Changed Earth: Patient Zero
Patient Zero is a story-driven game designed for medium to large conventions. In the games story, you will play an Agent allied with a corporate government called a Faction. Your faction will assign you missions to eliminate threats (rival players) and help you gain vital information on the events of the game.
As you accomplish missions and gain information, you'll receive new abilities that can make you stronger or perform tasks more efficiently. Combine your information together in different ways to discover new information that will lead you further into the Patient Zero storyline.How it works
Patient Zero works on the same principles as many convention games, specifically Assassins and the PAX variant PAXassins. In Assassins, you are given a targets name and image, and tasked with finding that person and performing some action once you do that signifies an attack or kill. In many variations, you take upon your defeated targets target, which starts the process again.
The game play in Patient Zero is similar. A player receives a mission on his phone and though email, which describes a specific action they must take to complete the mission. Once a mission is complete, a new mission is designated, and so on.
The difference is the story. Every mission you receive in Patient Zero has a purpose in the story, and completing missions will directly benefit you and your team. As you complete missions, you will learn information that reveal key points to the story and unlock new missions. Information from different fields can be combined together as Research, which create new pieces of information as well as abilities for your character or team to use.Show off!
Players who have already created their characters can now show off their faction and team affiliations in banner form! Simply plug the VR# for your character in the address below to show off your alter ego. Help us spread the word by linking it to http://phenixone.com
so we can have a great game by getting as many players as possible.
Are you an Enforcer and interested in playing? You're in luck!The Sorengard Defense Force (SDF) is currently seeking individuals with experience in con enforcement. Your duties will be to keep the peace in the area by thwarting faction animosity. Should you arrive too late to prevent an attack you will be required to bring those involved to justice. Should you feel the target is dangerous to the civil population, deadly force is authorized.
Enforcer Agents will be able to attack any player who they find engaging in an Elimination Mission
. Enforcer Agents cannot be targeted for attack by faction Agents. Interested Enforcers should contact me at [email protected]
Most missions will have you trying to find a target, which can be a little difficult in a crowd of 25-30,000 people. Teams mitigate this problem by allowing teammates to complete each others missions, giving you a greater chance of success. In addition, information found from completing missions is shared between a team.
While it's NOT required that you play in a team, those who do will have an extremely powerful advantage over lone-wolf players, but the option to play alone is there if you want it.Why am I doing this?
Basically, I've always wanted to make games, as I think a lot of us would like to. I decided to step up and put it all on the line and make the most professional game I can design and afford. I'm not doing it for money, fame or recognition, (those would be nice though), but just to prove to myself that I can. In the end, it's as much for me as it is for you.