Note: I don't think this qualifies as site-whoring since no site exists, but I think this community would be able to give me some useful input. Feel free to lock if this breaks any rules.
I'm in desperate need of a project, so I've decided to move forward with a idea I have in my head called simply "Campaign". I have a lot of ideas floating around in my head, but this is the basic idea:
*Each campaign will have it's own private (By Invitation of GM) Forum, Wiki and Blog interface
*Every user will have a "character" profile within the campaign they are playing in. This will also be their display name while in a particular campaign, so you'll see IC posts by "Tar'mek the Half Orc" rather than "BasementGeek616"
*SIMPLE! Should not be specific to any campaign setting or game system, but still allow for a useful level of customization
*Speed of Play Enhancements for Play by Post: Inline private messages and GM-mandated automatic checks. What this means is while the GM is typing out a description, he can request a Spot check from everyone, put in the text for success and failure (or exceptions for people not privy to the check). The system will make the check based on the values in the character sheet. When the character views the post, he will only see the text from the result of the check, not "If you beat DC 15 you see this, if you fail you see this, Stannis the bard is in the other room and hears this." This setup will have the added benefit of breaking metagaming a bit, since characters will only have access to the information they actually see.
*Complex die roller system - Allows you to "roll" multiple dice at once. Should also allow for "Player/GM confidentiality" on die rolls.
*Action/Description seperation options: When making a post, you can execute the action part of your post before making the post (Making an attack, for example) allowing you to take into account the result before describing the action. This will allow for less "I'm using Flurry Of Blows, I got a 15 and a 19?" and more "[Action succeeds]Mynarch the Dwarf Monk flat palms the kobold in the face and immediately raises his knee to the monster's chin"
*LFG/LFM System - Basically an advanced searching system by which a player can input what kind of campaign they are looking for and what they want to play and get back a list of campaigns that will fit their need.
*GM Tools: User-built databases of adventure hooks, NPC stat blocks, plot outlines, etc. They will be able to maintain private databases of the same things for use in their own games.
These are what I've thought up on my own over the past few days. What features would you want to see in a Campaign Management/Play by Post website?
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