Darmak

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Darmak
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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Darmak · Forgive me for this violence · regular

About

Username
Darmak
Location
I am about to inflict
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Last Active
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Registered User
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  • Re: Post-[Steam]-Sale Recovery Thread

    I don't remember anything about a bus, what was up with that?
    Panda4You
  • Re: Post-[Steam]-Sale Recovery Thread

    I think it looks pretty cool, but the entire thing sounds dumb as shit.
    cB557Panda4YouKwoaruCrippl3
  • Re: Post-[Steam]-Sale Recovery Thread

    I didn't think anyone cared about Firefall these days

    They don't, except for the threeish sad people that still play it.

    They also released a supposedly large patch that fixed and changed a bunch of stuff but I can't bring myself to give a fuck and reinstall to find out.
    Darmak on
    Crippl3BahamutZERO
  • Re: Post-[Steam]-Sale Recovery Thread

    MrMonroe wrote: »
    As a large-handed person

    I miss that thing

    It was the best
    Mr Fuzzbutt
  • Re: [Virtual Reality]RE Vive this Holiday Season with Valve/HTC's VR!

    Synthesis wrote: »
    darleysam wrote: »
    Kashaar wrote: »
    Dhalphir wrote: »
    Like I said, things change when you're actually there. The level of stimulation action-wise we're accustomed to in monitor games is going to be utterly overwhelming in VR. Slower pace is going to be the order of the day.

    The experience of being in the middle of nowhere. Wowza.

    Do you have any idea how often I crave that experience in my everyday? :D

    Seriously, this is the experience I want from stuff like Elite and Space Engine, to feel like I'm somewhere utterly distant and empty.

    Gonna write so many poems.

    Finally, some overdue respect for the best (still free) to-scale procedurally-generated universe simulator.

    Those as it stands, VR mostly just serves to expand the field of vision (and act a TrackIR mechanism) since there isn't a hard gameplay element, just pure exploration, at the moment. I suppose you could look "around" a star the same way you can look around a potted plan on a table, but that would probably be a jarring, immersion-breaking experience.

    Space Engine is so fucking good
    Synthesis