This adventure originates in the village of Winterhaven, a tiny hamlet with a population barely approaching 1000. The Lord's guard is less than a dozen strong, kobolds and brigands plague the surrounding countryside, and the town is nearly shut out from the outside world. What better place for an up-and-coming band of adventurers to make their mark? Maybe they can do some good in this town...
The town is led by Lord Ernest Padraig. He is descended from the noble family that ruled the area under the edict of the old empire. Folks around Winterhaven were happy with Lord Padraig's father's authority, and they have found answering to the rules of the new lord no more arduous.
The party received a letter from the Lord asking for aid. His writing was vague, surely intentionally so, and simply asked for assistance in escorting a "critical package." Not the types to turn down such a hefty reward as the Lord promised, they have set out for Winterhaven to hear the Lord's full request.
We join them only hours away from their destination. The sun is high in the sky, thin wisps of chimney smoke dance on the horizon, and the road stretches lazily onward.
It's a fine day to make a fortune delivering luxury goods to fat noblemen.
Character sheets are to remain up-to-date on the Myth Weavers
website, and all rolls will be carried out on Invisible Castle
This thread is for both in-character talk and out-of-character ramblings. Please keep OOC text wrapped in spoilers, including roll statistics. Linking verbs and such to your rolls is perfectly fine, but please keep the nitty gritty details of the d20 system in your spoilers--it will help to keep us all in character.
The post requirement is the usual one post per weekday minimum, but more frequent activity is certainly welcome and encouraged. That said, real life is a son of a bitch, and if you need to be away from the game for a period of time, please let me or someone else know.
For short absenses (a day or so), you can send your turn intentions and rolls to a fellow party member, who will act on your behalf. For extended absenses (more than a day), I recommend you hand control over to someone else to avoid me rolling/acting on your behalf.
Extended, unreported inactivity will result in me taking over your character and eventually replacing it using a bank of reserves.
For those of you who have run Keep on the Shadowfell before or plan to in the future, worry not. The only thing that will remain entirely constant here are some of the maps, some names, and the overall
story-line. How you actually get there is entirely up to you, and even if you've run KotS several times before, you'll find plenty to surprise you here.
That being said, let's begin what promises to be a truly epic adventure... roll dem bones!