As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

My son discovers RPGs, or How I Realized I’m A Jaded Gamer

Shoegaze99Shoegaze99 Registered User regular
edited February 2009 in Games and Technology
My son is 11. Growing up in a home with a guy who’s played games forever, watching his dad play games since day one – up until some recent eBay sales, we had a dozen different consoles and three different handhelds in the house – naturally he plays games, too. Not nearly as much as I do, but enough to be enthusiastic about them. We do some gaming together, but he mostly has his own stuff that he likes to play. These days it’s largely DS games; Pokemon, Age of Empires, Lego Star Wars, etc., etc.

On the Xbox (and now the 360), the one game he always goes back to is Star Wars: Battlefront. He’s a huge Star Wars fan and he loves getting into those big giant battles.

So one day he asks to play Battlefront (the system is not his; he asks before playing games), and I say, “Nah, no Battlefront. Try this instead.”

And I hand him Star Wars: Knights of the Old Republic.

Mind you, outside of Pokemon he’s never played an RPG before. He’s watched me play some here and there, and I ran him through a D&D dungeon once or twice, but otherwise this was totally new to him. It’s simply not the sort of game he plays.

Took him a while to get the hang of it, but once he got into things he was hooked. The fascinating part is watching him choose dialogue options and react to the story and all that. Unlike me, he doesn’t see the GAME behind the game, if you know what I mean. He doesn’t think about the mechanics or how to manipulate dialogue options or any of that stuff. For him, he’s living in the Star Wars universe for a little while and seeing things in those terms.

For instance, at some point some NPC tries to give him a datapad. It was a side quest trigger of some sort. But he wouldn’t take it! “Oh no,” he told me, “I didn’t trust him. I’m sure that thing had a tracking device in it. Malick wants to find me BAD.” When he encountered the dark Jedi on Tatoinne he didn’t see it as a mere encounter, he said, “How did they track me here!?” He doesn’t see the mechanics behind the game, he’s just living in the world during the time he plays.

Holy hell, I remember playing games like that! I remember that time before you became aware of the game. How on Earth do you recapture that sense of totally getting lost like that? I don’t think I could now if I tried. I get absorbed in them, yes, but never so far into them that I forget there are game mechanics driving the whole thing, or that there are certain rules holding the whole experience together. He’s playing it like it’s a living, breathing world with all sorts of stuff happening, not like it’s a scripted, focused game experience.

I dunno why, but it struck me as kind cool to see someone playing games and not seeing the game, if you know what I mean.

I want to be there when he finds out the truth about Revan. :)

Shoegaze99 on
«13456710

Posts

  • GanluanGanluan Registered User regular
    edited September 2008
    I know what you mean, I wish I could go back to the feeling I had when I first played Everquest back at launch. You can never capture the feeling of awe and wonder in another MMO after your first, because you see them all in the same basic terms.

    Ganluan on
  • MarikirMarikir Registered User regular
    edited September 2008
    There is something about watching your kids have such pure fun with a game.

    Watching mine play Smash Brothers: Brawl and the original Lego Star Wars on oXbox were some of the most fun I've had. In fact, my oldest still calls the Lego Star Wars game "The Crash Game", as we would play the first part of EP3 over and over and over and over...always with a crash ending the run.

    Marikir on
    steam_sig.png "Hiding in plain sight." PSN/XBL: Marikir
  • BurtletoyBurtletoy Registered User regular
    edited September 2008
    I think that the answer is drugs.

    Burtletoy on
  • Shoegaze99Shoegaze99 Registered User regular
    edited September 2008
    Ganluan wrote: »
    I know what you mean, I wish I could go back to the feeling I had when I first played Everquest back at launch. You can never capture the feeling of awe and wonder in another MMO after your first, because you see them all in the same basic terms.

    You know, now that you mention it Everquest got me real close to that feeling, too. I played briefly at launch, for maybe six months, and while the game mechanics did a bit to stomp on things for me, exploring that world ... wow, that was a great experience. I got lost in that. All my most exciting adventures were just exploring and seeing new things and not knowing what was around the next corner.

    Once I got into the usual routine, though - questing, camping, grinding up, etc. - I bailed out. I haven't played an MMO since. I sometimes want to, but now I can't help but see them as a series of zones and grinding and whatnot. I see them in terms of the mechanics and gameplay, and I didn't like the mechanics and gameplay, and I give up on the idea.

    For a little while, though, I was exploring a new world. The entire experience was new. That's was awesome.

    Shoegaze99 on
  • RemingtonRemington Registered User regular
    edited September 2008
    Man, that op makes me sad. I dont think I ever felt like that.

    Remington on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited September 2008
    My friends and I have always postulated that the best thing in the world would be being able to completely forget every detail of your favorite video games and be able to play them all over like it was the first time.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • DarkPrimusDarkPrimus Registered User regular
    edited September 2008
    I envy you, Shoegaze. Just being able to watch someone experience a game like that is a treat, and it's your own flesh and blood, to boot.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited September 2008
    Shoegaze99 wrote: »
    I want to be there when he finds out the truth about Revan. :)

    When it happens, post it.

    KalTorak on
  • arcatharcath Registered User regular
    edited September 2008
    KalTorak wrote: »
    Shoegaze99 wrote: »
    I want to be there when he finds out the truth about Revan. :)

    When it happens, post it.

    yes please.....

    arcath on
    camo_sig.png
  • XagarathXagarath Registered User regular
    edited September 2008
    Silent Hill (the original) was the last time a game managed to have that effect on me, and only because it evoked atmosphere so well.

    Xagarath on
  • DaemonionDaemonion Mountain Man USARegistered User regular
    edited September 2008
    That was a nice read, thanks for posting.

    I used to be a naive gamer before I picked up Lord of the Rings: Battle for Middle Earth. I played that game online, found gamereplays(dot)org, and started to pick it apart for the best build orders and maps and what not.

    After that, Age of Empires III came out - mind you, I played AoE II forever - and I wouldn't even look at it. "Not balanced yet," or "I don't like that mechanic." Soon after every single game I purchased was only after a thorough analysis - no more of the, "oh, this looks fun!"

    I can still have fun with games, but I feel I'm always trying to push the boundary. Few games today impress me. A list of recent titles:

    Crysis
    (Far Cry 2)
    World in Conflict
    Sins of a Solar Empire
    Penumbra: OVerture
    Portal

    [edit] Actually, Mass Effect sucked me in for days somehow. That game made feel like a kid.

    Daemonion on
  • AmpixAmpix Registered User regular
    edited September 2008
    I had this feeling when I first played Oblivion. It was totally weird, I'd been playing a lot of games on the wii and DS, ocassionally some CS: S.

    But then Oblivion

    I was amazed, and so impressed by the giant world, so full of life and people and weapons and stories. I felt so totally engrossed in it, I thought it was the best game ever.

    Now, retrospectively, I see that it really wasn't all that good. The game was almost completely go here, kill stuff, get loot. And after playing it religiously for a while, it really started to bore me. I just wished that I could go back to the way I felt when I just got the game.

    So keep us updated, I enjoyed reading it! Made me relive my past feelings of total immersion.

    Ampix on
    steam_sig.png
  • ZerokkuZerokku Registered User regular
    edited September 2008
    arcath wrote: »
    KalTorak wrote: »
    Shoegaze99 wrote: »
    I want to be there when he finds out the truth about Revan. :)

    When it happens, post it.

    yes please.....

    Thirded.

    Zerokku on
  • RoshinRoshin My backlog can be seen from space SwedenRegistered User regular
    edited September 2008
    Burtletoy wrote: »
    I think that the answer is drugs.

    But that's the answer to everything.

    Roshin on
    steam_sig.png
  • AydrAydr Registered User regular
    edited September 2008
    Aw, that's great. I try to throw myself into the plot of games and stuff, and just get myself wrapped up in it... But like everyone else here, I'll probably never be able to do it as well as your son is right now.

    Especially because "throwing myself into the plot" usually includes doing whatever I can to make sure I catch sidequests, even i they're decisions I wouldn't make if I didn't think it would net me more plotline.

    Aydr on
  • yalborapyalborap Registered User regular
    edited September 2008
    arcath wrote: »
    KalTorak wrote: »
    Shoegaze99 wrote: »
    I want to be there when he finds out the truth about Revan. :)

    When it happens, post it.

    yes please.....

    Yes yes yes. You MUST. In fact, you know what?

    The instant he gets to that general part of the game, only let him play while you're there, and have a video camera going. Post the reaction on Youtube.

    EDIT: Personally, what helps me kinda get deeper into stuff like that is really making a CHARACTER, from a writing perspective. Make someone with their own desires, thoughts, and opinions, and then ask myself what would they do. Admittedly, this mainly only works in games where you make your own character.

    yalborap on
  • K7 AvengerK7 Avenger __BANNED USERS regular
    edited September 2008
    I tried to write a 3 page response explaining how jaded I am and how much it sucks but it ended up sounding whiny and lame. I'm jaded, I hate it and wish I could enjoy games the way I used to. That's why games like GTA4 sucked to me and games like Saints Row 2 and Geometry Wars 2 drag me in. Games that take themselves seriously just suck to me cause I've been there, done that. I just need to have fun now.

    K7 Avenger on
    Irish+Assasin+J.png
  • LuqLuq Registered User regular
    edited September 2008
    Shoegaze you articulated perfectly a problem that I have playing games and have had for a while. I am far to cognizant of the rules. I can see the framework, I see the designers intent, the experience is transparent. I too wish I could go back. I do look forward to playing with my kids someday.

    edit: yalborap's idea of videotaping your son at the twist is great

    Luq on
    FFRK:jWwH RW:Onion Knight's Sage USB
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2008
    How I wish I wasn't so genre savvy when I play games or read fiction or watch movies.

    Hell I figured out the Revan thing about two hours into the game. Sixth Sense? About 20 minutes in. Happens all the damn time.

    Hell part of the reason I love Baiten Kaitos so much is that it actually has a twist that I couldn't see through.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • TyrantCowTyrantCow Registered User regular
    edited September 2008
    This is the difference between any 'ol game and a great game, to me.

    If I get that sensation, even maybe in just sections of the game, of losing myself in the game... It makes me feel like a kid again, and reminds me... OH YEAH, THIS IS WHY I LOVE VIDEO GAMES!

    That sensation is why I play games rather than watching TV, etc. The total immersion, the only other thing that does it for me is a good book.

    TyrantCow on
  • gogglesgoggles Registered User regular
    edited September 2008
    When I first read the title I thought you meant the Rocket Propelled Grenade variety of RPG - as if to say that your son had just discovered video game violence.

    I too seek this in games - it happens occaisionally. Part game design, part imagination I suppose.

    goggles on
  • AydrAydr Registered User regular
    edited September 2008
    How I wish I wasn't so genre savvy when I play games or read fiction or watch movies.

    Hell I figured out the Revan thing about two hours into the game. Sixth Sense? About 20 minutes in. Happens all the damn time.

    Hell part of the reason I love Baiten Kaitos so much is that it actually has a twist that I couldn't see through.

    Agreed. It's one of the only plot twists I can remember that I didn't see through right from the start. It's definitely what makes the game stand out in my mind.

    Aydr on
  • harvestharvest By birthright, a stupendous badass.Registered User regular
    edited September 2008
    I remember feeling like the OP's kid when I got Zelda 1 on the NES. Exploring this huge world, figuring out all the dungeon puzzles and secrets, discovering that you can bomb holes in stuff, being scared of Wall Masters. It was great. I still feel that way in some games, and that's when I can tell that it's really good.

    harvest on
    B6yM5w2.gif
  • urahonkyurahonky Registered User regular
    edited September 2008
    I remember being attached to River City Ransom as a kid. I wanted to beat those sons of bitches up SO badly!

    urahonky on
  • RainbowDespairRainbowDespair Registered User regular
    edited September 2008
    My daughter's the exact same way with RPGs. To be honest, it drives me a little nuts: I'm very much a min/max sort of player so when she, for example, is using a weapon that she found hours ago simply because it looks cool despite the fact that it has pathetic stats compared to other stuff she has access to, I just have to remind myself that she's having fun and walk away.

    RainbowDespair on
  • TharghorTharghor Registered User regular
    edited September 2008
    I remember Ocarina of Time and The Elder Scrolls: Morrowind to be completely immersive. I tried playing Morrowind again, but I just couldn't. The mechanics where outdated and the graphics bad. :|

    Tharghor on
  • japhjaph Registered User regular
    edited September 2008
    I still call KOTOR the best SW movie Lucas never made. Top notch and completely immersive. Not many people see that tho in face-to-face conversation. Obviously your kid understands.

    japh on
  • Shoegaze99Shoegaze99 Registered User regular
    edited September 2008
    Luq wrote: »
    Shoegaze you articulated perfectly a problem that I have playing games and have had for a while. I am far to cognizant of the rules. I can see the framework, I see the designers intent, the experience is transparent. I too wish I could go back. I do look forward to playing with my kids someday
    EXACTLY. I mean, I still love the hell out of games (obviously) and am unlikely to ever not be a gamer, but it's different now. I don't experience them in the same way I used to when, for instance, I explored the worlds of Phantasy Star for the first time. They're no longer magic windows into other worlds because I can see all the parts moving.

    I will consider the video idea. At the very least, I'll for sure detail his reaction to KOTOR's twist. Hell, I'm looking forward to that like crazy, because I just know it's going to blow his mind. He's truly trying to be the most noble Jedi possible, being the best good guy he can, so when the twist comes ... BOOM.

    Shoegaze99 on
  • washoutwashout Registered User regular
    edited September 2008
    KOTOR was the first game that gave me that sense of immersion since Ultima 7 back on my 386/20. And then I had the same sense with the first half of Oblivion when I did all the guild quests. But those games are all few and far between. But really I didn't get as into KOTOR as I did Ultima.

    I honestly think it's a game design thing almost more than anything. Few games have that ephemeral something else that can really draw you in. It's also something very specific to the individual.

    washout on
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    edited September 2008
    Morrowind did this for me, back when I first got my old Xbox. I spent the week before I got it with a copy of my friend's manual, intricately working out the custom class I was going to play. When I finally got my hands on the game, I would just walk around the locations, reading the books and drinking in the atmosphere.

    Clive Barker's Undying had a similar effect, only with pants-wetting nervousness.

    Rhesus Positive on
    [Muffled sounds of gorilla violence]
  • AtheraalAtheraal Registered User regular
    edited September 2008
    This thread basically details why game developers need to work on better AI for the characters in their games. Radiant AI, but to the Nth degree. Because that's what kids who don't know how the game works are filling in with their imagination. Interactions and causal details that not necessarily are happening, but might be happening. So, I suppose a way of getting that feeling back yourself would be to presuppose that in each game you play, there ARE massive AI routines behind each of the characters. :P

    Atheraal on
  • ZerokkuZerokku Registered User regular
    edited September 2008
    This thread depresses me. If only because I havn't had that feeling in so long. I think the last time I felt it was back in January of 06, when I started playing WoW. It was just such an immersive and fascinating world, all the way to level 70. And once I hit that point, It became nothing more then Stat crunching, theorycrafting and the like. It didn't have the same magic. Sure I still enjoyed it, but it was never the same.

    Zerokku on
  • SmashismSmashism Registered User regular
    edited September 2008
    Awesome OP.
    The whole not seeing the game behind the game thing is something I wish I could re-experience.
    I feel jaded and indifferent to JRPG's that would capture me 10 years earlier. Maybe it's growing up, maybe I've played too many games.

    Trying to recreate that "first time, totally immersed" feeling is impossible. Keep chasing that high you drug addicts.

    Smashism on
  • HozHoz Cool Cat Registered User regular
    edited September 2008
    You think you want that but if you played a game that made you feel like that now it would be like walking around naked. Understanding how a game works is what makes me comfortable with a game. You can never forget that it's a game and that there are rules, so being ignorant of them wouldn't be any fun at all because you would consistently be aware of your ignorance.

    What would be fun is understanding the rules on a different level, like shoegaze's son does (and my brother with Age of Empires 2, he actually saw human reasoning in the AI; it fucking baffled me, especially because he was in his late teens at the time). I'd love to understand game worlds on a human level instead of the coldly logical sense I have about them now. And it's really the immaturity of games that gets in the way of this. The rules shouldn't give as predictable results as they do. It'd be really nice for there to be some ambiguity.

    Hoz on
  • emnmnmeemnmnme Registered User regular
    edited September 2008
    I agree with the OP's observation. We're pretty much all veteran gamers posting here and I bet all of us have at one time or other been able to tell when a scripted event would pop out. Oh, an empty hallway with a boarded-up window smack dab in the center - I bet a zombie will pop out there! There was a time long ago when I wouldn't expect that zombie ... *sniff* :|

    emnmnme on
  • MblackwellMblackwell Registered User regular
    edited September 2008
    Honestly this whole thing is one reason I hate dying, repetition, and mostly required secrets. They take me out of the game and remind me it's game. This affects me to lesser or greater degrees depending on the game. Basically I don't want to ever have to think about my actions in the context of the game. If the game has a "wrong" way to play it, it's not a game I'll generally enjoy for long.

    Mblackwell on
    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • tbloxhamtbloxham Registered User regular
    edited September 2008
    I don't think its being jaded, its the fact we now know that in fact there isn't a real world moving behind the scenes and all there usually is is a weak story to back up gameplay mechanics. Some games do have stories, planescape torment for example, and there it genuinely does feel that everything matters and is important. We simply know that in most games nothing you do really matters.

    If the game world was a real world, I will be glad to fool myself and behave as such again.

    tbloxham on
    "That is cool" - Abraham Lincoln
  • XaquinXaquin Right behind you!Registered User regular
    edited September 2008
    Ganluan wrote: »
    I know what you mean, I wish I could go back to the feeling I had when I first played Everquest back at launch. You can never capture the feeling of awe and wonder in another MMO after your first, because you see them all in the same basic terms.

    amen

    Xaquin on
  • spacepotatospacepotato Registered User regular
    edited September 2008
    I get the same feeling sometimes. Games don't feel the same as they did when I was a youngling, but I don't think it's limited to video games. I played Magic: the Gathering for a year or so in middle school (a shade over a decade ago), and every game was visceral. I wasn't tapping a card to attack for X damage; I was sending a dragon in to breathe fire on an enemy planeswalker. I picked the game up again in the past couple of years, and while it's great fun and an awesome nostalgia kick, I feel like I'm playing a game rather than living an alternate reality. Bummer.

    spacepotato on
  • rayofashrayofash Registered User regular
    edited September 2008
    Shoegaze99 wrote: »
    I want to be there when he finds out the truth about Revan. :)

    You HAVE to tell us how he reacts!

    I lent the game to a friend of mine, it was his first RPG and I was actually quite surprised how much he got into it. He called me on my cell when he found out.

    rayofash on
Sign In or Register to comment.