Oh one more Spec Ops thing that made me =/ and seemed weird and out of place
Spoiler:One of the "tips" on the loading screen is "How many Americans have you killed today?"
Which would be a much more interesting question if you hadn't used white phosphorus rounds on Dubai's civilians?
Like not to diminish using them on American soldier, but the game explicitly involves war crimes against foreign civilians, and then phrases that question in a way that suggests you should be only concerned with the American lives. I guess it's supposed to shock you - "oh man I have been killing Americans" but it comes off in this weirdly detached uncomfortable way.Spoiler:I dunno, this one I didn't find that out of place. The game has you commit atrocities against the citizens of Dubai, but pretty much everybody you kill who fights back is an American. That fits pretty well the game's theme of "why do you enjoy playing games where you kill a bunch of foreign bad guys" since it bluntly points out how you're playing an American power fantasy by killing Americans, and more broadly, that finding joy in killing a bunch of people is fucked up.
I get that the message is muddied in a bunch of ways, but I think the exploration of "why do you, the player, enjoy jingoistic action shooters" was the main focus and was executed well. I didn't focus on it as a story of how the Middle East is chaotic or how PTSD affects soldiers, though those elements were present.Spoiler:I mean, I don't play a lot of shooters, so maybe that has something to do with it not resonating as a jingoistic thing. I guess it does make sense in a way, since the killing of the civilians is never intended or presented as justifiable... but the game is also constantly questioning your killing of Americans, so I dunno.
There might be something a little broken in me though - within the confines of the game, it didn't matter that they were Americans. I know that was a decision designed to give me pause, but it never did.
I went in knowing it was supposed to be subversive, though, so when I started killing solely Americans I shrugged and thought "this is interesting. Ooh now I will get more ammo for the guns I like."
I'm in a weird spot where I don't know if that makes me the intended audience or not.
The game came out in a time where there was a glut of jingoistic shooters. If you didn't play shooters a lot or pay attention to them, and went into it expecting it to be subversive, it'd doubly lose it's impact because you'd be looking for subversions for a genre you don't have a lot of experience with.
Override, the devs have repeatedly said that their intention was for the other option to be turning off the game and not playing. Whether you think that's hollow or not is your opinion, but they've been pretty clear they presented no choice/false choices because the real choice was to just stop committing atrocities just to see where the game went.
Ehh, I was aware enough of jingoistic shooters to know that you don't usuallySpoiler:commit war crimes in them