As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[D&D 4E] King of the Trollhaunt Warrens - Game Thread

1246710

Posts

  • psolmspsolms Registered User regular
    edited April 2009
    Siali cursed to herself, silently. This is what you get for jumping in without thinking. She threw her dagger at the snake, but for the first time in a long time, it went wide without her meaning to. Got to focus she thought, as the dagger sliced the snake on the way back to her hand. At least it looks like it was intentional.
    move action: Stealth Check (1d20+20=23) to gain CA
    standard action: Twin Strike vs Snake (first attack) (1d20+20=24, 1d4=4, 3d8=16)
    Twin Strike vs Snake (second attack) (1d20+20=33, 1d4=4)
    Total Damage: 20
    wow.. IC is being a bitch... with a +20 (on both stealth and attacks) i just barely beat their PP, and missed one of the attacks o_O
    the reason i use twin strike is to get 2 chances at crits, invisible castle. please be more cooperative in the future.

    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - Unwholesome Presence, Grabbed by Crushgrip Constrictor A (Escape Ends), +4 Bonus AC (Dardek's Turn Ends) - HP 66/76, AC 33; F 24, R 23, W 22
    Crushgrip Constrictor A - - HP 55/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 47/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    Next up: Aziz get your ass out of that snake, man :P

    psolms on
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    Aziz shook off the constrictor's thick coils and his singing blade made an opening for Edgil to sear its face with a bolt of arcane force.
    Time to shake the snake (heh) as a Move Action
    Athletics (1d20 14=29) YES

    Standard: Provoke Overextension (1d20 17=27) which hits Constrictor A, damage (2d10 9=22)
    As a free action, Constrictor A makes a melee basic attack against Aziz (and Aziz has an AC of 35 vs. this attack). Basic! (1d20 15=19) ahahaha miss!

    SO that means one of my allies gets a basic attack... since Jack and Dardek are out of range that leads it up to our buddy Edgil to toss out some Edgil's Magic Missile! (1d20 14=29) hiiiit for Edgil's damage! (2d4 9=15) oh! and he also adds Aziz' Charisma Mod (+2) to that damage.

    Thanks to the power of TEAMWORK ye nasty ole Constrictor A takes 39 Damage!
    Minor Action: Flip Snake "The Bird". That's right, Snake. Right there, buddy.


    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, +4 Bonus AC (Dardek's Turn Ends) - HP 66/76, AC 33; F 24, R 23, W 22
    :arrow:Crushgrip Constrictor A - - Bloodied HP 16/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 47/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    Horseshoe on
    dmsigsmallek3.jpg
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    The Crushgrip Constrictor attempts to re-ensnare Aziz to no avail.
    Bite
    +15 vs Aziz's AC=24, Miss!

    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, +4 Bonus AC (Dardek's Turn Ends) - HP 66/76, AC 33; F 24, R 23, W 22
    Crushgrip Constrictor A - - Bloodied HP 16/96 - AC 25; F 25, R 22, W 22, PP 22
    :arrow:Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 47/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    DVG on
    Diablo 3 - DVG#1857
  • InxInx Registered User regular
    edited April 2009
    Dardek grits his teeth against this new deception. He rushes across the battlefield, summoning forth Pelor's strength, loosing a mighty roar.

    "FOR TRUTH!"

    As he struck, his hammer glowed with the fire of the very sun itself, Dardek wreathed in light.
    Dardek changes the target of his divine challenge to Hag B. Dardek moves from H10 to K13 and uses Paladin's Judgement on Hag B.
    1d20+12 = 32CRITICAL HIT
    Bog Hag B takes 40 + 1d6=3 = 43 damage and 5 ongoing damage (save ends).
    Any allies within 5 spaces of Dardek can spend a healing surge.

    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Crushgrip Constrictor A - - Bloodied HP 16/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    :arrow:Edgil - Unwholesome Presence - HP 47/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - - Ongoing 5 fire damage (save ends)HP 64/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    Inx on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    By my estimation, that means everyone except Siali can use a Healing Surge. Though only at half value

    DVG on
    Diablo 3 - DVG#1857
  • DenadaDenada Registered User regular
    edited April 2009
    Edgil throws out another field of lightning, missing the snake but hitting both hags. With the hags so close to him, he has a hard time concentrating.
    Standard: Lightning Bolt vs. Crushgrip Constrictor A (1d20+14=21, 2d6+9=12) Miss!
    *Secondary Attacks vs. Bog Hag A, Bog Hag B (1d20+14=29, 1d20+14=28, 1d6+9=15) Hit!, Hit! 15 lightning damage each.
    Move: H15 to B16.

    Also Edgil will spend that healing surge, bringing him to 55 HP.

    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Crushgrip Constrictor A - - Bloodied HP 16/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 55/64 AC 23; F 20, R 24, W 21
    :arrow:Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 92/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 49/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    Denada on
  • psolmspsolms Registered User regular
    edited April 2009
    once again, the whole friday night working all night thing. heres my turn when it comes to it.
    Siali, seeing that her comrades have the snake under control, turns her dagger towards the bog hag nearest Edgil and lets it fly. The hag shrieks in pain as the dagger returns to Siali's hand.
    move: Stealth check (1d20+20=28)
    standard: Sly Flourish vs Bog Hag A (1d20+20=37, 1d4+11=14, 3d8=10, 3d12=16) (dang.. so close to a crit..)
    Total Damage: 24 to Bog Hag A


    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Crushgrip Constrictor A - - Bloodied HP 16/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 55/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 71/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 68/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 49/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 107/107 - AC 24; F 23, R 21, W 19, PP 17

    psolms on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    Jack steps around the now dead snake, making sure to keep out of range of the other, before leaping at the thing. His blade makes a wide arc, cutting the thing in half.

    With renewed vigor from his kill and Dardek's holy light, Jack continues his assault, pushing through the dead snake and bringing his blade upon the nearest Hag.
    Going to spend that healing surge, bringing Jack up to 82. Thanks :)

    Move: Move from I-11 to I-8, taking the long route to avoid an attack of opportunity.
    Standard: Recuperating Strike on the snake: 1d20+19 = 34 Hit! Damage: 1d12+16 = 19 DEAD! Jack gains 9 temporary hit points

    As a free action Jack will use Swift Charge on Hag C
    Encounter ✦ Primal
    Free Action Personal
    Trigger: Your attack reduces an enemy to 0 hit points
    Effect: You charge an enemy.

    So Jack ends his turn in square G-8
    The attack: Howling strike: 1d20+17 (power attack) = 29 Hit! Damage: 1d12+17;3d6 = 41 (holy crap!)



    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    DEAD Crushgrip Constrictor A - - Bloodied HP -3/96 - AC 25; F 25, R 22, W 22, PP 22
    Dardek - Unwholesome Presence - HP: 84/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence - HP 55/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence, 9 Temp Hitpoints - HP: 82/93 - AC 25; F 25; R 19; W 19
    :arrow:Bog Hag A - - HP 92/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 49/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 66/107 - AC 24; F 23, R 21, W 19, PP 17

    Foolish Chaos on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    The Bog Hags move in close, their pet snakes having fallen. The lash out with their razor-sharp claws.
    Bog Hag A: Rending Claws vs. Edgil
    Attack 1: +15 vs. AC: 27, Hit!
    Attack 2: +15 vs. AC: 25, Hit!
    Total Damage: 2d8+17 (extra +5 from both attacks hitting) = 30 Damage

    Bog Hag A takes 5 ongoing fire and fails to save.

    Bog Hag B: Rending Claws vs. Dardek
    Attack 1: +15 vs. AC: 19, Miss!
    Attack 2: +15 vs. AC: 21, Miss!

    Bog Hag C: Rending Claws vs. Jack
    Attack 1: +15 vs. AC: 33, Hit!
    Attack 2: +15 vs. AC: 29, Hit!
    Total Damage: 2d8+17 (extra +5 from both attacks hitting) = 26 Damage

    The Human Rider flees from the trees as one of the bog hags approach, and at first you think he's just trying find a new hiding place, but he reaches the middle of the clearing and produces a freezing howl of wind at Dardek, Aziz and Jack. He begins to cackle madly as he grows immensely large and blue skinned. The Oni Mage had disguised himself as a man and lured you here.
    Freezing Blast
    +15 vs. Fortitude
    Hit: 10 (1d8+6) Cold Damage and Target is slowed.
    vs. Jack: 17, Miss!
    vs. Dardek: 26, Hit!
    vs. Aziz: Critical Failure.

    Siali then opens the round with the following:
    Siali, seeing that her comrades have the snake under control, turns her dagger towards the bog hag nearest Edgil and lets it fly. The hag shrieks in pain as the dagger returns to Siali's hand.
    move: Stealth check (1d20+20=28)
    standard: Sly Flourish vs Bog Hag A (1d20+20=37, 1d4+11=14, 3d8=10, 3d12=16) (dang.. so close to a crit..)
    Total Damage: 24 to Bog Hag A

    Round 3

    Encounter Information
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Dardek - Unwholesome Presence, Slowed (Save Ends) - HP: 74/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence, Bloodied - HP 25/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 75/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 68/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 44/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 66/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Map
    Encounter-2-Round-3a.png
    The white see-through area around each hag is their Unwholeseome Presence, which causes you to only get half the benefit when spending a healing surge.

    DVG on
    Diablo 3 - DVG#1857
  • InxInx Registered User regular
    edited April 2009
    Can a Save end the slowed?

    Inx on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    Inx wrote: »
    Can a Save end the slowed?
    Yes, I corrected that in the block

    DVG on
    Diablo 3 - DVG#1857
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    Aziz saw one of his allies across the field in trouble. He began to cross, pausing briefly to help Dardek harry one of the hags.

    "Hold fast, Edgil! I'm on my way!"
    Move Action: Hop over to H11, Bog Hag Opportunity Attack (1d20 15=17), miss!

    Standard Action: Brash Assault on Hag B
    Aziz' Attack... Brash! (1d20 17=32) hit! Damage (1d10 9=13)
    Hag's Counterattack... Bog! (1d20 15=27) hits because hag has CA for attack, damage (1d8 6=9) to Aziz
    Our Paladin Friend steps up and... Dardek! (1d20 12=16) dangit

    Minor Action: Rousing Words on Edgil. Edgil may spend two healing surges.


    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    :arrow:Dardek - Unwholesome Presence, Slowed (Save Ends) - HP: 74/86 AC 29 F 19 R 19 W 20
    Edgil - Unwholesome Presence, Bloodied - HP 25/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 75/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - HP 68/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 66/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Horseshoe on
    dmsigsmallek3.jpg
  • InxInx Registered User regular
    edited April 2009
    Quick question before I take my turn - If dardek were to move from h10 to h13, would that provoke one or three opportunity attacks?

    Inx on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    Inx wrote: »
    Quick question before I take my turn - If dardek were to move from h10 to h13, would that provoke one or three opportunity attacks?
    Creatures only get one opportunity attack per person, per round. So only 1.

    Foolish Chaos on
  • InxInx Registered User regular
    edited April 2009
    Thank you - I always forget Opportunity attack rules.

    Dardek steeled himself in his faith, sure that through sheer will, he could move through any obstacle!
    Cleansing Spirit on self - Save versus Slowed 1d20+2 = 19Success!

    He could feel his body responding as normal, and knew that Pelor wanted him to do something. He saw his companion Edgil off on the edge of the battlefield, looking mighty wounded, but there was no way he, Aziz, or Jack could reach him to heal on time. He only prayed that as he rain to his friend's aid, that Pelor would think of something.
    Dardek moves from H10 to H16.
    Bog Hag opportunity attack 1d20+15 = 21 Miss!

    As he ran as far as he could, Dardek prayed for Edgil's salvation, and was answered. Edgil and Dardek suddenly switched places on the battlefield! Dardek, not affording the enemy a moment's pause, swung his hammer!
    Benign Transposition on Edgil, causing Edgil to now be in spot H16 and Dardek to be in space D16. Because Dardek is adjacent to Bog Hag A, he can make a secondary attack.
    1d20+12 = 32Jesus christ another CH.
    Max damage = 27



    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Dardek - Unwholesome Presence, Slowed (Save Ends) - HP: 74/86 AC 29 F 19 R 19 W 20
    :arrow:Edgil - Unwholesome Presence, Bloodied - HP 25/64 AC 23; F 20, R 24, W 21
    Jack - Unwholesome Presence - HP: 75/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - - BloodiedHP 41/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 66/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Inx on
  • DenadaDenada Registered User regular
    edited April 2009
    Edgil moves through more arcane formulas in his mind, this time targeting the resulting spell at the hag that attacked him. Ghostly figures, visible only to the hag, do all sorts of frightening and horrible things to her, not only causing her damage, but obscuring her vision and ruining her focus as well.

    That done, he makes for the cover of the trees, hoping not to attract any more unwanted attention.
    I will spend those healing surges. I assume I spent them before my turn.

    Standard: Illusory Ambush vs. Bog Hag A (1d20+19=32, 1d6+11=16) Hit! 16 psychic damage, and Bog Hag A has -2 to attacks until the end of my next turn.
    Move: H16 to L16.
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Dardek - Unwholesome Presence, Slowed (Save Ends) - HP: 74/86 AC 29 F 19 R 19
    Edgil - - HP 41/64 AC 23; F 20, R 24, W 21, W 20
    :arrow:Jack - Unwholesome Presence - HP: 75/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - - HP 66/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Denada on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    "Betrayal..."

    Jacks eyes blare red once again, his sword rising high and striking the hag, a massive thunderclap erupting from the blade. For a split second, a set of ghostly feathered wings seemed to unfold behind Jack, before disappearing again.

    Jack steps away from the Hag, it too disoriented from the blast to attack, and runs to the Oni. Each footfall sounds sounds like that of a titan. He ends his sprint with a thunderous foot into the creature, sending it on its back.

    Standard Action: Thunderhawk Rage on Hag C: 1d20+18=30 Hit! Damage: 2d12+11 = 30 The hag is dazed (save ends). Effect:

    Effect:
    You enter the rage of the thunder hawk. Until the
    rage ends, you can make the following secondary attack
    once during each of your turns.
    Free Action Melee 1
    Secondary Target: One creature
    Secondary Attack: Strength vs. Fortitude
    Hit: You knock the secondary target prone.

    Move action: Move to G10
    Free: The secondary effect on the mage: 1d20+12 vs. Fort = 26 Hit! The mage is Prone.
    Siali - Unwholesome Presence - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 66/76, AC 33; F 24, R 23, W 22
    Dardek - Unwholesome Presence, Slowed (Save Ends) - HP: 74/86 AC 29 F 19 R 19
    Edgil - - HP 41/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 75/93 - AC 25; F 25; R 19; W 19
    :arrow:Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - Dazed (save ends), Bloodied - HP 36/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - Prone - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Foolish Chaos on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    The Hags move about, freeing Edgil and Siali from their unwholesome presence, they launch their claws at Dardek, Aziz and Jack. Meanwhile the Oni Mage hits Dardek and Edgil with a devestating onslaught of lightning.
    Since they have been bloodied for the first time this encounter, Bog Hag A and B recharge their Rending Claws power.

    Bog Hag A: Rending Claws vs. Dardek
    Attack 1: +15 vs. AC: 32, Hit.
    Attack 2: +15 vs. AC: 21, Miss.
    Damage: 1d8+6= 7 Damage

    Bog Hag B: Rending Claws vs. Aziz
    Attack 1: +15 vs. AC: 27, Miss.
    Attack 2: +15 vs. AC: 32, Hit.
    Damage: 1d8+6= 7 Damage

    Bog Hag C: Claw Attack vs. Jack
    +15 vs. AC: 34, Hit
    Damage: 1d8+6: 13 Damage

    Oni Mage: Lightning Storm vs. Dardek and Edgil
    Damage: 2d6+4: 16 Damage
    +15 vs. Dardek's Reflex: 25, Hit!
    +15 vs. Edgil's Reflex: 33, Hit!

    Round 4!
    Encounter Information
    :arrow: Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - Dazed (save ends), Bloodied - HP 36/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - Prone - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Map
    Encounter-2-Round-4a.png
    The white see-through area around each hag is their Unwholeseome Presence, which causes you to only get half the benefit when spending a healing surge.

    DVG on
    Diablo 3 - DVG#1857
  • InxInx Registered User regular
    edited April 2009
    Whoops, I forgot to remove the Slowed part...

    Inx on
  • psolmspsolms Registered User regular
    edited April 2009
    Siali throws her dagger at the bog hag nearest Dardek but misses wildly. She takes a moment to regain composure before planning her next move.
    move action: Stealth Check (1d20+20=38)
    standard: Sly Flourish vs Bog Hag A (1d20+20=22, 1d4+11=13, 3d8=15) - MISS
    o_O
    why invisible castle, why?
    the worst part is i was thinking about using Rogues Luck just in case i missed. but psolms, i thought you only have to beat a 4 on the roll

    Encounter Information
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Ongoing 5 fire damage (save ends). Bloodied. - HP 31/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - Dazed (save ends), Bloodied - HP 36/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - Prone - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Up Next: Aziz!

    psolms on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    I forgot about Hag B's Fire damage and save. She takes 5 damage, but then makes the save.
    Encounter Information
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Bloodied. - HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - Dazed (save ends), Bloodied - HP 36/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Up Next: Aziz!

    DVG on
    Diablo 3 - DVG#1857
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    It's been over 24 hours, so Aziz is considered to be delaying currently.

    Next Up: Dardek!

    DVG on
    Diablo 3 - DVG#1857
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    Aziz and Jack swung their blades in concert once again, felling one of the screaming hags.
    Move: Shift 1 to the left

    Standard: Brash Assault on Hag C HAG C IS DEAD!

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    :arrow:Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 25/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Bloodied. - HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - DEAD
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Horseshoe on
    dmsigsmallek3.jpg
  • InxInx Registered User regular
    edited April 2009
    Dardek shouts, condemning this treachery to the pit as he swings his hammer in the name of Pelor.
    Dardek changes his Divine Challenge target to Hag A.
    Holy Strike against Hag A 1s20+12=29Hit!
    Damage 1d10+11=19


    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    :arrow:Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - Bloodied. -2 to attacks (end of Edgil's next turn). - HP 4/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag B - Bloodied. - HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - DEAD
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Inx on
  • DenadaDenada Registered User regular
    edited April 2009
    Edgil runs through some variables in his head, trying to decide if setting the troll on fire now would be more beneficial than killing the hag. He ends up choosing the hag, finishing what he started.
    Standard: Illusory Ambush vs. Bog Hag A (1d20+14=20, 1d6+11=15) Hit! 15 psychic damage. Bog Hag A is down.


    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    :arrow:Jack - Unwholesome Presence - HP: 62/93 - AC 25; F 25; R 19; W 19
    Bog Hag A - DEAD
    Bog Hag B - Bloodied. - HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - DEAD
    Oni Mage - - HP 172/172 - AC 26; F 25, R 24, W 24, PP 17

    Denada on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    Jack steps forward a few feet and makes a reckless attack against the mage.
    Move: Shift to F10
    Standard: Avalanche Strike (power attack): 1d20+16 = 33; Damage: 3d12+21 = 28
    Jack's attackers gain a +4 to hit Jack until his next turn.

    Damn you IC... you may notice that I added an extra +1 to hit and 1 extra d6 to damage on the link. That was a mistake. For some reason I thought I could charge and use a power from where I was.

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence, - HP 59/76, AC 29; F 24, R 23, W 22
    Dardek - Unwholesome Presence - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Unwholesome Presence, enemies get a +4 to hit - HP: 62/93 - AC 25; F 25; R 19; W 19
    :arrow:Bog Hag A - DEAD
    Bog Hag B - Bloodied. - HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Bog Hag C - DEAD
    Oni Mage - - HP 144/172 - AC 26; F 25, R 24, W 24, PP 17

    Foolish Chaos on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    The final Bog Hag lashes out at Aziz in a last-ditch effort
    Bog Hag B Uses Evasive Charge!
    1d20+15+4+2=37, Hit!
    Damage: 1d8+6 = 12 Damage
    Bog Hag B Shifts 2 Squares from Evasive Charge

    The Oni Mage unleashes another lightning bolt at Jack and Aziz
    Oni mage Recharges Lightning Storm
    Jack: Opportunity Attack vs. Oni Mage: +18 vs. AC: 31, Hit! 20 Damage
    Lightning Storm
    Damage: 2d6+4 = 15
    +15 versus Aziz Reflex = 28, Hit!
    +17 (CA) versus Jack's Reflex = 21, Hit! (Extra d6 for combat advantage = 3)

    Round 5!
    Encounter Information
    :arrow: Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied, Unwholesome Presence, enemies get a +4 to hit - HP: 32/93 - AC 25; F 25; R 19; W 19
    Bog Hag B - Bloodied.- HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 124/172 - AC 26; F 25, R 24, W 24, PP 17

    Map
    Encounter-2-Round-5.png

    DVG on
    Diablo 3 - DVG#1857
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    Aziz crouched under his shield as the lightning seared him.

    "Dardek! Did your legs fall off, lad? Get yourself over here!"

    The dwarf wasn't often fond of Aziz' choice of words... but damned if he didn't find his short legs propelling him swiftly toward the enemy, axe in hand!
    As an immediate interrupt, Aziz uses Rallying Deflection. He reduces the damage dealt to him by 5

    As a free action, Dardek may charge the attacker... let's say he does!

    Dardek... Charge! (1d20 13=25)

    bah, just misses! so close!

    unless I missed some other sort of +1 other than the charge... but I don't think Dardek has one on him.

    Well, at least I got Dardek over here to join the fun :P

    oh, and he's outside the "unwholesome presence" too!


    :arrow: Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - Unwholesome Presence - HP 49/76, AC 29; F 24, R 23, W 22
    Dardek - - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied, Unwholesome Presence, enemies get a +4 to hit - HP: 32/93 - AC 25; F 25; R 19; W 19
    Bog Hag B - Bloodied.- HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 124/172 - AC 26; F 25, R 24, W 24, PP 17

    Horseshoe on
    dmsigsmallek3.jpg
  • psolmspsolms Registered User regular
    edited April 2009
    which square were you charging to? cause if it was any one other than C13, put him on C13 and he'll get a +2 for flanking

    Siali tosses her dagger at the Oni Mage. It bounces off his thick hide, and hits a passing bird. As the bird and the dagger drop, they both strike the Mage unexpectedly. Siali cracks her knuckles to make it look like that was her plan all along...

    Encounter Information
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - Unwholesome Presence - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied, Unwholesome Presence, enemies get a +4 to hit - HP: 32/93 - AC 25; F 25; R 19; W 19
    Bog Hag B - Bloodied.- HP 26/107 - AC 24; F 23, R 21, W 19, PP 17
    Oni Mage - - HP 101/172 - AC 26; F 25, R 24, W 24, PP 17

    Next Up: Aziz!

    psolms on
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    "I've had about enough of this hag... come on, Jack!"

    Working together, Aziz and Jack put an end to another of the Hag's... and it was as though the haze of their corrupt presence lifted!
    Move: Shift 1 northeast


    Standard (what else?) Brash Assault
    Aziz attacks brashly! 1d20+17=29, hit! Damage 1d10+9=13
    Hag counterattacks! 1d20+15=18, miss!
    Jack's turn! 1d20+18=25, hit! Damage 1d12+11=12
    24 damage to the hag.

    Add another 2 damage from Jack's Rage and we have us a dead hag!

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    :arrow:Dardek - - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied, enemies get a +4 to hit - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - - HP 101/172 - AC 26; F 25, R 24, W 24, PP 17

    ALSO:

    to show Aziz and Dardek's positions, since Aziz' immediate reaction gave Dardek a charge.

    mappab.jpg

    Horseshoe on
    dmsigsmallek3.jpg
  • InxInx Registered User regular
    edited April 2009
    Dardek grits his teeth and looks the Oni Mage straight in the eye.

    "You escaped us once, foul beast. You will not do so again."

    Dardek was suddenly limned in a pure, white light, and when it fades, Dardek's head bears a bright halo which saps the Mage's speed.
    Minor: Dardek uses his Divine Challenge on the Oni Mage.
    Standard: Dardek uses Crown of Glory, Close Burst 1
    1d20+8 = 15Miss, no damage.
    However, if I'm not mistaken, the Effect still happens. Any enemy that starts its turn Adjacent to me is Slowed until the end of my next turn. I can sustain this as a minor action. I'm gonna put slowed on its status because it'll be starting its turn adjacent to me, and you bet I'll be chasing it.
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - - HP: 51/86 AC 29 F 19 R 19
    :arrow:Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied, enemies get a +4 to hit - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed HP 101/172 - AC 26; F 25, R 24, W 24, PP 17
    Edited cuz I used the wrong attack bonus. Still missed.

    Inx on
  • DenadaDenada Registered User regular
    edited April 2009
    Edgil turns his focus on the Oni Mage, hoping to conjure up more illusory attackers to destroy his mind. But for some reason, the only thing he can think of is a recipe for stewed rabbit.

    Denada on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    Jack sends another thunderous foot into the Mage, attempting to knock it down again. This time the creature resists.

    Jack, surprised by the Ogres resilience, stumbles backwards as he makes a swing at the beast, the sword going wide.
    Free: The secondary attack from the Thunderhawk Daily used earlier: 1d20+11 = 24 Miss!

    Standard: Recuperating Strike: 1d20+18 = 19 Miss!

    Man, everyone is having trouble hitting this guy.
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - - HP: 51/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    :arrow:Oni Mage - -Slowed HP 101/172 - AC 26; F 25, R 24, W 24, PP 17

    Foolish Chaos on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    The Oni Mage, his legs unable to carry him far, seems to choose to stand and fight, despite his arcane reserves being low at the moment.

    He draws a huge greatsword and bring sit down on Dardek, just barely catching the Dwarf as he attempts to get out of the way.
    Oni Mage Regenerates 5 hp.
    Oni Mage Minor: Draw Greatsword
    Oni Mage Standard: Greatsword attack on Dardek, +15 vs. AC = 29, Hit!
    Damage: 2d6+6 = 15

    Round 6!
    Encounter Information
    :arrow: Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - Bloodied - HP: 36/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed, Marked by Dardek (Dardek's Turn Ends) HP 106/172 - AC 26; F 25, R 24, W 24, PP 17

    Map
    Encounter-2-Round-6.png

    DVG on
    Diablo 3 - DVG#1857
  • psolmspsolms Registered User regular
    edited April 2009
    Siali jumps out behind the mage. She strikes with precision. The mage screams as he finds himself surrounded.
    move action: shift to C13 - flanking with Jack
    standard: Sly Flourish vs Oni Mage (1d20+20=26, 1d4+11=12, 3d8=11) -hit! just!
    23 Damage
    also, i have a +2 to AC vs the mage for combat advantage.


    Encounter Information
    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    :arrow:Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - Bloodied - HP: 36/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed, Marked by Dardek (Dardek's Turn Ends) HP 83/172 - AC 26; F 25, R 24, W 24, PP 17

    Next Up: Aziz!

    psolms on
  • HorseshoeHorseshoe Registered User regular
    edited April 2009
    "Come on, you ugly bastard! Come get me!"

    Aziz' taunting enraged the Oni enough to give Jack a chance to pound against its armor with his fullblade once again.

    "Dardek! Show this blackguard the Light of Pelor!"
    Move: Move to D10, flanking with Dardek


    Standard (what else?) Brash Assault
    Aziz attacks brashly! So Brash! (1d20 19=22), miss
    Oni Mage counterattacks! Ogre! I mean... Oni! (1d20 15=26) and another miss.
    Jack gets a free attack! Jack! (1d20 20=35) good ol' Jack. ragin' damage (1d12 13=15)
    15 damage to the Oni.

    Minor Action: Inspiring Word to Dardek, Dardek heals Inspire! (2d6 4=14) + his healing surge value (21), so that's 35 hp to Dardek.

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    :arrow:Dardek - HP: 71/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed, Marked by Dardek (Dardek's Turn Ends) HP 68/172 - AC 26; F 25, R 24, W 24, PP 17

    Horseshoe on
    dmsigsmallek3.jpg
  • InxInx Registered User regular
    edited April 2009
    Dardek, bolstered by Aziz's command, Dardek swung his hammer, the Light of Pelor surging through it.

    "Foul creatures cannot stand the Light! You are no exception!"
    Minor Action, sustain Crown of Glory's effect.
    Enfeebling Strike on Oni Mage
    1d20+14 = 31 Hit!
    Damage = 1d10+7 = 12
    Oni Mage takes -2 on attack rolls until the end of my next turn

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - HP: 71/86 AC 29 F 19 R 19
    :arrow:Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed, Marked by Dardek, -2 to attacks (Dardek's Turn Ends), Bloodied HP 56/172 - AC 26; F 25, R 24, W 24, PP 17

    Inx on
  • DenadaDenada Registered User regular
    edited April 2009
    Having finished running through the recipe in his head, Edgil returns his focus to the Oni Mage. "Oh, right, I think I was casting a spell..." he points his fingers at the mage, then releases a beam of force, striking the monster in the shoulder.

    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - HP: 71/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    :arrow:Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    Oni Mage - -Slowed, Marked by Dardek, -2 to attacks (Dardek's Turn Ends), Bloodied HP 41/172 - AC 26; F 25, R 24, W 24, PP 17

    Denada on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited April 2009
    Jack swings hard at the beast, determined to finish it.

    "Die already!!"

    His attack failing to kill the mage Jack steps away, his guard down, hoping to provoke an attack from the creature. He has fought with Aziz long enough to know that the dragonborn meets such rashness with retaliation, and it shouldn't take much more to drop the thing.
    standard: Howling Strike: 1d20+19 = 29 Hit! Damage: 1d12+2d6+24 = 31

    edit: Move: Move two squares back to F-8, provoking an attack from the oni mage, who he is giving combat advantage to. The opportunity attack: 1d20+15=19 Miss!


    Siali - - HP 61/75 - AC 23; F 18, R 22, W 20, PP 15
    Aziz - HP 44/76, AC 29; F 24, R 23, W 22
    Dardek - HP: 71/86 AC 29 F 19 R 19
    Edgil - Bloodied - HP 25/64 AC 23; F 20, R 24, W 21, W 20
    Jack - Bloodied - HP: 32/93 - AC 25; F 25; R 19; W 19
    :arrow:Oni Mage - -Slowed, Marked by Dardek, -2 to attacks (Dardek's Turn Ends), Bloodied HP 10/172 - AC 26; F 25, R 24, W 24, PP 17

    Foolish Chaos on
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    edited April 2009
    Oni Mage: "Skalmad has great magical powers, he will see you and all of your kind destroyed. I will give you no such satisfaction."

    And with that, the Oni Mage throws himself upon his sword, killing himself.

    DVG on
    Diablo 3 - DVG#1857
Sign In or Register to comment.