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[WoW] Death Knights Hoo!: Druids don't need shields to tank, and neither do we!

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  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited May 2008
    Forar wrote: »
    I suspect those will be undead.

    Which will lead to hillarity when a paladin uses turn undead on another player in ghoul form.

    It would also be amusing if they could be flag carriers in WSG....it would finally be a use for track undead.

    Thomamelas on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Have to be fast while doing it, what with the 2 minute life expectancy.

    "WHO DROPPED THE FLAG?"

    "Sorry, Ghoul was about to die, wanted to get back a little life before he went."

    Also, I wonder if ghoul's will have to stay within a certain range of the deathknight like elemental totems and other pets do? If not, I see epic adventures trying to see just how far away two people can get in 2 minutes when one is limited to movement on foot.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited May 2008
    Forar wrote: »
    Have to be fast while doing it, what with the 2 minute life expectancy.

    "WHO DROPPED THE FLAG?"

    "Sorry, Ghoul was about to die, wanted to get back a little life before he went."

    Also, I wonder if ghoul's will have to stay within a certain range of the deathknight like elemental totems and other pets do? If not, I see epic adventures trying to see just how far away two people can get in 2 minutes when one is limited to movement on foot.

    Hrm....you could make it into a really short buddy film...

    Thomamelas on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2008
    Raise Dead.
    hearth Shattrath

    Dhalphir on
  • Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    edited May 2008
    Septus wrote: »
    I really, really think that paladins are going to the the Death Knight killers in PVP. We cleanse disease, we have the most undead-managing skills, we don't have HOTs (unless your a draenei) so they can't turn our heals into death, and if they try it on us we can bubble out of it... which makes me excited, since everyone will be a Death Knight my paladin will finally be feared.

    Well, Death Knights will be classified as humanoid, not undead.

    Yes, as mentioned, Death Knights will have the ability to raise ghouls or summon skellies.

    Dread Pirate Arbuthnot on
  • ArkadyArkady Registered User regular
    edited May 2008
    So I'm really curious to see how death knight itemization goes. So far, it seems to me that all the special abilities of the death knight would appear to be spell damage based. Will dps dk's have to load out on spell damage plate to put out their dps? And what about the tanks? Paladin tanking loot, which would be the most likely candidate, is often loaded down with int and block related shit, neither of which a dk needs. And going beyond that, they were described as a parry-centric tank. But parry is the worst ilvl value of all the avoidance stats.

    Do you think they'll base the dk abilities off of ap (or have a talent/innate ability similar to mental quickness where x% ap counts as spelldamage as well)? Do you think they will bring parry down to dodge as far as ilvl budget goes? Will we be seeing dk specific tanking gear that will get sharded again and again similar to prot paladin specific crap? Any other rampant speculation and theories?

    Arkady on
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  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited May 2008
    They've said DKs will share Warrior loot IIRC. I also recall them reworking ret pallies to do the same in Wrath. Overall they seem to be working towards less class specific stuff in Wrath and having more thing that are useful to a bunch of classes.

    -SPI- on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited May 2008
    -SPI- wrote: »
    They've said DKs will share Warrior loot IIRC. I also recall them reworking ret pallies to do the same in Wrath. Overall they seem to be working towards less class specific stuff in Wrath and having more thing that are useful to a bunch of classes.

    ...

    Do they remember why they put in separate loot sets for separate specs in TBC?

    admanb on
  • OremLKOremLK Registered User regular
    edited May 2008
    -SPI- wrote: »
    Overall they seem to be working towards less class specific stuff in Wrath and having more thing that are useful to a bunch of classes.

    Oh, bloody fantastic. That's just what we need. Really.

    OremLK on
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  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited May 2008
    Well it's a trade off, easier to get drops for gear you want, but more potential competition for the drops.

    -SPI- on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    I'd rather have 10 pieces wanted by 20 people than 20 pieces wanted by 10 people.

    At least when you get a drop it's probably going to be an upgrade for someone, rather than "oh great, another fucking void crystal".

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • TavTav Irish Minister for DefenceRegistered User regular
    edited May 2008
    Forar wrote: »
    At least when you get a drop it's probably going to be an upgrade for someone, rather than "oh great, another fucking void crystal".

    The top guild on my server voids all their Archie loot every week yet they won't bother selling a PUG spot and giving someone else that Cat's Edge or what ever else drops off that fucker. I mean, what's the point in doing it if you're going to get one fucking void out of it, at least someone will benefit from it if they just sold out the spot.

    (I know this had nothing to do with what we're talking about, but I hate how greedy and stupid some people are)

    Tav on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Archimonde with a PuG? Fuck that. We have enough trouble with core raiders not fucking that encounter up.

    But I agree sharding gear sucks.

    Also, do you have any idea what the going rate for buying T6 level gear is? It's not pretty, last I heard.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited May 2008
    Yeah, bringing a random to archimonde would not be super-advisable I wouldn't think.

    Eat it You Nasty Pig. on
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  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Well, it certainly wouldn't be BORING.

    Imperfect on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited May 2008
    Has there been any word on upgraded and different forms of undead? Will DKs always have the same Ghouls and Skeletons, or will we see Prot* specced Death Knights tanking with the aid of an Abomination? Banshees? Skeletal Mages? Maybe a Frost Wyrm as a class mount?


    *Or whatever

    Nerdgasmic on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Imperfect wrote: »
    Well, it certainly wouldn't be BORING.

    Hell, I'd almost be inclined to ask them to go kill themselves nearby (so they could get loot) and just 24 man it.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • shadowaneshadowane Registered User regular
    edited May 2008
    What happens if you start an encounter dead? Can you still loot?

    shadowane on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Far as I know, yes, but now that you mention it I can't recall the last time I put that to the test.

    Probably easy enough to find out in a five man.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • FodderFodder Registered User regular
    edited May 2008
    One of our rogues died once distracting one of the hyjal bosses and then couldn't receive loot. It may have been a range issue but I'd imagine whatever the cause it wouldn't work.

    Fodder on
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  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    You have to be on the boss's aggro list to get loot - there's a few bosses that cause issues with that, too.

    Still, have them swing on the boss a few times, then get murdered.

    Imperfect on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2008
    causing a soul charge and possibly a wipe depending on how good the rest of the team is

    still not worth the effort, better to shard the loot

    Dhalphir on
  • Soviet WaffleSoviet Waffle Registered User regular
    edited May 2008
    ranged attack then run super far away

    Soviet Waffle on
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  • OremLKOremLK Registered User regular
    edited May 2008
    Nerdgasmic wrote: »
    Has there been any word on upgraded and different forms of undead? Will DKs always have the same Ghouls and Skeletons, or will we see Prot* specced Death Knights tanking with the aid of an Abomination? Banshees? Skeletal Mages? Maybe a Frost Wyrm as a class mount?


    *Or whatever

    I like the idea of a pet tanking class. Would be pretty cool if DKs had to tank multiple adds with the help of a pet. E.g. a Death Knight can only tank 2 or so mobs by himself by target switching, while his pet can hold aggro on another. "All healing received by the Death Knight is split between himself and his Abomination pet".

    OremLK on
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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited May 2008
    -SPI- wrote: »
    Well it's a trade off, easier to get drops for gear you want, but more potential competition for the drops.

    And less gear dropping that nobody wants because it applies to an underused alt-spec :<

    Munkus Beaver on
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  • TehChowdTehChowd Registered User regular
    edited May 2008
    Does anybody have any guesses as to what the next hero class might be after the death knight? I ask because the DK is pretty much the last hybrid combination I can think of, being basically a melee warlock.

    TehChowd on
  • 815165815165 Registered User regular
    edited May 2008
    I wonder how the tier tokens will work with 10 classes.

    815165 on
  • Soviet WaffleSoviet Waffle Registered User regular
    edited May 2008
    Paladins, Shaman, Druids, Death Knight
    Warlocks, Priest, Paladin
    Rogues, Hunter, Mage

    To prevent too many multi-spec classes from needing the pieces.

    Ya know?

    Soviet Waffle on
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  • DisruptorX2DisruptorX2 Registered User regular
    edited May 2008
    OremLK wrote: »
    Nerdgasmic wrote: »
    Has there been any word on upgraded and different forms of undead? Will DKs always have the same Ghouls and Skeletons, or will we see Prot* specced Death Knights tanking with the aid of an Abomination? Banshees? Skeletal Mages? Maybe a Frost Wyrm as a class mount?


    *Or whatever

    I like the idea of a pet tanking class. Would be pretty cool if DKs had to tank multiple adds with the help of a pet. E.g. a Death Knight can only tank 2 or so mobs by himself by target switching, while his pet can hold aggro on another. "All healing received by the Death Knight is split between himself and his Abomination pet".

    Pre 70, hunters are a pet tanking class.

    DisruptorX2 on
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  • WavechaserWavechaser Registered User regular
    edited May 2008
    Good question.

    Three options in my opinion. Split tokens into two groups of 5 (yeah right), 1 group of 10 (That'll never happen), or 5 groups of 2 (sadly this will probably be the case).

    Wavechaser on
  • EriEri Registered User regular
    edited May 2008
    I'm confused why blizz just doesn't make 1 token for all the classes. Wouldn't it be easier for them? /boggle

    Eri on
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  • lionheart_mlionheart_m Registered User regular
    edited May 2008
    Eri wrote: »
    I'm confused why blizz just doesn't make 1 token for all the classes. Wouldn't it be easier for them? /boggle


    I think LOTRO does already. Wouldn't surprise me if it works out that way in the expansion.

    lionheart_m on
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  • nourishnourish Registered User regular
    edited May 2008
    TehChowd wrote: »
    Does anybody have any guesses as to what the next hero class might be after the death knight? I ask because the DK is pretty much the last hybrid combination I can think of, being basically a melee warlock.

    There was an computer magazine interview with Jeff Kaplan (tigole) that mentioned archdruid next. (Zitron is the name of the guy doing the interview btw).

    http://www.computerandvideogames.com/article.php?id=181521

    " What's more, with any luck, we'll see more Hero classes some time after release, the hot Zitron tip being some kind of Archdruid quest directly connected to Malfurion Stormrage and the much-anticipated Emerald Dream."

    Looking at the source this isn't a quote from Kaplan but the magazine writing that.

    When I first read this quote on mmo-champion I thought it was talking about the next expansion, but if this is more than a developer brainstorm it could take the form of patched in content like new Slithius or the island of QQ.

    I am kind of hoping the emerald dream, if/when it ever comes out, ends up as a big quest zone and not just an instanec. It'd be a chance for lots of strange object & mob models, dream logic, and lore content.

    nourish on
  • DisruptorX2DisruptorX2 Registered User regular
    edited May 2008
    What the hell would an arch-druid be? Druids are already a god tier class. Can't see anyway they could be moreso.

    DisruptorX2 on
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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited May 2008
    A stealth caster, maybe? That would be popular. Shadowstalkers perhaps, or demon-hunters.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • EriEri Registered User regular
    edited May 2008
    Anything that would go into an "archdruid" class could just be tacked onto the current druid class.

    I'd want to see a brewmaster hero class.

    Munkus, I finally placed your avatar title and location. I found that movie boring though.

    Eri on
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  • Soviet WaffleSoviet Waffle Registered User regular
    edited May 2008
    If you look at War3 you'll notice that the Arch-Druid was actually a gimpier version of the normal druid:
    http://www.battle.net/war3/nightelf/units/keepergrove.shtml
    Seeing as he has no shapeshifting (Yes that's a Keeper of the Grove, but Furion was the same hero).

    Soviet Waffle on
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  • EriEri Registered User regular
    edited May 2008
    I thought the Keeper of the Grove was a Cenarius clone. Furion was an arch druid.

    edit: link's blocked at work and I don't remember the skills or heroes very well at all.

    Eri on
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  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited May 2008
    If the Emerald Dream was made into an expansion, I think we can all agree that Demon Hunters and Wardens would be way cooler to have then all of this Arch stuff. How would that even work?

    Nerdgasmic on
  • Soviet WaffleSoviet Waffle Registered User regular
    edited May 2008
    Keepers and Arch Druids had the same skill set.

    Soviet Waffle on
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