I would like to thank those who joined us for TAC on our Fight Night. It was damn fun, and it was great to see so many new players enjoying themselves. We are there EVERY Friday night, so feel free to rejoin us any week.
Also, I heard several people were bumped when maps changed. We were recently releasing new maps, which aren't part of the install package yet. Please make sure to grab them too There is a download at the site (http://www.tacmod.com)
Oh, and aside from T:V's balance issues, the lack of Mod support is what really killed the game (and alienated it from the other two). Mods were always what kept Tribes interesting (IMO). If you didn't like something about the base game, you could change it. Many people (including me) didn't like the balance in T:V, and that could have been adjusted if modding was easily available.... I'll get off my soapbox now
Hey, turns out Tribes 2 runs very well off a thumbdrive here at work so I'll probably be playing more often. What's the password to the Goon server though, can anyone PM me?
The goon server only gets passworded when there are about 60 players, to leave spaces for the admins.
AKA none of us know the password.
Makes sense. Also, playing rabbit with you guys was fun, I haven't ever played a gametype like that before. Jumping back on in a few minutes, eating lunch.
I would like to thank those who joined us for TAC on our Fight Night. It was damn fun, and it was great to see so many new players enjoying themselves. We are there EVERY Friday night, so feel free to rejoin us any week.
Also, I heard several people were bumped when maps changed. We were recently releasing new maps, which aren't part of the install package yet. Please make sure to grab them too There is a download at the site (http://www.tacmod.com)
Hey, thanks for hosting... umm your might want to include a little snipit on the front page about compiling. The options wasn't on my list and I had to search the forums for the ~ command. Games pamper people so much these days, I forgot stuff like console commands were still used.
edit: man, now I remember why I hate playing CTF in public games. If I'm not defending the flag, no one is.
OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited January 2009
That was some good times, Stig. Even if I kept falling short of getting on the damn transport most of the time. I really hope they don't run Pure TAC next week. My forte's in that awesome bomber they have.
Jesus this game is harder than I thought it would be. I think I can count the number of kills I've gotten on one hand, whilst the number of times I've died is infinite. Good stuff though, lots of fun just skiing around and trying to shoot motherfuckers.
That was some good times, Stig. Even if I kept falling short of getting on the damn transport most of the time. I really hope they don't run Pure TAC next week. My forte's in that awesome bomber they have.
lol, that's sort of funny to me. Usually, people prefer Pure, especially old school TAC players.
Two reasons: TAC players from TAC1 think there should be ground vehicles (since they didn't exist in Tribes 1).
Reason two, Desert Wolf is extremely good with a tank, and people get tired of getting owned by him. But, maybe your efforts in a bomber, can offset his skill in a tank.
The server picks randomly, and personally, I can go either way, but if you want non-pure, feel free to throw up a vote. Most often the votes for mission changes will pass, unless a mission was just changed.
Speaking of Tribes, does anybody here ever play Fallen Empire: Legions? It isn't as complex as Tribes 2. There are no vehicles, deployments, packs, generators, and turrets. You can't make your own class, but have to chose from a selection of them. But the controls are quite nice, and it is also pretty fun.
Speaking of Tribes, does anybody here ever play Fallen Empire: Legions? It isn't as complex as Tribes 2. There are no vehicles, deployments, packs, generators, and turrets. You can't make your own class, but have to chose from a selection of them. But the controls are quite nice, and it is also pretty fun.
Yep. Haven't played it in a while, but I know there was a decent amount of people from here who played.
Jesus this game is harder than I thought it would be. I think I can count the number of kills I've gotten on one hand, whilst the number of times I've died is infinite. Good stuff though, lots of fun just skiing around and trying to shoot motherfuckers.
That's one of the nice things about Tribes... Player skill contributes more to your success than anything else. Of course, at the same time, that's also what turns new players off of it, because they get repeatedly owned when they join a server.
Learn the basics, and move on from there. Even if you're playing poorly, you're helping the team if you manage to keep an enemy distracted for more than a few seconds. For the majority of weapons, don't bother shooting at the enemy until they're forced to touch the ground. You might see some players regularly pulling off mid-air shots, but they had to begin somewhere as well. Learning to time your shots is key, so if you can learn to get that disc or nade to be where the enemy is when he lands, you're doing good.
edit:
Also, if you happen to run into WiiMote while playing, I'm sorry for killing you.
Jesus this game is harder than I thought it would be. I think I can count the number of kills I've gotten on one hand, whilst the number of times I've died is infinite. Good stuff though, lots of fun just skiing around and trying to shoot motherfuckers.
If you get frustrated, learn the fun of uneven combat! That enemy is skilled with the spinfusor? Too bad you're in a tank throwing mortars at him! That base is well defended? Too bad it's about to be blown to pieces from orbit! That pilot is great at aiming? So it your missile launcher. That capper has all routes memorized? too bad you you're standing on the flag and have a spinfusor for him, or a satchel charge.
Jesus this game is harder than I thought it would be. I think I can count the number of kills I've gotten on one hand, whilst the number of times I've died is infinite. Good stuff though, lots of fun just skiing around and trying to shoot motherfuckers.
If you get frustrated, learn the fun of uneven combat! That enemy is skilled with the spinfusor? Too bad you're in a tank throwing mortars at him! That base is well defended? Too bad it's about to be blown to pieces from orbit! That pilot is great at aiming? So it your missile launcher. That capper has all routes memorized? too bad you you're standing on the flag and have a spinfusor for him, or a satchel charge.
The nade launcher is a capper's friend. Just two well placed nades will take out a satchel, and *should* knock an HOF away.
Organizing a capping run with two players is really best.. The first will attempt to take out the satchel or spam enough nades on the HOF to knock him away if not kill him. The second will come in right behind. It's hard to get someone to work with you on it, but it pays off. If the first player dies during his attempt, all the better as long as the second one still nabs the flag. The first one can grab a shrike and head back to assist the runner.
Damnit, there are still unhandled exceptions in this game :P I was just playing on the Goon Server changing turret barrels and I got one and now the server is PW'd
Man, I used to play the original way back on 56k, I was absolutely terrible through a combination of lacking FPS experience and my connection speed. About the only thing I managed to develop a nack for was bombarding positions with mortar or grenade launcher, even from relatively long ranges. I never knew who to ski either. Half the time I just worked as a transport pilot.
TAC was always fun, nice to see there was a Tribes 2 version of it.
Tempted to give this a go, but I've got a ton of games I'm already getting backlogged on and I sucked at T1 so I'd probably suck at T2.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
I gotta ask...was the spinfusor's aiming physics completely changed between Tribes 1 and 2? It seems to me that the disc now takes your momentum into account and curves in midair or something. If I'm in midair and I shoot the disc, it never goes where I aimed it at.
The spinfusor has always carried your momentum. It comes in real handy for making shots because if your moving slightly faster then your target and they are moving in a straight line you can actually fire directly at them and the disc will "follow" them. It takes some practice but once you get use to how momentum is carried you can make some shots that seem impossible.
I gotta ask...was the spinfusor's aiming physics completely changed between Tribes 1 and 2? It seems to me that the disc now takes your momentum into account and curves in midair or something. If I'm in midair and I shoot the disc, it never goes where I aimed it at.
This is my first time playing Tribes 2 but I played a ton of Tribes 1. I'm hitting people with the disc just as easily as before. If they changed the physics, they didn't change it much.
Maybe it's because I haven't played in years. I tried shooting a disc at the enemy base in Broadside while in midair the other day and missed.
Yes, I missed the entire enemy base.
Yeah, the whole projectiles taking your momentum into account thing really fucks me up. I can't hit shit either so don't feel bad. I'm getting better though so there's still hope.
Also, I was playing at work the other day and some people I work with were gathered behind me asking what I was playing because it looked insane. Hopefully I can get them to play, the only FPS most of them have ever played is the PC version of Halo (someone put a pirated copy on the entire network here).
Dude, anyone know where we can get some of the PJ scripts like the buddylist? Google just gives me sites that 404 on download.
If I know what to zip up I can get all my scripts together. I still had my old T2 installation from waaaay back when, all decked out with PJ's scripts, some mods, and custom maps too. I can't remember what all you need for the scripts though since it's been so long, but I had all of PJ's scripts if I remember right.
If the best you can come up with against someone who's patently ignorant is to yell back at him, "Yeah? Well there's BOOKS, and they say you're WRONG!"
Then honestly you're not coming out of this looking great either.
There are usually 1 or 2 servers with a good population on, if you have a good connection to them you're good. And yea you will probably get ruined, but there are a lot of bad players coming back too so there will be plenty of people for you to ruin.
I think it's time to start sharing some screenshots in this thread...or at least that's my excuse. I have this one epic shot (at least I think it's pretty epic) for a match a couple days ago.
Got a small squad of ships together, and proceeded to go blow some shit up.
I can never get a good bombadier, every time i line him up for a shot he never lands the bombs right and its not my piloting because i've got alot of experience in both seats so i know how to ensure the bombs hit the right areas and how to dive bomb them inside the enemys bases. It would be so kickass if you could make the bombs bounce haha buzz the ground after a dive then burn forward dropping your bombs to bounce into an opening.
Man, I played some of the old Tribes 1 maps last night (Broadside, Raindance and one other) and it really brought me back. I used to play competitive Tribes 1 Shifter matches with about 20 other tribes, back in the glory days. I don't think i'll ver have as much fun as I did playing shifter. Are and of you guys old members of the Shifter Battle Arena (SBA)?
KIN, EWF, Inq, SW, FL etc etc....
I spent a good year or more playing shifter back in college. I was one of the officers for <:SW:>. Those were some good times, I'm looking forward to some nostalgia thanks to the next servers.
The mod really is pretty awesome. Huge maps, and the gameplay really encourages teamwork. It's almost magical how well a pub will function together to get shit done.
While were doing some necro on this thread, I should mention to those of us looking for an Aerial Dogfight server now have one. I was playing on it the past couple nights and it's just like it was the last time I played it.
While were doing some necro on this thread, I should mention to those of us looking for an Aerial Dogfight server now have one. I was playing on it the past couple nights and it's just like it was the last time I played it.
Posts
soon I won't be able to say that though.
http://www.tribesftw.net/
I for one prefer the old-school flava of the original tribes.
Also, I heard several people were bumped when maps changed. We were recently releasing new maps, which aren't part of the install package yet. Please make sure to grab them too There is a download at the site (http://www.tacmod.com)
Oh, and aside from T:V's balance issues, the lack of Mod support is what really killed the game (and alienated it from the other two). Mods were always what kept Tribes interesting (IMO). If you didn't like something about the base game, you could change it. Many people (including me) didn't like the balance in T:V, and that could have been adjusted if modding was easily available.... I'll get off my soapbox now
Makes sense. Also, playing rabbit with you guys was fun, I haven't ever played a gametype like that before. Jumping back on in a few minutes, eating lunch.
Hey, thanks for hosting... umm your might want to include a little snipit on the front page about compiling. The options wasn't on my list and I had to search the forums for the ~ command. Games pamper people so much these days, I forgot stuff like console commands were still used.
edit: man, now I remember why I hate playing CTF in public games. If I'm not defending the flag, no one is.
Donate or order a gameserver and help out!
lol, that's sort of funny to me. Usually, people prefer Pure, especially old school TAC players.
Two reasons: TAC players from TAC1 think there should be ground vehicles (since they didn't exist in Tribes 1).
Reason two, Desert Wolf is extremely good with a tank, and people get tired of getting owned by him. But, maybe your efforts in a bomber, can offset his skill in a tank.
The server picks randomly, and personally, I can go either way, but if you want non-pure, feel free to throw up a vote. Most often the votes for mission changes will pass, unless a mission was just changed.
Yep. Haven't played it in a while, but I know there was a decent amount of people from here who played.
Legions is made by the same people, btw.
That's one of the nice things about Tribes... Player skill contributes more to your success than anything else. Of course, at the same time, that's also what turns new players off of it, because they get repeatedly owned when they join a server.
Learn the basics, and move on from there. Even if you're playing poorly, you're helping the team if you manage to keep an enemy distracted for more than a few seconds. For the majority of weapons, don't bother shooting at the enemy until they're forced to touch the ground. You might see some players regularly pulling off mid-air shots, but they had to begin somewhere as well. Learning to time your shots is key, so if you can learn to get that disc or nade to be where the enemy is when he lands, you're doing good.
edit:
Also, if you happen to run into WiiMote while playing, I'm sorry for killing you.
I'm sorry too, because the only reason he's on the ground killing you is because I shot him out of the sky :P
I never finish anyth
Can't kill him while on the ground. I keep tripping over my penis.
If you get frustrated, learn the fun of uneven combat! That enemy is skilled with the spinfusor? Too bad you're in a tank throwing mortars at him! That base is well defended? Too bad it's about to be blown to pieces from orbit! That pilot is great at aiming? So it your missile launcher. That capper has all routes memorized? too bad you you're standing on the flag and have a spinfusor for him, or a satchel charge.
The nade launcher is a capper's friend. Just two well placed nades will take out a satchel, and *should* knock an HOF away.
Organizing a capping run with two players is really best.. The first will attempt to take out the satchel or spam enough nades on the HOF to knock him away if not kill him. The second will come in right behind. It's hard to get someone to work with you on it, but it pays off. If the first player dies during his attempt, all the better as long as the second one still nabs the flag. The first one can grab a shrike and head back to assist the runner.
Very team oriented game.
TAC was always fun, nice to see there was a Tribes 2 version of it.
Tempted to give this a go, but I've got a ton of games I'm already getting backlogged on and I sucked at T1 so I'd probably suck at T2.
This is my first time playing Tribes 2 but I played a ton of Tribes 1. I'm hitting people with the disc just as easily as before. If they changed the physics, they didn't change it much.
Yes, I missed the entire enemy base.
I never finish anyth
Yeah, the whole projectiles taking your momentum into account thing really fucks me up. I can't hit shit either so don't feel bad. I'm getting better though so there's still hope.
Also, I was playing at work the other day and some people I work with were gathered behind me asking what I was playing because it looked insane. Hopefully I can get them to play, the only FPS most of them have ever played is the PC version of Halo (someone put a pirated copy on the entire network here).
If I know what to zip up I can get all my scripts together. I still had my old T2 installation from waaaay back when, all decked out with PJ's scripts, some mods, and custom maps too. I can't remember what all you need for the scripts though since it's been so long, but I had all of PJ's scripts if I remember right.
Will I get utterly and mercilessly ruined having never played before?
People should play Great Tribal War
It was so much fun
Like an RTS FPS and team work magically happened
Got a small squad of ships together, and proceeded to go blow some shit up.
I never finish anyth
I spent a good year or more playing shifter back in college. I was one of the officers for <:SW:>. Those were some good times, I'm looking forward to some nostalgia thanks to the next servers.
Bit of necromancy here, but they're getting together a pick-up this weekend.
http://www.tribesnext.com/forum/index.php?topic=401.0
The mod really is pretty awesome. Huge maps, and the gameplay really encourages teamwork. It's almost magical how well a pub will function together to get shit done.
Name: AerialDogfight
Address: 208.101.53.90:27005
Rule Set: BONES
Dedicated: Yes
Game Type: Aerial Dogfight
Also found an online server list in the TribesNext forum.
I never finish anyth
Oh snap. The girlfriend's out of town for the weekend. I guess this is what I'm doing while she's gone.
pics or it didn't happen