RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited March 2008
I really like the expressiveness you've got going on there. The only thing I notice is that his face seems to be static the entire time he's walking, and I can't tell if his eyes are staying locked on a point or just static when he's walking. The overall movement, though, is fluid and it conveys a very great playfulness, like a young child.
The walk is a nice first pass. You've got the basic locomotion down.
Things that are jumping out at me are:
- Jagged arcs - Open up your curves and clean up the hips, arms and neck. The arms especially, because of the characters large hands the movement on them really pops out.
- Slow in/out - Give your extreme poses more time to ease in and out of. Easy fix is to key the body on the frame before and after the extreme and drag that pose out a couple frames later.
- Overlapping action - offset the arms and the neck/head a bit to show their trailing weight. I'd also drop the end where he points and opens his mouth. What he's doing isn't very clear and it comes off as really awkward with everything timed together. The walk is much stronger, I would just end it with a nice stop and settle.
I really appreciate the critique zoober, I completely see what you mean, I had a hell of a time trying to get the arms to represent the attitude i wanted. Definetly a great learning experience.
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http://www.youtube.com/watch?v=56O4odpFMBM&feature=PlayList&p=06462DBCBAFF0103&index=0&playnext=1
Nice work.
Things that are jumping out at me are:
- Jagged arcs - Open up your curves and clean up the hips, arms and neck. The arms especially, because of the characters large hands the movement on them really pops out.
- Slow in/out - Give your extreme poses more time to ease in and out of. Easy fix is to key the body on the frame before and after the extreme and drag that pose out a couple frames later.
- Overlapping action - offset the arms and the neck/head a bit to show their trailing weight. I'd also drop the end where he points and opens his mouth. What he's doing isn't very clear and it comes off as really awkward with everything timed together. The walk is much stronger, I would just end it with a nice stop and settle.