I have literally sat around for 10 minutes late one night looking for a quest item, convincing myself I'd left it in the bank, then running back and realizing I'd had it next to my hearthstone the entire time.
It's even worse when there are multiple quests in the same zone that use quest objects with the same icon.
For example: the Leave Our Mark daily from Shadow Vault uses a quest object that has the same icon as the quest object from New Recruit. I think it's also used as the icon for some weapons which makes it worse.
I would like to see instanced player housing. It would be neat to put various useless greys, furniture, workbenches for crafting in your house. Even personlized vendors would be neat. They could put green to epic trophies in the game that drop off bosses or mobs to decorate with. Put that old tier gear to use as a armor stand or something. Could make your house public so others could come in and look.
It just occured to me that aside from the single quest for Eye of Eternity, there are no quests for the WotLK raids are there? Heck, there's no lore whatsoever for Vault of Archavon and Obsidian Sanctum. We just roll up in there and kill stuff because there's a green portal in front of it.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
By the way, you guys should check out a mod called ArkInventory. It allows you to create sections of your bags that will auto-sort. So for instance, if you create a quest item section (not that it will matter post 3.1 for quest items), every quest item you ever get will always show up in the same section of your bags. It's sort of similar to the mod that makes your bag one giant set of squares, except this creates small sections and then auto-expands if you loot a quest item.
Here's a screenshot:
So you can see there's a bag section for rogue stuff, meat, tailoring supplies, consumables, etc. And the great thing about it is that 99% of all the types are already done for you. You just set up the sections where you want stuff to show up. Also, if you *really* want to, you can create custom categories and then assign loot to them.
I have a section for holy gear, prot gear, ret gear, and other soulbound items like trinkets.
Hah, precisely what I was going to point out. But yeah, I fucking love ArkInventory, it's an *amazing* mod.
Every time I'm over a friend's house and I see them open up their original bags, I just cringe. Stubborn bastards.
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
You confront Arthas and Fordling gets access to Arthas's heart. Arthas appears and taunts him about redemption. Fordling says that Arthas is beyond redemption and smashes the heart.
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
You confront Arthas and Fordling gets access to Arthas's heart. Arthas appears and taunts him about redemption. Fordling says that Arthas is beyond redemption and smashes the heart.
Right, like Blizzard would hesitate resurrecting someone if they felt it would make a cool fight in a new raid instance.
It just occured to me that aside from the single quest for Eye of Eternity, there are no quests for the WotLK raids are there? Heck, there's no lore whatsoever for Vault of Archavon and Obsidian Sanctum. We just roll up in there and kill stuff because there's a green portal in front of it.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
The Obsidian Sanctum does actually have some lore behind it, but it's only found in books. They didn't really put any in the game which is an oversight. Naxxramas does too, but only on the alliance side which is completely useless for half the game population. I agree that we need more raid quests in the future.
On a totally different and random note, it would be kind of nice to see a polearm itemized for the three str-based plate classes rather than the two atk power/agility based ones.
Well part of the problem is all the str-based plate classes in the past were going dual wield because it performed better, so it made sense to start dumping attack power on polearms (and even this took quite a while for them to start doing).
Blizzards itemizing department is always about 9 months behind the state of the game, they simply haven't had time to realize there's a str-based fighter that is designed to use 2H weapons.
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
You confront Arthas and Fordling gets access to Arthas's heart. Arthas appears and taunts him about redemption. Fordling says that Arthas is beyond redemption and smashes the heart.
yeah, but the only reason why tirion had access to that thing was because I told him about it, and the only reason I told him was because of the shiny reward he gave me at the end... If he hadn't offered that reward, then, well...
dojango on
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
You confront Arthas and Fordling gets access to Arthas's heart. Arthas appears and taunts him about redemption. Fordling says that Arthas is beyond redemption and smashes the heart.
Right, like Blizzard would hesitate resurrecting someone if they felt it would make a cool fight in a new raid instance.
Oh, I'm sure they would. It just most likely wouldn't be done via Fordling's hand. Also, I like the idea Blizzard showing that sometimes evil can't be redeemed, sometimes it just needs to be destroyed.
Thomamelas on
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
"Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
You confront Arthas and Fordling gets access to Arthas's heart. Arthas appears and taunts him about redemption. Fordling says that Arthas is beyond redemption and smashes the heart.
yeah, but the only reason why tirion had access to that thing was because I told him about it, and the only reason I told him was because of the shiny reward he gave me at the end... If he hadn't offered that reward, then, well...
So you're a mercenary. The best part about being a mercenary in the pay of good is that they pay in shiny items and gold. And you get to keep the loot off of the bad guys. So you get paid twice! Always a good thing.
On a totally different and random note, it would be kind of nice to see a polearm itemized for the three str-based plate classes rather than the two atk power/agility based ones.
Well the problem with that is, the two AP/agi classes can both wield polearms, whereas if you started to put AP/agi on swords or axes, Druids couldn't use them, and if you put it on a mace, Hunters can't use it.
It just occured to me that aside from the single quest for Eye of Eternity, there are no quests for the WotLK raids are there? Heck, there's no lore whatsoever for Vault of Archavon and Obsidian Sanctum. We just roll up in there and kill stuff because there's a green portal in front of it.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
The Obsidian Sanctum does actually have some lore behind it, but it's only found in books. They didn't really put any in the game which is an oversight. Naxxramas does too, but only on the alliance side which is completely useless for half the game population. I agree that we need more raid quests in the future.
What lore is this? I checked WoWwiki and found nothing.
Jutranjo on
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
It just occured to me that aside from the single quest for Eye of Eternity, there are no quests for the WotLK raids are there? Heck, there's no lore whatsoever for Vault of Archavon and Obsidian Sanctum. We just roll up in there and kill stuff because there's a green portal in front of it.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
The Obsidian Sanctum does actually have some lore behind it, but it's only found in books. They didn't really put any in the game which is an oversight. Naxxramas does too, but only on the alliance side which is completely useless for half the game population. I agree that we need more raid quests in the future.
What lore is this? I checked WoWwiki and found nothing.
Search for "Night of the Dragon"
Tach on
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
It just occured to me that aside from the single quest for Eye of Eternity, there are no quests for the WotLK raids are there? Heck, there's no lore whatsoever for Vault of Archavon and Obsidian Sanctum. We just roll up in there and kill stuff because there's a green portal in front of it.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
The Obsidian Sanctum does actually have some lore behind it, but it's only found in books. They didn't really put any in the game which is an oversight. Naxxramas does too, but only on the alliance side which is completely useless for half the game population. I agree that we need more raid quests in the future.
What lore is this? I checked WoWwiki and found nothing.
Search for "Night of the Dragon"
So basically it's another egg breeding factory? With twilight/nether stuff mixed in instead of crazy goblins and labs?
I must be the only person who thinks warrior tier 7 looks shit.
I hate it, the shoulders remind me of the shoulders from Supremus, on a tauren they are far too high and not nearly wide enough
I don't care for the warriors T7 as much as I did for the T3 version. Dreadnaught looked better because:
1. Better color scheme. Brown and yellow (10 man) doesn't look nearly as good, and the slate blue and yellow (25 man) would be an acceptable alternative were it not for the bladed steel mohawk on the shoulders and helm. That set did not need embellishment of any sort, certainly not in the form of extra goddamned blades.
2. Better glove textures. I don't know what the hell the devs were thinking, but T3's glove textures looked much better, at least in my eyes, than the T7/7.5 versions do.
3. Boots. Actual boots that matched the set. Yeah, the offset boots that you can get sort of match, but as with the gloves, the texture just doesn't look as good.
That said, it's still a decent looking set to me, just not as good as it could have been.
A lot of the armor sets don't stand out anymore, which is good and bad. Back in the day, you could pick out someone with Benediction or wearing Ten Storms shoulders in a crowd. I think the thing that sticks out nowadays are weapons and mounts.
When my wife finally got her figureprint done she was wearing mostly sunwell stuff with the T5 hood and Benediction cause she thought it looked the best. I was a druid for BC so I never cared what I looked like...since I was always a chicken, tree, bear, or cat.
On a totally different and random note, it would be kind of nice to see a polearm itemized for the three str-based plate classes rather than the two atk power/agility based ones.
Well the problem with that is, the two AP/agi classes can both wield polearms, whereas if you started to put AP/agi on swords or axes, Druids couldn't use them, and if you put it on a mace, Hunters can't use it.
And if you had polearms itemized for str then TG warriors would be all "What the fuck"
I expect to see a ressurected and more powerful anub'arak (Seriously, he's a level 74 boss?!?) and perhaps Kel'thuzad as well.
Also a resurrected and more powerful Arugal.
And hell, while we're at it, a resurrected and more powerful Van Cleef.
Hey, the Lich King ressurected the ENTIRE CONTECTS of Naxxramas.. don't think he wouldn't do it again!
That'd be a brilliant defence mechanism, like in that PA Halo comic: the Lich King resurrects all the bosses and mobs in Naxxramas and has built a new Naxxramas inside the Icecrown Citadel, and when the raiders get there they'll be all like "Naxxramas again? Fuck that shit, I'll go watch some porn instead" and leave.
Posts
It's even worse when there are multiple quests in the same zone that use quest objects with the same icon.
For example: the Leave Our Mark daily from Shadow Vault uses a quest object that has the same icon as the quest object from New Recruit. I think it's also used as the icon for some weapons which makes it worse.
Pre-WotLK I set up a separate bar specifically for all the Isle daily quest items.
Old Naxx had quests related to it, and in Dragonblight there are quests related to Naxx being there, but I don't recall anybody ever really telling me to go inside and do something about it. Or be like, "Hey, go kill Kel'Thuzad again and this time don't give his phylactery to someone unless you're positive they're not evil. Hell, just to be on the safe side go give it directly to Tirion Fordring himself."
Hah, precisely what I was going to point out. But yeah, I fucking love ArkInventory, it's an *amazing* mod.
Every time I'm over a friend's house and I see them open up their original bags, I just cringe. Stubborn bastards.
I´m confused, you can track multiple quests right now too, can´t you?
OK, but if Tirion doesn't give me any quest rewards, i'm giving it to that sketchy looking guy over there who is flashing some epic rings.
You can't track multiple acheivements though.
If you do the questline with him in Icecrown you'll see that he may not make the same mistake again.
Right, like Blizzard would hesitate resurrecting someone if they felt it would make a cool fight in a new raid instance.
Blizzards itemizing department is always about 9 months behind the state of the game, they simply haven't had time to realize there's a str-based fighter that is designed to use 2H weapons.
yeah, but the only reason why tirion had access to that thing was because I told him about it, and the only reason I told him was because of the shiny reward he gave me at the end... If he hadn't offered that reward, then, well...
Oh, I'm sure they would. It just most likely wouldn't be done via Fordling's hand. Also, I like the idea Blizzard showing that sometimes evil can't be redeemed, sometimes it just needs to be destroyed.
So you're a mercenary. The best part about being a mercenary in the pay of good is that they pay in shiny items and gold. And you get to keep the loot off of the bad guys. So you get paid twice! Always a good thing.
Well the problem with that is, the two AP/agi classes can both wield polearms, whereas if you started to put AP/agi on swords or axes, Druids couldn't use them, and if you put it on a mace, Hunters can't use it.
What lore is this? I checked WoWwiki and found nothing.
Some of you are.
I wouldn't.
I must be the only person who thinks warrior tier 7 looks shit.
I hate it, the shoulders remind me of the shoulders from Supremus, on a tauren they are far too high and not nearly wide enough
1. Better color scheme. Brown and yellow (10 man) doesn't look nearly as good, and the slate blue and yellow (25 man) would be an acceptable alternative were it not for the bladed steel mohawk on the shoulders and helm. That set did not need embellishment of any sort, certainly not in the form of extra goddamned blades.
2. Better glove textures. I don't know what the hell the devs were thinking, but T3's glove textures looked much better, at least in my eyes, than the T7/7.5 versions do.
3. Boots. Actual boots that matched the set. Yeah, the offset boots that you can get sort of match, but as with the gloves, the texture just doesn't look as good.
That said, it's still a decent looking set to me, just not as good as it could have been.
I personally don't care either way. :P
XBox: Raykefire
I expect to see a ressurected and more powerful anub'arak (Seriously, he's a level 74 boss?!?) and perhaps Kel'thuzad as well.
Also a resurrected and more powerful Arugal.
And hell, while we're at it, a resurrected and more powerful Van Cleef.
Hey, the Lich King ressurected the ENTIRE CONTENTS of Naxxramas.. don't think he wouldn't do it again!
That'd be a brilliant defence mechanism, like in that PA Halo comic: the Lich King resurrects all the bosses and mobs in Naxxramas and has built a new Naxxramas inside the Icecrown Citadel, and when the raiders get there they'll be all like "Naxxramas again? Fuck that shit, I'll go watch some porn instead" and leave.
Yeah, that nub was one of the better characters in War3. Great voice and everything.
http://www.wowinsider.com/2009/03/17/world-of-warcraft-mountain-dew-coming-soon/
Nerf your thirst!
We'll never get this crap in Finland, though.