Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
This is the OOC thread for the up-and-coming SW:SE campaign, Wolves in Sheeps Clothing.
Taking place 5 ABY, the group of 3-5 players will make up the crew of a small smuggling ship.
Character limitations include: No formally trained force users, no gungans, no ewoks. 25 point buy, characters begin at level 5. We will be using the core book, with possible conditional exceptions including mightyspacepope's species choice (because he asked in a manner quite befitting a gentleman).
First come first serve, although the people who expressed interest in the [INTEREST ON] thread have some priority. You will also need to decide on the role your character plays in the ship(to be decided amongst the crew) as well as develop some skeletal relationships between your characters to be fleshed out via RP.
Other whims I may insist upon: a few pieces of information from your characters back story that can be used for knowledge checks. There will be some intrigue/espionage, as well as bounty hunters tracking you down, so NPC's trying to and being able to find out about you will probably come into play.
That is all for now. Lets see some character concepts.