In the morning, a line of wagons slowly made their way down the road, on their way to the feast being prepared. The Lord hosting the feast was well known for his avarice, pride, and power, and many of the nobles were making their way to his new castle to rub shoulders, make connections, and try to gain favour with their new Lord.
The new castle in the South had been abandoned for decades, and it had a long history of bloodshed and battle behind it. It had been built as a monument for some long forgotten conqueror, and each time the castle had fallen into new hands, the messier the conflicts had been. Finally common folk and noble alike just abandoned the lands fearing ghosts and superstition.
Of course, the Lord had gained his castle the exact same way. He had put the few remaining villages and townships scattered around the lands to the sword, to move his loyal subjects in, and then claimed the castle and the lands as a victory in the name of his Majesty the King. As a loyal vassal of the King, he rewarded himself with the lands and castle.
The Lord welcomed his guests to his new castle with flourish and pomp. His servants trailed behind him, offering treats and morsels to the assembled nobles. Bards sang epic songs of fallen heroes, and the feast was given out. By mid-afternoon, many of the nobles had begun to mingle with each other.
As goblets of wine were passed out by the Lord’s servants and the deserts served on silver platters, the nobles began to wander their separate ways to explore the castle, speak with other people, or take a breath of fresh air. One minor lord, Johannen, got drunk and retched all over the quiet stable boy, Choco.
Eventually, night fell, and most of the lords and ladies chose to take a rest before moving on back to their own lands and castles. When Johannen stumbled up to the Lord’s chambers to apologize for ruining his feast, he found himself throwing up yet again.
The Lord’s chambers had a huge four-poster bed in the middle, draped with silk. His maid was gutted, her corpse strewn across the bed. A couple of servants had also been done in with. There was a tapestry on the wall that the Lord had commissioned that depicted him standing with broadsword in hand, corpses at his feet. Clearly someone had felt that this was quite tacky, as they had pinned the Lord to the tapestry with their sword.
The alarm was raised. Panicked, the nobility rushed with their baggage to the gates to find them all slamming shut. The guards refused to let anyone out until the murderers were found and justice was executed.
A thick air of tension filled the castle as the nobility went the separate ways, many of them keeping their hand on their sword hilt. Even nobles who had been trusted allies for years refused to speak to one another. There had to be a way out.
Posts
Every night, vote for whoever you consider to be guilty.
I !vote for Saburbia
If you change your mind, retract the vote with
I !retract my vote for Saburbia
Nobles – No special powers, except the vote every night. If the nobles kill all of the assassins, they win.
Servants – No special powers, but they begin the game knowing the identity of their allies. There are three servants.
Assassins – The baddies. They begin the game knowing the identity of one another and kill off one noble every night.
The Priest – the Seer. Can see the identity and role of one player per night
The War Veteran – The Vigilante – Can kill one player per night
The Captain of the Guards – Defender. Defends one player every night.
The Wraith – A neutral character. Powers are unknown.
There won’t be any clues in the narration as to who anyone’s role is, so activity and participation is required. If you miss two nights of voting in a row without an explanation, you will get an embarrassing death and nobody will like you.
There are also three items. The items are dispensed randomly to nobles at the beginning of the game. All three of them have a one-time use – once it is used on any night, the item is gone.
No e-mails are allowed, no screenshots of Private Messages are allowed, the dead can not communicate information to the living once the narration is up – if you find something out at 10:30 and the narration goes up at 11:00 and you die, you cannot tell what you found out to someone at 11:30.
Narrations will be up at 11pm EST.
1. ElJeffe
2. Elkamil
3. Elendil
4. Lord Cecil - Killed on Night Two - Guardian
5. PsychoLarry1
6. Smasher
7. Werewulfy
8. Thorgot - Killed on Night Four - Noble
9. Bunyip
10. Johannen - Killed on Night One - Noble
11. Richy
12. precisionk
13. Casual Eddy
14. Giganticus - Killed on Night Three - Noble
15. VishNub - Killed on Night One - Priest
16. mtvcdm
17. TehSpectre
18. tofu
19. GridSystem
20. Werehippy - Killed on Night Four - Noble
21. GrimmyTOA - Killed on Night Four - Noble
22. cheezy
23. Rygar - Killed on Night One - Noble
24. Cantide
25. Serpent
26. Rear Admiral Choco
27. Ardor
28. Elbonian Man
29. Skippydumptruck
30. visiblehowl
31. titmouse
32. Aroduc
- When does the vote actually end? Same time as the narration goes up, or some time before?
- Can the items dispersed to the nobles be given to other people prior to their use?
- If someone with an item dies, what happens to the item?
- As a mod, I have the ability to see if someone has posted something and then deleted it, as well as what was posted. In the interest of fairness, may I assume that I should keep quiet if I notice this happen (since non-mods don't have this power, it could give me an edge)?
- Is the first vote tonight or tomorrow night?
Hopefully. A lot of people -- well, some anyway -- are unlikely to have time to get a vote in before the deadline, if it was tonight.
Let thee games begines!
I'm curious to see what the wraith does.
Cass, when you say no clues as to roles will be given, does that just mean specials, or will we not know when assassins die? What about the wraith?
The vote will end at 10:30 PM EST.
If someone with an item dies, and the item has not yet be used , it will be given to a new noble/servant. The process is random.
I'd say to keep quiet unless there was a large block of time. If someone posted, say, a vigilante command as a new thread and deletes it 30seconds later, so only mods can see it, ignore.
The voting can start now but the new narration will not go up until tomorrow night.
If an assassin or a wraith dies, it will be apparent, but unlike other games there won't be clues as to which player is which role before their death, which is why voting and participation is crucial.
Kinda like a zombie effect...but with ghosts?
No need to be mean. If the wraith(just the main wraith) was able to create a group of minions (1 added to the group every 2 or 3 rounds...better chance on the 3 rounds idea...) it wouldn't be too game breaking.
Oh, you better believe that's a staking.
*First, Aroduc is innocent. He's probably gone in the first few days and needs to be able to actually survive before being given a bad guy role.
*Then we get rid of the non-regulars. That's... let's see... Lord Cecil, Smasher, Bunyip, Johannen, Cantide, probably a few others.
So those guys are probably nobles. Who isn't? Most likely, the people most recognizable.
*ElJeffe
*Elendil
*Elkamil
*Werewulfy
*precisionk
*Werehippy
*visiblehowl
*titmouse
*VishNub
*Richy
So this is just my opening hunch. Out of the 32, those are my ten to watch. Don't know which one to go for just yet.
How very assassin of you.
I assume you mean after their deaths?
I find this hilarious, in kind of a sad self-defeating way.
I wonder who'll be the first target. Someone so active that they must have a special role, or someone so inactive that they must be laying low? Someone who starts bandwagons who must be leading us down the wrong path, or someone who follows bandwagons who must be trying to avoid attention, or someone who ignores bandwagons and must have something to hide? So many possibilities.
Man, what? One of the first 5 posts shouldn't be a call for my death
The first day is random, so there's always some random stuff to start, but I don't get this. If you're going for dangerous players, this game's full of the heavy hitters and I'm not that high up the list. I didn't do anything to you last game, so I'm really confused why you want me out.
No, that was only dyna, and we figured out he assigned them on purpose because he was running a batshit crazy game and was trying to maximize the chaos.
But maybe you're not trying to help the castle....
Whose side are you really on, Elendil?
I'm saying this while making it clear that I was on your list, but the odds are SOMEONE on the list you mentioned is an assassin. The problem is, that's true for pretty much any random group of 6 or more names, given 5 assassins, which someone mentioned and sounds about right for the game size.
...
That's not how statistics work at all.
I would prefer to go in reverse alphabetical order or in alphabetical order in the first few killings.
We seem to have this phallacy every time.
wereWulfy would be first in reverse alphabetical. And besides the fact that puts me close to the chopping block, I'm not sure I dig that method. It means certain people are by default fucked whenever they play the game, and I'd rather we come up with something else.
If tradition holds, there's goign to be a days worth of general bullshitting, then we'll dogpile someone for something they say as the deadline gets closer. It's not great, but who are we to argue with tradition
Lessee.... who's yet to show up... Skippydumptruck? I dunno. I !vote for Skippydumptruck so we can kick-start something, anything. I'm bored and forgot who the Best Picture nominees are because this year sucked so much that fucking Borat got nominated for something.
We could always decide to kill the person least likely to be a monster on the belief that any person who doesn't act suspicious is just really good at pretending not to be a monster.
Hmm... if I take the 15th root of 1, factor it by pi, and then map that to the alphabet and remove irrelevant characters from Richy's post...
I've deciphered your code, fiend.