously silly and edgy

    What is it, I ask, sighing deeply
    After breeding this carrier bird, players are given the option to name it "Little One," but those who don't wish to grow too attached to the small creature can choose to leave it nameless. During the climax of The Lord of the Rings: Gollum, players will then be forced to decide whether Gollum should kill the bird or let it live, which can be a pretty hard decision to make.

    After defeating the Candleman during Chapter 10: The Friend, Gollum will leave Mell and begin his journey to the Shire. When he finally escapes the Mirkwood, he sees his loyal bird, Little One, waiting for him.

    The player will then need to choose between the Kill Little One or Let Little One live prompts that appear on the screen. Since it was the bird's fault that Sauron's forces found their way into the Mirkwood, it makes sense why Gollum would wish to take revenge, especially if players never named the creature.
    No matter what choice players make, the scene that plays after either killing Little One or setting the creature free will always follow Gollum as he wanders through Moria. The credits will roll when the cutscene ends, so players are free to choose whichever option they prefer, as the decision only affects what happens during one cutscene.

    Couscous on
This discussion has been closed.