Receive Skills Step: abotkin draws 1 Leadership card. Movement Step: Move to Hangar Deck. Action Step: Play Leadership 1 to give Tom Zarek (DevoutlyApathetic) Executive Orders.
Executive Orders: Zarek activates the Armory twice, attacking the Centurions.
Rend plays Tactics 4 to aid the first roll.
With renewed vigor and support from Starbuck and the Admiral, Zarek leads another attack against the Centurion boarding parties. This time, the attack is a success, pushing the Centurion forces back, though not completely.
Crisis Step: Keep Tabs on Visitor
Kara "Starbuck" Thrace (abotkin) must choose:
A) Skill Check [12] Politics + Leadership + Tactics
Pass: No effect.
Fail: Roll a die. If 4 or lower, -2 population. OR Kara "Starbuck" Thrace (abotkin) discards 4 random Skill Cards.
After Crisis: Activate Raiders, Advance Jump Preparation
Yeah, it's a shame to lose the last of my hand, but I agree that that is the safer choice. And it's not a huge loss considering space is empty at the moment.
Discard Leadership 2, Piloting 5, and Engineering 1.
Kara "Starbuck" Thrace (abotkin) must choose:
A) Skill Check [12] Politics + Leadership + Tactics
Pass: No effect.
Fail: Roll a die. If 4 or lower, -2 population. OR Kara "Starbuck" Thrace (abotkin) discards 4 random Skill Cards.
A familiar face is seen aboard Galactica, but not one that is welcomed... Starbuck carefully trails the mark to make sure that the unwelcome guest does not do further damage while left unchecked.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 2 - Jump still not Available. Turn 39: Gaius Baltar (Maddoc)
Receive Skills Step: Maddoc draws 2 Politics, 1 Leadership, and 1 Engineering card.
Characters: Admiral William Adama (Rend) - Sickbay, 9 cards in hand. Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand.
Gaius Baltar (Maddoc) - President's Office, 8 cards in hand. President Tom Zarek (DevoutlyApathetic) - Armory, 1 card in hand.
Space:
All clear.
MrBlarney on
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited February 2009
Make my way to the Press Room and hold a very special press release, wherein... Shock and Surprise! Our dear Dr. Baltar has been a cylon all along! The 'news' is, of course, absolutely devastating to fleet morale.
Particularly amongst the remaining female population.
Movement Step: Move to Press Room Action Step: Reveal as Cylon. Maddoc discards down to three cards and 1 Morale is lost.
Gaius Baltar finally reveals his true nature as a Cylon agent! The revelation of the parts he has played in the recent troubles experienced sends a shock through the fleet, reducing its peoples' resolve. Turn 40: President Tom Zarek (DevoutlyApathetic)
Receive Skills Step: DevoutlyApathetic draws 2 Politics, 2 Leadership, and 1 Tactics card. (The Leadership Deck is shuffled after the first draw.)
Characters: Admiral William Adama (Rend) - Sickbay, 9 cards in hand. Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand. Gaius Baltar (Maddoc) - Resurrection Ship, 3 cards in hand. President Tom Zarek (DevoutlyApathetic) - Armory, 6 cards in hand.
So, thoughts on what I should do? Barring ability maybe scout the Crisis deck? I could go Quorom it up now but there really isn't much to be gained by that as far as I recall.
Alright Old Man, your ship is half destroyed, there is barely any ships left in the fleet, people are on the brink of suicide and we're almost out of food and fuel....
....I totally misread that, totally glanced over it and assumed the -1 was a partial pass.
Uh, assuming I can pass on that previous order, thoughts? We can live through the loss of 1 food but two will destroy us. Starbuck's hand is empty and I'm not positive about the size of Darians hand but Baltar probably has a high point value card saved up to screw with us.
Tom Zarek (DevoutlyApathetic) must choose:
A) Skill Check [13] Politics + Leadership + Tactics
Pass: No effect.
Fail: -2 Food. OR -1 Food.
Baltar has left a final surprise for the fleet, as a tank holding some of the fleet's valuable water bursts and starts expelling water out into space. President Zarek decides to try not to take extreme measures with the risk of worsening the damage, and decides to deal with the loss as best as possible.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 3 - Jump Unavailable. Turn 41: Admiral William Adama (Rend)
Receive Skills Step: Rend draws 3 Leadership and 2 Tactics cards.
Characters: Admiral William Adama (Rend) - Research Lab, 13 cards in hand. Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand. Gaius Baltar (Maddoc) - Resurrection Ship, 3 cards in hand. President Tom Zarek (DevoutlyApathetic) - Armory, 5 cards in hand.
I'll submit a tentative Zero cards barring some kind of contrary input from the Admiral. In the morning, when sleep has fixed this exhaustion and blood alcohol content issues I'm currently having.
I'll wait on contributing for the moment, because I think we should pass this given one fact: Super crisis.
There's 1 super crisis that could doom us when maddoc gets his turn, one that could endanger us, but ONLY if we fail this check, and 2 which would be useless to them in the timeframe they have.
And the skill check on the one that would be useful is pretty brutal. So I say lets win this one. We want 3 morale when maddoc's turn comes up, in case he has that one.
I'll wait on contributing for the moment, because I think we should pass this given one fact: Super crisis.
There's 1 super crisis that could doom us when maddoc gets his turn, one that could endanger us, but ONLY if we fail this check, and 2 which would be useless to them in the timeframe they have.
And the skill check on the one that would be useful is pretty brutal. So I say lets win this one. We want 3 morale when maddoc's turn comes up, in case he has that one.
If we fail this check and are left with a 50/50 chance of being fucked on Maddoc's turn I have to ask if we really want to even see Maddoc's next turn. At this stage we can get a 25% chance of winning on Starbuck's turn, 50% if we have a card that's likely to get spent attempting to pass this check. It comes down to a die roll so I guess the real question is this:
Should we be considering Forcing a Jump?
This is really a matter of opinion and style and I'd like to hear y'all's thoughts on this.
Sooo.... are we going to attempt to pass the skill check or not? It's obvious and unnecessary, but I'll go ahead and put it down so my post has a bit more substance and will hopefully get this back on track.
Empty hand, submitting no cards to the skill check.
Skill Check [9] Leadership + Tactics
Pass: William Adama (Rend) may choose a character to move to the “Brig.†Fail: -1 Morale.
Skill Card Contributions
Destiny Deck: 2
Darian: 1
abotkin: 0 (no cards in hand)
Maddoc: 1
DevoutlyApathetic: 2
Rend: 4
Skill Cards and Result Leadership 1 Leadership 1 Leadership 2 Leadership 2 Leadership 3 Tactics 2 Tactics 3
Politics 4 Piloting 1 Piloting 3
Total: 14 - 8 = 6, Fail: -1 Morale.
Angered and confused over Baltar's reveal as a Cylon, the remaining humans demand answers from the fleet leadership. Ultimately, the seeds of discord sown by the Cylon agents is enough to prevent anyone from cooling the situation, further dampening the fleet's spirit further.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 4 - Jump available with high risk. Turn 42: Lee "Apollo" Adama (Darian)
The Destiny Deck is rebuilt (Tactics Deck is shuffled after the first draw).
Receive Skills Step: Darian draws 2 Engineering cards. Movement Step: Stay at Caprica. Action Step: Activate location to draw two Crisis Cards and play one.
Characters: Admiral William Adama (Rend) - Research Lab, 8 cards in hand. Lee "Apollo" Adama (Darian) - Caprica, 8 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand. Gaius Baltar (Maddoc) - Resurrection Ship, 2 cards in hand. President Tom Zarek (DevoutlyApathetic) - Armory, 3 cards in hand.
Posts
Well crap. Command Authority, Communications, is there anything else you think isn't very good we can effectively use this game?
Receive Skills Step: abotkin draws 1 Leadership card.
Movement Step: Move to Hangar Deck.
Action Step: Play Leadership 1 to give Tom Zarek (DevoutlyApathetic) Executive Orders.
Executive Orders: Zarek activates the Armory twice, attacking the Centurions.
Rend plays Tactics 4 to aid the first roll.
Attack 1: 8 + 2 > 7, Centurion downed.
Attack 2: 2 < 7, Centurion missed.
With renewed vigor and support from Starbuck and the Admiral, Zarek leads another attack against the Centurion boarding parties. This time, the attack is a success, pushing the Centurion forces back, though not completely.
Crisis Step: Keep Tabs on Visitor
Kara "Starbuck" Thrace (abotkin) must choose:
A) Skill Check [12] Politics + Leadership + Tactics
Pass: No effect.
Fail: Roll a die. If 4 or lower, -2 population.
OR
Kara "Starbuck" Thrace (abotkin) discards 4 random Skill Cards.
After Crisis: Activate Raiders, Advance Jump Preparation
It's almost a certainty that we'll have to compete with the cylons, since this would be an instant victory for them, so I think 4 cards is a bargain.
Discard Leadership 2, Piloting 5, and Engineering 1.
3DS: 0963-0539-4405
Crisis Step: Keep Tabs on Visitor
Kara "Starbuck" Thrace (abotkin) must choose:
A) Skill Check [12] Politics + Leadership + Tactics
Pass: No effect.
Fail: Roll a die. If 4 or lower, -2 population.
OR
Kara "Starbuck" Thrace (abotkin) discards 4 random Skill Cards.
A familiar face is seen aboard Galactica, but not one that is welcomed... Starbuck carefully trails the mark to make sure that the unwelcome guest does not do further damage while left unchecked.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 2 - Jump still not Available.
Turn 39: Gaius Baltar (Maddoc)
Receive Skills Step: Maddoc draws 2 Politics, 1 Leadership, and 1 Engineering card.
Current Situation:
Jump Marker: Level 2 - Jump Unavailable.
Distance Covered: 8
Galactica: Admiral's Quarters, Command, and Weapons Control damaged, 1 Boarding Party at first step (4 steps left).
Nuke Tokens: None remain.
Quorum Cards: 1 in hand.
Ship Reserves: 1 Viper and 1 Raptor available. 5 Vipers damaged.
Characters:
Admiral William Adama (Rend) - Sickbay, 9 cards in hand.
Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand.
Gaius Baltar (Maddoc) - President's Office, 8 cards in hand.
President Tom Zarek (DevoutlyApathetic) - Armory, 1 card in hand.
Space:
All clear.
Particularly amongst the remaining female population.
Discard Politics 1, Leadership 2, 2, Tactics 3, and Engineering 1
Movement Step: Move to Press Room
Action Step: Reveal as Cylon. Maddoc discards down to three cards and 1 Morale is lost.
Gaius Baltar finally reveals his true nature as a Cylon agent! The revelation of the parts he has played in the recent troubles experienced sends a shock through the fleet, reducing its peoples' resolve.
Turn 40: President Tom Zarek (DevoutlyApathetic)
Receive Skills Step: DevoutlyApathetic draws 2 Politics, 2 Leadership, and 1 Tactics card. (The Leadership Deck is shuffled after the first draw.)
Current Situation:
Jump Marker: Level 2 - Jump Unavailable.
Distance Covered: 8
Galactica: Admiral's Quarters, Command, and Weapons Control damaged, 1 Boarding Party at first step (4 steps left).
Nuke Tokens: None remain.
Quorum Cards: 1 in hand.
Ship Reserves: 1 Viper and 1 Raptor available. 5 Vipers damaged.
Characters:
Admiral William Adama (Rend) - Sickbay, 9 cards in hand.
Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand.
Gaius Baltar (Maddoc) - Resurrection Ship, 3 cards in hand.
President Tom Zarek (DevoutlyApathetic) - Armory, 6 cards in hand.
Space:
All clear.
So, thoughts on what I should do? Barring ability maybe scout the Crisis deck? I could go Quorom it up now but there really isn't much to be gained by that as far as I recall.
Play Leadership 1 on William Adama.
Alright Old Man, your ship is half destroyed, there is barely any ships left in the fleet, people are on the brink of suicide and we're almost out of food and fuel....
Fix it.
Movement Step: Remain in Armory
Action Step: Play Leadership 1 to give William Adama (Rend) Executive Orders.
Executive Orders: William Adama (Rend) moves to Research Lab and plays Tactics 2 to scout the Crisis Deck.
Raptor Risk: 3 = 3, Scout successful.
Rend looks at the top card of the Crisis Deck then moves it to the bottom.
Crisis Step: Water Sabotaged
Tom Zarek (DevoutlyApathetic) must choose:
A) Skill Check [13] Politics + Leadership + Tactics
Pass: No effect.
Fail: -2 Food.
OR
-1 Food.
After Crisis: Activate Raiders, Advance Jump Preparation
Why are your avatars that similar now? What's with the Squashua love all of a sudden?
....I totally misread that, totally glanced over it and assumed the -1 was a partial pass.
Uh, assuming I can pass on that previous order, thoughts? We can live through the loss of 1 food but two will destroy us. Starbuck's hand is empty and I'm not positive about the size of Darians hand but Baltar probably has a high point value card saved up to screw with us.
Edit: But I'm fine with you choosing option B instead; I thought that would be what you wanted in the first place.
Blame DA.
Also, I didn't see nothin'.
Crisis Step: Water Sabotaged
Tom Zarek (DevoutlyApathetic) must choose:
A) Skill Check [13] Politics + Leadership + Tactics
Pass: No effect.
Fail: -2 Food.
OR
-1 Food.
Baltar has left a final surprise for the fleet, as a tank holding some of the fleet's valuable water bursts and starts expelling water out into space. President Zarek decides to try not to take extreme measures with the risk of worsening the damage, and decides to deal with the loss as best as possible.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 3 - Jump Unavailable.
Turn 41: Admiral William Adama (Rend)
Receive Skills Step: Rend draws 3 Leadership and 2 Tactics cards.
Current Situation:
Jump Marker: Level 3 - Jump Unavailable.
Distance Covered: 8
Galactica: Admiral's Quarters, Command, and Weapons Control damaged, 1 Boarding Party at first step (4 steps left).
Nuke Tokens: None remain.
Quorum Cards: 1 in hand.
Ship Reserves: 1 Viper and 1 Raptor available. 5 Vipers damaged.
Characters:
Admiral William Adama (Rend) - Research Lab, 13 cards in hand.
Lee "Apollo" Adama (Darian) - Caprica, 7 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand.
Gaius Baltar (Maddoc) - Resurrection Ship, 3 cards in hand.
President Tom Zarek (DevoutlyApathetic) - Armory, 5 cards in hand.
Space:
All clear.
I'm on to you, Admiral.
Movement Step: Remain in Research Lab.
Action Step: Play Tactics 1 to scout the Crisis Deck.
Raptor Risk: 4 > 3, Scout successful.
Rend looks at the top card of the Crisis Deck then moves it to the bottom.
Crisis Step: Guilt By Collusion
Skill Check [9] Leadership + Tactics
Pass: William Adama (Rend) may choose a character to move to the “Brig.”
Fail: -1 Morale.
After Crisis: Activate Raiders, Advance Jump Preparation
Skill Card Contributions
Destiny Deck: 2
Darian: 1
abotkin: 0 (no cards in hand)
Maddoc: 1
DevoutlyApathetic: ???
Rend: ???
I'll submit a tentative Zero cards barring some kind of contrary input from the Admiral. In the morning, when sleep has fixed this exhaustion and blood alcohol content issues I'm currently having.
There's 1 super crisis that could doom us when maddoc gets his turn, one that could endanger us, but ONLY if we fail this check, and 2 which would be useless to them in the timeframe they have.
And the skill check on the one that would be useful is pretty brutal. So I say lets win this one. We want 3 morale when maddoc's turn comes up, in case he has that one.
If we fail this check and are left with a 50/50 chance of being fucked on Maddoc's turn I have to ask if we really want to even see Maddoc's next turn. At this stage we can get a 25% chance of winning on Starbuck's turn, 50% if we have a card that's likely to get spent attempting to pass this check. It comes down to a die roll so I guess the real question is this:
Should we be considering Forcing a Jump?
This is really a matter of opinion and style and I'd like to hear y'all's thoughts on this.
3DS: 0963-0539-4405
Empty hand, submitting no cards to the skill check.
3DS: 0963-0539-4405
Crisis Step: Guilt By Collusion
Skill Check [9] Leadership + Tactics
Pass: William Adama (Rend) may choose a character to move to the “Brig.â€
Fail: -1 Morale.
Skill Card Contributions
Destiny Deck: 2
Darian: 1
abotkin: 0 (no cards in hand)
Maddoc: 1
DevoutlyApathetic: 2
Rend: 4
Skill Cards and Result
Leadership 1
Leadership 1
Leadership 2
Leadership 2
Leadership 3
Tactics 2
Tactics 3
Politics 4
Piloting 1
Piloting 3
Total: 14 - 8 = 6, Fail: -1 Morale.
Angered and confused over Baltar's reveal as a Cylon, the remaining humans demand answers from the fleet leadership. Ultimately, the seeds of discord sown by the Cylon agents is enough to prevent anyone from cooling the situation, further dampening the fleet's spirit further.
After Crisis: Activate Raiders, Advance Jump Preparation
No Raiders or Basestars to Activate.
Jump Preparation advances to Level 4 - Jump available with high risk.
Turn 42: Lee "Apollo" Adama (Darian)
The Destiny Deck is rebuilt (Tactics Deck is shuffled after the first draw).
Receive Skills Step: Darian draws 2 Engineering cards.
Movement Step: Stay at Caprica.
Action Step: Activate location to draw two Crisis Cards and play one.
Current Situation:
Jump Marker: Level 4 - Jump Available; Risk -3 Population on roll of 6 or less.
Distance Covered: 8
Galactica: Admiral's Quarters, Command, and Weapons Control damaged, 1 Boarding Party at first step (4 steps left).
Nuke Tokens: None remain.
Quorum Cards: 1 in hand.
Ship Reserves: 1 Viper and 1 Raptor available. 5 Vipers damaged.
Characters:
Admiral William Adama (Rend) - Research Lab, 8 cards in hand.
Lee "Apollo" Adama (Darian) - Caprica, 8 cards in hand.
Kara "Starbuck" Thrace (abotkin) - Hangar Deck, 0 cards in hand.
Gaius Baltar (Maddoc) - Resurrection Ship, 2 cards in hand.
President Tom Zarek (DevoutlyApathetic) - Armory, 3 cards in hand.
Space:
All clear.
Darian, which Crisis Card will you play?