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[Interest On] PBP: Mahou Shoujo Magical World

24

Posts

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited April 2013
    also I like that idea @simonwolf

    i have ideas on that front regarding some of the setting conventions, and the more i think about it the more i don't want to just plop it right in the middle of the show's mythos, but definitely around it somehow

    Super Namicchi on
  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    i'll be on IRC on slashnet in #CriticalFailures if folks hop on and want to chit chat about it

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    I'll be at working, teaching tiny Japanese children how to speak English what good, so I won't be able to go into IRC

    but I'll post up any THOUGHTS I have re: this stuff (and considering my academic background/research area, I have several hundred)

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    i wait with bated breath

    you are a professional Japan

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    Well, my main thing is more narrative-inclined, in this regard - setting something in the Madoka universe (even outside the canon or timelines) still lends itself to this kind of awareness on the player's behalf of what is wrong with their status in-game (assuming a knowledge of the anime itself, here).

    My preference would be to have a game with a different ruleset than they abided by in Madoka, in terms of soul gems, wishes, etc. We can still be aware of the uneasiness and questions that surround our power, of course! But it'd be cool if we didn't know the answers to those by virtue of watching Madoka.

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    And finished episode twelve

    wheee that was fun

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    Out of interest, Arc, have you looked at Magical Burst?

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited April 2013
    yeah i did when i first got this idea in my head as i am generally lazy and not one to try and reinvent the wheel

    i found it to be a little too much crunch for my liking and sort of muddy in its design intent

    figured i'd use mcdaldno's Simple World as a design template and sort of build from the ground up, starting simple with y'all, get feedback, suggestions, and hopefully even have you guys outright make some stuff, and layer on the complexity that way

    Super Namicchi on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    Right, understandable. I think Burst had some good intentions, and there are various fan/chan projects to "fix" it, but it seemed like most of what I liked was the random tables

    Building from Simple World seems like a good start

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    yeah there are some good things to appreciate - i may end up stealing using some of the opener questions and set up... the 13 oblivion seeds to grant a perfect wish is rather nice

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    Well, let me know if you'd like me to throw anything at you/together, despite my withering half-days of work and writing my PhD proposal, I still have time here and there to blabber about this stuff

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    by all means

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    so here's what i'm thinking, i rather like the idea of pursuing the wish as part of becoming a magical girl and fighting demons and acquiring their Demon Seeds

    and thirteen seems like a damn fine number for wish granting

    what do you all think? if we're on board with that we can start kicking around characters

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    Works for me

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    how grim do we want to go exactly?

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    Surprise me

    Madoka Magica Spoilers:
    I think I'm good with grimness right up until the whole "we fight monsters" thing becomes "Oh yeah, we are the monsters". Then for me it becomes a game of how long can you fight until you either become a monster or suicide, which while interesting, is maybe a little more angsty than I was hoping for with this game. I want magic and sparkles too!

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    I'd be down with the darkness implicit in a Madoka-style game as opposed to classic magical girl stuff! I agree with Ringo about preferring to go down a different pathway than the Madoka "twist" that Ringo refers to, in some ways - perhaps something dark about the nature of what they're fighting, or who they're fighting for, instead?

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    yeah i like that take too

  • ZandraconZandracon Registered User regular
    I am watching this like one of my japanese animes

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2013
    tomorrow being my day off I'm going to crystallize my ideas on setting.

    @simonwolf @shock%20g @ringo @solar what playbooks do you guys want? sort out between each other what y'all want to play and answer me these questions:

    what does your girl look like? how old is she? what's her personality like? why did Cherub select you (or why did you ask him) to become a Magical Girl and what's your wish when you collect your thirteenth Demon Seed?

    feel free to collaborate on these answers and interconnect how you like.

    Super Namicchi on
  • Shock GShock G Registered User regular
    edited May 2013
    Kira Tsunekawa - Bishoujo

    Kira's a senior in high school, black hair down to her waist, copper eyes, willowy. She's a quiet sort, but willful. The kind of person that tends to go for forgiveness rather than permission. Loyal, mysterious, and alluring. She's in the school orchestra, on violin mostly, piano sometimes, and enjoys playing music a great deal. Hates math, though. Can't cram her brain into those tiny boring problems. She joins the Cause because she wanted to help people, because she wants more excitement, because she wants to feel human again. Tsunekawa is going to wish for love.

    When Kira's out defending the ignorant her costume's a frilly lolita number. White and black, with bronze accents, subtle golden light, more bows than are entirely necessary. She wishes she could wear something practical, but you drive the car the company gives you. Her weapon's a gaff with a sturdy, dramatically curved hook. Meant for big fish.


    She's got:

    Beautiful is My Middle Name

    Always at Your Side

    Pinnacle of Style

    Shock G on
  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    oh yes, it's very important also that you all describe your costume and weapons of choice, all that

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    also lastly I did some revising to the playbooks, it's starting to look much more like a game now

  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    I think I will join Zandracon in spectating this one. You guys might want to check out Mai-hime if you want a different, less-dark-than-Madoka angle to work.

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    Hooray! I'm claiming the Magical Warrior if no one has any objections. Gonna see about writing something up in a bit.

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    edited May 2013
    Miya Misen - Magical Warrior

    15 year old sophomore, brash and impulsive, Miya is mostly concerned with fairness and equality in the world around her. She speaks up very loudly whenever she sees what she considers a victim of injustice. She hates bullies and the social cliques of high school, and is always looking for more ways to be inclusive of other people. Cherub approached Miya because of her penchant for defending the downtrodden without fear.

    Miya is 5' 6", fair skinned, green-eyed, and has long red hair she keeps pulled into a ponytail tied with a red ribbon. Her Magical Girl costume is a red waistcoat with tails over a white dress. Her weapon is a large golden trident with jewels at the forks of the spear. (Can I have the trident points shoot out like harpoons with cables attached? Because I want that.)

    From the Playbook:
    I Got This
    Weaponmaster
    Stalwart Defender
    Final Breaker
    (I really wanted Bravado as well, but I can't pass up the other two :( )

    Miya's chosen wish is to free her older brother from drug addiction.

    Ringo on
  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    looks very good so far! I did some more revising of the playbooks so check them out

    I think these are the versions I am comfortable entering play with

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2013
    more questions:

    Every magical girl has a motif associated with them, usually tied to their desires and hopes and dreams. For some girls it's an element like water or fire or wind, for others it's a concept like hope or music or time. What's yours?

    And along that line, what are your special FX like? After all, you're Magical Girls. Are your attacks and powers subtle, or does pink light suffuse everything you do?

    So we don't forget that you're still kids, what's your favorite subject? Least favorite?

    I'll have more specific questions for each of you later when everyone has their sheets completed

    Super Namicchi on
  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    Oh man, now I have to think of neat things for the Trident to do besides harpoon cables.

  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    I'll take the Cute Witch

    post with some fluff and such coming when I finish doing dinner things

  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited May 2013
    * World hack. Magical Girls a la Madoka Magica.

    And you didn't tell me.

    Fuck you, Arc!

    Let me know if anyone drops out; I'll hunt them down and eat their grief seed.

    INeedNoSalt on
  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited May 2013
    well is @solar still magical girling with us

    Super Namicchi on
  • SolarSolar Registered User regular
    I was just reading the rules, actually!

  • SolarSolar Registered User regular
    I think I will go for brilliant strategist as well

    all

    according

    to plan

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    So going in for the ridiculous, assuming Arc approves, I'm gonna name the Miya's trident Tora, and have it:
    1) Shoot harpoon cables
    2) Turn into an actual tiger that can attack independently

    Motif: Let's go with flames
    FX: Let's go with tigers made of fire
    Favorite Subject: Drama
    Least Favorite Subject: Geometry

    Also, for Final Breaker, can my 'signature attack' just be an awesome attack the fits the given situation? For instance, versus one opponent a giant trident smash or for multiple foes, a thousand falling tridents falling from the sky? Basically I just want to Call My Shot and have something different and awesome happen depending on what I yell. :)

  • SolarSolar Registered User regular
    Chikako Ariki - Brilliant Strategist

    Grace 1, Charm 0, Moxie 1, Cunning 2, Whim -1

    Trap Card, The Coolest.

    Chikako is clever and cunning. And she likes to show it! Though she isn't unpleasant, Chikako loves to play devious tricks on others. She has a good sense of humour, dislikes people who are stodgy and difficult, but like those who are kind, selfless and dedicated, even if they do lack a sense of humour! Chikako is 5' 4", has short hair with a dyed purple streak, and tends to wear jackets with plenty of pockets over her slightly rumpled schoolgirl uniform. She's pretty badass and a lot of fun to be around.

    As a Magical Girl, Chikako wears a black and purple short dress and boots, with various different crystals on the bodice, shoulders and hems (think kind of like Amethyst, Princess of Gemworld). Her weapon is a spear with a gold-tinted diamond tip. It can fire laser beams, summon crystal golems and create geometric shields of energy. Amongst other things.

    Her anima is a complex geometric puzzle filled with equations and mathematics. She likes maths. Who you callin' a nerd?!?

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    Hahaha math

    Love it

  • SolarSolar Registered User regular
    it

    it's

    there is a

    ...

    never mind

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    Okay also since y'all are coming up with special powers for your weapons and stuff I'd like to work with you guys to come up with some custom moves for em

  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    Thanks to @Calciumtrice I now have art!

    Behold:

    BF7kxwH.png

    So what kind of custom moves are we talking about?

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