So i'm finding myself getting more into WoW than usual, with emphasis on Heroics (and at some point raiding). I don't know how long this will last but i'm enjoying it so far.
But healers are still too rare. Tanks are not.
In fact, it's so bad that people keep asking me if i want to dps in instances. This was fine when leveling up but i actually want to tank!
To all the people bitching about the Aces High! quest, what the -hell- are you doing?
Use the HoT until it is five stacks, go in and start off with 5 fireballs, then use your finisher. From then on keep hitting the HoT to keep the 5 stacked heal up, and do 3 fireballs and then the finisher. You all are talking about the shield, I never bother with it.
The only problem I have with Aces High! is Arcane Surge because they tend to use it when I am totally screwed with health, lack of energy or I somehow pulled another dragon
To all the people bitching about the Aces High! quest, what the -hell- are you doing?
Use the HoT until it is five stacks, go in and start off with 5 fireballs, then use your finisher. From then on keep hitting the HoT to keep the 5 stacked heal up, and do 3 fireballs and then the finisher. You all are talking about the shield, I never bother with it.
Dunno, shield's pretty important if you get zapped early. Sure, you might be able to survive if your HoT is rolling fully, but generally if the drake's spamming its attack the hot doesn't keep up too well.
My strat is fire, fire, dot, fire, fire, dot, fire x 5 dot, fire dot -- at this point, I have 4 stacks up that'll be going for 20 seconds or so. Then I just heal myself and wait for it to die, shielding with 2 points when it zaps.
It's a little riskier than just putting up a 3-stack, but it gets the job done faster. Less experienced folks might want to just stick with the 3, and be ready to shield themselves.
(edit) if you pull another dragon, use the blazing speed and get out of there. You don't stand a chance unless one dragon is going to die in the next five seconds.
I get the vibe from my guildmates that Oculus is the most hated heroic...but why? I love it. It sucks that no one wants to run it because I need the awesome staff off of the final boss since it's really the only good spellpower weapon with spirit offered pre-heroics (there is one from UP but it's not as good).
it's because everyone has to know what they're doing for the final boss. there's no way at all that you can expect idiot pugs to do it, and it's not very likely that even semi-competent guildmates can do it.
I spent over an hour wiping on him a few days ago, with people I know can play their own classes very well, but either didn't understand the strategy or couldn't use their drakes correctly.
it sucks, because a ton of healing/caster drops are there (like that staff), but apparently nothing for melee classes. meanwhile, I have my entire guild begging me to heal shit like halls of stone for them, when there isnt even anything there I'd consider using for an offspec set.
Man. I am liking playing my mage. Can anyone recommend how to get rid of my Spellfire set? http://www.wowarmory.com/character-sheet.xml?r=Caelestrasz&n=Rizzi
I feel I could get more int and stamina elsewhere, but I lose ~40 spell damage when I break the set. Plus, it's fucking ugly.
Halp?
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Yeah the more you raid naxx the easier it becomes for your guild to clear. We went from 1 wing taking 4 hours to 1 wing taking 2 hours after one successful clear. The learning curve, at least so far that I've encountered, is quite small. Supposedly at higher levels of experience/gear, the entirety of naxx can be cleared in like 3 hours.
Contrary to popular belief, you don't need DPS to clear instances quickly. You just need to keep moving. Once the trash pull is down, grab the next and kill it. Less than 10 seconds downtime between trash pulls is ideal, and if the packs are close together, you should be chain-pulling them. DPS have mana regen abilities, and healers are built around regenning mana, they will be fine.
Something that's been nagging at me since wotlk released: why do tanuka males look just like tauren males, except they got a squished up looking face. And yet the tanuka females look identical to tauren females.
Blizzard lazy or are tanuka males just mutated monsters?
Do vehicles scale? A major problem with Strands and Wintergrasp will be damage going up but Vehicle HP being static.
No, but I thought I read that the patch is buffing the damage of cannons and vehicles. Because right now, the damage they do seems really crappy. Take Strands for instance. If you have 2 tanks rush the doors, even if you have 2 people on the cannons shooting, they'll break through the door long before you destroy them, assuming there's nobody on foot attacking too. When logic would dictate that rushing the door while the cannons are still up should be a foolhardy move that's sure to get your tank blown up.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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reVerseAttack and Dethrone GodRegistered Userregular
Something that's been nagging at me since wotlk released: why do tanuka males look just like tauren males, except they got a squished up looking face. And yet the tanuka females look identical to tauren females.
Blizzard lazy or are tanuka males just mutated monsters?
Blizzard are lazy. Do note how the male forest trolls (the new bigger, muscular ones) also look different from the trolls of the old, but female forest trolls look just like regular female trolls.
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EvilBadmanDO NOT TRUST THIS MANRegistered Userregular
Something that's been nagging at me since wotlk released: why do tanuka males look just like tauren males, except they got a squished up looking face. And yet the tanuka females look identical to tauren females.
Blizzard lazy or are tanuka males just mutated monsters?
Wowwiki says the Taunka are winter tauren. So blame the adjective in front of a existing race laziness.
Something that's been nagging at me since wotlk released: why do tanuka males look just like tauren males, except they got a squished up looking face. And yet the tanuka females look identical to tauren females.
Blizzard lazy or are tanuka males just mutated monsters?
Blizzard are lazy. Do note how the male forest trolls (the new bigger, muscular ones) also look different from the trolls of the old, but female forest trolls look just like regular female trolls.
Female Forest trolls are slightly different. They have weird mouths.
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
edited January 2009
So "blizzard" sends me this e-mail:
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So I just went through the final quest for the wrathgate/siege of UC in dragonblight... which was cool except it bugged out and didn't give me quest credit, so I had to drop it and do the whole damn thing from the sewers on again.
I have a few questions for you guys:
What the fuck is wrong with battlegrounds? Why does it seem that the alliance can't field a full team even when getting players from an entire battlegroup? Isn't that exactly the problem that battlegroups were created to solve? Why does the horde basically shit all over the alliance from 10-79? Is it just like this on the Bloodlust battlegroup, or is it like this everywhere? Is the 80 bracket like this too?
That's somewhat of a relief. Looking at the blizz forums it looks like it's not an isolated issue, other battlegroups seem to have the same problem, with both alliance dominant ones and horde dominant ones. Really frustrating.
The reason either faction 1-79 (or is it 1 to 69-70?) finds it hard to get a full group is because PvP'ing at anything less than max level is pointless unless you're a twink. A vast majority of players just want to hit the cap and kit their chars out.
I'm sure there are exceptions (aside from twinks ofcourse) but the fact that PvP offers NO xp gains means the majority of levelers will look elsewhere. This is something that WAR corrects and WoW may eventually get around to copying (who knows when, they haven't been concrete on it, just like dual-specs) but for now, quests are the defacto method of play pre-80.
Why did they remove every mailbox remotely close to the Belf bank!? :<
They just had to prove me wrong in putting all my bank-alts there, huh?
Silvermoon used to be set up like:
Mailbox Mailbox Mailbox door Mailbox Mailbox Mailbox Mailbox Shop Mailbox...
It was great.
Truly, I remember thinking "they've finally figured it out!" and secretly hoping for additional mailboxes dispersed throught the old capitals, in a later patch.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
I have a few questions for you guys:
What the fuck is wrong with battlegrounds? Why does it seem that the alliance can't field a full team even when getting players from an entire battlegroup? Isn't that exactly the problem that battlegroups were created to solve? Why does the horde basically shit all over the alliance from 10-79? Is it just like this on the Bloodlust battlegroup, or is it like this everywhere? Is the 80 bracket like this too?
Bloodlust is fairly even at the level cap.
Any battlegroup will be in a shambles from 10-79, there'll be mostly twinks, a few masochists pvping while levelling, besides that, no one.
Do you not get a Halaa Battle Token from a player if they were too low a level to grant honor when you killed them?
Three times now I haven't gotten a battle token when killing a player, all three times they were gray to me...but they were also Unholy Death Knights who would come back as a ghoul so I don't know if that was what messed it up. I did, however, get credit for the daily quest to kill 10 players even though I didn't get a token.
Perhaps I should have farmed the battle tokens before leveling.
I specced into having the ability to comeback as a ghoul so if I was on the losing end and can't finish someone off even as a ghoul I can explode myself and deprive them of the HK.
I specced into having the ability to comeback as a ghoul so if I was on the losing end and can't finish someone off even as a ghoul I can explode myself and deprive them of the HK.
Death knights with the ghoul spec are basicly a two for one deal in pvp kills
Posts
Northrend, here I come!
So i'm finding myself getting more into WoW than usual, with emphasis on Heroics (and at some point raiding). I don't know how long this will last but i'm enjoying it so far.
But healers are still too rare. Tanks are not.
In fact, it's so bad that people keep asking me if i want to dps in instances. This was fine when leveling up but i actually want to tank!
Next up, my priest for leveling i guess...
Use the HoT until it is five stacks, go in and start off with 5 fireballs, then use your finisher. From then on keep hitting the HoT to keep the 5 stacked heal up, and do 3 fireballs and then the finisher. You all are talking about the shield, I never bother with it.
Dunno, shield's pretty important if you get zapped early. Sure, you might be able to survive if your HoT is rolling fully, but generally if the drake's spamming its attack the hot doesn't keep up too well.
My strat is fire, fire, dot, fire, fire, dot, fire x 5 dot, fire dot -- at this point, I have 4 stacks up that'll be going for 20 seconds or so. Then I just heal myself and wait for it to die, shielding with 2 points when it zaps.
It's a little riskier than just putting up a 3-stack, but it gets the job done faster. Less experienced folks might want to just stick with the 3, and be ready to shield themselves.
(edit) if you pull another dragon, use the blazing speed and get out of there. You don't stand a chance unless one dragon is going to die in the next five seconds.
I spent over an hour wiping on him a few days ago, with people I know can play their own classes very well, but either didn't understand the strategy or couldn't use their drakes correctly.
it sucks, because a ton of healing/caster drops are there (like that staff), but apparently nothing for melee classes. meanwhile, I have my entire guild begging me to heal shit like halls of stone for them, when there isnt even anything there I'd consider using for an offspec set.
http://www.wowarmory.com/character-sheet.xml?r=Caelestrasz&n=Rizzi
I feel I could get more int and stamina elsewhere, but I lose ~40 spell damage when I break the set. Plus, it's fucking ugly.
Halp?
Contrary to popular belief, you don't need DPS to clear instances quickly. You just need to keep moving. Once the trash pull is down, grab the next and kill it. Less than 10 seconds downtime between trash pulls is ideal, and if the packs are close together, you should be chain-pulling them. DPS have mana regen abilities, and healers are built around regenning mana, they will be fine.
Blizzard lazy or are tanuka males just mutated monsters?
No, but I thought I read that the patch is buffing the damage of cannons and vehicles. Because right now, the damage they do seems really crappy. Take Strands for instance. If you have 2 tanks rush the doors, even if you have 2 people on the cannons shooting, they'll break through the door long before you destroy them, assuming there's nobody on foot attacking too. When logic would dictate that rushing the door while the cannons are still up should be a foolhardy move that's sure to get your tank blown up.
Blizzard are lazy. Do note how the male forest trolls (the new bigger, muscular ones) also look different from the trolls of the old, but female forest trolls look just like regular female trolls.
Wowwiki says the Taunka are winter tauren. So blame the adjective in front of a existing race laziness.
Female Forest trolls are slightly different. They have weird mouths.
taunka = tauren wearing a flimsy tauren mask
I want to know more PA people on Twitter.
Thank you for contacting the World of Warcraft Game Master Department regarding your account issue.
Before we can investigate this, we need additional information regarding the specifics of the incident. Please reply to this email with the requested information. If more than one character was affected, create a new list detailing the items and money lost, as well as realm specific to each character.
- Account:
- Character(s):
- Realm(s):
- Amount of Money Lost:
- Name(s) of Item(s) Lost:
- Date this occurred (please approximate if necessary):
- Any additional information you may wish to add:
Please reply to this email with the requested information, as it will help us investigate your account. When the investigation has been completed, an Account Investigator will notify you via e-mail with the status of the account and the possibility of reimbursement. Please be aware that if we encounter evidence that the account has been compromised, we may lock the account to ensure that only the owner can regain access. Once this process starts, it may take several days to regain access and will result in a disruption of game play.
For helpful tips and information on account security please visit: (removed)
For more information about unauthorized account access, please visit (removed)
As a final note, please remember that account sharing (or trading) is not only strongly discouraged, but a violation of our Terms of Use. This includes not only sharing among family and friends, but also with third party services. To change your password, please visit the Account Management section of our website (www.worldofwarcraft.com), or contact the Billing department by phone Monday through Friday, from 8 am to 8 pm(PST) at 1-800-592-5499.
Thank you for your patience and understanding in this matter.
Regards,
Adystras
Specialist
Blizzard Entertainment
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Where do I report phishing e-mails to blizzard?
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Odds are, once they get your account name they run a brute force dictionary attack on your password and hope they get lucky.
Edit: ugh totp.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Why did they remove every mailbox remotely close to the Belf bank!? :<
They just had to prove me wrong in putting all my bank-alts there, huh?
Mailbox Mailbox Mailbox door Mailbox Mailbox Mailbox Mailbox Shop Mailbox...
It was great.
What the fuck is wrong with battlegrounds? Why does it seem that the alliance can't field a full team even when getting players from an entire battlegroup? Isn't that exactly the problem that battlegroups were created to solve? Why does the horde basically shit all over the alliance from 10-79? Is it just like this on the Bloodlust battlegroup, or is it like this everywhere? Is the 80 bracket like this too?
I'm sure there are exceptions (aside from twinks ofcourse) but the fact that PvP offers NO xp gains means the majority of levelers will look elsewhere. This is something that WAR corrects and WoW may eventually get around to copying (who knows when, they haven't been concrete on it, just like dual-specs) but for now, quests are the defacto method of play pre-80.
Bloodlust is fairly even at the level cap.
Any battlegroup will be in a shambles from 10-79, there'll be mostly twinks, a few masochists pvping while levelling, besides that, no one.
Three times now I haven't gotten a battle token when killing a player, all three times they were gray to me...but they were also Unholy Death Knights who would come back as a ghoul so I don't know if that was what messed it up. I did, however, get credit for the daily quest to kill 10 players even though I didn't get a token.
Perhaps I should have farmed the battle tokens before leveling.
Death knights with the ghoul spec are basicly a two for one deal in pvp kills