THIS IS A NEO RASA APPROVED MAFIA/WEREWOLF-LIKE FORUM GAME.
With apologies to Terry Pratchett
He rolled an 8 and begrudgingly passed the dice to the last player.
The man shook the dice confidently in both hands before casting them onto what, for lack of a better word, chould be considered a table. The players drew a collected breath as they waited for the dice to stop rolling.
And he won.
"What can I say?" he laughed, "It seems like I'm favoring myself."
He always won.
None of the other players were surprised at all. The game was irrelevant, be it Ancient Civilizations, Conquerers of Catan, Floods and Droughts, or even something as simple as Who's the Heir, the outcome was decided as soon as soon as he began playing. You could try to watch for him cheating, but then your eyes left the board, and it wasn't until you tried to think about the game hours afterward that you came to the realization that he had dealt himself not even from the bottom of the deck, but from an entirely different set of cards entirely.
There are signs that he is unusual. He can do tricks that made sparks leap and dance from his fingertips and his voice echoes with harmonics that make your teeth ache and your eyes ring. These are the small things that set him apart from the other players, slight clues in their apperances that reveal their true natures, though in the case of Quel'Shaggoth the Tentacled Monstrosity, somewhat less than slight.
He is Predestination, Kismet... Fate
, and while the other gods prefer games of dice and chance, he prefers to play with mortals on the board of the world. This is exactly why he smiled as two new players sat down across from him and spread the pieces for a new game out in front of him. The other players recognized it immediately and quickly gathered up what was left of their antes and made room for the other two.
"Destiny of an Empire, is it? Kings wild? One true heir? Fate of the dynasty?"
The lady's eyes sparkled and gleamed as she nodded to him. Fate and she were eternal rivals, lovers, enemies, and friends and she was one of the few who could best him. She gave him a knowing wink and if you looked closely enough into her eyes, you might catch a glimpse of a spinning coin falling into verdant infinity, or perhaps a clover in an endless field of green. She answered to no name, had no worshippers, and even in his darkest hour, no man would ever dare call on her. It is perhaps better that she remain nameless, but if her occupation could be described, it would be something like the waitress of the Last Chance Saloon.
"The Wang Empire. One thousand years of rule about to come to an end due to 970 years of inbreeding and squabbling. It is here that the three most noble families shall be in dispute as to the rightful successor. The Dongs, the Hungs, and the Johnsons."
"Johnssssonssss!?" hissed Quel'Shaggoth.
The third player nodded, "Long, powerful family, responsible for the deaths of thousands merely for their own pride."
The collective gods nodded. One thing they all understood was the value of life. The true writ of nobility is penned in blood and buttressed by a mountain of corpses for god and mortal alike.
This one may have been a blind woman holding scales, or possibly a regal king wielding a sword of flame. Unlike the lady, he was known by many names; Karma, Revenge, Justice, Righteousness, but most often answered simply to Law. He was used to supplicants calling on him, and the other gods were used to watching his hands at all times. Just when you thought they had his empire beat, they would all too often find out that he'd been palming a Rightful Heir with an Ancient Retribution kicker.
"Forget the dice, I don't trust either of you with them anyway. We shall play with our wits and win by tactics and cold steel alone."
The other two nodded and began to divide up the pieces while the board started to come into definition and become a landscape.
And on the landscape, there was a kingdom.
And in the kingdom, there was a castle.
And in the castle, there was a bed.
And in the bed, the last emperor of the Wang Dynasty died.
The pieces begin to move...
This is a forum game somewhat similar in nature to the XXXshires of ODaM and the Phallas of D&D. The goal of the game is to A.) Survive and B.) Eliminate the other two families with claims to the throne. This is a game of intrigue, deception, betrayal and mob mentality. PMs are allowed. Loosely formed shadowy cabals are encouraged. Betraying your 'allies' for the sake of your family is lauded. Roleplaying is not required, and unless you really want to be a Chinese Warlord, not recommended, but being a backstabbing, conniving bastard certainly is.
At the start of the game, players will be randomly and secretly assigned to the three families. Only their own identity will be known, and only to them. Each day, players will vote the Imperial Seal into the hands of a single player, who will then publicly decide on one player to put to death on the following day. In addition, each family will have one Executor of The Family Will who may assassinate one player of their choice during the night. If an Executor dies, the duties pass to a random member of their family the following day. When any person dies, their family will be revealed, but not any special roles they may have held. This will continue until only one family remains, who will be declared the winner.
In addition, each family will have a number of players with unique roles:
- An investigator who can learn the familial identity of another player each night
- Brothers who begin the game knowing that they're of the same family
- Corrupt officials who can artificially alter the vote once, giving the player of their choice the Imperial Seal for that night, though if multiple officials try to rig the vote, it will fail and their role publicly revealed.
- Lovers... characters from different families who know the family of another player but take their own life if their lover dies.
- Onmyouji Monks, who if they are alive during the Day of the Dead (Festival Day with a couple special rules around 5 or 6), their influence will protect all members of their family from death for that day.
- A Spy, who learns the names that the two rival family investigators researched each night, but not the results.
All the special roles and their exact mechanics are already written and will be made public, but this post is already a bit long. Each family will have an identical distribution and there will be no hidden mechanics.
The game is open to between 36 and 48 players so long as the number is evenly divisible by three. If there's sufficient interest, I might open it up to a few more, but don't hold your breath. Participation is vital, and you will be allowed to miss one vote
without excuse before likely being killed for non-participation. In addition, in the event that a random death is needed (an Executor doesn't send in a kill, or the elected official doesn't provide a name to kill), I'm going to 'randomly' choose from the people who have missed the most votes and/or have participated the least and/or are arguably on the chopping block for not playing anyway.
With any luck, THE FIRST DAY WILL START ON SUNDAY AT 10PM EST. All days will end at 10PM EST, at which point flavorful results of the night's activities will be posted and the Imperial Seal passed onto the new holder. All the PMs and the opening narration are already written, we just need people ready to play.
If you want to play, please post something along the lines of "I sign up" or "I'm in" or something similar.
The larger and more colorful you make it, the better. Otherwise, feel free to use this thread to pre-emptively posture in and whatnot or talk about other similar Mafia/Werewolf games
and the like. If you want to optimize your enjoyment, I highly suggest making some loose alliances before the game even begins. Information and teams are the only currencies you'll have and you stand a very poor chance of surviving until the end of the game if you insist on being on your own.
- Senior Fish
- Digger Dude
- Elbonian Man
- cj iwakura