Those colors are awesome. Only thing-- and this is being reeeeally nitpicky-- is that I don't quite understand Arthas' expression. He seems like he's smiling, but his mouth isn't curved enough to be a smile, but he's also gritting his teeth with rage? I mean, other than that, this is rad.
Those colors are awesome. Only thing-- and this is being reeeeally nitpicky-- is that I don't quite understand Arthas' expression. He seems like he's smiling, but his mouth isn't curved enough to be a smile, but he's also gritting his teeth with rage? I mean, other than that, this is rad.
Hehe, Aldo pretty much said it. Arthas is kind of a dick, so I went with a smile that's a little bit crazy, a little bit cocky, etc. Also, Aldo: I submitted the pic before I put it anywhere online, so I'm not too terribly afraid of anyone grabbin' it.
Rolo: I started the picture about two weeks ago and I've been kicking it around here and there after work, so I haven't kept very good track of how many hours I've put in to it... If I had to take a guess I'd say somewhere around 25 though, which is longer than I'd prefer, but oh well.
The composition is really striking. The way you manipulated the color/light and fore/mid-ground objects really keeps this piece interesting and not just another piece of fan art. Great work and good luck.
This is pretty nice work. The lighting is really well done and the rendering is decent all around--Arthas' armor looks great. His fist gripping Frostmourne is a little too rectangular though--the knuckles are a bit too flat and straight, his fingers too parallel.
The falling snow probably could have been handled a bit better. The flakes themselves are sparse and they look somewhat rushed and unconvincing.
Arthas's presence totally dominates this piece compositionally--the Frostmourne practically disappears in the center, lost amid the exact same colors and values that occupy the rest of the scene. In the end it's a matter of taste since you technically meet the "Arthas+Frostmourne" requirement, but personally I would have placed an equal or even greater compositional focus on Frostmourne itself, which considering the sword is what's driving Arthas in the end could have added another level of interesting complexity to the image.
The storytelling here could probably have been a bit more focused as well. There is no real discernible narrative. It seems like you were going for Arthas lording over his horrible hordes, possibly meeting some plucky heroes who would try to topple him on his frozen throne, but really there is no detail to suggest any action going on here. Just two skeletons and an abomination chilling behind him. Some more undead soldiers shambling to the front lines and possibly some flying artillery or arrows streaking across the sky could go a long way toward making this image more exciting.
You've done the hard work by compelling me to want to study the image, but now you've got to have something there for me to discover. Putting in little details that your viewers can hunt for and gain even deeper appreciation is the mark of a truly great illustration IMO.
beautiful rendition, however I feel the weakest point is his hair. Right now it looks too much like a solid mass, adding a bit more detail will really make it pop as one of the defining features that they seem to be putting a focus on on the lich king website is his wispy, flowing hair.
Also i feel the castle should be moved back a little to better frame frostmourne. It's supposed to be the focal point in the image and right now it sort of forms a tangent with the pillar of the castle closest to the viewer. It ends up sort of confusing the viewer. This will be completely fixed I think if you simply push the castle back a bit.
really nice work though, I'm really digging the lighting and texturing.
Nice crits, guys! Ya'll pretty much nailed it, haha. Frostmourne gets sucked in to that background. I actually made some last minute tweaks to help that before submitting, but thinking about it I could have taken that background and nudged it to the right a couple times and it'd helped a ton, hahah... Oh well, live and learn, maybe I'll make the adjustment just for me.
I like how it looks like Frostmourne just cast a frost nova... which is exactly what I would expect Frostmourne to do.
Very, very awesome.
Sentry on
[SIGPIC][/SIGPIC]
wrote:
When I was a little kid, I always pretended I was the hero,' Skip said.
'Fuck yeah, me too. What little kid ever pretended to be part of the lynch-mob?'
Nice crits, guys! Ya'll pretty much nailed it, haha. Frostmourne gets sucked in to that background. I actually made some last minute tweaks to help that before submitting, but thinking about it I could have taken that background and nudged it to the right a couple times and it'd helped a ton, hahah... Oh well, live and learn, maybe I'll make the adjustment just for me.
Can you make those adjustments for me too? I'm a wow fan boy, and its usually what's on my desktop. I would love to use this as a wallpaper. Really love the piece man.
The LittleMan In The Boat on
I don't suffer from Insanity. I enjoy every minute of it.
That said, I also have a reeeeealy minor crit. The teal highlights on his armor are brighter in their brightest points than the radiant energy glow surrounding his hand is in its brightest point. Since the glow is the light source, shouldn't the light source be brighter than the reflections of it? You might add some brighter colors (maybe approaching white) into the hand-glow.
Nova_CI have the needThe need for speedRegistered Userregular
edited June 2008
That's pretty awesome. Good luck in the contest.
About the only thing I saw that was confusing was the lack of consistency in the wind. The flags in the background are blowing sort of to the right while Arthas' hair is blowing to the left and back away from the viewer and then, for even more confusion, his loincloth or whatever that's called is blowing left and towards the viewer, as is the mist around Frostmourne.
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MustangArbiter of Unpopular OpinionsRegistered Userregular
edited June 2008
You've done the hard work by compelling me to want to study the image, but now you've got to have something there for me to discover. Putting in little details that your viewers can hunt for and gain even deeper appreciation is the mark of a truly great illustration IMO.
Sword too dark. Way too dark. I also would have put some highlights on the surface of the ice to help with creating some depth. But man, this is awesome.
Hey, I just noticed that this picture won first runner-up in the contest. I remembered seeing and liking it before, so I thought I'd come say congratulations.
SwashbucklerXX on
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Arthas's presence totally dominates this piece compositionally--the Frostmourne practically disappears in the center, lost amid the exact same colors and values that occupy the rest of the scene.
i think this problem can be easily fixed by lightening the values behind frostmourne: just extend the background castle's light-side further to our left so the sword is nicely silhouetted in front of it.
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Those colors are awesome. Only thing-- and this is being reeeeally nitpicky-- is that I don't quite understand Arthas' expression. He seems like he's smiling, but his mouth isn't curved enough to be a smile, but he's also gritting his teeth with rage? I mean, other than that, this is rad.
Rolo: I started the picture about two weeks ago and I've been kicking it around here and there after work, so I haven't kept very good track of how many hours I've put in to it... If I had to take a guess I'd say somewhere around 25 though, which is longer than I'd prefer, but oh well.
Keep posting man!
The falling snow probably could have been handled a bit better. The flakes themselves are sparse and they look somewhat rushed and unconvincing.
Arthas's presence totally dominates this piece compositionally--the Frostmourne practically disappears in the center, lost amid the exact same colors and values that occupy the rest of the scene. In the end it's a matter of taste since you technically meet the "Arthas+Frostmourne" requirement, but personally I would have placed an equal or even greater compositional focus on Frostmourne itself, which considering the sword is what's driving Arthas in the end could have added another level of interesting complexity to the image.
The storytelling here could probably have been a bit more focused as well. There is no real discernible narrative. It seems like you were going for Arthas lording over his horrible hordes, possibly meeting some plucky heroes who would try to topple him on his frozen throne, but really there is no detail to suggest any action going on here. Just two skeletons and an abomination chilling behind him. Some more undead soldiers shambling to the front lines and possibly some flying artillery or arrows streaking across the sky could go a long way toward making this image more exciting.
You've done the hard work by compelling me to want to study the image, but now you've got to have something there for me to discover. Putting in little details that your viewers can hunt for and gain even deeper appreciation is the mark of a truly great illustration IMO.
also thats the small version, according to the file name? I want to see the large one.
Holy crap! That is badass dude! I'm lovin' it.
Also i feel the castle should be moved back a little to better frame frostmourne. It's supposed to be the focal point in the image and right now it sort of forms a tangent with the pillar of the castle closest to the viewer. It ends up sort of confusing the viewer. This will be completely fixed I think if you simply push the castle back a bit.
really nice work though, I'm really digging the lighting and texturing.
Very, very awesome.
Can you make those adjustments for me too? I'm a wow fan boy, and its usually what's on my desktop. I would love to use this as a wallpaper. Really love the piece man.
I don't suffer from Insanity. I enjoy every minute of it.
That said, I also have a reeeeealy minor crit. The teal highlights on his armor are brighter in their brightest points than the radiant energy glow surrounding his hand is in its brightest point. Since the glow is the light source, shouldn't the light source be brighter than the reflections of it? You might add some brighter colors (maybe approaching white) into the hand-glow.
Just a thought.
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Really cool man, I love the contrast between the snowy/evil darkness on the left and the firey/sunny feel to the right.
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About the only thing I saw that was confusing was the lack of consistency in the wind. The flags in the background are blowing sort of to the right while Arthas' hair is blowing to the left and back away from the viewer and then, for even more confusion, his loincloth or whatever that's called is blowing left and towards the viewer, as is the mist around Frostmourne.
Scos, you always make the coolest comments.
Sword too dark. Way too dark. I also would have put some highlights on the surface of the ice to help with creating some depth. But man, this is awesome.
i think this problem can be easily fixed by lightening the values behind frostmourne: just extend the background castle's light-side further to our left so the sword is nicely silhouetted in front of it.
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