Well, Gameclucks isn't getting back to me, so I'll just use the MLG rules as a starting point: http://www.mlgpro.com/register/city_view.php?eid=25&rules=1
Team Slayer, 4 vs 4
First to 50 kills
15 minute time limit
5 second respawn time
10 second suicide penalty
Custom weapon set
Map selection is still being decided
The initial round will be pool play, using single elim brackets. Probably no more than 8 teams per pool, hopefully less. Best of 1 game.
Once we have the last 32 teams, they'll be re-seeded into a 32 team single elim bracket. It'll likely be best of 1 game still, but finals at least will be best of 3 games, maybe have semi-finals be best of 3 as well.
Now, the weapon set and map rotation are what I'm concerned with. I have no experience playing Halo 2 in tournies, so if you have a lot of tourney experience, feel free to give input. I want something that's fair from a competetive standpoint but has good diversity to satisfy the casual players.
As for maps, which are ideal for 4v4 games? The more the merrier, as we'll have a different map every round in the tourney. For example, say your pool starts with 8 teams and the map is Battle Creek. In the next round only 4 teams remain, and the map is changed to Midship.
I noticed MLG banned the sword from their FFA round games. I assume it's not an issue in team play, where there's much less of a randomness factor?
Finally, if no Gameclucks members attend, I'll be lost when it comes to seeding. If you're involvined in the Halo community and learn of any teams who plan on attending, please let me know. If you're attending PAX yourself, even better, as Halo 2 registration isn't till the expo itself.