Nintendo's upcoming Wii MotionPlus accessory for the revolutionary Wii Remote controller again redefines game control, by more quickly and accurately reflecting motions in a 3-D space. The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion. Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. The Wii MotionPlus accessory reconfirms Nintendo’s commitment to making games intuitive and accessible for everyone. Nintendo will reveal more details about the Wii MotionPlus accessory and other topics Tuesday morning at its E3 media briefing.
I, uh, I'm not sure what's happening. Is this going to be a mandatory add-on for games, or does it just refine pointer controls, or will it be included with new Wiis and Wiimotes from now on? QUESTIONS AND LOUD NOISES.
Ok judging from the dimensions of the module I'd take a guess that they're piling a much more sensitive accelerometer into the addon module which works with the less sensitive one in the normal Wiimote.
Take the two (or more) and you can use one to do corrections for the other.
About the 1:1 motion control add-on Nintendo is releasing...
How would it even work?
<totally made-up shit>
It has a detailed accelerometer that can tell the system which direction the controller is moving so that the game can respond to the movement without having to first recalculate the position and then calculate the movement. Pushing a problem off to specialized hardware is a good way to improve performance.
</totally made-up shit>
About the 1:1 motion control add-on Nintendo is releasing...
How would it even work?
<totally made-up shit>
It has a detailed accelerometer that can tell the system which direction the controller is moving so that the game can respond to the movement without having to first recalculate the position and then calculate the movement. Pushing a problem off to specialized hardware is a good way to improve performance.
</totally made-up shit>
It's nothing to do with recalculating position - it's almost certainly an accelerometer that detects very fine forces but maxes out at around where the normal one gets accurate.
About the 1:1 motion control add-on Nintendo is releasing...
How would it even work?
<totally made-up shit>
It has a detailed accelerometer that can tell the system which direction the controller is moving so that the game can respond to the movement without having to first recalculate the position and then calculate the movement. Pushing a problem off to specialized hardware is a good way to improve performance.
</totally made-up shit>
The new controller is actually made out of flux capacitors.
Nah, gotta go to bed. My facial hair is at the perfect Lost cast member length for rugged handsomeness, among other things. Tomorrow, it will almost certainly be too long.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
edited July 2008
Nintendo come up with some weird stuff, but they managed to squeeze success from the DS and the the Wii so I'm guessing they'll do okay.
Mojo_Jojo on
Homogeneous distribution of your varieties of amuse-gueule
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amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
edited July 2008
hey [chat]
I now live in Nashville, all unemployed and shit, but I've got some interviews lined up, so it's cool
Nintendo come up with some weird stuff, but they managed to squeeze success from the DS and the the Wii so I'm guessing they'll do okay.
They managed to make some nifty technology but lots of the success of the Ds and Wii is they are serviceable without using those new devices. there's enough good Wii games that more or less ignore the motion sensors and Ds ones that play pretty much like Gameboy games and dion't bother with the touchscreen
Posts
It's all in good fun.
i totally pulled a dyna there didn't i
I was tempted to do it but went ahead and decided to let it slide.
Because I am a very nice person.
only to gus!
i demand photos
I seriously think I have more trouble going to bed then I do with staying up despite the obvious consequences.
How would it even work?
I'm tired and arguing bills with people.
You should go back to school if only because you got so close the first time.
Take the two (or more) and you can use one to do corrections for the other.
It has a detailed accelerometer that can tell the system which direction the controller is moving so that the game can respond to the movement without having to first recalculate the position and then calculate the movement. Pushing a problem off to specialized hardware is a good way to improve performance.
</totally made-up shit>
I was hoping for revolutionary alien technology that did things beyond human ken.
The new controller is actually made out of flux capacitors.
Annnnd...then you woke up?
You and me both.
Battle.net
Touche, salesman.
black zangief?
Nah, gotta go to bed. My facial hair is at the perfect Lost cast member length for rugged handsomeness, among other things. Tomorrow, it will almost certainly be too long.
I now live in Nashville, all unemployed and shit, but I've got some interviews lined up, so it's cool
They managed to make some nifty technology but lots of the success of the Ds and Wii is they are serviceable without using those new devices. there's enough good Wii games that more or less ignore the motion sensors and Ds ones that play pretty much like Gameboy games and dion't bother with the touchscreen
Hey, you'll be like an hour away from me. Small world and all that.
Battle.net
And like 2 hours away from me. We should have a NashPAX sometime.
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But I don't own a TV
But I do own a Dell 2005FPW
1) Would that work well?
2) What can I do with regards to headphones / computer speakers?