Jesus, Force of Nature is all kinds of awesome. I was grinding my way through Un'goro Crater taking on 4 even level raptors at a time (without Entangling Roots or Hibernate), just spitting out DoTs, channelling Hurricane and letting those vicious little bastards tear the shit out of everything.
It's that kind of thing that makes me enjoy Moonkin so much. Does anyone know how +Spell-damage effects my Treants though? Is this going to be a case of awesome-at-50 but steadily-less-awesome as I approach 70?
Eeehh....sorta on par.
I can throw them at a same level mob and they go buck wild. I'm seeing hits at around 150-200, crits into the mid 300 last night.
The kicker is, nobody is really 100% positive what effects them. Some think int. Some think spell damage.
I think I scream "I AM THE LORAX" everytime they're on their way to fuck something up...so I could care less what effects them.
Remember when they were the most rare class on each side? (Okay maybe not true.) On my server doing a /who during prime time shows twice as many druids as shaman... almost as many as rogues.
Where were these guys when we sucked? :P
They were playing warriors, the imba class of the moment until 2.0
Can you imagine the shit storm that would follow if our epic flight form came from hyjal? Since we have to pony up the 5k for training anyway, I dont see it as being any harder that running a heroic or two, some running around, and being done.
I'm thinking its going to be a quest similar to the priest and hunter epics, where they need to solo a tough encounter with their abilities. At least, thats my hope.
It'll be hard enough to warrant the 100g we don't have to pay. That's all, I would imagine.
I hope it ends up costing alot more. An epic instant cast flying form? for 100g less than everyone else? ovapowa.
Again, instant cast, but no crusader aura/speed buffs.
And it shouldn't offer any advantage in pvp over the normal flying form, because once you're in flight, you're pretty much safe from almost all classes.
All I know is that Im still setting here on my Shaman. And I have yet to recieve a Ghost Flying Form. Until that day, out of sheer spite, I hope the druid quest is 10x the cost of epic mount + training. Once Shamans get that or a super jump totem, druids can do whatever they want.
What are you? 5 years old? My main is a hunter and I bought my epic flying mount the old fashioned way, same as I bought my epic mount. I didn't cry and moan about the paladins and warlocks who got cheap or easier mounts at the time, and I'm not going to bitch and moan about druids either.
Question: Does the 180% Armor contribution from items include armor buffs?
No, it only includes base armor, not MOTW, any armor buffs, or enchants.
I believe armor kits may count though.
Armor kits count as enchants, so no. Only armor that is actually part of the item counts for your multiplier.
Which also means not the armor you get from agility(which is tiny). This means that you can't just multiply the "white" armor number you see in your character screen by the bear multiplier, or it'll be close but never accurate.
So is it even viable to level a Balance druid? I know going Feral is definitely faster, but I'm still interested in doing it, if only for the experience.
So is it even viable to level a Balance druid? I know going Feral is definitely faster, but I'm still interested in doing it, if only for the experience.
Well, I'm going to level one from 60-70. So I guess I'll get back to you on that
Are there like, underwater quests and areas where I can venture for sunken trasure and such?
PvP you can run away from other characters faster if you can swim faster then they can, just avoid trying this if the other person is a Shaman or Priest as they can walk on water.
PvE there are several times when being able to breathe underwater is very nice and the swim speed is also nice. For example there are several quests in Stranglethorn Vale that require you to go underwater for pearls, reading tablets, etc. Also there are underwater Herbs and treasure chests which I believe you should be able to interact with in seal form so you can farm those faster and longer then others can. Not as useful as any of the other forms but still quite worthwhile.
Are there like, underwater quests and areas where I can venture for sunken trasure and such?
PvP you can run away from other characters faster if you can swim faster then they can, just avoid trying this if the other person is a Shaman or Priest as they can walk on water.
PvE there are several times when being able to breathe underwater is very nice and the swim speed is also nice. For example there are several quests in Stranglethorn Vale that require you to go underwater for pearls, reading tablets, etc. Also there are underwater Herbs and treasure chests which I believe you should be able to interact with in seal form so you can farm those faster and longer then others can. Not as useful as any of the other forms but still quite worthwhile.
Are there like, underwater quests and areas where I can venture for sunken trasure and such?
PvP you can run away from other characters faster if you can swim faster then they can, just avoid trying this if the other person is a Shaman or Priest as they can walk on water.
PvE there are several times when being able to breathe underwater is very nice and the swim speed is also nice. For example there are several quests in Stranglethorn Vale that require you to go underwater for pearls, reading tablets, etc. Also there are underwater Herbs and treasure chests which I believe you should be able to interact with in seal form so you can farm those faster and longer then others can. Not as useful as any of the other forms but still quite worthwhile.
That, and it means you get to hop into a small puddle in a city, hit aqua form, and yell SUM DURID IS SEACOW or something :^:
So is it even viable to level a Balance druid? I know going Feral is definitely faster, but I'm still interested in doing it, if only for the experience.
I levelled Balance from 1 - mid-50s twice now, before and after the BC changes. It probably isn't as fast as Feral (as people insist on telling me ) but it is certainly viable.
In the early levels you rely a lot on Entangling Roots and thankfully the DoT portion seems a lot more effective early on so along with Moonfire and Insect Swarm you're getting an almost Warlock-esque play-style (i.e. load them up with DoTs and sit back laughing). Lunar Guidance gives you a huge buff in the mid-30s, finally ranking up your damage and allowing you to rely more on nukes and it's at this time you'll find a lot of +spelldamage drops (make sure to get the two rings from WSG and the Jade Pendant of Blasting jewelcrafting item).
The great thing about levelling up as Balance and not simply respeccing into it is that you get a much better feel for how to play the class, you pick up a lot of tricks along the way for managing mana which you'd have to learn from scratch if you levelled up as feral.
All I know is that Im still setting here on my Shaman. And I have yet to recieve a Ghost Flying Form. Until that day, out of sheer spite, I hope the druid quest is 10x the cost of epic mount + training. Once Shamans get that or a super jump totem, druids can do whatever they want.
Ok, rather than call you an idiot here's what I'm going to do.
There's this game, a good game, maybe even a great game. This game is called Warcraft 3.
Now in this game there is some basic Warcraft lore that WorldofWarcraft (see the name similiarity? It's not an accident) follows.
Now in this game, Warcraft 3, Shamans can't fly. Nope, no super turbo rocket ship to the moon sneakers anywhere to be found. Druids, on the other hand, funnily enough, can turn into crows and FLY. They're called druids of the TALON (you know, like birds of prey have). They can also cast cyclone, fyi.
So, once you get bear form at 10, leveling a druid gets easier? I'm very new to druids, (i'm still on the bear form quest). I find that in caster form I get 4-5 nukes and I'm OOM and bashing with my staff. There are quite a few quests that I'm waiting to do just because I can't do them as a caster. I'd welcome any constructive thoughs for a n00bie druid. :oops:
UncleChet on
I'm sometimes grumpy and random, feel free to overlook the strange man in the corner.
So, once you get bear form at 10, leveling a druid gets easier? I'm very new to druids, (i'm still on the bear form quest). I find that in caster form I get 4-5 nukes and I'm OOM and bashing with my staff. There are quite a few quests that I'm waiting to do just because I can't do them as a caster. I'd welcome any constructive thoughs for a n00bie druid. :oops:
Posts
Eeehh....sorta on par.
I can throw them at a same level mob and they go buck wild. I'm seeing hits at around 150-200, crits into the mid 300 last night.
The kicker is, nobody is really 100% positive what effects them. Some think int. Some think spell damage.
I think I scream "I AM THE LORAX" everytime they're on their way to fuck something up...so I could care less what effects them.
They were playing warriors, the imba class of the moment until 2.0
I am just now starting to plot out seperate sets for general use and for tanking, but there is a lot of overlap on my pieces.
And I only do this because I want to be an awesome tank for the end-game instances.
This is what I am shooting for atm, out of easily available stuff. I will upgrade from there.
-edit-
looks like CTprofiles is still kinda buggy, doesn't show forms atm.
The harder the rain, honey, the sweeter the sun.
No, it only includes base armor, not MOTW, any armor buffs, or enchants.
I believe armor kits may count though.
The harder the rain, honey, the sweeter the sun.
No.
Bing 60 Warrior
Wymond 40 Rogue
What are you? 5 years old? My main is a hunter and I bought my epic flying mount the old fashioned way, same as I bought my epic mount. I didn't cry and moan about the paladins and warlocks who got cheap or easier mounts at the time, and I'm not going to bitch and moan about druids either.
Armor kits count as enchants, so no. Only armor that is actually part of the item counts for your multiplier.
Which also means not the armor you get from agility(which is tiny). This means that you can't just multiply the "white" armor number you see in your character screen by the bear multiplier, or it'll be close but never accurate.
Level 14 is Aquatic Form.
Is there any value to this form at all?
Increases swim speed and allows underwater breathing.
And it's a seal, not a fish.
A dire seal.
To swim.
Are there like, underwater quests and areas where I can venture for sunken trasure and such?
Well, I'm going to level one from 60-70. So I guess I'll get back to you on that
PvP you can run away from other characters faster if you can swim faster then they can, just avoid trying this if the other person is a Shaman or Priest as they can walk on water.
PvE there are several times when being able to breathe underwater is very nice and the swim speed is also nice. For example there are several quests in Stranglethorn Vale that require you to go underwater for pearls, reading tablets, etc. Also there are underwater Herbs and treasure chests which I believe you should be able to interact with in seal form so you can farm those faster and longer then others can. Not as useful as any of the other forms but still quite worthwhile.
Bing 60 Warrior
Wymond 40 Rogue
Thats what I wanted to hear. Thanks.
Everyone is claiming it can be done at 14, am I missing something?
They're probably confusing it with the other druid class quest, the one you get at 14 for cure poison.
7k exp from Aqua form.
I levelled Balance from 1 - mid-50s twice now, before and after the BC changes. It probably isn't as fast as Feral (as people insist on telling me ) but it is certainly viable.
In the early levels you rely a lot on Entangling Roots and thankfully the DoT portion seems a lot more effective early on so along with Moonfire and Insect Swarm you're getting an almost Warlock-esque play-style (i.e. load them up with DoTs and sit back laughing). Lunar Guidance gives you a huge buff in the mid-30s, finally ranking up your damage and allowing you to rely more on nukes and it's at this time you'll find a lot of +spelldamage drops (make sure to get the two rings from WSG and the Jade Pendant of Blasting jewelcrafting item).
The great thing about levelling up as Balance and not simply respeccing into it is that you get a much better feel for how to play the class, you pick up a lot of tricks along the way for managing mana which you'd have to learn from scratch if you levelled up as feral.
Ok, rather than call you an idiot here's what I'm going to do.
There's this game, a good game, maybe even a great game. This game is called Warcraft 3.
Now in this game there is some basic Warcraft lore that WorldofWarcraft (see the name similiarity? It's not an accident) follows.
Now in this game, Warcraft 3, Shamans can't fly. Nope, no super turbo rocket ship to the moon sneakers anywhere to be found. Druids, on the other hand, funnily enough, can turn into crows and FLY. They're called druids of the TALON (you know, like birds of prey have). They can also cast cyclone, fyi.
FixT
I thought that as I was typing it for the second time in ten minutes, but it was appropriate!
Until 10, Root and Scoot
I have severely underestimated the Survival of the Fittest talent.
It saves you like 180 def rating.
Sigh, time to respec.
The harder the rain, honey, the sweeter the sun.
My all around feral build.
I'm so tempted to try moonkin, but too busy with tanking requests. :oops: