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[Lords of the Fallen] Ancient Labyrinth DLC is out.

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    ArchsorcererArchsorcerer Registered User regular
    edited June 2014
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    ArchsorcererArchsorcerer Registered User regular
    edited June 2014
    Damn it. Two times GT has not uploaded LotF videos to their youtube channel.

    Going by the final montage of Sony's conference, seems they missed a chance to present the game on stage. :/

    http://www.youtube.com/watch?v=gg-FpTX9zqE

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    ED!ED! Registered User regular
    Some of that flavor text was a bit. . .clunky. Staff is called Prejudice because. . . witches were prejudiced against. o_0

    "Get the hell out of me" - [ex]girlfriend
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    ArchsorcererArchsorcerer Registered User regular
    Must roll better in Polish than in English. I guess. :|

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    LanrutconLanrutcon The LabyrinthRegistered User regular
    Must roll better in Polish than in English. I guess. :|

    Maybe the text just needs a bit more...polish :D

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    Currently playing: GW2 and TSW
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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    www.youtube.com/watch?v=6YMPAH67f4o

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    ArchsorcererArchsorcerer Registered User regular
    Gop is on Twitch showing the game:

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    Finally found the Twitch footage: http://www.twitch.tv/twitch/b/537207659

    Go to 4:46:25 in the video.

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    ArchsorcererArchsorcerer Registered User regular
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    ED!ED! Registered User regular
    They seem to have ZERO hesitation in pulling from FROM SOFTWARE. Like. . .none at all. The bit 3 minutes in with him recovering his "Lost Experience. . ." I mean.

    Also a bit disappointing that there doesn't seem to be much in the way of character customization. At least the definitive way in which the designers are speaking of their main character. Helps build a more fleshed out world but disappointing.

    And the flavor text looks a bit better here. I guess it can't all be solid gold.

    "Get the hell out of me" - [ex]girlfriend
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    Well look, at some point someone was going to make a souls clone.

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    Currently playing: GW2 and TSW
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    ED!ED! Registered User regular
    Sure, but they could have been more subtle about it. For example if they wanted to go the "You lost your Souls. . ." bit, why not make it so that the mechanic is I dunno - the enemy that killed you took your souls, and he's been buffed a bit, so now you need to go and get your shit back. This would also make boss battles a bit more intense, since you gotta beat the boss if you want your experience/souls back.

    Just having it be "Run over where you died to recover. . ." will draw too many comparisons to DS that I don't think the developer really wants to have made. I'm thinking of the Gametrailers preview reaction, and essentially it was the guy talking about what/how Dark Souls did it better than what was being shown by LotF.

    "Get the hell out of me" - [ex]girlfriend
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    ArchsorcererArchsorcerer Registered User regular
    edited June 2014
    Well, there are a few changes.

    The XP that was left when you died will start to decrease if you don't hurry to recover it.

    Also, you can store it in the checkpoints instead of being forced to spend it.

    It seems all enemies will respawn in the area.

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    ArchsorcererArchsorcerer Registered User regular
    PS stream footage is on youtube

    http://www.youtube.com/watch?v=Pn-D7bPaaQk

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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    I'm willing to give it a shot, but frankly I've had the same reaction as the Gametrailers guys: DeS/DaS did everything this game is doing, but better. They just aren't doing enough, so far, to not simply be "Generic Souls Clone #1". It's one thing to make a spiritual sibling game, it's another to make a direct clone that appears to be distinctly less than the thing it's cloning.

    Caveat this will the fact that we have incredibly limited information and I'm going by what I see in the released video.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
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    ArchsorcererArchsorcerer Registered User regular
    edited June 2014
    It's one of the things I don't like, the little amount of information they have released about it.

    I don't understand why the first demo was shown closed doors in E3 and Gamescom and only like 3 sites bothered to write about it.

    What's up with the other weapons? Skill tress? Other npcs? Some concept art would be useful to get a better idea and differentiate it from Dark Souls.

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    ArchsorcererArchsorcerer Registered User regular
    The box art is shown in PSN and I don't like it. Here is the pic: http://i255.photobucket.com/albums/hh123/hshadow49/91hWH-ZV68L_SL1500__zps98b56b98.jpg

    Seems Enemy Front came out yesterday. Let's see how it does.

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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    It's interesting to me that Namco Bandai is publishing this. Do you think this is a reaction to Sony publishing From's next game and Namco not wanting to be muscled out of this genre?

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    ArchsorcererArchsorcerer Registered User regular
    I think they saw an opportunity. The real problem for Bamco was Kadokawa acquiring From. Can you imagine the people that make Armored Core giving Gundam a try? Missed opportunity.

    Deck 13 is publishing on Steam for the PC version as far as I know.

    If anything this indicates the game will be released after the last DS II dlc pack is out.

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    ArchsorcererArchsorcerer Registered User regular
    Tomasz is on the european PS blog: http://blog.eu.playstation.com/2014/06/11/lords-fallen/

    New pics:
    14213683077_b068e8a588_b.jpg
    14213500388_a563a6b47c_b.jpg

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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    Tomasz with IGN now

    www.youtube.com/watch?v=iQU4NlHi3xA

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    BrocksMulletBrocksMullet Into the sunrise, on a jet-ski. Natch.Registered User regular
    Tomasz is on the european PS blog: http://blog.eu.playstation.com/2014/06/11/lords-fallen/

    New pics:
    14213683077_b068e8a588_b.jpg
    14213500388_a563a6b47c_b.jpg

    Are those really pictures? Man...

    I, for one, enjoyed the Mako.

    Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/


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    ArchsorcererArchsorcerer Registered User regular
    edited June 2014
    No doubt the PC version will get extra benefits from modern GPUs.

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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    Article from @Automaticzen‌ : http://www.usgamer.net/articles/e3-2014-lords-of-the-fallen-first-of-the-soulslikes

    Interviews

    www.youtube.com/watch?v=B1IiID-DiHk

    www.youtube.com/watch?v=BxRNM5V1qoI

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    ArchsorcererArchsorcerer Registered User regular
    It seems D13/CI/Bamco want to use Harkyn's face for the boxart.

    I'm like "NO!".

    XBL - ArchSilversmith

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    ArchsorcererArchsorcerer Registered User regular
    10380991_658008060949487_2957776070278017515_n.jpg

    I'm thinking of Starcraft.

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    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    Recent interview

    http://www.youtube.com/watch?v=7MWkpBhQJS4

    It seems Bamco will publish the game in North America and Square-Enix in Europe.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    VorpalVorpal Registered User regular
    Dark souls was great. Possibly one of my favorite gaming experiences of all time.

    If this game is a dark souls clone, I doubt I'll be too terribly disappointed. Clones of good things are good.

    A lot of positive changes in industries happen by iteration and moderate modifications to already proven winners. It's not necessarily a bad thing.

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    ArchsorcererArchsorcerer Registered User regular
    Agreed, let them change things they don't like and let's see if we welcome them.

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    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    VorpalVorpal Registered User regular
    I mean, even if it's just dark souls II on the PS4 with an appropriately next gen lighting system, that's fine with me. Those pictures look pretty darn amazing and, let's be honest, blow the dark souls II graphics out of the water.

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    ArchsorcererArchsorcerer Registered User regular
    Those screenshots must be of the PC version.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    VorpalVorpal Registered User regular
    edited July 2014
    I dunno, Killzone had some really nice lighting on the PS4 as well. I mean, I have no trouble believing the PC version will look better than the PS4 version, but that could in theory be the PS4 version.

    Vorpal on
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    ArchsorcererArchsorcerer Registered User regular
    A new artwork piece
    10438173_662406960509597_2146359167012023388_n.jpg

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    Benjamin Glatzel - Volumetric lightning for many lights in Lords of the Fallen.
    www.youtube.com/watch?v=lz85j8bnChA

    Philip Hammer - The rendering technology of Lords of the Fallen.
    www.youtube.com/watch?v=QJX44OjFiLM

    EDIT:
    Tomasz Gop - "SELL OUT: How to present a game"
    www.youtube.com/watch?v=-HJNHYbBJc8

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    ArchsorcererArchsorcerer Registered User regular
    Looks like they listened and starting sharing artwork.

    10487495_663615087055451_5815460656350783164_n.jpg

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    Gop talks a little about crafting and weapon perks.

    http://www.youtube.com/watch?v=Z0aIUMw7FC8

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    http://www.totalxbox.com/79045/previews/lords-of-the-fallen-six-ways-it-could-be-xbox-ones-first-killer-dungeon-crawler/
    You'd better make sure that the Infested you just ran through with your sword is well and truly dead before you risk turning your back on it. Some - but not all - enemies in Lords of the Fallen have the ability to return to life after you slay them. It's a tricky little twist that has the potential to catch out hasty players when they're trying to make their way back to the point of their last death to reclaim lost XP.

    Good to know.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    Release date announced:
    We are happy to announce that Lords of the Fallen will be available on Oct 28th, 2014 in the US and Oct 31st 2014 in Europe!

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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
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    ArchsorcererArchsorcerer Registered User regular
    edited July 2014
    We got spears
    10400863_667307210019572_7230312996339189070_n.jpg

    New interview: http://fextralife.com/lords-of-the-fallen-up-close-and-personal/

    Fextralife set up a LotF wiki last week.

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