I gotta say, I saw a picture of the fear one before the cross-contour lines were put in across the face and it was just massed in value shapes-- I liked that better than what you have now. It was easier to read and wasn't so busy. Being traditional, not too much you can do, but if you have that photo saved, I'd take a look back at it. Still nice though.
On the heroism one, I'd pay attention to the jawline. Right now, it's too high up. There should be atleast a couple inches between the bottom of the ear and the bottom of the jaw. Right now they are one in the same. Nice reflected light on the bottom of the nose. If you can pull the glossy look off with paint yet, I'd also try a hand at that. Right now, there isn't much defining the actual glasses to being glossy or looking like glass. The glasses look hollow.
Also, I know a ton of people who strictly went off photos with this assignment, but if I were you I'd try to look from direct observation as much as possible. Not only will it help you in the long run, but you'll start to notice things easier that way especially with as much life drawing as you have under your belt now.
Wow, that ended up being way longer than I thought. Cheers!
PS: You make me raff, ahaha.
GurtPerk on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
yeah, I did too, but oh well - took the risk and it adds to the "fear" feeling, so no biggie
edit: this is the version mentioned
the more I look at them both, the more I like the one with the ink on the face. It just feels more frantic and frightening
Rankenphile on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
not yet. Working on the pencils for it now, did a photoshop image composite for reference, gotta do four more color comps by Wednesday, then do the painting all the rest of the week
Rankenphile on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
speaking of which, here's the pencils
and an incredibly cheezy and quick photoshop job for reference
PG 7 is looking FREAKING SWEET. Love the Kiss themed portrait. That last Photoshop piece kinda reminds me a mix of Gears of War crossed with the opening of Terminator 2.
winter_combat_knight on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
eh, the photoshop is super crap, but it's just part of the process, like a thumbnail - its for reference for the final piece more than anything, like the color comp on the last page.
gotta scan the pencil tomorrow and do three more color comps tomorrow
christ tomorrow's gunna be a loooooong day
Rankenphile on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
just finished this about 20 minutes ago
512 frames, shot on 2s, 4 levels including background. Done entirely from Saturday to today. Group project between my friend Decker and I.
Yeah that smoke was pretty sweet. The biggest problem is that the shin kicking is pretty low-key and would probably go unnoticed to most people. There's no wind up and it blends into the jumping around just before it.
I think what gets me with the shin kick is that they don't look like they are on the same plane. I think it would be better if both characters are level- rather than the girl being higher than the boy.
I third the smoke- i've tried that shit before- you have done a fantastic job!
RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
the smoke was all decker, and yeah, he fucking nailed it
the shin kick was a problem, for sure. Somehow the boy ended up lower, and I really needed a bigger anticipation and response for it to read, but it was all done straight ahead and we didn't have time to do a test shoot of that part before we had to turn it in. Plus if you go frame by frame you can see that his leg switches on the actual kick itself - the windup is his right leg, then it somehow pops to become his left. Ooops.
Rankenphile on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
so I've been working on my final painting for my tone color comp class - puting myself in the costume and environment for a game, movie or story, whatever.
these are the pencils I started with.
here's some progress shots.
About four hours in.
a couple hours later
and where I'm at now, about twelve hours in.
the photos show the painting far lighter than the actual painting, but it gives a solid idea. The face is intimidating as hell, but the rest is coming along okay. Not real happy with the gunblast, though, and a lot of the proportions and stuff are all kinds of weird. Oh well, not bad for my third or fourth painting ever.
I'm liking the rendering on the skulls/stones, but I think the general uniformity of their size and shape detracts a little bit.
I don't know if it's the quality of the photo or what, but the arching structure of the cave looks way better in the first shot than the last one. I think you smoothed it out too much- the roughness at the first stage was working well.
um. it's hard to tell because the flash reflects off the paint, but you definitely need more depth in your background. right now it looks like he's got power lines radiating out from him.
you're using acrylics, right? what colours do you have at your disposal? and can we get a better picture?
RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
colors adjusted to be a little closer to reality, but still a long ways off
I'm going to play a lot with the bg tomorrow, as time allows
Rankenphile on
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MustangArbiter of Unpopular OpinionsRegistered Userregular
edited April 2009
His right leg (your left) is way too small. I don't know if it's because his thigh is too thin but it's not reading well at all. Also the bottom right of his breastplate seems too wide.
If it were me I'd go back a step and get the shapes right before getting too much more involved in the rendering. Then again I know fuck all about acrylic, can you just paint over the top or is this kinda impossible?
Mustang on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
yeah, like I said, some of the proportion is all fucked, but I'm not positive I will have time to fix those issues. I should have been more careful in the early stages, but I'm still learning to control the medium and the tools, so matching up to the pencils and seeing "down the road" is tough for me. The leg and chest drive me nuts, though, so I will see if I can address them.
Rankenphile on
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TonkkaSome one in the club tonightHas stolen my ideas.Registered Userregular
edited April 2009
Rank, you're just like me.
Every chance I ever got, I tried to work 40k into a project. I believe I succeeded about 4 times.
Everyone else in my class couldn't crit my shit because they had no idea what I was doing.
Rock on with your bad self brother, and I hope you were listening to Bolt Thrower the entire time.
RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
No guts, no glory
Rankenphile on
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, Moderatormod
edited April 2009
alright, gigantic fucking sketchdump time. I was killing time and wanted to document some of my random sketches and other work I've done. Little to none of this is "finished work", this is literally me taking a camera to a few of my sketchbooks from this semester. Whatever, enjoy.
Posts
EDIT: Acrylics? Seriously?
That is not an easy medium. Why not oils or gauche instead?
You have mere seconds to blend with acrylics, otherwise it all falls apart.
yesssssss
Then pick some up.
You'd be doing yourself a serious favor if you pick them over acrylics, trust me on this.
I just finished the primary ink work on heroism, gotta do the background work right now and will upload a picture in a few.
next up is tragedy, don't think I'll get it done tonight
On the heroism one, I'd pay attention to the jawline. Right now, it's too high up. There should be atleast a couple inches between the bottom of the ear and the bottom of the jaw. Right now they are one in the same. Nice reflected light on the bottom of the nose. If you can pull the glossy look off with paint yet, I'd also try a hand at that. Right now, there isn't much defining the actual glasses to being glossy or looking like glass. The glasses look hollow.
Also, I know a ton of people who strictly went off photos with this assignment, but if I were you I'd try to look from direct observation as much as possible. Not only will it help you in the long run, but you'll start to notice things easier that way especially with as much life drawing as you have under your belt now.
Wow, that ended up being way longer than I thought. Cheers!
PS: You make me raff, ahaha.
edit: this is the version mentioned
the more I look at them both, the more I like the one with the ink on the face. It just feels more frantic and frightening
*continues not knowing anything about KISS*
and an incredibly cheezy and quick photoshop job for reference
gotta scan the pencil tomorrow and do three more color comps tomorrow
christ tomorrow's gunna be a loooooong day
512 frames, shot on 2s, 4 levels including background. Done entirely from Saturday to today. Group project between my friend Decker and I.
http://www.youtube.com/watch?v=oDUqSyF3Jfw
My fingers are about to fall off.
POETIC JUSTICE HAW HAW HAW
Nah, I'm just playin'. That's pretty pimpin' Rank. The missile's movement is very Chuck Jones.
I envy your animation projects, however laborious they may be
I third the smoke- i've tried that shit before- you have done a fantastic job!
the shin kick was a problem, for sure. Somehow the boy ended up lower, and I really needed a bigger anticipation and response for it to read, but it was all done straight ahead and we didn't have time to do a test shoot of that part before we had to turn it in. Plus if you go frame by frame you can see that his leg switches on the actual kick itself - the windup is his right leg, then it somehow pops to become his left. Ooops.
these are the pencils I started with.
here's some progress shots.
About four hours in.
a couple hours later
and where I'm at now, about twelve hours in.
the photos show the painting far lighter than the actual painting, but it gives a solid idea. The face is intimidating as hell, but the rest is coming along okay. Not real happy with the gunblast, though, and a lot of the proportions and stuff are all kinds of weird. Oh well, not bad for my third or fourth painting ever.
I don't know if it's the quality of the photo or what, but the arching structure of the cave looks way better in the first shot than the last one. I think you smoothed it out too much- the roughness at the first stage was working well.
you're using acrylics, right? what colours do you have at your disposal? and can we get a better picture?
colors adjusted to be a little closer to reality, but still a long ways off
I'm going to play a lot with the bg tomorrow, as time allows
If it were me I'd go back a step and get the shapes right before getting too much more involved in the rendering. Then again I know fuck all about acrylic, can you just paint over the top or is this kinda impossible?
Every chance I ever got, I tried to work 40k into a project. I believe I succeeded about 4 times.
Everyone else in my class couldn't crit my shit because they had no idea what I was doing.
Rock on with your bad self brother, and I hope you were listening to Bolt Thrower the entire time.
i so so love your woody-allen-rabbit. also the little goggle-headed guy! he reminds me of vegas vinnie's much cooler brother.
(vegas vinnie:
... guy on the right. If you've not seen Cool World, you should, for art purposes -- I bet you'd love all of the Ralph Bakshi character designs.)
but the fucker is a goddamned hack when it comes to actual animation
Of course, I like the the Orc/Ork studies...